Merlin1809
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e2af9da16b
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Add moon texture with phases, moon and sun can now illuminate clouds at the same time
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2025-05-31 01:27:30 +02:00 |
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Merlin1809
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8fea6f2b84
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Make cumulonimbus clouds a seperate layer, make lightning random
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2025-05-25 22:33:59 +02:00 |
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Merlin1809
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9ed657f414
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Small tweaks to physics mod water and other stuff
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2025-05-25 22:30:34 +02:00 |
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Merlin1809
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7b1a88ba57
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Add experimental Cumulonimbus clouds that replace large cumulus for now
also slider for borderfog and lots of adjustments
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2025-05-11 00:00:59 +02:00 |
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Merlin1809
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3d0a01ee5c
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Rain density fix.....
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2025-05-09 18:47:37 +02:00 |
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Merlin1809
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c2f57b0012
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Cirrus cloud fixes
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2025-05-09 18:42:53 +02:00 |
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Merlin1809
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d88d1b8950
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Fix cloud layering
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2025-05-04 17:33:50 +02:00 |
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Merlin1809
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7f4faf5acb
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Cirrus cloud tweaks and lightning boost
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2025-05-04 14:33:38 +02:00 |
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Merlin1809
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408881cdb2
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Add Cirrus Clouds
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2025-05-04 00:11:28 +02:00 |
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Merlin1809
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724fc79a31
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Smoother sand- and snowstrom transition
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2025-04-28 16:48:24 +02:00 |
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Merlin1809
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e06cc3dfc1
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Improve cloud lightning
...
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2025-04-27 19:36:21 +02:00 |
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Merlin1809
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95569cc55c
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Fix lightning bolts and improve cloud lightning
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2025-04-27 19:32:21 +02:00 |
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Merlin1809
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e2e9510609
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Readd daily weather, add extra thunder cloud cover, add lightning flash in clouds
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2025-04-27 18:15:36 +02:00 |
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Merlin1809
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e3d6fc2f0d
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Merge branch 'X0nk:unstable-development' into unstable-development
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2025-04-27 11:24:24 +02:00 |
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Xonk
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2377ec7548
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un-kill SSGI and RTAO
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2025-04-26 16:29:09 -04:00 |
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Merlin1809
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b81573f0a4
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Cave detection tweaks
Now only active below y=62 by default. Cave detection for fog stays always on.
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2025-04-22 00:15:47 +02:00 |
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Merlin1809
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f2000ca44d
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Improve transition when going into a cloud layer
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2025-04-21 17:46:49 +02:00 |
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Merlin1809
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abb1dc8bca
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Improve End Fog
a bit more purple, less vertical fog, higher fog distance for DH, stars...
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2025-04-20 02:32:18 +02:00 |
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Merlin1809
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7a5fbdb6c3
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Merge pull request #6 from X0nk/unstable-development
Unstable development
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2025-04-17 11:33:26 +02:00 |
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Xonk
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fd9aacd987
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fix sunlight being too dark on clouds. remove unneeded code from cloud functions. make powder effect more visible
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2025-04-16 23:09:20 -04:00 |
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Merlin1809
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8be6fffd3c
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Merge pull request #5 from X0nk/unstable-development
make "misc blocks" subsurface scattering work again. tweak sky lightm…
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2025-04-10 23:27:50 +02:00 |
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Xonk
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0be3965fa0
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make "misc blocks" subsurface scattering work again. tweak sky lightmap curve slightly
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2025-04-10 17:26:16 -04:00 |
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Merlin1809
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ad179e9926
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Merge pull request #4 from X0nk/unstable-development
Unstable development
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2025-04-10 12:30:28 +02:00 |
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Xonk
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36614711e3
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fix syntax in my own guide xd
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2025-04-10 00:23:31 -04:00 |
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Xonk
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656e33a51f
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create rough guide on how to create custom uniforms to be used in the scene controller
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2025-04-09 23:56:43 -04:00 |
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Merlin1809
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201b9e4bb5
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Cloud rain coverage setting works again
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2025-04-09 19:43:39 +02:00 |
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Merlin1809
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fcb5d79acf
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Readded rain fog
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2025-04-09 19:36:18 +02:00 |
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Merlin1809
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9956b0db26
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Add Distant Horizons fade for terrain and water (Also fixes Physics Mod Water visible through DH LODs)
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2025-04-09 17:41:45 +02:00 |
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Merlin1809
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2bde16d003
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Implement basic cloud rain coverage
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2025-04-08 20:28:38 +02:00 |
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Merlin1809
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d308d6a776
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Merge pull request #3 from MikiP98/feature/iProperties
Feature/i properties
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2025-04-08 17:20:41 +02:00 |
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Xonk
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f0ad8e93f6
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add strength slider for on-fire distortion effect. revisit large wave displacement and improve it a little
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2025-04-06 19:29:05 -04:00 |
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Xonk
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9ce449690a
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re-add physics mod ocean support. tweak refraction strength falloff with distance
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2025-04-01 20:36:18 -04:00 |
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Xonk
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450ec181e4
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slightly improve edges with volumetric upsampling
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2025-03-31 20:31:00 -04:00 |
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Xonk
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5a278d61ed
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add heat effect when on fire
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2025-03-28 00:56:15 -04:00 |
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Xonk
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f0611c681e
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more setup for scene controller, replace old weather stuff with it. fix vignette when entering/exitings water. added a water enter effect
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2025-03-27 19:09:58 -04:00 |
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MikiP98
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6ecdd72d08
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Merge pull request #12 from X0nk/unstable-development
Unstable development
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2025-03-27 15:32:26 +01:00 |
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Xonk
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e5d90521dd
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make twilight forest overworld variant less bright
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2025-03-24 21:16:24 -04:00 |
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Xonk
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9b96f55934
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initial setup for scene controller (functional concept)
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2025-03-23 23:15:37 -04:00 |
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Xonk
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de35db8d0b
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accidentally left debug setting enabled. fix naming of filepaths for dimension flags
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2025-03-23 21:33:15 -04:00 |
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Xonk
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8226094fb2
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add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether
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2025-03-23 21:02:40 -04:00 |
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Xonk
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43096d747a
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a shot in the dark to fix compile error on intel
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2025-03-18 15:03:23 -04:00 |
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Xonk
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faeb60f2af
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slight improvements to cloud/fog intersections
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2025-03-17 23:39:48 -04:00 |
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Xonk
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fa255a138d
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dither cloud intersection threshold to avoid silhouettes. make snells window only apply to water.
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2025-03-17 22:43:25 -04:00 |
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Xonk
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7581c510b9
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fix mishandling of cloud shadow related toggles. fix clouds not appearing behind translucent things. remove random spaces from shaders.properties
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2025-03-17 00:47:19 -04:00 |
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Xonk
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294ee8b6f3
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make cloud shadow strength slider work again
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2025-03-16 23:23:09 -04:00 |
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Xonk
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2db700e766
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add option to remove hand from DOF blur but still keep allow stuff to go out of focus
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2025-03-16 18:46:05 -04:00 |
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Xonk
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5d3d64e7b4
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forgot to turn a debug thing off lmao
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2025-03-16 18:37:45 -04:00 |
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Xonk
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db7956811b
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make old lightleak fix setting work again
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2025-03-16 18:36:35 -04:00 |
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Xonk
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f132e27936
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add fake dispersion/chromatic abberation effect for DOF. remove all double spaces from slider settings
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2025-03-16 18:11:27 -04:00 |
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Xonk
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7fe056d00e
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clear compile error if only small cumulus clouds are enabled
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2025-03-12 01:21:37 -04:00 |
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