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mirror of https://github.com/Merlin1809/Eclipse-Shader.git synced 2026-10-12 02:08:18 +08:00
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fc98f8a18dd745c20ffd47b882eb4b541f80d301
Eclipse-Shader/shaders
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NULL511 fc98f8a18d more lpv block mappings
2024-05-03 18:44:36 -04:00
..
dimensions
more lpv block mappings
2024-05-03 18:44:36 -04:00
lang
misc fixes; add lang
2024-05-03 14:53:31 -04:00
lib
more lpv block mappings
2024-05-03 18:44:36 -04:00
texture
Revert "added Hald CLUT option"
2023-07-11 20:00:08 -04:00
world0
remap block ranges; add more lpv block mappings
2024-05-03 17:50:37 -04:00
world1
clean up; dimension support
2024-05-02 23:38:35 -04:00
world-1
clean up; dimension support
2024-05-02 23:38:35 -04:00
block.properties
more lpv block mappings
2024-05-03 18:44:36 -04:00
dimension.properties
ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
2023-10-20 20:26:41 -04:00
entity.properties
FIX SSS on entities
2023-10-20 20:58:33 -04:00
item.properties
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
2023-12-31 16:51:35 -05:00
shaders.properties
misc fixes; add lang
2024-05-03 14:53:31 -04:00
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