From b9a84526f69c292974787ba9df9800a237d7cf28 Mon Sep 17 00:00:00 2001
From: Merlin1809 <88194861+Merlin1809@users.noreply.github.com>
Date: Tue, 12 Aug 2025 04:13:53 +0200
Subject: [PATCH] Update README.md
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README.md | 66 +++++++++++++++++++++++++++++++++++++------------------
1 file changed, 45 insertions(+), 21 deletions(-)
diff --git a/README.md b/README.md
index dce53f0..a22a21d 100644
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-# Bliss
+# Eclipse - A Bliss Edit
-Changes/additions compared to Xonk's unstable-development branch:
- + Additional cirrus & cumulonimbus cloud layers
+Bliss is already one of the best and most feature rich shaders out there, yet I still wanted more...
+It started out with smaller features, but then the additions just kept piling up.
+
+Notable changes/additions compared to Bliss unstable:
+ + Custom moon orbit with possible eclipses
+ + Additional cirrus & cumulonimbus cloud layers (WIP)
+ Distant Horizons chunk fading
- + Moon texture with phases
+ + Moon Texture with phases
+ Improved Puddles, Snow Overlay and Rain Ripples
+ Better mod support
- + Much better emissives
- + Star rotation based on moon rotation
- + End fog/storm adjustments
+ + Better shader-side (hardcoded) emissives
+ + Lightsource with shadows on the main end island
+ Rain & thunder cloud coverage and daily weather
- + Much better lightning strikes with clouds lighting up
- + Small Physics Mod ocean adjustments
- + Cave detection now only active below sea level (can also be turned off completely)
+ + Much better lightning strikes with clouds lighting up and shadows
+ + Caelum (Arda Craft) support
+ + Emissive Ores
-If you have any ideas for something, write an issue.
+Note: With default settings there is at least one guaranteed eclipse per ingame year.
-
-I always loved chocapic's shaders, and how customizeable it was. But i wanted MORE.
-i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader.
-i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.
+## Eclipses (why else would I call the shader Eclipse??)
+
+
+
+## Overhauled end lighting for the main island
+
+
+
+## Shader snow effect
+
+
+
+## Puddles with rain ripples
+
+
+
+## Lightning Shadows
+
+
+
+## Moon Texture with physically correct lighting
+
+
### SPECIAL THANKS:
+ Chocapic13, for the base shader
++ Xonk, for developing the great Bliss shader
+ WoMspace, for spending alot of time creating a DOF overhaul
+ Null, for doing a huge amount of work creating the voxel floodfill colored lighting
+ Emin, and Gri573, for teaching me how to stop alot of light leaking
+ RRe36 and Sixthsurge, for the great ideas to steal
-+ Moon Texture from https://www.solarsystemscope.com/textures/
-### [Want to support me? donate on my patreon](https://www.patreon.com/Xonkmoney)
+### [Want to support Xonk? Consider donating](https://ko-fi.com/xonkdev)
+
+### [You can contact me by joining Xonk's discord server and using the Eclipse channel!](https://discord.gg/8nVt56H9zH)
# IN-DEVELOPMENT VERSIONS AND RELEASE VERSIONS
-`In-development versions` are the very latest versions, and are released regularly to be tested by anyone. **Please report any issues you find.**
+`Unstable` are the very latest versions, and are released regularly to be tested by anyone. **Please report any issues you find.**
`Release versions` are uploaded when the in-development version is stable enough, and has enough changes to warrant a release. These are the versions uploaded to Modrinth or Curseforge. The release versions are not the very latest version.
-### Download the latest `in-development` version:
+### Download the latest `Unstable` version:
- locate the `green "code" button` on this page. this button is NOT in the `releases` page.
- click the `green "code" button` and select `"download zip"`.
- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.
-### Download the latest `release` version:
+### Download the latest `Release` version:
- locate the `"Releases"` tab on the right side of this page.
- - find the release version you want to download. locate the files attactched to it, and download the file named similar to `"Bliss_(version)_chocapic13_shaders_edit.zip"`
+ - find the release version you want to download. locate the files attactched to it, and download the file named similar to `"Eclipse_(version)_chocapic13_shaders_edit.zip"`
- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.