From e1edcac5dbd4a41a28743e15f6d4ccd03d320532 Mon Sep 17 00:00:00 2001 From: rrtt217 Date: Tue, 18 Nov 2025 12:55:15 +0800 Subject: [PATCH] properly use lowercase format layout qualifier in prepare*.csh --- shaders/dimensions/prepare1.csh | 4 ++-- shaders/dimensions/prepare2.csh | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/shaders/dimensions/prepare1.csh b/shaders/dimensions/prepare1.csh index 37e0ad9..759e643 100644 --- a/shaders/dimensions/prepare1.csh +++ b/shaders/dimensions/prepare1.csh @@ -37,8 +37,8 @@ layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in; #endif -layout (RG16F) uniform image2D waveSim; -layout (RGBA16F) uniform image2D waveSim2; +layout (rg16f) uniform image2D waveSim; +layout (rgba16f) uniform image2D waveSim2; const ivec2 resolution = ivec2(workGroups.x * 32, workGroups.y * 32); diff --git a/shaders/dimensions/prepare2.csh b/shaders/dimensions/prepare2.csh index 70d1d5e..298da62 100644 --- a/shaders/dimensions/prepare2.csh +++ b/shaders/dimensions/prepare2.csh @@ -37,8 +37,8 @@ layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in; #endif -layout (RG16F) uniform image2D waveSim; -layout (RGBA16F) uniform image2D waveSim2; +layout (rg16f) uniform image2D waveSim; +layout (rgba16f) uniform image2D waveSim2; const ivec2 resolution = ivec2(workGroups.x * 32, workGroups.y * 32);