Files
EGameTools/DL2GameOverhaulScript/source/game/GamePH/TimeWeather/EWeather.h
T
EricPlayZ 9c705ef652 - Major code refactor! This means easier option additions and easier code navigation/readability!
- Now using precompiled headers for extremely fast compilation times :D
2024-02-11 06:11:25 +02:00

16 lines
220 B
C++

#pragma once
namespace GamePH {
namespace TimeWeather {
namespace EWeather {
enum TYPE {
Default = 0,
Foggy = 1,
Clear = 2,
Overcast = 3,
Cloudy = 4,
Rainy = 5,
Stormy = 6
};
}
}
}