diff --git a/shaders/dimensions/final.fsh b/shaders/dimensions/final.fsh index fde1343..e0f4b97 100644 --- a/shaders/dimensions/final.fsh +++ b/shaders/dimensions/final.fsh @@ -149,7 +149,6 @@ float doVignette( in vec2 texcoord, in float noise){ layout (rgba16f) uniform image2D waveSim2; #endif -layout (RGBA8) uniform image2D cloudShadow; void main() {