﻿Project system 

Files {
	AutoGPUCapture.cpp
	AutoGPUCapture.h
	Autolock.h
	BacktraceDumpUpload.winrt.cpp
	BacktraceDumpUpload.winrt.h
	companion.cpp
	companion.h
	companion_blips.cpp
	companion_blips.h
	companion_durango.winrt.cpp
	companion_durango.winrt.h
	companion_orbis.cpp
	companion_orbis.h
	companion_routes.cpp
	companion_routes.h
	companion_http.cpp
	companion_http.h
	companion_x64.cpp
	companion_x64.h
	control.cpp
	control.h
	control_channel.h
	ControlMgr.cpp
	controlMgr.h
	control_mapping.cpp
	control_mapping.h
	device_xcontent.cpp
	device_xcontent.h
	EndUserBenchmark.cpp
	EndUserBenchmark.h
	EntitlementManager.cpp
	EntitlementManager.h
	FileMgr.cpp
	FileMgr.h
	GameDataMgr.h
	gcmPerfmon.cpp
	gcmPerfmon.h
	InfoState.cpp
	InfoState.h
	keyboard.cpp
	keyboard.h
    MachineHash.h
    memorycheck.cpp
    memorycheck.h
	pad.cpp
	pad.h
	PadGestures.cpp
	PadGestures.h
	PMCPerfControl.h
	SettingsDefaults.cpp
	SettingsDefaults.h
	SettingsManager.cpp
	SettingsManager.h
    SteamVerification.cpp
    SteamVerification.h
	StreamingInstall.winrt.cpp
	StreamingInstall.winrt.h
	system.cpp
	system.h
	SystemInfo.cpp
	SystemInfo.h
	TamperActions.cpp
	TamperActions.h
	TaskScheduler.cpp
	TaskScheduler.h
	telemetry.cpp
	telemetry.h
	ThreadPriorities.h
	TouchPadGestures.cpp
	TouchPadGestures.h
	UseTuner.h
	XMemWrapper.h
	XMemWrapper.cpp
	Parse {
		AutoGPUCapture
		control_mapping
		SettingsManager
	}
}
