Project vehicleAi

Files {
	Directory task {
		DeferredTasks.cpp
		DeferredTasks.h
		TaskVehicleAnimation.cpp
		TaskVehicleAnimation.h
		TaskVehicleApproach.cpp
		TaskVehicleApproach.h
		TaskVehicleAttack.cpp
		TaskVehicleAttack.h
		TaskVehicleBlock.cpp
		TaskVehicleBlock.h
		TaskVehicleCircle.cpp
		TaskVehicleCircle.h
		TaskVehicleCruise.cpp
		TaskVehicleCruise.h
		TaskVehicleCruiseBoat.cpp
		TaskVehicleCruiseBoat.h		
		TaskVehicleDeadDriver.cpp
		TaskVehicleDeadDriver.h
		TaskVehicleEscort.cpp
		TaskVehicleEscort.h
		TaskVehicleFleeBoat.cpp
		TaskVehicleFleeBoat.h				
		TaskVehicleFlying.cpp
		TaskVehicleFlying.h
		TaskVehicleFollowRecording.cpp
		TaskVehicleFollowRecording.h
		TaskVehicleGoTo.cpp
		TaskVehicleGoTo.h
		TaskVehicleGoToAutomobile.cpp
		TaskVehicleGoToAutomobile.h
		TaskVehicleGoToBoat.cpp
		TaskVehicleGoToBoat.h				
		TaskVehicleGoToHelicopter.cpp
		TaskVehicleGoToHelicopter.h
		TaskVehicleGoToLongRange.cpp
		TaskVehicleGoToLongRange.h
		TaskVehicleGoToPlane.cpp
		TaskVehicleGoToPlane.h
		TaskVehicleGoToSubmarine.cpp
		TaskVehicleGoToSubmarine.h
		TaskVehicleHeliProtect.cpp
		TaskVehicleHeliProtect.h			
		TaskVehicleLandPlane.cpp
		TaskVehicleLandPlane.h		
		TaskVehicleMissionBase.cpp
		TaskVehicleMissionBase.h
		TaskVehiclePark.cpp
		TaskVehiclePark.h
		TaskVehiclePlayer.cpp
		TaskVehiclePlayer.h
		TaskVehiclePlaneChase.cpp
		TaskVehiclePlaneChase.h							
		TaskVehiclePoliceBehaviour.cpp
		TaskVehiclePoliceBehaviour.h
		TaskVehiclePullAlongside.cpp
		TaskVehiclePullAlongside.h
		TaskVehiclePursue.cpp
		TaskVehiclePursue.h
		TaskVehicleRam.cpp
		TaskVehicleRam.h
		TaskVehicleShotTire.cpp
		TaskVehicleShotTire.h
		TaskVehicleSpinOut.cpp
		TaskVehicleSpinOut.h
		TaskVehicleTempAction.cpp
		TaskVehicleTempAction.h
		TaskVehicleThreePointTurn.cpp
		TaskVehicleThreePointTurn.h
		Parse {
			Metadata
		}
	}
	driverpersonality.cpp
	driverpersonality.h
	FlyingVehicleAvoidance.cpp
	FlyingVehicleAvoidance.h
	Junctions.cpp
	Junctions.h
	JunctionEditor.cpp
	JunctionEditor.h
	PathFind.cpp
	PathFind.h
	PathFind_Build.cpp
	PathFind_Build.h	
	pathfind_shared.cpp
	PathfindNodeSearchJob.cpp
	pathzones.cpp
	pathzones.h
	racingline.cpp
	racingline.h
	roadspeedzone.cpp
	roadspeedzone.h
	VehicleAILod.cpp
	VehicleAILod.h
	VehicleAILodManager.cpp
	VehicleAILodManager.h	
	VehicleIntelligence.cpp
	VehicleIntelligence.h
	VehicleNavigationHelper.cpp
	VehicleNavigationHelper.h
	VehicleNodeList.cpp
	VehicleNodeList.h
	VehicleIntelligenceFactory.cpp
	VehicleIntelligenceFactory.h
	VehMission.h
	Parse
	{
		Junctions
		PathZones
	}
	Custom {		
		PathfindNodeSearchSPU.job
	}
}

