Commit Graph
181 Commits
Author SHA1 Message Date
Xonk b91c1f796f add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine. 2024-02-12 00:49:20 -05:00
Xonk d2d28bdf8e new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog. 2024-02-11 16:27:14 -05:00
Xonk 12df326c72 small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function 2024-02-10 19:18:31 -05:00
Xonk 7d65d65179 FIX TAA when distant horizons is on. ADD DH submenus 2024-02-10 18:10:46 -05:00
Xonk f2a04b61e5 turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct. 2024-02-06 20:04:11 -05:00
Xonk 1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
Xonk 339829f952 Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether 2024-01-11 21:54:25 -05:00
Xonk 57ffa75366 add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC 2024-01-11 21:38:03 -05:00
Xonk 6323326460 add "BIOME TINT WATER" setting for when "GLASS TINT" is on 2024-01-11 14:59:43 -05:00
Xonk 5cac7c90a4 add handheld light distance slider. add snells window toggle. remove all traces of physics mod support. 2024-01-11 14:43:16 -05:00
Xonk 6d9771bb72 improve cloud fade when "atmosphere ground" is off. 2024-01-10 20:16:58 -05:00
Xonk a891d01bed small tweak to that 2024-01-10 19:49:52 -05:00
Xonk 4ad17fc9aa add "atmosphere ground" setting. this is to make the dark bottom of the sky optional. 2024-01-10 19:47:27 -05:00
Xonk f9024fb91b make shadowmap work with "render clouds as fog" setting 2024-01-09 21:02:48 -05:00
Xonk 3eb81ec185 re-implement "render clouds as fog" setting. still has no curvature fix but its better than before... 2024-01-09 20:53:17 -05:00
Xonk 841ca3559f fix indirect sunlight on clouds 2024-01-01 18:36:43 -05:00
Xonk be97337c7b add cloud shadow strength slider. 2024-01-01 18:30:43 -05:00
Xonk a646231679 Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now 2024-01-01 17:56:59 -05:00
Xonk 393cc09018 remove troll profiles, add nether fog gameplay settings/tweaks 2024-01-01 00:05:14 -05:00
Xonk a7f0ab160a blend altostratus clouds correct no matter their position relative to cumulus clouds 2023-12-31 20:46:30 -05:00
Xonk ce844138d8 add altostratus height slider 2023-12-31 20:33:33 -05:00
Xonk e2eead3c19 reimplement altostratus clouds 2023-12-31 20:22:31 -05:00
Xonk 62bae31aa3 fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled. 2023-12-31 18:41:12 -05:00
Xonk 2dda68cf5b nevermind that looks horrible 2023-12-31 18:06:37 -05:00
Xonk 24f546b8fa temporary solution to the "render clouds as fog" cloud plane curvature seperation. 2023-12-31 18:02:53 -05:00
Xonk f47e212d86 removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default 2023-12-31 16:51:35 -05:00
Xonk d6a83f300c tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted) 2023-12-27 21:04:17 -05:00
Xonk 7bf793bf53 fix small issue with fog over blooming 2023-12-27 15:10:50 -05:00
Xonk 3d58394509 re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function 2023-12-27 15:04:36 -05:00
Xonk 2d64880893 re-implement "render fog with clouds" option. 2023-12-26 19:57:30 -05:00
Xonk 993c57a34a disable a debug view i forgot to turn off hhaahah. fix distant SSS when contact shadows are off. 2023-12-26 13:35:35 -05:00
Xonk e2690204c5 fix horizon cutoff not existing for sky elements such as sun/moon/rp sky 2023-12-22 16:28:14 -05:00
Xonk 3983939d2a indirect light glow from internal cloud light from end lightning 2023-12-22 16:19:44 -05:00
Xonk 5b7fa2ce52 add bloomy particles misc setting 2023-12-21 15:21:15 -05:00
Xonk 08d97f20ff DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there. 2023-12-17 22:25:26 -05:00
Xonk d0c2712da0 DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing. 2023-12-11 16:12:25 -05:00
Xonk 3893c87607 DOUBLE LAYER CLOUD TEST #3. altered the atmosphere and cloud blending into it. fixed fog ambient color being black. 2023-12-08 01:14:42 -05:00
Xonk 72709b914d DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog. 2023-12-05 22:06:47 -05:00
Xonk d90a15e694 DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work. 2023-11-22 02:01:06 -05:00
Xonk 634be75b20 hand shaped hole in bloom when TAAU is on 2023-11-12 16:33:31 -05:00
Xonk 8f5111d82d make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider. 2023-10-30 16:07:38 -04:00
Xonk 6fdc95dff4 fix hardcoded ambient light skylight direction being used when rtao/ssgi are enabled. remove skylight direction as lightmap falls off for all AO effects.. bring back lightning flash effect on the world 2023-10-26 18:02:14 -04:00
Xonk 2a5de55319 tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues 2023-10-25 19:17:23 -04:00
Xonk a4f448987f FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value. 2023-10-23 17:15:56 -04:00
Xonk d26a29d1f2 extend sun/moon illuminance sliders 2023-10-22 15:57:26 -04:00
Xonk 5ef65d94e5 fix missing moonphase uniform 2023-10-20 21:33:13 -04:00
Xonk eaace81958 fix mob SSS not working. added moonphase based moonlight brightness setting. 2023-10-20 21:24:50 -04:00
Xonk 410bf1cfbd Add water wave strength setting. 2023-10-20 20:34:59 -04:00
Xonk fd0e4c45be ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
Xonk ca39a0a6dd redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether 2023-10-18 17:43:29 -04:00