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https://github.com/Merlin1809/Eclipse-Shader.git
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force water specular values
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@@ -1143,6 +1143,10 @@ if (gl_FragCoord.x * texelSize.x < 1.0 && gl_FragCoord.y * texelSize.y < 1.0 )
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#endif
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float roughness = specularValues.r;
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if(isWater) {
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roughness = 1.0;
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f0 = harcodedF0;
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}
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if(UnchangedAlpha <= 0.0 && !isReflective) f0 = 0.0;
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@@ -1,6 +1,6 @@
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option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - A Bliss Edit
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prefix.SHADER_VERSION_LABEL = V
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value.SHADER_VERSION_LABEL.482 = 8.5.0
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value.SHADER_VERSION_LABEL.482 = 8.5.1
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iris_extension.keybind.key0.name=Flashlight
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@@ -1,6 +1,6 @@
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option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - Bliss 编辑版
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prefix.SHADER_VERSION_LABEL = 版本
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value.SHADER_VERSION_LABEL.482 = 8.5.0
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value.SHADER_VERSION_LABEL.482 = 8.5.1
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# 如果你是来翻译的,这不是玩笑,这些选项的功能正如其名
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profile.POTATO=§4土豆 (极低配置)
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