Merlin1809
3fa917b07f
add floodfill to beacon beam
2026-08-24 00:08:50 +02:00
Merlin1809
d82cefd991
add physics mod ocean physics v2 support, fix https://github.com/Merlin1809/Eclipse-Shader/issues/252 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/240
2026-08-01 21:09:00 +02:00
Merlin1809
f103b6cf55
fix oopsie in last commit
2026-07-10 20:34:01 +02:00
Merlin1809
6b3ff20d81
add a new warning message when my mod is not installed on 26.2
2026-07-10 20:06:42 +02:00
Merlin1809
abc8cb6309
Add warnings for shader grass when my iris extension mod is installed with create aeronautics or 26.2
2026-07-09 20:29:54 +02:00
Merlin1809
606a0cfdc1
display error message when using both DH and voxy at the same time...
2026-04-19 21:45:29 +02:00
Merlin1809
dac7baa85e
Add photonics API support, add photonics WSR, reduce flickering on photonics 3D blocks, add warning message for shader grass on unsupported versions, fix 4 layers of glass turning into water
2026-02-21 04:17:26 +01:00
Merlin1809
d2aea4004c
Add WIP Photonics compat
2026-02-09 16:36:57 +01:00
Merlin1809
a29416345d
Make PC explode when using optifine
2026-02-07 14:30:00 +01:00
Merlin1809
841ab089d7
fix https://github.com/Merlin1809/Eclipse-Shader/issues/77
2026-01-21 20:35:24 +01:00
Merlin1809
39b5a732cf
fix possible compile error
2026-01-02 18:06:07 +01:00
Merlin1809
d52877b897
Improve performance (especially with shader grass), reduce SSS strength, fix sandstorms happening in jungles, fix alphatesting yet again..., bunch of other fixes
2025-12-20 13:27:05 +01:00
Merlin1809
25802c29d2
Add chunk fade in for 1.21.11, add BoP trims to emissive trims, some fixes and lots of internal restructuring, fix https://github.com/Merlin1809/Eclipse-Shader/issues/54
2025-12-13 21:10:37 +01:00
Merlin1809
ed9009396c
Add simple fisheye effect
2025-11-30 03:05:16 +01:00
Merlin1809
ae42f40033
Improve SSR with Voxy/DH, add option to use full resolution depth for SSR, merge xonk's latest commits
2025-11-23 18:27:23 +01:00
Merlin1809
fb647912e4
Merge xonk's latest commits (new weather not included yet!), reduce fog noise on clouds, fix some translucents rendering, make cloud distance fog line up with render distance, fix https://github.com/Merlin1809/Eclipse-Shader/issues/40
2025-11-16 17:32:57 +01:00
rrtt217
8375174cb5
Ensure that gl_FragColor.rgb is always properly initialized in final.fsh
...
Not sure if debug_WATERSIM works as intended.
2025-11-09 13:13:33 +08:00
Merlin1809
11bcd68801
change default clouds to be more similar to bliss, fix some stuff, add pixelization setting
2025-11-07 23:00:56 +01:00
Merlin1809
c5af48fc98
Add two alternate medium/high profiles, make high profile default, improve cloud erosion a little, add simple film grain, slightly improve DH noise
2025-09-27 03:50:08 +02:00
Merlin1809
c6ef34b723
Add water wave simulation for the player, add new stars, add smoothened moon, sun and star movement, fix handhelt lighting beyond 30k blocks from spawn, fix compile error in nether, merge xonks latest commits, fix moonlight with custom moon rotation disabled, fix cloud upscaling on terrain edges
2025-09-02 01:29:17 +02:00
Merlin1809
ee7e1a9d90
Fix dragon death beams, merge xonks latest commits
2025-08-27 01:53:06 +02:00
Merlin1809
a7bdbb437c
big fat oopsie
2025-08-03 00:25:03 +02:00
Merlin1809
ad3e337ba0
Merge xonk's latest commits & small tweaks
2025-08-03 00:19:47 +02:00
Merlin1809
6f9e73532f
Improve cumulonimbus clouds, add water wave when entering/leaving water
...
fix z-fighting on entities (oops), add drowning effect, adjust end fog color
2025-07-13 16:47:14 +02:00
Merlin1809
da3fd535ab
merge latest commits from xonk
2025-07-06 12:06:14 +02:00
Merlin1809
f107bfdf12
Add lightning textures to thunder clouds
2025-06-14 01:21:30 +02:00
Xonk
6e824ddd3c
make motion blur's blur radius consistent across different framerates
2025-04-28 18:46:56 -04:00
Xonk
f0611c681e
more setup for scene controller, replace old weather stuff with it. fix vignette when entering/exitings water. added a water enter effect
2025-03-27 19:09:58 -04:00
Xonk
b93d6f1a12
intial changes for commit #495
2024-11-15 17:54:18 -05:00
Xonk
56ad3b059d
add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting
2024-06-19 21:44:21 -04:00
Xonk
a7ab9f971f
Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues
2024-06-10 23:26:19 -04:00
Xonk
3f5e0ea418
fix error when "render clouds as fog" was enabled
2024-05-22 00:20:47 -04:00
Xonk
dcce8e5358
make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on.
2024-05-22 00:01:17 -04:00
Xonk
044d690a52
ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap
2024-05-18 22:58:30 -04:00
Xonk
d431109ec5
fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks
2024-05-16 19:56:32 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
Xonk
0fc3d21d8a
Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS"
2024-03-27 16:11:28 -04:00
Xonk
4bd3510497
fix SSS with colored shadows. FIX VPS not working.
2024-03-21 19:52:55 -04:00
Xonk
6b004ba0db
make ambient brightness effect rtao/ssgi
2024-03-20 22:09:48 -04:00
Sasha
cc40afe271
make color-grading mids less overbearing
2024-03-20 19:48:27 +00:00
Sasha
9f1b97b486
cleaned up some menu stuff
2024-03-19 21:48:29 +00:00
Sasha
24641fce23
added advanced color grading
2024-03-19 21:08:32 +00:00
Xonk
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
Xonk
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
Xonk
3d58394509
re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function
2023-12-27 15:04:36 -05:00
Xonk
8f5111d82d
make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider.
2023-10-30 16:07:38 -04:00
Xonk
d9d3cd0c2d
tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
2023-10-14 23:34:52 -04:00
Xonk
63e7669f8f
purkinje tweak (fix color clamping)
2023-10-08 18:02:07 -04:00
Xonk
a2fc114c4f
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
Xonk
6bea0d3cae
fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
2023-08-06 16:14:32 -04:00