From cf6efdcda9731bbc631083b29beff8a088426c7f Mon Sep 17 00:00:00 2001 From: Merlin1809 <88194861+Merlin1809@users.noreply.github.com> Date: Wed, 24 Jun 2026 22:38:29 +0200 Subject: [PATCH] fix https://github.com/Merlin1809/Eclipse-Shader/issues/231 --- shaders/dimensions/composite3.fsh | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/shaders/dimensions/composite3.fsh b/shaders/dimensions/composite3.fsh index 5f8364e..46d7258 100644 --- a/shaders/dimensions/composite3.fsh +++ b/shaders/dimensions/composite3.fsh @@ -156,9 +156,13 @@ uniform sampler2D colortex4; uniform int heldItemId2; #include "/lib/diffuse_lighting.glsl" + #else + uniform bool IEXT_KEY_0; #endif #ifdef LPV_VL_FOG_ILLUMINATION_HANDHELD #endif +#else + uniform bool IEXT_KEY_0; #endif bool eyeInWater = isEyeInWater == 1;