From a507c3f244495c80bd7129765eba06022b097a72 Mon Sep 17 00:00:00 2001 From: Merlin1809 <88194861+Merlin1809@users.noreply.github.com> Date: Tue, 31 Mar 2026 00:28:07 +0200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 53cee08..be240e7 100644 --- a/README.md +++ b/README.md @@ -74,7 +74,7 @@ Note: With default settings there is at least one guaranteed eclipse per ingame # You want MOAR performance? > [!NOTE] -> My "[Iris Extension](https://github.com/Merlin1809/IrisExtension)" mod automatically does this when shader grass is disabled, there is no need to manually delete the files if you are using my mod! +> My "[Iris Extension](https://modrinth.com/mod/iris-extension)" mod automatically does this when shader grass is disabled, there is no need to manually delete the files if you are using my mod! Delete the "gbuffers_terrain.gsh", "gbuffers_terrain.tcs" and "gbuffers_terrain.tes" files for all world folders in the shader. This will make the shader grass setting non functional BUT will increase performance, especially with high vanilla render distances!