Merlin1809
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284dff217e
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Add rain darkness slider, add emeralds to emissive ores
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2025-07-03 20:41:37 +02:00 |
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Merlin1809
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39e88c10e2
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improve emissive ores
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2025-07-03 20:18:50 +02:00 |
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Merlin1809
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45a7771193
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improve rain fog color
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2025-06-25 01:26:22 +02:00 |
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Merlin1809
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ee573f422f
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Add 7 profiles. Fix oopsie doospies
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2025-06-24 23:06:27 +02:00 |
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Merlin1809
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18ddfd5999
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Small bugfixes
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2025-06-24 15:30:13 +02:00 |
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Merlin1809
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66bd96ab5f
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remove ripple fix, add new ripple strength option
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2025-06-19 12:57:01 +02:00 |
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Merlin1809
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7d0980ab39
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Add water and puddle ripples, fix snow normal for real this time
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2025-06-18 21:42:55 +02:00 |
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Merlin1809
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abe97e97d9
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Improve sunset and sunrise.
Make endportal purple. Fix altostratus/cirrus line on horizon. Add custom tonemap with slightly more contrast than agx minimal. Tweak some settings
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2025-06-16 20:32:33 +02:00 |
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Merlin1809
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f107bfdf12
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Add lightning textures to thunder clouds
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2025-06-14 01:21:30 +02:00 |
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Merlin1809
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851932f864
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Small adjustments
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2025-06-14 01:11:48 +02:00 |
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Merlin1809
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0ad84d5ffd
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disable custom texture stuff for mac
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2025-06-13 19:46:39 +02:00 |
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Merlin1809
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d159fe6d9f
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Oopsy doopsy
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2025-06-09 16:32:55 +02:00 |
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Merlin1809
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95f7189cbe
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Fix colortype error, improve snow normals
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2025-06-09 16:28:23 +02:00 |
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Merlin1809
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f2ab4f0077
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Add snow overlay and improve puddles a little. add badly implemented emissive ores
fix moon a little and compress moon texture
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2025-06-01 20:04:43 +02:00 |
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Merlin1809
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e2af9da16b
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Add moon texture with phases, moon and sun can now illuminate clouds at the same time
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2025-05-31 01:27:30 +02:00 |
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Merlin1809
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9ed657f414
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Small tweaks to physics mod water and other stuff
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2025-05-25 22:30:34 +02:00 |
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Merlin1809
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7b1a88ba57
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Add experimental Cumulonimbus clouds that replace large cumulus for now
also slider for borderfog and lots of adjustments
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2025-05-11 00:00:59 +02:00 |
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Merlin1809
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c2f57b0012
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Cirrus cloud fixes
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2025-05-09 18:42:53 +02:00 |
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Merlin1809
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7f4faf5acb
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Cirrus cloud tweaks and lightning boost
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2025-05-04 14:33:38 +02:00 |
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Merlin1809
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408881cdb2
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Add Cirrus Clouds
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2025-05-04 00:11:28 +02:00 |
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Merlin1809
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e2e9510609
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Readd daily weather, add extra thunder cloud cover, add lightning flash in clouds
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2025-04-27 18:15:36 +02:00 |
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Merlin1809
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b81573f0a4
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Cave detection tweaks
Now only active below y=62 by default. Cave detection for fog stays always on.
