diff --git a/shaders/dimensions/final.fsh b/shaders/dimensions/final.fsh index 61ba49f..1440f34 100644 --- a/shaders/dimensions/final.fsh +++ b/shaders/dimensions/final.fsh @@ -317,7 +317,7 @@ void main() { endText(gl_FragColor.rgb); #endif - #if defined SHADER_GRASS_SETTING && MC_VERSION >= 260200 + #if defined SHADER_GRASS_SETTING && MC_VERSION >= 260200 && defined IEXT_ENABLED const float textSize2 = 4.0; beginText(ivec2(gl_FragCoord.xy/textSize2), ivec2(0.05*viewWidth/textSize2, 0.75*viewHeight/textSize2)); text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); @@ -325,7 +325,22 @@ void main() { printLine(); printString((_D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _exclm)); endText(gl_FragColor.rgb); -#endif + #endif + + #if defined SHADER_GRASS_SETTING && MC_VERSION >= 260200 && !defined IEXT_ENABLED + const float textSize2 = 4.0; + beginText(ivec2(gl_FragCoord.xy/textSize2), ivec2(0.05*viewWidth/textSize2, 0.75*viewHeight/textSize2)); + text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); + printString((_T, _h, _e, _space, _i, _n, _v, _i, _s, _i, _b, _l, _e, _space, _t, _e, _r, _r, _a, _i, _n, _space, _i, _s, _space, _a, _n, _space, _I, _r, _i, _s, _space, _b, _u, _g, _exclm)); + printLine(); + printLine(); + printString((_I, _n, _s, _t, _a, _l, _l, _space, _m, _y, _space)); + text.fgCol = vec4(0.0, 1.0, 0.0, 1.0); + printString((_I, _r, _i, _s, _space, _E, _x, _t, _e, _n, _s, _i, _o, _n)); + text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); + printString((_space, _m, _o, _d, _space, _t, _o, _space, _f, _i, _x, _space, _i, _t, _exclm)); + endText(gl_FragColor.rgb); + #endif #if defined SHADER_GRASS_SETTING && defined CREATE_AERONAUTICS const float textSize3 = 4.0;