diff --git a/shaders/dimensions/all_solid.fsh b/shaders/dimensions/all_solid.fsh index 70f1ff2..e84cd64 100644 --- a/shaders/dimensions/all_solid.fsh +++ b/shaders/dimensions/all_solid.fsh @@ -546,7 +546,7 @@ void main() { if (Albedo.a < alphaTestRef) discard; #endif - #if (defined BLOCKENTITIES || defined ENTITIES) && !defined TRANSLUCENT_ENTITIES && defined TRANSLUCENT_ENTITIES_DITHER_FALLBACK + #if (defined BLOCKENTITIES || defined ENTITIES || defined HAND) && !defined TRANSLUCENT_ENTITIES && defined TRANSLUCENT_ENTITIES_DITHER_FALLBACK float entitiyAlbedo = clamp((Albedo.a - 0.1) * 10.0 / 9.0, 0.0, 1.0); #ifdef TAA if(step(1.0-entitiyAlbedo, BN) == 0.0) discard; diff --git a/shaders/dimensions/all_translucent.vsh b/shaders/dimensions/all_translucent.vsh index 42a5d42..69392e4 100644 --- a/shaders/dimensions/all_translucent.vsh +++ b/shaders/dimensions/all_translucent.vsh @@ -203,7 +203,7 @@ void main() { if (mc_Entity.x == 320) mat = 0.6; - if (mc_Entity.x == 322) mat = lmtexcoord.z = 0.0; + if (mc_Entity.x == 322) lmtexcoord.z = 0.0; #if defined ENTITIES && defined IS_IRIS NAMETAG = 0;