From d39aae0df556bc127534a98f968167f3060b20b2 Mon Sep 17 00:00:00 2001 From: Merlin1809 <88194861+Merlin1809@users.noreply.github.com> Date: Mon, 13 Apr 2026 00:27:44 +0200 Subject: [PATCH] fix enchant glint when LODs are behind it --- shaders/dimensions/composite4.fsh | 3 +++ shaders/lang/en_us.lang | 2 +- shaders/lang/zh_cn.lang | 2 +- 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/shaders/dimensions/composite4.fsh b/shaders/dimensions/composite4.fsh index d58f8db..a39ce87 100644 --- a/shaders/dimensions/composite4.fsh +++ b/shaders/dimensions/composite4.fsh @@ -849,6 +849,9 @@ void main() { // apply multiplicative color blend for glass n stuff #ifdef Glass_Tint if( + #if defined DISTANT_HORIZONS || defined VOXY + (isLOD && !hand || !isLOD) && + #endif #ifndef BIOME_TINT_WATER !isWater && #endif diff --git a/shaders/lang/en_us.lang b/shaders/lang/en_us.lang index 081d1d2..c58be0f 100644 --- a/shaders/lang/en_us.lang +++ b/shaders/lang/en_us.lang @@ -1,6 +1,6 @@ option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - A Bliss Edit prefix.SHADER_VERSION_LABEL = V - value.SHADER_VERSION_LABEL.482 = 8.0.4 + value.SHADER_VERSION_LABEL.482 = 8.0.5 iris_extension.keybind.key0.name=Flashlight diff --git a/shaders/lang/zh_cn.lang b/shaders/lang/zh_cn.lang index d239636..deb1bf2 100644 --- a/shaders/lang/zh_cn.lang +++ b/shaders/lang/zh_cn.lang @@ -1,6 +1,6 @@ option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - Bliss 编辑版 prefix.SHADER_VERSION_LABEL = 版本 - value.SHADER_VERSION_LABEL.482 = 8.0.4 + value.SHADER_VERSION_LABEL.482 = 8.0.5 # 如果你是来翻译的,这不是玩笑,这些选项的功能正如其名 profile.POTATO=§4土豆 (极低配置)