Project system Files { AutoGPUCapture.cpp AutoGPUCapture.h Autolock.h BacktraceDumpUpload.winrt.cpp BacktraceDumpUpload.winrt.h companion.cpp companion.h companion_blips.cpp companion_blips.h companion_durango.winrt.cpp companion_durango.winrt.h companion_orbis.cpp companion_orbis.h companion_routes.cpp companion_routes.h companion_http.cpp companion_http.h companion_x64.cpp companion_x64.h control.cpp control.h control_channel.h ControlMgr.cpp controlMgr.h control_mapping.cpp control_mapping.h device_xcontent.cpp device_xcontent.h EndUserBenchmark.cpp EndUserBenchmark.h EntitlementManager.cpp EntitlementManager.h FileMgr.cpp FileMgr.h GameDataMgr.h gcmPerfmon.cpp gcmPerfmon.h InfoState.cpp InfoState.h keyboard.cpp keyboard.h MachineHash.h memorycheck.cpp memorycheck.h pad.cpp pad.h PadGestures.cpp PadGestures.h PMCPerfControl.h SettingsDefaults.cpp SettingsDefaults.h SettingsManager.cpp SettingsManager.h SteamVerification.cpp SteamVerification.h StreamingInstall.winrt.cpp StreamingInstall.winrt.h system.cpp system.h SystemInfo.cpp SystemInfo.h TamperActions.cpp TamperActions.h TaskScheduler.cpp TaskScheduler.h telemetry.cpp telemetry.h ThreadPriorities.h TouchPadGestures.cpp TouchPadGestures.h UseTuner.h XMemWrapper.h XMemWrapper.cpp Parse { AutoGPUCapture control_mapping SettingsManager } }