Merlin1809
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35c0ef56e4
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unbreak cumulonimbus clouds
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2025-07-29 16:15:46 +02:00 |
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Merlin1809
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10d2007953
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add ambient light tint option for the end and stars options
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2025-07-24 14:08:56 +02:00 |
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Merlin1809
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a83a44fa3c
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Add ambient color tint during rain and max cloud distance options
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2025-07-24 13:40:34 +02:00 |
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Merlin1809
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c3ea399db6
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merge xonks latest commit
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2025-07-22 13:01:54 +02:00 |
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Merlin1809
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7e16e77e38
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Small changes and fixes
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2025-07-21 18:26:19 +02:00 |
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Merlin1809
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463865d324
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Add setting to control cloud erosion/detail
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2025-07-21 14:28:04 +02:00 |
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Merlin1809
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3cf2a34d1b
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Add new option for floodfill fog propagation only indoors/caves
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2025-07-21 00:05:22 +02:00 |
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Merlin1809
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ccd6679da7
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Improve DH SSR even more
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2025-07-20 22:28:40 +02:00 |
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Merlin1809
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b32d64caeb
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Fix and improve DH SSR
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2025-07-17 15:03:23 +02:00 |
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Merlin1809
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b60cf10651
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Improve cumulonimbus shading & shadows, improve atmosphere ground
Split minimum ambient light into inside and outside. small tweaks to DH chunk fading. small conquest compat improvement
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2025-07-15 22:37:21 +02:00 |
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Merlin1809
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6f9e73532f
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Improve cumulonimbus clouds, add water wave when entering/leaving water
fix z-fighting on entities (oops), add drowning effect, adjust end fog color
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2025-07-13 16:47:14 +02:00 |
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Merlin1809
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417e938032
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Add DH chunk fading for shadows, add water detail slider
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2025-07-09 19:39:40 +02:00 |
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Merlin1809
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53061a5c91
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Add cloud movement type option, fix fog upsample
fix fire snow overlay and replace DH chunk fade bayer dither with R2 dither
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2025-07-08 15:04:49 +02:00 |
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Merlin1809
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72673c2b7f
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merge latest xonk commits...
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2025-07-08 01:42:05 +02:00 |
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Merlin1809
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61c3ebc7a7
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Fix handheld emissives with floodfill on
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2025-07-06 21:15:48 +02:00 |
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Merlin1809
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da3fd535ab
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merge latest commits from xonk
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2025-07-06 12:06:14 +02:00 |
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Merlin1809
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284dff217e
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Add rain darkness slider, add emeralds to emissive ores
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2025-07-03 20:41:37 +02:00 |
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Merlin1809
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39e88c10e2
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improve emissive ores
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2025-07-03 20:18:50 +02:00 |
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Merlin1809
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45a7771193
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improve rain fog color
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2025-06-25 01:26:22 +02:00 |
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Merlin1809
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ee573f422f
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Add 7 profiles. Fix oopsie doospies
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2025-06-24 23:06:27 +02:00 |
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Merlin1809
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18ddfd5999
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Small bugfixes
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2025-06-24 15:30:13 +02:00 |
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Merlin1809
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66bd96ab5f
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remove ripple fix, add new ripple strength option
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2025-06-19 12:57:01 +02:00 |
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Merlin1809
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7d0980ab39
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Add water and puddle ripples, fix snow normal for real this time
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2025-06-18 21:42:55 +02:00 |
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Merlin1809
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abe97e97d9
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Improve sunset and sunrise.
