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https://github.com/EricPlayZ/EGameTools.git
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9c705ef652
- Now using precompiled headers for extremely fast compilation times :D
11 lines
305 B
C++
11 lines
305 B
C++
#pragma once
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#include <string>
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#include <basetsd.h>
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namespace GamePH {
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extern const DWORD64 GetCurrentGameVersion();
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extern const std::string GameVerToStr(DWORD64 version);
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extern const std::string GetCurrentGameVersionStr();
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extern void ShowTPPModel(bool showTPPModel);
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extern bool ReloadJumps();
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} |