From 1706d061d528f642ce95f0769c33886939e5e70c Mon Sep 17 00:00:00 2001 From: Merlin1809 <88194861+Merlin1809@users.noreply.github.com> Date: Sat, 12 Sep 2026 00:27:22 +0200 Subject: [PATCH] fix grassier grass (it still has broken normals, but thats not a shader bug) --- shaders/lib/settings.glsl | 2 +- shaders/shaders.properties | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/shaders/lib/settings.glsl b/shaders/lib/settings.glsl index 8d039e3..e40428d 100644 --- a/shaders/lib/settings.glsl +++ b/shaders/lib/settings.glsl @@ -1372,7 +1372,7 @@ const vec3 aerochrome_color = mix(vec3(1.0, 0.0, 0.0), vec3(0.715, 0.303, 0.631) #undef SHADER_GRASS #endif -#if defined CREATE_AERONAUTICS || MC_VERSION >= 260200 +#if defined CREATE_AERONAUTICS || MC_VERSION >= 260200 && IRIS_VERSION <= 11101 #undef SHADER_GRASS #endif diff --git a/shaders/shaders.properties b/shaders/shaders.properties index b4b41b8..74142b2 100644 --- a/shaders/shaders.properties +++ b/shaders/shaders.properties @@ -239,6 +239,7 @@ blend.shadow = ONE ZERO ONE ZERO blend.shadow_entities = ONE ZERO ONE ZERO # Disable blending blend.gbuffers_terrain = off +blend.gbuffers_terrain_cutout = off blend.gbuffers_particles = off blend.gbuffers_hand = off blend.gbuffers_block = off