From b9a84526f69c292974787ba9df9800a237d7cf28 Mon Sep 17 00:00:00 2001 From: Merlin1809 <88194861+Merlin1809@users.noreply.github.com> Date: Tue, 12 Aug 2025 04:13:53 +0200 Subject: [PATCH] Update README.md --- README.md | 66 +++++++++++++++++++++++++++++++++++++------------------ 1 file changed, 45 insertions(+), 21 deletions(-) diff --git a/README.md b/README.md index dce53f0..a22a21d 100644 --- a/README.md +++ b/README.md @@ -1,44 +1,68 @@ -# Bliss +# Eclipse - A Bliss Edit -Changes/additions compared to Xonk's unstable-development branch: - + Additional cirrus & cumulonimbus cloud layers +Bliss is already one of the best and most feature rich shaders out there, yet I still wanted more... +It started out with smaller features, but then the additions just kept piling up. + +Notable changes/additions compared to Bliss unstable: + + Custom moon orbit with possible eclipses + + Additional cirrus & cumulonimbus cloud layers (WIP) + Distant Horizons chunk fading - + Moon texture with phases + + Moon Texture with phases + Improved Puddles, Snow Overlay and Rain Ripples + Better mod support - + Much better emissives - + Star rotation based on moon rotation - + End fog/storm adjustments + + Better shader-side (hardcoded) emissives + + Lightsource with shadows on the main end island + Rain & thunder cloud coverage and daily weather - + Much better lightning strikes with clouds lighting up - + Small Physics Mod ocean adjustments - + Cave detection now only active below sea level (can also be turned off completely) + + Much better lightning strikes with clouds lighting up and shadows + + Caelum (Arda Craft) support + + Emissive Ores -If you have any ideas for something, write an issue. +Note: With default settings there is at least one guaranteed eclipse per ingame year. - -I always loved chocapic's shaders, and how customizeable it was. But i wanted MORE. -i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader. -i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are. +## Eclipses (why else would I call the shader Eclipse??) + +2025-08-12_02 16 11 + +## Overhauled end lighting for the main island + +2025-08-12_01 31 12 + +## Shader snow effect + +2025-08-12_01 51 31 + +## Puddles with rain ripples + +2025-08-12_02 28 27 + +## Lightning Shadows + +2025-08-12_02 52 02 + +## Moon Texture with physically correct lighting + +2025-08-12_03 24 42 ### SPECIAL THANKS: + Chocapic13, for the base shader ++ Xonk, for developing the great Bliss shader + WoMspace, for spending alot of time creating a DOF overhaul + Null, for doing a huge amount of work creating the voxel floodfill colored lighting + Emin, and Gri573, for teaching me how to stop alot of light leaking + RRe36 and Sixthsurge, for the great ideas to steal -+ Moon Texture from https://www.solarsystemscope.com/textures/ -### [Want to support me? donate on my patreon](https://www.patreon.com/Xonkmoney) +### [Want to support Xonk? Consider donating](https://ko-fi.com/xonkdev) + +### [You can contact me by joining Xonk's discord server and using the Eclipse channel!](https://discord.gg/8nVt56H9zH) # IN-DEVELOPMENT VERSIONS AND RELEASE VERSIONS -`In-development versions` are the very latest versions, and are released regularly to be tested by anyone. **Please report any issues you find.** +`Unstable` are the very latest versions, and are released regularly to be tested by anyone. **Please report any issues you find.** `Release versions` are uploaded when the in-development version is stable enough, and has enough changes to warrant a release. These are the versions uploaded to Modrinth or Curseforge. The release versions are not the very latest version. -### Download the latest `in-development` version: +### Download the latest `Unstable` version: - locate the `green "code" button` on this page. this button is NOT in the `releases` page. - click the `green "code" button` and select `"download zip"`. - once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress. -### Download the latest `release` version: +### Download the latest `Release` version: - locate the `"Releases"` tab on the right side of this page. - - find the release version you want to download. locate the files attactched to it, and download the file named similar to `"Bliss_(version)_chocapic13_shaders_edit.zip"` + - find the release version you want to download. locate the files attactched to it, and download the file named similar to `"Eclipse_(version)_chocapic13_shaders_edit.zip"` - once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.