Commit Graph
208 Commits
Author SHA1 Message Date
Merlin1809 284dff217e Add rain darkness slider, add emeralds to emissive ores 2025-07-03 20:41:37 +02:00
Merlin1809 39e88c10e2 improve emissive ores 2025-07-03 20:18:50 +02:00
Merlin1809 45a7771193 improve rain fog color 2025-06-25 01:26:22 +02:00
Merlin1809 ee573f422f Add 7 profiles. Fix oopsie doospies 2025-06-24 23:06:27 +02:00
Merlin1809 18ddfd5999 Small bugfixes 2025-06-24 15:30:13 +02:00
Merlin1809 66bd96ab5f remove ripple fix, add new ripple strength option 2025-06-19 12:57:01 +02:00
Merlin1809 7d0980ab39 Add water and puddle ripples, fix snow normal for real this time 2025-06-18 21:42:55 +02:00
Merlin1809 abe97e97d9 Improve sunset and sunrise.
Make endportal purple. Fix altostratus/cirrus line on horizon. Add custom tonemap with slightly more contrast than agx minimal. Tweak some settings
2025-06-16 20:32:33 +02:00
Merlin1809 f107bfdf12 Add lightning textures to thunder clouds 2025-06-14 01:21:30 +02:00
Merlin1809 851932f864 Small adjustments 2025-06-14 01:11:48 +02:00
Merlin1809 0ad84d5ffd disable custom texture stuff for mac 2025-06-13 19:46:39 +02:00
Merlin1809 d159fe6d9f Oopsy doopsy 2025-06-09 16:32:55 +02:00
Merlin1809 95f7189cbe Fix colortype error, improve snow normals 2025-06-09 16:28:23 +02:00
Merlin1809 f2ab4f0077 Add snow overlay and improve puddles a little. add badly implemented emissive ores
fix moon a little and compress moon texture
2025-06-01 20:04:43 +02:00
Merlin1809 e2af9da16b Add moon texture with phases, moon and sun can now illuminate clouds at the same time 2025-05-31 01:27:30 +02:00
Merlin1809 9ed657f414 Small tweaks to physics mod water and other stuff 2025-05-25 22:30:34 +02:00
Merlin1809 7b1a88ba57 Add experimental Cumulonimbus clouds that replace large cumulus for now
also slider for borderfog and lots of adjustments
2025-05-11 00:00:59 +02:00
Merlin1809 c2f57b0012 Cirrus cloud fixes 2025-05-09 18:42:53 +02:00
Merlin1809 7f4faf5acb Cirrus cloud tweaks and lightning boost 2025-05-04 14:33:38 +02:00
Merlin1809 408881cdb2 Add Cirrus Clouds 2025-05-04 00:11:28 +02:00
Merlin1809 e2e9510609 Readd daily weather, add extra thunder cloud cover, add lightning flash in clouds 2025-04-27 18:15:36 +02:00
Merlin1809 b81573f0a4 Cave detection tweaks
Now only active below y=62 by default. Cave detection for fog stays always on.
2025-04-22 00:15:47 +02:00
Merlin1809 9956b0db26 Add Distant Horizons fade for terrain and water (Also fixes Physics Mod Water visible through DH LODs) 2025-04-09 17:41:45 +02:00
Xonk f0ad8e93f6 add strength slider for on-fire distortion effect. revisit large wave displacement and improve it a little 2025-04-06 19:29:05 -04:00
Xonk 5a278d61ed add heat effect when on fire 2025-03-28 00:56:15 -04:00
Xonk 9b96f55934 initial setup for scene controller (functional concept) 2025-03-23 23:15:37 -04:00
Xonk de35db8d0b accidentally left debug setting enabled. fix naming of filepaths for dimension flags 2025-03-23 21:33:15 -04:00
Xonk 8226094fb2 add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether 2025-03-23 21:02:40 -04:00
Xonk 43096d747a a shot in the dark to fix compile error on intel 2025-03-18 15:03:23 -04:00
Xonk 2db700e766 add option to remove hand from DOF blur but still keep allow stuff to go out of focus 2025-03-16 18:46:05 -04:00
Xonk f132e27936 add fake dispersion/chromatic abberation effect for DOF. remove all double spaces from slider settings 2025-03-16 18:11:27 -04:00
MikiP98 839236c861 Added caustics power setting 2025-03-10 22:08:48 +01:00
Xonk 940a202327 allow shadows to cast anywhere freely. this sacrifices the smooth transition that they had beforehand. 2025-03-10 01:11:18 -04:00
Xonk c2d97ec045 improve water waves and underwater fog colors. add support for viveCraft hand with the flashlight/handheld light (more vivecraft support is planned for the future). tweak time of day fog labels. clean a little code. 2025-03-09 22:36:51 -04:00
MikiP98 57d1977381 Exposed DH's noise settings to shader config 2025-03-04 21:44:49 +01:00
Xonk 9df801ed20 fix flashlight specular with forward rendered stuff. add settings for flashlight brightness and brightness falloff 2025-02-25 18:05:49 -05:00
Xonk 0ea061c891 add flashlight effects. add TAA jitter toggle for DH LOD, force responsive TAA jitter on DH. add adjustable health thresholds for damage effects.. 2025-02-25 17:42:55 -05:00
Xonk a58cdfb9e9 tweaks to subsurface scattering, improve SSS in the distance. make screenspace shadows have consistent step length across all window resolutions. tweak torch lighting (make it slightly brighter and a warmer color). tweak TAA handling of the hand. tweak specular reflection handling of the hand to be slightly more stable. make the shader use moonPosition instead of inverted sunPosition for moon related code. add support for Caelium moon positions. improve water parallax. remove some unused code improve specular handling of translucent entities with inside faces (slimes). add settings for refraction effects. re-enable block breaking effect and glass tint (it was off accidentally lol) 2025-01-28 23:19:33 -05:00
Xonk 6c41c008c0 remake and improve underwater lighting. add new method for indirect SSS. improve nametag rendering. fix translucent rendering on DH LODs. begin work on WIP cloud raymarcher 2025-01-15 23:08:16 -05:00
Xonk 71aaebc7da add cloud scale for altocumulus layer 2024-11-16 19:41:25 -05:00
Xonk b305de9412 add scale setting for large/small cumulus clouds 2024-11-15 20:56:53 -05:00
Xonk b91e1b762e add cloud tallness settings for small/large cumulus clouds 2024-11-15 20:29:25 -05:00
Xonk 5b9bb4c089 add controllable exposure brightening and darkening 2024-11-15 18:52:43 -05:00
Xonk 9642537cba disable daily weather by default for now 2024-11-15 17:59:55 -05:00
Xonk b93d6f1a12 intial changes for commit #495 2024-11-15 17:54:18 -05:00
Xonk b32041d4fc fix "the end orb" debug view 2024-07-10 17:02:54 -04:00
Xonk 728ebb9920 fix atmosphere/volume ambient lights minimum light level 2024-07-08 20:56:41 -04:00
Xonk c169916c40 center handheld light to eyePosition when using iris. make lightmap handheld lights not function when floodfill is enabled 2024-07-08 20:12:05 -04:00
Xonk cdd12d441e fix critical damage effect when temporal upscaling was enabled. 2024-07-07 21:21:55 -04:00
Xonk 396c9edba7 fix atmosphere haze absorbance. fix small specular reflection issue 2024-07-07 16:29:14 -04:00