Merlin1809
6f700e4c30
Add almost all new minecraft blocks for floodfill, fix end shadow with planet curvature, fix https://github.com/Merlin1809/Eclipse-Shader/issues/27 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/28
2025-10-15 20:19:35 +02:00
Merlin1809
da3fd535ab
merge latest commits from xonk
2025-07-06 12:06:14 +02:00
Merlin1809
d68eb35c76
Huge emissives and mod compat update (sculk now glows!)
2025-04-22 20:10:00 +02:00
MikiP98
10021753f9
Updated item and entity template derivatives
2025-02-15 15:53:24 +01:00
Xonk
06c571c00a
add contents of Miki_P98's PR in main branch
2024-11-16 19:19:12 -05:00
NULL511
0c88744e8d
item lights
2024-05-07 10:27:37 -04:00
NULL511
a1cb96dd03
migrate block data to image; hand-light initial
2024-05-06 15:12:52 -04:00
Xonk
00b62d436f
do stupid thing
2024-05-04 21:36:06 -04:00
Xonk
156a8350c4
Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
2024-05-04 21:28:45 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511
6537c382bd
remap entities
2024-05-03 23:28:46 -04:00
Xonk
f47e212d86
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
2023-12-31 16:51:35 -05:00
Xonk
e8d5d92bf8
Add shader-side handheld lights
2023-06-15 19:42:22 -04:00