Merlin1809
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de8e454913
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Merge branch 'X0nk:unstable-development' into unstable-development
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2025-04-29 14:48:28 +02:00 |
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Xonk
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6e824ddd3c
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make motion blur's blur radius consistent across different framerates
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2025-04-28 18:46:56 -04:00 |
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Merlin1809
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724fc79a31
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Smoother sand- and snowstrom transition
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2025-04-28 16:48:24 +02:00 |
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Merlin1809
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d18924b64a
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Fix snowstorms and sandstorms not going away properly
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2025-04-28 15:45:29 +02:00 |
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Merlin1809
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7e90713e99
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Merge branch 'X0nk:unstable-development' into unstable-development
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2025-04-27 22:23:29 +02:00 |
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Merlin1809
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5857c6f34d
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Add normal waves to shore for Physics Mod, Lighning fix for end and nether
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2025-04-27 20:41:09 +02:00 |
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Merlin1809
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e06cc3dfc1
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Improve cloud lightning
...
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2025-04-27 19:36:21 +02:00 |
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Merlin1809
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95569cc55c
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Fix lightning bolts and improve cloud lightning
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2025-04-27 19:32:21 +02:00 |
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Merlin1809
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e2e9510609
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Readd daily weather, add extra thunder cloud cover, add lightning flash in clouds
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2025-04-27 18:15:36 +02:00 |
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Merlin1809
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e3d6fc2f0d
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Merge branch 'X0nk:unstable-development' into unstable-development
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2025-04-27 11:24:24 +02:00 |
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fayer3
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109c222149
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make redstone wire and repeater not block light
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2025-04-27 00:40:29 +02:00 |
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Xonk
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2377ec7548
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un-kill SSGI and RTAO
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2025-04-26 16:29:09 -04:00 |
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Merlin1809
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cc9a7c2d0c
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Small adjustment to cave detection and glow lichen
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2025-04-23 17:40:24 +02:00 |
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Merlin1809
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d68eb35c76
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Huge emissives and mod compat update (sculk now glows!)
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2025-04-22 20:10:00 +02:00 |
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Merlin1809
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b81573f0a4
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Cave detection tweaks
Now only active below y=62 by default. Cave detection for fog stays always on.
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2025-04-22 00:15:47 +02:00 |
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Merlin1809
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f2000ca44d
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Improve transition when going into a cloud layer
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2025-04-21 17:46:49 +02:00 |
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Merlin1809
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5e092078d1
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Add Ender's Delight compat
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2025-04-20 17:37:53 +02:00 |
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Merlin1809
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abb1dc8bca
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Improve End Fog
a bit more purple, less vertical fog, higher fog distance for DH, stars...
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2025-04-20 02:32:18 +02:00 |
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Merlin1809
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3c45a2e6cc
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Add star rotation based on sun/moon rotation
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2025-04-19 20:30:55 +02:00 |
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Merlin1809
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eb72821934
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Improve Farmer's Delight compat
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2025-04-17 15:32:02 +02:00 |
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Merlin1809
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e7732b1618
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Small mod compat update
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2025-04-17 11:36:01 +02:00 |
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Merlin1809
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7a5fbdb6c3
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Merge pull request #6 from X0nk/unstable-development
Unstable development
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2025-04-17 11:33:26 +02:00 |
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Xonk
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fd9aacd987
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fix sunlight being too dark on clouds. remove unneeded code from cloud functions. make powder effect more visible
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2025-04-16 23:09:20 -04:00 |
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Xonk
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6baf5f4a6b
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fix small oopsie doopsie of last commit
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2025-04-16 17:32:13 -04:00 |
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Xonk
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32a35e2225
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tweak SSS values/groups
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2025-04-16 17:21:42 -04:00 |
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Merlin1809
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d3d5c2b987
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Tweaks and fixes for DH chunk fade
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2025-04-11 20:57:00 +02:00 |
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Merlin1809
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cd4f488767
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Make DH water transition much less noticable
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2025-04-11 17:59:54 +02:00 |
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Merlin1809
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e223c35233
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Add DH chunk fading to DH translucents too
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2025-04-11 17:37:38 +02:00 |
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Merlin1809
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b0f17da730
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Add DH chunk fading to DH LODs for less overdraw and smoother fading
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2025-04-11 17:03:17 +02:00 |
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Merlin1809
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acb73d8777
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mini fixes for mod compat
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2025-04-11 14:35:09 +02:00 |
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Merlin1809
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3a3dae8d28
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Disable DH overdraw prevention for every translucent except water
better chunk fading and bugfix for physics mod
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2025-04-11 14:26:07 +02:00 |
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Merlin1809
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b6de609efc
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small cleanup
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2025-04-11 02:51:58 +02:00 |
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Merlin1809
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a5a141100c
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Merge branch 'unstable-development' of https://github.com/Merlin1809/Bliss-Shader into unstable-development
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2025-04-11 02:40:05 +02:00 |
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Merlin1809
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54fbd67bcc
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Fix ice rendering with DH chunk fade
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2025-04-11 02:39:52 +02:00 |
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Merlin1809
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8be6fffd3c
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Merge pull request #5 from X0nk/unstable-development
make "misc blocks" subsurface scattering work again. tweak sky lightm…
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2025-04-10 23:27:50 +02:00 |
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Xonk
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0be3965fa0
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make "misc blocks" subsurface scattering work again. tweak sky lightmap curve slightly
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2025-04-10 17:26:16 -04:00 |
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Merlin1809
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5915632539
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forgor other translucents for DH fading
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2025-04-10 20:34:59 +02:00 |
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Merlin1809
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a6c806b847
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Merge branch 'unstable-development' of https://github.com/Merlin1809/Bliss-Shader into unstable-development
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2025-04-10 18:13:45 +02:00 |
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Merlin1809
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9b6e547176
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Improve BoP compat
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2025-04-10 18:13:40 +02:00 |
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Merlin1809
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ad179e9926
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Merge pull request #4 from X0nk/unstable-development
Unstable development
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2025-04-10 12:30:28 +02:00 |
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Xonk
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9298e6b085
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add terrafirma water IDs
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2025-04-10 00:36:28 -04:00 |
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Xonk
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36614711e3
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fix syntax in my own guide xd
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2025-04-10 00:23:31 -04:00 |
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Xonk
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656e33a51f
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create rough guide on how to create custom uniforms to be used in the scene controller
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2025-04-09 23:56:43 -04:00 |
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Merlin1809
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201b9e4bb5
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Cloud rain coverage setting works again
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2025-04-09 19:43:39 +02:00 |
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Merlin1809
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fcb5d79acf
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Readded rain fog
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2025-04-09 19:36:18 +02:00 |
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Merlin1809
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3720385b37
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Slightly increase fade distance
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2025-04-09 18:11:28 +02:00 |
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Merlin1809
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35c601771e
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Tiny water setting fix
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2025-04-09 17:56:06 +02:00 |
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Merlin1809
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9956b0db26
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Add Distant Horizons fade for terrain and water (Also fixes Physics Mod Water visible through DH LODs)
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2025-04-09 17:41:45 +02:00 |
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Merlin1809
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2bde16d003
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Implement basic cloud rain coverage
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2025-04-08 20:28:38 +02:00 |
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Merlin1809
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208f9c7755
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Update en_us.lang
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2025-04-08 19:39:47 +02:00 |
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