Merlin1809
284dff217e
Add rain darkness slider, add emeralds to emissive ores
2025-07-03 20:41:37 +02:00
Merlin1809
39e88c10e2
improve emissive ores
2025-07-03 20:18:50 +02:00
Merlin1809
18ddfd5999
Small bugfixes
2025-06-24 15:30:13 +02:00
Merlin1809
f2ab4f0077
Add snow overlay and improve puddles a little. add badly implemented emissive ores
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fix moon a little and compress moon texture
2025-06-01 20:04:43 +02:00
Merlin1809
e2e9510609
Readd daily weather, add extra thunder cloud cover, add lightning flash in clouds
2025-04-27 18:15:36 +02:00
Merlin1809
d68eb35c76
Huge emissives and mod compat update (sculk now glows!)
2025-04-22 20:10:00 +02:00
Merlin1809
5e092078d1
Add Ender's Delight compat
2025-04-20 17:37:53 +02:00
Merlin1809
eb72821934
Improve Farmer's Delight compat
2025-04-17 15:32:02 +02:00
Merlin1809
e7732b1618
Small mod compat update
2025-04-17 11:36:01 +02:00
Merlin1809
acb73d8777
mini fixes for mod compat
2025-04-11 14:35:09 +02:00
Merlin1809
a6c806b847
Merge branch 'unstable-development' of https://github.com/Merlin1809/Bliss-Shader into unstable-development
2025-04-10 18:13:45 +02:00
Merlin1809
9b6e547176
Improve BoP compat
2025-04-10 18:13:40 +02:00
Merlin1809
ad179e9926
Merge pull request #4 from X0nk/unstable-development
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Unstable development
2025-04-10 12:30:28 +02:00
Xonk
9298e6b085
add terrafirma water IDs
2025-04-10 00:36:28 -04:00
MikiP98
52fa0f64eb
Updated the template to newest unstable mod support + fixed the support order
2025-03-27 15:51:32 +01:00
MikiP98
6ecdd72d08
Merge pull request #12 from X0nk/unstable-development
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Unstable development
2025-03-27 15:32:26 +01:00
Xonk
8226094fb2
add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether
2025-03-23 21:02:40 -04:00
Xonk
1faf3d62fd
do bilateral upsample on volumetrics to fix pixel gaps around geometry edges. quickly add lava cauldron a lightsource
2025-03-13 19:58:12 -04:00
MikiP98
51a0109b77
Added basic support for 'dynamictrees' mod
2025-03-10 22:19:58 +01:00
MikiP98
b7dbf3fc80
Added support for 'Mariposa' mod
2025-02-20 20:59:51 +01:00
MikiP98
7cf8f8cb26
Updated the mod support
2025-02-13 20:40:56 +01:00
Xonk
a58cdfb9e9
tweaks to subsurface scattering, improve SSS in the distance. make screenspace shadows have consistent step length across all window resolutions. tweak torch lighting (make it slightly brighter and a warmer color). tweak TAA handling of the hand. tweak specular reflection handling of the hand to be slightly more stable. make the shader use moonPosition instead of inverted sunPosition for moon related code. add support for Caelium moon positions. improve water parallax. remove some unused code improve specular handling of translucent entities with inside faces (slimes). add settings for refraction effects. re-enable block breaking effect and glass tint (it was off accidentally lol)
2025-01-28 23:19:33 -05:00
Xonk
6c41c008c0
remake and improve underwater lighting. add new method for indirect SSS. improve nametag rendering. fix translucent rendering on DH LODs. begin work on WIP cloud raymarcher
2025-01-15 23:08:16 -05:00
Xonk
bbc1ce5a9f
fix imparity in blocks.glsl. fix syntax error in block.properties
2024-11-16 20:22:33 -05:00
Xonk
ffb5205f90
add option to toggle glass forced render layer change
2024-11-16 19:44:00 -05:00
Xonk
06c571c00a
add contents of Miki_P98's PR in main branch
2024-11-16 19:19:12 -05:00
NULL511
1223a8bafe
fix carpet double mapping
2024-06-24 02:28:39 -04:00
Xonk
56ad3b059d
add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting
2024-06-19 21:44:21 -04:00
NULL511
9dae56f58f
lpv ignore scaffolding
2024-06-18 17:36:35 -04:00
NULL511
258e3aa12f
glow lichen fix update props
2024-06-18 17:03:16 -04:00
NULL511
d9e82f688a
fix glass mapping
2024-06-17 15:32:30 -04:00
NULL511
b0aeec52d9
cleanup
2024-06-16 16:30:58 -04:00
NULL511
bf20af2d12
fix snow layers mapping; fix block entity mappings; reduce shadow lpv code
2024-06-16 16:22:34 -04:00
NULL511
7b89809149
conquest fireflies
2024-06-13 23:27:33 -04:00
NULL511
a40843f2ae
add maccaws lights
2024-06-13 22:11:47 -04:00
NULL511
5b03658c41
add floodfill mod support for Amendments and Supplementaries
2024-06-13 22:11:47 -04:00
Xonk
a7ab9f971f
Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues
2024-06-10 23:26:19 -04:00
NULL511
36c9bef3f0
add wall IDs
2024-05-25 13:09:32 -04:00
NULL511
dde6acac97
add more floodfill light sources
2024-05-24 14:55:21 -04:00
Xonk
d431109ec5
fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks
2024-05-16 19:56:32 -04:00
NULL511
8c8531701b
item/entity light fixes
2024-05-07 10:53:28 -04:00
NULL511
7cd1cde2c3
nether/end shadow pass for voxel data, broken iris uniforms though
2024-05-05 16:07:28 -04:00
NULL511
1cdd018491
floodfill player fixes; add furnace lights
2024-05-05 00:52:23 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
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FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
Xonk
343a68c816
fix some conquest IDs being misspelled
2024-04-18 17:38:15 -04:00
Xonk
418bb66089
make block.properties work on iris
2024-04-18 17:26:00 -04:00
Xonk
7811e25236
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
2024-03-23 18:29:25 -04:00
Xonk
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
Xonk
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
Xonk
f47e212d86
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
2023-12-31 16:51:35 -05:00