diff --git a/shaders/lib/volumetricClouds.glsl b/shaders/lib/volumetricClouds.glsl index 6d7653c..5c2e975 100644 --- a/shaders/lib/volumetricClouds.glsl +++ b/shaders/lib/volumetricClouds.glsl @@ -833,7 +833,7 @@ vec4 raymarchCloud( #endif } #else - const vec3 sh = 1.0; + const vec3 sh = vec3(1.0); #endif #if AURORA_LOCATION > 0