Make endportal purple. Fix altostratus/cirrus line on horizon. Add custom tonemap with slightly more contrast than agx minimal. Tweak some settings
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2025-06-16 20:32:33 +02:00 |
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Merlin1809
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f107bfdf12
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Add lightning textures to thunder clouds
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2025-06-14 01:21:30 +02:00 |
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Merlin1809
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851932f864
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Small adjustments
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2025-06-14 01:11:48 +02:00 |
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Merlin1809
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0ad84d5ffd
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disable custom texture stuff for mac
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2025-06-13 19:46:39 +02:00 |
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Merlin1809
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d159fe6d9f
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Oopsy doopsy
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2025-06-09 16:32:55 +02:00 |
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Merlin1809
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95f7189cbe
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Fix colortype error, improve snow normals
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2025-06-09 16:28:23 +02:00 |
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Merlin1809
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f2ab4f0077
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Add snow overlay and improve puddles a little. add badly implemented emissive ores
fix moon a little and compress moon texture
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2025-06-01 20:04:43 +02:00 |
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Merlin1809
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e2af9da16b
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Add moon texture with phases, moon and sun can now illuminate clouds at the same time
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2025-05-31 01:27:30 +02:00 |
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Merlin1809
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9ed657f414
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Small tweaks to physics mod water and other stuff
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2025-05-25 22:30:34 +02:00 |
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Merlin1809
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7b1a88ba57
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Add experimental Cumulonimbus clouds that replace large cumulus for now
also slider for borderfog and lots of adjustments
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2025-05-11 00:00:59 +02:00 |
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Merlin1809
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c2f57b0012
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Cirrus cloud fixes
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2025-05-09 18:42:53 +02:00 |
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Merlin1809
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7f4faf5acb
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Cirrus cloud tweaks and lightning boost
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2025-05-04 14:33:38 +02:00 |
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Merlin1809
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408881cdb2
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Add Cirrus Clouds
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2025-05-04 00:11:28 +02:00 |
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Merlin1809
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e2e9510609
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Readd daily weather, add extra thunder cloud cover, add lightning flash in clouds
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2025-04-27 18:15:36 +02:00 |
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Merlin1809
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b81573f0a4
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Cave detection tweaks
Now only active below y=62 by default. Cave detection for fog stays always on.
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2025-04-22 00:15:47 +02:00 |
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Merlin1809
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9956b0db26
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Add Distant Horizons fade for terrain and water (Also fixes Physics Mod Water visible through DH LODs)
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2025-04-09 17:41:45 +02:00 |
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Xonk
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f0ad8e93f6
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add strength slider for on-fire distortion effect. revisit large wave displacement and improve it a little
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2025-04-06 19:29:05 -04:00 |
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Xonk
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5a278d61ed
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add heat effect when on fire
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2025-03-28 00:56:15 -04:00 |
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Xonk
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9b96f55934
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initial setup for scene controller (functional concept)
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2025-03-23 23:15:37 -04:00 |
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Xonk
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de35db8d0b
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accidentally left debug setting enabled. fix naming of filepaths for dimension flags
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2025-03-23 21:33:15 -04:00 |
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Xonk
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8226094fb2
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add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether
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2025-03-23 21:02:40 -04:00 |
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Xonk
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43096d747a
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a shot in the dark to fix compile error on intel
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2025-03-18 15:03:23 -04:00 |
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Xonk
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2db700e766
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add option to remove hand from DOF blur but still keep allow stuff to go out of focus
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2025-03-16 18:46:05 -04:00 |
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Xonk
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f132e27936
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add fake dispersion/chromatic abberation effect for DOF. remove all double spaces from slider settings
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2025-03-16 18:11:27 -04:00 |
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MikiP98
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839236c861
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Added caustics power setting
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2025-03-10 22:08:48 +01:00 |
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Xonk
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940a202327
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allow shadows to cast anywhere freely. this sacrifices the smooth transition that they had beforehand.
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2025-03-10 01:11:18 -04:00 |
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Xonk
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c2d97ec045
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improve water waves and underwater fog colors. add support for viveCraft hand with the flashlight/handheld light (more vivecraft support is planned for the future). tweak time of day fog labels. clean a little code.
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2025-03-09 22:36:51 -04:00 |
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