Merlin1809
6d73d98640
improve glow item frame rendering
2026-08-21 14:59:32 +02:00
Merlin1809
25802c29d2
Add chunk fade in for 1.21.11, add BoP trims to emissive trims, some fixes and lots of internal restructuring, fix https://github.com/Merlin1809/Eclipse-Shader/issues/54
2025-12-13 21:10:37 +01:00
Merlin1809
f866ae5424
Make other players handheld lightsources affect floodfill, add glowing armor trim settings, fix primed TNT being completely white
2025-12-06 22:48:00 +01:00
Merlin1809
c6ef34b723
Add water wave simulation for the player, add new stars, add smoothened moon, sun and star movement, fix handhelt lighting beyond 30k blocks from spawn, fix compile error in nether, merge xonks latest commits, fix moonlight with custom moon rotation disabled, fix cloud upscaling on terrain edges
2025-09-02 01:29:17 +02:00
MikiP98
abe0dcd82a
Updated item and entity templates (and derivatives)
2025-02-15 15:49:40 +01:00
NULL511
dde6acac97
add more floodfill light sources
2024-05-24 14:55:21 -04:00
NULL511
dc8a331f55
misc floodfill fixes
2024-05-08 12:26:37 -04:00
NULL511
8c8531701b
item/entity light fixes
2024-05-07 10:53:28 -04:00
NULL511
bfcf3e1805
entity.properties template; lpv hand-light prep
2024-05-06 11:54:30 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00