Project Peds 

Files {
	Directory CriminalCareer {
		CriminalCareerCatalog.cpp
		CriminalCareerCatalog.h
		CriminalCareerDefs.cpp
		CriminalCareerDefs.h
		CriminalCareerService.cpp
		CriminalCareerService.h
		CriminalCareerShoppingCart.cpp
		CriminalCareerShoppingCart.h
		CriminalCareerShoppingCartValidator.cpp
		CriminalCareerShoppingCartValidator.h
		Parse {
			CriminalCareerCatalog
			CriminalCareerDefs
			CriminalCareerShoppingCartValidator
		}
	}
	Directory PedIntelligence {
		PedPerception.cpp
		PedPerception.h
		PedAILod.cpp
		PedAILod.h
		PedAILodManager.cpp
		PedAILodManager.h
		PedMotivation.cpp
		PedMotivation.h
		Parse {
			PedMotivation
		}
	}
	Directory PedMoveBlend {
		MoveBlendTable.cpp
		MoveBlendTable.h
		PedMoveBlend.cpp
		PedMoveBlend.h
		PedMoveBlendBase.cpp
		PedMoveBlendBase.h
		PedMoveBlendDoNothing.cpp
		PedMoveBlendDoNothing.h
		PedMoveBlendInVehicle.cpp
		PedMoveBlendInVehicle.h
		PedMoveBlendInWater.cpp
		PedMoveBlendInWater.h
		PedMoveBlendManager.cpp
		PedMoveBlendManager.h
		PedMoveBlendLowGravity.cpp
		PedMoveBlendLowGravity.h
		PedMoveBlendOnFoot.cpp
		PedMoveBlendOnFoot.h
		PedMoveBlendOnFootPM.cpp
		PedMoveBlendOnFootPM.h
		PedMoveBlendOnFootTest.cpp
		PedMoveBlendOnFootTest.h			
		PedMoveBlendOnFootSimple.cpp
		PedMoveBlendOnFootSimple.h
		PedMoveBlendOnSkis.cpp
		PedMoveBlendOnSkis.h
		PedMoveBlendRunAndGun.cpp
		PedMoveBlendRunAndGun.h
		PedMoveBlendTables.cpp
		PedMoveBlendTypes.cpp
		PedMoveBlendTypes.h
	}
	Directory PedWeapons {
		PedAccuracy.cpp
		PedAccuracy.h
		PedTargetEvaluator.cpp
		PedTargetEvaluator.h
		PedTargeting.cpp
		PedTargeting.h
		PlayerPedTargeting.cpp
		PlayerPedTargeting.h
		Parse {
			PedAccuracy
			PedWeapons
		}
	}
	Directory rendering {
		PedDamage.cpp
		PedDamage.h
		PedHeadshotManager.cpp
		PedHeadshotManager.h
		PedVariationDS.cpp
		PedVariationDS.h
		PedVariationPack.cpp
		PedVariationPack.h
		PedVariationStream.cpp
		PedVariationStream.h
		PedVariationDebug.cpp
		PedVariationDebug.h
		PedProps.cpp
		PedProps.h
		PedOverlay.cpp
		PedOverlay.h
		Parse {
			PedDamage
			pedvariations
			alternatevariations
			PedOverlay
		}
	}
	Directory Action {
		ActionManager.cpp
		ActionManager.h
		ActionFlags.cpp
		ActionFlags.h
		BrawlingStyle.cpp
		BrawlingStyle.h
		Parse {
			ActionManager
			ActionFlags
			BrawlingStyle
		}
	}
	Directory Horse {
		horseAgitation.cpp
		horseAgitation.h
		horseBrake.cpp
		horseBrake.h
		horseComponent.cpp
		horseComponent.h
		horseControl.cpp
		horseControl.h
		horseDefines.h
		horseFreshness.cpp
		horseFreshness.h
		horseObstacleAvoidance.cpp
		horseObstacleAvoidance.h
		horseSpeed.cpp
		horseSpeed.h
		horseTune.cpp
		horseTune.h
		Parse {
			horseAgitation
			horseBrake
			horseComponent
			horseFreshness
			horseSpeed
			horseTune
		}		
	}
	ArcadeAbilityEffects.cpp
	ArcadeAbilityEffects.h
	Area.cpp
	Area.h
	AssistedMovement.cpp
	AssistedMovement.h
	AssistedMovementStore.cpp
	AssistedMovementStore.h	
	CombatBehaviour.cpp
	CombatBehaviour.h
	CombatData.cpp
	CombatData.h
	DefensiveArea.cpp
	DefensiveArea.h
	FleeBehaviour.h
	Gangs.cpp
	Gangs.h
	HealthConfig.cpp
	HealthConfig.h
	NavCapabilities.cpp
	NavCapabilities.h
	Ped.cpp
	Ped.h
	ped_channel.h
	PedCapsule.cpp
	PedCapsule.h
	PedCloth.cpp
	PedCloth.h
	PedComponentSetInfo.cpp
	PedComponentSetInfo.h
	PedDebugVisualiser.cpp
	PedDebugVisualiser.h
	pedDefines.h
	PedEventScanner.cpp
	PedEventScanner.h
	PedFactory.cpp
	PedFactory.h
	PedFlags.cpp
	PedFlags.h
	PedFlagsMeta.cpp
	PedFlagsMeta.h
	PedFootstepHelper.cpp
	PedFootstepHelper.h
	PedGeometryAnalyser.cpp
	PedGeometryAnalyser.h
	PedHelmetComponent.cpp
	PedHelmetComponent.h
	PedIKSettings.cpp
	PedIKSettings.h
	TaskData.cpp
	TaskData.h
	TaskFlags.cpp
	TaskFlags.h
	PedIntelligence.cpp
	PedIntelligence.h
	PedIntelligenceFactory.cpp
	PedIntelligenceFactory.h
	PedMotionData.cpp
	PedMotionData.h
	PedMotionState.cpp
	PedMotionState.h
	PedPhoneComponent.cpp
	PedPhoneComponent.h
	pedplacement.cpp
	pedplacement.h
	pedpopulation.cpp
	pedpopulation.h
	PedScriptResource.cpp
	PedScriptResource.h
	PedShockingEvents.cpp
	PedShockingEvents.h
	PlayerArcadeInformation.cpp
	PlayerArcadeInformation.h
	PlayerSpecialAbility.cpp
	PlayerSpecialAbility.h
	PedStealth.cpp
	PedStealth.h
	PedTaskRecord.cpp
	PedTaskRecord.h
	PedTuning.cpp
	PedTuning.h
	PedType.cpp
	PedType.h
	PlayerInfo.cpp
	PlayerInfo.h
	PopCycle.cpp
	PopCycle.h
	population_channel.h
	PopZones.cpp
	PopZones.h
	QueriableInterface.cpp
	QueriableInterface.h
	RelationshipEnums.h
	Relationships.cpp
	Relationships.h
	VehicleCombatAvoidanceArea.cpp
	VehicleCombatAvoidanceArea.h
	WildlifeManager.cpp
	WildlifeManager.h
	Parse {
		CombatData
		CombatInfo
		HealthConfig
		NavCapabilities
		PedCapsule
		PedCloth
		PedComponentSetInfo
		PedIKSettings
		PedMotionState
		PlayerInfo
		TaskData
		TaskFlags
		PedFlagsMeta
		PlayerSpecialAbility
		PopCycle
		Relationships
		WildlifeManagerMetadata
	}
}

