Fix RGSS oopsie

This commit is contained in:
Merlin1809
2025-12-15 02:39:45 +01:00
parent a780eae251
commit 7ff0281814
3 changed files with 4 additions and 3 deletions
+2 -1
View File
@@ -535,7 +535,8 @@ if (gl_FragCoord.x * texelSize.x < 1.0 && gl_FragCoord.y * texelSize.y < 1.0 )
#ifndef COLORWHEEL #ifndef COLORWHEEL
#ifdef IRIS_FEATURE_TEXTURE_FILTERING #ifdef IRIS_FEATURE_TEXTURE_FILTERING
gl_FragData[0] = textureFilteringMode == 1 ? sampleRGSS(gtexture, lmtexcoord.xy, 1.0 / vec2(textureSize(gtexture, 0))) : sampleNearest(gtexture, lmtexcoord.xy, 1.0 / vec2(textureSize(gtexture, 0))) * color; gl_FragData[0] = textureFilteringMode == 1 ? sampleRGSS(gtexture, lmtexcoord.xy, 1.0 / vec2(textureSize(gtexture, 0))) : sampleNearest(gtexture, lmtexcoord.xy, 1.0 / vec2(textureSize(gtexture, 0)));
gl_FragData[0] *= color;
#else #else
gl_FragData[0] = texture2D(gtexture, lmtexcoord.xy, mipmapBias) * color; gl_FragData[0] = texture2D(gtexture, lmtexcoord.xy, mipmapBias) * color;
#endif #endif
+1 -1
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@@ -1,6 +1,6 @@
option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - A Bliss Edit option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - A Bliss Edit
prefix.SHADER_VERSION_LABEL = V prefix.SHADER_VERSION_LABEL = V
value.SHADER_VERSION_LABEL.482 = 5.8.0 value.SHADER_VERSION_LABEL.482 = 5.8.1
# if you're here to translate, this is not a joke, these do what they say # if you're here to translate, this is not a joke, these do what they say
profile.POTATO=§4Potato profile.POTATO=§4Potato
+1 -1
View File
@@ -1,6 +1,6 @@
option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - Bliss 编辑版 option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - Bliss 编辑版
prefix.SHADER_VERSION_LABEL = 版本 prefix.SHADER_VERSION_LABEL = 版本
value.SHADER_VERSION_LABEL.482 = 5.8.0 value.SHADER_VERSION_LABEL.482 = 5.8.1
# 如果你是来翻译的,这不是玩笑,这些选项的功能正如其名 # 如果你是来翻译的,这不是玩笑,这些选项的功能正如其名
profile.POTATO=§4土豆 (极低配置) profile.POTATO=§4土豆 (极低配置)