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2025-04-22 00:15:47 +02:00 |
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Merlin1809
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9956b0db26
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Add Distant Horizons fade for terrain and water (Also fixes Physics Mod Water visible through DH LODs)
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2025-04-09 17:41:45 +02:00 |
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Xonk
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f0ad8e93f6
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add strength slider for on-fire distortion effect. revisit large wave displacement and improve it a little
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2025-04-06 19:29:05 -04:00 |
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Xonk
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5a278d61ed
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add heat effect when on fire
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2025-03-28 00:56:15 -04:00 |
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Xonk
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9b96f55934
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initial setup for scene controller (functional concept)
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2025-03-23 23:15:37 -04:00 |
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Xonk
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de35db8d0b
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accidentally left debug setting enabled. fix naming of filepaths for dimension flags
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2025-03-23 21:33:15 -04:00 |
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Xonk
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8226094fb2
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add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether
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2025-03-23 21:02:40 -04:00 |
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Xonk
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43096d747a
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a shot in the dark to fix compile error on intel
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2025-03-18 15:03:23 -04:00 |
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Xonk
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2db700e766
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add option to remove hand from DOF blur but still keep allow stuff to go out of focus
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2025-03-16 18:46:05 -04:00 |
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Xonk
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f132e27936
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add fake dispersion/chromatic abberation effect for DOF. remove all double spaces from slider settings
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2025-03-16 18:11:27 -04:00 |
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MikiP98
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839236c861
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Added caustics power setting
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2025-03-10 22:08:48 +01:00 |
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Xonk
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940a202327
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allow shadows to cast anywhere freely. this sacrifices the smooth transition that they had beforehand.
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2025-03-10 01:11:18 -04:00 |
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Xonk
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c2d97ec045
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improve water waves and underwater fog colors. add support for viveCraft hand with the flashlight/handheld light (more vivecraft support is planned for the future). tweak time of day fog labels. clean a little code.
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2025-03-09 22:36:51 -04:00 |
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MikiP98
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57d1977381
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Exposed DH's noise settings to shader config
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2025-03-04 21:44:49 +01:00 |
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Xonk
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9df801ed20
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fix flashlight specular with forward rendered stuff. add settings for flashlight brightness and brightness falloff
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2025-02-25 18:05:49 -05:00 |
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Xonk
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0ea061c891
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add flashlight effects. add TAA jitter toggle for DH LOD, force responsive TAA jitter on DH. add adjustable health thresholds for damage effects..
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2025-02-25 17:42:55 -05:00 |
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Xonk
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a58cdfb9e9
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tweaks to subsurface scattering, improve SSS in the distance. make screenspace shadows have consistent step length across all window resolutions. tweak torch lighting (make it slightly brighter and a warmer color). tweak TAA handling of the hand. tweak specular reflection handling of the hand to be slightly more stable. make the shader use moonPosition instead of inverted sunPosition for moon related code. add support for Caelium moon positions. improve water parallax. remove some unused code improve specular handling of translucent entities with inside faces (slimes). add settings for refraction effects. re-enable block breaking effect and glass tint (it was off accidentally lol)
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2025-01-28 23:19:33 -05:00 |
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Xonk
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6c41c008c0
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remake and improve underwater lighting. add new method for indirect SSS. improve nametag rendering. fix translucent rendering on DH LODs. begin work on WIP cloud raymarcher
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2025-01-15 23:08:16 -05:00 |
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Xonk
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71aaebc7da
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add cloud scale for altocumulus layer
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2024-11-16 19:41:25 -05:00 |
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Xonk
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b305de9412
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add scale setting for large/small cumulus clouds
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2024-11-15 20:56:53 -05:00 |
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Xonk
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b91e1b762e
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add cloud tallness settings for small/large cumulus clouds
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2024-11-15 20:29:25 -05:00 |
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Xonk
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5b9bb4c089
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add controllable exposure brightening and darkening
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2024-11-15 18:52:43 -05:00 |
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Xonk
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9642537cba
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disable daily weather by default for now
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2024-11-15 17:59:55 -05:00 |
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Xonk
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b93d6f1a12
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intial changes for commit #495
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2024-11-15 17:54:18 -05:00 |
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Xonk
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b32041d4fc
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fix "the end orb" debug view
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2024-07-10 17:02:54 -04:00 |
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Xonk
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728ebb9920
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fix atmosphere/volume ambient lights minimum light level
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2024-07-08 20:56:41 -04:00 |
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Xonk
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c169916c40
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center handheld light to eyePosition when using iris. make lightmap handheld lights not function when floodfill is enabled
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2024-07-08 20:12:05 -04:00 |
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Xonk
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cdd12d441e
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fix critical damage effect when temporal upscaling was enabled.
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2024-07-07 21:21:55 -04:00 |
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Xonk
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396c9edba7
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fix atmosphere haze absorbance. fix small specular reflection issue
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2024-07-07 16:29:14 -04:00 |
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