# Eclipse - A Bliss Edit Bliss is already one of the best and most feature rich shaders out there, yet I still wanted more... It started out with smaller features, but then the additions just kept piling up. Notable changes/additions compared to Bliss unstable: + Custom moon orbit with possible eclipses + Water wave simulation for the player + Shader Grass + Aurora & Rainbow + Handheld shadows + Additional cirrus & cumulonimbus cloud layers (WIP) + Distant Horizons chunk fading + Moon Texture with phases + Snow Overlay and Rain Ripples + Better mod support + Better shader-side (hardcoded) emissives + Lightsource with shadows on the main end island + Rain & thunder cloud coverage and daily weather + Better lightning strikes with clouds lighting up and shadows + Voxy, Colorwheel, Caelum (Arda Craft) support + Emissive Ores Note: With default settings there is at least one guaranteed eclipse per ingame year. ## Eclipses (why else would I call the shader Eclipse??) 2025-08-12_02 16 11 ## Overhauled end lighting for the main island 2025-08-12_01 31 12 ## Water wave simulation 2025-09-02_00 29 28 ## Shader Snow 2025-08-13_13 38 18 ## Shader Grass 2025-10-06_01 34 47 ## Lightning Shadows 2025-08-12_02 52 02 ## Moon Texture with physically correct lighting 2025-08-16_23 14 00 ## Rainbows 2025-08-16_21 34 11 ### SPECIAL THANKS: + Chocapic13, for the base shader + Xonk, for developing the great Bliss shader + WoMspace, for spending alot of time creating a DOF overhaul + Null, for doing a huge amount of work creating the voxel floodfill colored lighting + Emin, and Gri573, for teaching me how to stop alot of light leaking + RRe36 and Sixthsurge, for the great ideas to steal ### [Want to support Xonk? Consider donating](https://ko-fi.com/xonkdev) ### [You can contact me by joining Xonk's discord server and using the Eclipse channel!](https://discord.gg/8nVt56H9zH) # How to download the latest version: - locate the `green "code" button` on this page. this button is NOT in the `releases` page. - click the `green "code" button` and select `"download zip"`. - once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.