Project rexMax
Template max_configurations.xml

OutputFileName rex.gup
ConfigurationType dll

Define MAXDATASTORE_EXPORTS

EmbeddedLibAll comctl32.lib acap.lib biped.lib bmm.lib composite.lib core.lib crowd.lib CustDlg.lib edmodel.lib expr.lib flt.lib geom.lib gfx.lib gup.lib IGame.lib imageViewers.lib ManipSys.lib maxnet.lib Maxscrpt.lib maxutil.lib MenuMan.lib menus.lib mesh.lib MNMath.lib Paramblk2.lib particle.lib ParticleFlow.lib physique.lib Poly.lib RenderUtil.lib rtmax.lib SpringSys.lib tessint.lib viewfile.lib zlibdll.lib assetmanagement.lib

ForceInclude ForceInclude.h

IncludePath $(RAGE_3RDPARTY)\cli\libxml2-2.7.6\include
IncludePath $(RAGE_DIR)\base\src
IncludePath $(RAGE_DIR)\base\tools\dcc\max
IncludePath $(RAGE_DIR)\base\tools\dcc\libs
IncludePath $(RAGE_DIR)\base\tools\libs
IncludePath $(RAGE_DIR)\framework\tools\src\dcc\libs\RsULogWrapper

Files {
	Folder "setup" {
		EditItem.cpp
		EditItem.h
		EditProperty.cpp
		EditProperty.h
		Setup.cpp
		Setup.h
	}

	Folder "Resource" {
		RexMax.rc
		Rockstar.bmp
	}


	Entry.cpp
	ForceInclude.h
	GraphItem.cpp
	GraphItem.h
	Object.h
	Resource.h
	rexMax.def
	RexMemory.h
	Script.cpp
	Shell.cpp
	Shell.h
	Wrapper.cpp
	Wrapper.h
}