Merlin1809
|
25802c29d2
|
Add chunk fade in for 1.21.11, add BoP trims to emissive trims, some fixes and lots of internal restructuring, fix https://github.com/Merlin1809/Eclipse-Shader/issues/54
|
2025-12-13 21:10:37 +01:00 |
|
Merlin1809
|
d0149b4e7d
|
fix possible voxy translucent compile errors
|
2025-11-16 19:57:59 +01:00 |
|
Merlin1809
|
fb647912e4
|
Merge xonk's latest commits (new weather not included yet!), reduce fog noise on clouds, fix some translucents rendering, make cloud distance fog line up with render distance, fix https://github.com/Merlin1809/Eclipse-Shader/issues/40
|
2025-11-16 17:32:57 +01:00 |
|
Merlin1809
|
1b661d120b
|
Merge xonks fix for Voxy/DH translucents brightness
|
2025-11-10 19:32:12 +01:00 |
|
Merlin1809
|
d8294b180f
|
Fix voxy water being brighter than vanilla water
|
2025-11-01 02:29:54 +01:00 |
|
Merlin1809
|
4532a8d9b5
|
fix voxy normals (fr this time)
|
2025-10-31 14:41:08 +01:00 |
|
Merlin1809
|
a58671dbf0
|
Fix voxy normals
|
2025-10-30 18:11:42 +01:00 |
|
Merlin1809
|
b12505c6e7
|
Fix Voxy with cumulonimbus clouds, fix Voxy TAA upscaling, add rainbow selection box outline
|
2025-10-30 01:21:36 +01:00 |
|
Merlin1809
|
2b521fdded
|
Reduce sun reflection on voxy water, reduce cloud dithering when inside them and close to terrain
|
2025-10-27 18:59:17 +01:00 |
|
Merlin1809
|
b847856804
|
Fix glass with voxy, add voxy for end and nether
|
2025-10-26 03:11:34 +01:00 |
|
Merlin1809
|
29182745d6
|
Improve Voxy water a bit
|
2025-10-25 19:50:39 +02:00 |
|
Merlin1809
|
08a0685de7
|
Add voxy support (WIP), add smoother shader grass normals, fix https://github.com/Merlin1809/Eclipse-Shader/issues/32 , update chinese translation https://github.com/Merlin1809/Eclipse-Shader/issues/34
|
2025-10-25 16:53:53 +02:00 |
|