Files
EGameTools/DL2GameOverhaulScript/source/game/GamePH/GameDI_PH.h
T
EricPlayZ 9c705ef652 - Major code refactor! This means easier option additions and easier code navigation/readability!
- Now using precompiled headers for extremely fast compilation times :D
2024-02-11 06:11:25 +02:00

21 lines
441 B
C++

#pragma once
#include <basetsd.h>
#include "..\buffer.h"
namespace GamePH {
class SessionCooperativeDI;
class GameDI_PH {
public:
union {
buffer<0xF0, SessionCooperativeDI*> pSessionCooperativeDI;
buffer<0x830, bool> blockPauseGameOnPlayerAfk;
};
float GetGameTimeDelta();
DWORD64 GetCurrentGameVersion();
void TogglePhotoMode(bool doNothing = false, bool setAsOptionalCamera = false);
static GameDI_PH* Get();
};
}