diff --git a/shaders/dimensions/composite1.fsh b/shaders/dimensions/composite1.fsh index d01c637..8a94d83 100644 --- a/shaders/dimensions/composite1.fsh +++ b/shaders/dimensions/composite1.fsh @@ -1479,9 +1479,9 @@ void main() { #ifdef PHOTONICS_ENABLED #if defined DISTANT_HORIZONS || defined VOXY - float photonicsFalloff = smoothstep(min(far, 128.0), min(0.9*far, 118.0), viewDist); + float photonicsFalloff = smoothstep(min(far, 128.0), min(0.9*far, 114.0), viewDist); #else - float photonicsFalloff = smoothstep(256.0, 230.0, viewDist); + float photonicsFalloff = smoothstep(128.0, 114.0, viewDist); #endif vec3 gi_color = texture(colortex15, texcoord).xyz*2.5*PHOTONICS_INDIRECT_BRIGHTNESS;