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enabled "clouds intersect terrain" by default
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@@ -72,7 +72,7 @@ uniform float caveDetection;
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#include "/lib/sky_gradient.glsl"
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#include "/lib/lightning_stuff.glsl"
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#include "/lib/climate_settings.glsl"
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//#define CLOUDS_INTERSECT_TERRAIN
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#define CLOUDS_INTERSECT_TERRAIN
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// #define CLOUDSHADOWSONLY
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// #include "/lib/volumetricClouds.glsl"
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#endif
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