10 Commits

Author SHA1 Message Date
Merlin1809 6d73d98640 improve glow item frame rendering 2026-08-21 14:59:32 +02:00
Merlin1809 25802c29d2 Add chunk fade in for 1.21.11, add BoP trims to emissive trims, some fixes and lots of internal restructuring, fix https://github.com/Merlin1809/Eclipse-Shader/issues/54 2025-12-13 21:10:37 +01:00
Merlin1809 f866ae5424 Make other players handheld lightsources affect floodfill, add glowing armor trim settings, fix primed TNT being completely white 2025-12-06 22:48:00 +01:00
Merlin1809 c6ef34b723 Add water wave simulation for the player, add new stars, add smoothened moon, sun and star movement, fix handhelt lighting beyond 30k blocks from spawn, fix compile error in nether, merge xonks latest commits, fix moonlight with custom moon rotation disabled, fix cloud upscaling on terrain edges 2025-09-02 01:29:17 +02:00
MikiP98 abe0dcd82a Updated item and entity templates (and derivatives) 2025-02-15 15:49:40 +01:00
NULL511 dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
NULL511 dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
NULL511 8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
NULL511 bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
Xonk 25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00