34 lines
891 B
C++
34 lines
891 B
C++
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#include "phbound/boundcomposite.h"
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#include "ai/aichannel.h"
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#include "control/gamelogic.h"
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#include "Debug/debugscene.h"
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#include "Event/EventDamage.h"
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#include "fwanimation/clipsets.h"
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#include "grcore/debugdraw.h"
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#include "Game/ModelIndices.h"
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#include "modelinfo/PedModelInfo.h"
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#include "PedMoveBlendOnSkis.h"
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#include "Peds/Ped.h"
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#include "Peds/PedIntelligence.h"
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#include "Physics/GtaInst.h"
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#include "Physics/physics.h"
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#include "physics/WorldProbe/worldprobe.h"
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#include "scene/world/GameWorld.h"
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#include "Task/Default/TaskPlayer.h"
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#include "Task/Physics/TaskNM.h"
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#include "Task/Physics/TaskNMHighFall.h"
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#include "Task/System/TaskHelpers.h"
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#include "vehicles/vehicle.h"
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#include "Vfx/Systems/VfxGadget.h"
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#include "debug/DebugScene.h"
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#if __BANK
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#include "bank\bkmgr.h"
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#include "bank\bank.h"
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#include "bank\combo.h"
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#include "bank\slider.h"
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#include "peds/Ped.h"
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#endif
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