Commit Graph
13 Commits
Author SHA1 Message Date
Merlin1809 6f700e4c30 Add almost all new minecraft blocks for floodfill, fix end shadow with planet curvature, fix https://github.com/Merlin1809/Eclipse-Shader/issues/27 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/28 2025-10-15 20:19:35 +02:00
Merlin1809 da3fd535ab merge latest commits from xonk 2025-07-06 12:06:14 +02:00
Merlin1809 d68eb35c76 Huge emissives and mod compat update (sculk now glows!) 2025-04-22 20:10:00 +02:00
MikiP98 10021753f9 Updated item and entity template derivatives 2025-02-15 15:53:24 +01:00
Xonk 06c571c00a add contents of Miki_P98's PR in main branch 2024-11-16 19:19:12 -05:00
NULL511 0c88744e8d item lights 2024-05-07 10:27:37 -04:00
NULL511 a1cb96dd03 migrate block data to image; hand-light initial 2024-05-06 15:12:52 -04:00
Xonk 00b62d436f do stupid thing 2024-05-04 21:36:06 -04:00
Xonk 156a8350c4 Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2024-05-04 21:28:45 -04:00
Xonk 25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511 6537c382bd remap entities 2024-05-03 23:28:46 -04:00
Xonk f47e212d86 removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default 2023-12-31 16:51:35 -05:00
Xonk e8d5d92bf8 Add shader-side handheld lights 2023-06-15 19:42:22 -04:00