mirror of
https://github.com/EricPlayZ/EGameTools.git
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9c705ef652
- Now using precompiled headers for extremely fast compilation times :D
21 lines
441 B
C++
21 lines
441 B
C++
#pragma once
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#include <basetsd.h>
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#include "..\buffer.h"
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namespace GamePH {
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class SessionCooperativeDI;
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class GameDI_PH {
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public:
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union {
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buffer<0xF0, SessionCooperativeDI*> pSessionCooperativeDI;
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buffer<0x830, bool> blockPauseGameOnPlayerAfk;
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};
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float GetGameTimeDelta();
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DWORD64 GetCurrentGameVersion();
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void TogglePhotoMode(bool doNothing = false, bool setAsOptionalCamera = false);
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static GameDI_PH* Get();
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};
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} |