Commit Graph
9 Commits
Author SHA1 Message Date
Merlin1809 5c67cd312a Fix boat detection for player waves, fix dropped blocks interacting with floodfill 2025-10-10 14:52:11 +02:00
Merlin1809 ffb4058a35 Add shader grass, merge xonks latest commits, fix compile error in end/nether 2025-10-06 01:52:57 +02:00
NULL511 41b2f443d9 faster floodfill sampling in rgb not hsv 2024-06-18 23:57:22 -04:00
NULL511 f826fa856b floodfill uvec3 cast fix 2024-06-15 14:19:06 -04:00
NULL511 6a8db59768 reduce candle switch; optimize floodfill mask 2024-06-14 00:05:39 -04:00
NULL511 a1cb96dd03 migrate block data to image; hand-light initial 2024-05-06 15:12:52 -04:00
NULL511 bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
NULL511 1cdd018491 floodfill player fixes; add furnace lights 2024-05-05 00:52:23 -04:00
Xonk 25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00