Commit Graph
377 Commits
Author SHA1 Message Date
Merlin1809 e2af9da16b Add moon texture with phases, moon and sun can now illuminate clouds at the same time 2025-05-31 01:27:30 +02:00
Merlin1809 8fea6f2b84 Make cumulonimbus clouds a seperate layer, make lightning random 2025-05-25 22:33:59 +02:00
Merlin1809 9ed657f414 Small tweaks to physics mod water and other stuff 2025-05-25 22:30:34 +02:00
Merlin1809 7b1a88ba57 Add experimental Cumulonimbus clouds that replace large cumulus for now
also slider for borderfog and lots of adjustments
2025-05-11 00:00:59 +02:00
Merlin1809 3d0a01ee5c Rain density fix..... 2025-05-09 18:47:37 +02:00
Merlin1809 c2f57b0012 Cirrus cloud fixes 2025-05-09 18:42:53 +02:00
Merlin1809 d88d1b8950 Fix cloud layering 2025-05-04 17:33:50 +02:00
Merlin1809 7f4faf5acb Cirrus cloud tweaks and lightning boost 2025-05-04 14:33:38 +02:00
Merlin1809 408881cdb2 Add Cirrus Clouds 2025-05-04 00:11:28 +02:00
Merlin1809 724fc79a31 Smoother sand- and snowstrom transition 2025-04-28 16:48:24 +02:00
Merlin1809 e06cc3dfc1 Improve cloud lightning
...
2025-04-27 19:36:21 +02:00
Merlin1809 95569cc55c Fix lightning bolts and improve cloud lightning 2025-04-27 19:32:21 +02:00
Merlin1809 e2e9510609 Readd daily weather, add extra thunder cloud cover, add lightning flash in clouds 2025-04-27 18:15:36 +02:00
Merlin1809 e3d6fc2f0d Merge branch 'X0nk:unstable-development' into unstable-development 2025-04-27 11:24:24 +02:00
Xonk 2377ec7548 un-kill SSGI and RTAO 2025-04-26 16:29:09 -04:00
Merlin1809 b81573f0a4 Cave detection tweaks
Now only active below y=62 by default. Cave detection for fog stays always on.
2025-04-22 00:15:47 +02:00
Merlin1809 f2000ca44d Improve transition when going into a cloud layer 2025-04-21 17:46:49 +02:00
Merlin1809 abb1dc8bca Improve End Fog
a bit more purple, less vertical fog, higher fog distance for DH, stars...
2025-04-20 02:32:18 +02:00
Merlin1809 7a5fbdb6c3 Merge pull request #6 from X0nk/unstable-development
Unstable development
2025-04-17 11:33:26 +02:00
Xonk fd9aacd987 fix sunlight being too dark on clouds. remove unneeded code from cloud functions. make powder effect more visible 2025-04-16 23:09:20 -04:00
Merlin1809 8be6fffd3c Merge pull request #5 from X0nk/unstable-development
make "misc blocks" subsurface scattering work again. tweak sky lightm…
2025-04-10 23:27:50 +02:00
Xonk 0be3965fa0 make "misc blocks" subsurface scattering work again. tweak sky lightmap curve slightly 2025-04-10 17:26:16 -04:00
Merlin1809 ad179e9926 Merge pull request #4 from X0nk/unstable-development
Unstable development
2025-04-10 12:30:28 +02:00
Xonk 36614711e3 fix syntax in my own guide xd 2025-04-10 00:23:31 -04:00
Xonk 656e33a51f create rough guide on how to create custom uniforms to be used in the scene controller 2025-04-09 23:56:43 -04:00
Merlin1809 201b9e4bb5 Cloud rain coverage setting works again 2025-04-09 19:43:39 +02:00
Merlin1809 fcb5d79acf Readded rain fog 2025-04-09 19:36:18 +02:00
Merlin1809 9956b0db26 Add Distant Horizons fade for terrain and water (Also fixes Physics Mod Water visible through DH LODs) 2025-04-09 17:41:45 +02:00
Merlin1809 2bde16d003 Implement basic cloud rain coverage 2025-04-08 20:28:38 +02:00
Merlin1809 d308d6a776 Merge pull request #3 from MikiP98/feature/iProperties
Feature/i properties
2025-04-08 17:20:41 +02:00
Xonk f0ad8e93f6 add strength slider for on-fire distortion effect. revisit large wave displacement and improve it a little 2025-04-06 19:29:05 -04:00
Xonk 9ce449690a re-add physics mod ocean support. tweak refraction strength falloff with distance 2025-04-01 20:36:18 -04:00
Xonk 450ec181e4 slightly improve edges with volumetric upsampling 2025-03-31 20:31:00 -04:00
Xonk 5a278d61ed add heat effect when on fire 2025-03-28 00:56:15 -04:00
Xonk f0611c681e more setup for scene controller, replace old weather stuff with it. fix vignette when entering/exitings water. added a water enter effect 2025-03-27 19:09:58 -04:00
MikiP98 6ecdd72d08 Merge pull request #12 from X0nk/unstable-development
Unstable development
2025-03-27 15:32:26 +01:00
Xonk e5d90521dd make twilight forest overworld variant less bright 2025-03-24 21:16:24 -04:00
Xonk 9b96f55934 initial setup for scene controller (functional concept) 2025-03-23 23:15:37 -04:00
Xonk de35db8d0b accidentally left debug setting enabled. fix naming of filepaths for dimension flags 2025-03-23 21:33:15 -04:00
Xonk 8226094fb2 add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether 2025-03-23 21:02:40 -04:00
Xonk 43096d747a a shot in the dark to fix compile error on intel 2025-03-18 15:03:23 -04:00
Xonk faeb60f2af slight improvements to cloud/fog intersections 2025-03-17 23:39:48 -04:00
Xonk fa255a138d dither cloud intersection threshold to avoid silhouettes. make snells window only apply to water. 2025-03-17 22:43:25 -04:00
Xonk 7581c510b9 fix mishandling of cloud shadow related toggles. fix clouds not appearing behind translucent things. remove random spaces from shaders.properties 2025-03-17 00:47:19 -04:00
Xonk 294ee8b6f3 make cloud shadow strength slider work again 2025-03-16 23:23:09 -04:00
Xonk 2db700e766 add option to remove hand from DOF blur but still keep allow stuff to go out of focus 2025-03-16 18:46:05 -04:00
Xonk 5d3d64e7b4 forgot to turn a debug thing off lmao 2025-03-16 18:37:45 -04:00
Xonk db7956811b make old lightleak fix setting work again 2025-03-16 18:36:35 -04:00
Xonk f132e27936 add fake dispersion/chromatic abberation effect for DOF. remove all double spaces from slider settings 2025-03-16 18:11:27 -04:00
Xonk 7fe056d00e clear compile error if only small cumulus clouds are enabled 2025-03-12 01:21:37 -04:00