Commit Graph
11 Commits
Author SHA1 Message Date
MikiP98 86db9deb10 Updated blocks.glsl 2025-02-13 20:50:50 +01:00
Xonk bbc1ce5a9f fix imparity in blocks.glsl. fix syntax error in block.properties 2024-11-16 20:22:33 -05:00
NULL511 d9e82f688a fix glass mapping 2024-06-17 15:32:30 -04:00
NULL511 bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
NULL511 7b89809149 conquest fireflies 2024-06-13 23:27:33 -04:00
NULL511 a40843f2ae add maccaws lights 2024-06-13 22:11:47 -04:00
NULL511 5b03658c41 add floodfill mod support for Amendments and Supplementaries 2024-06-13 22:11:47 -04:00
NULL511 36c9bef3f0 add wall IDs 2024-05-25 13:09:32 -04:00
NULL511 dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
NULL511 1cdd018491 floodfill player fixes; add furnace lights 2024-05-05 00:52:23 -04:00
Xonk 25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00