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expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

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//
// gameobjects.h
//
// Copyright (C) 1999-2011 Rockstar Games. All Rights Reserved.
//
// Automatically generated metadata structure definitions - do not edit.
//
#ifndef AUD_GAMEOBJECTS_H
#define AUD_GAMEOBJECTS_H
#include "vector/vector3.h"
#include "vector/vector4.h"
#include "audioengine/metadataref.h"
// macros for dealing with packed tristates
#ifndef AUD_GET_TRISTATE_VALUE
#define AUD_GET_TRISTATE_VALUE(flagvar, flagid) (TristateValue)((flagvar >> (flagid<<1)) & 0x03)
#define AUD_SET_TRISTATE_VALUE(flagvar, flagid, trival) ((flagvar |= ((trival&0x03) << (flagid<<1))))
namespace rage
{
enum TristateValue
{
AUD_TRISTATE_FALSE = 0,
AUD_TRISTATE_TRUE,
AUD_TRISTATE_UNSPECIFIED,
}; // enum TristateValue
} // namespace rage
#endif // !defined AUD_GET_TRISTATE_VALUE
namespace rage
{
#define GAMEOBJECTS_SCHEMA_VERSION 151
#define GAMEOBJECTS_METADATA_COMPILER_VERSION 2
// NOTE: doesn't include abstract objects
#define AUD_NUM_GAMEOBJECTS 121
#define AUD_DECLARE_GAMEOBJECTS_FUNCTION(fn) void* GetAddressOf_##fn(rage::u8 classId);
#define AUD_DEFINE_GAMEOBJECTS_FUNCTION(fn) \
void* GetAddressOf_##fn(rage::u8 classId) \
{ \
switch(classId) \
{ \
case VehicleCollisionSettings::TYPE_ID: return (void*)&VehicleCollisionSettings::s##fn; \
case TrailerAudioSettings::TYPE_ID: return (void*)&TrailerAudioSettings::s##fn; \
case CarAudioSettings::TYPE_ID: return (void*)&CarAudioSettings::s##fn; \
case VehicleEngineAudioSettings::TYPE_ID: return (void*)&VehicleEngineAudioSettings::s##fn; \
case CollisionMaterialSettings::TYPE_ID: return (void*)&CollisionMaterialSettings::s##fn; \
case StaticEmitter::TYPE_ID: return (void*)&StaticEmitter::s##fn; \
case EntityEmitter::TYPE_ID: return (void*)&EntityEmitter::s##fn; \
case HeliAudioSettings::TYPE_ID: return (void*)&HeliAudioSettings::s##fn; \
case MeleeCombatSettings::TYPE_ID: return (void*)&MeleeCombatSettings::s##fn; \
case SpeechContextSettings::TYPE_ID: return (void*)&SpeechContextSettings::s##fn; \
case TriggeredSpeechContext::TYPE_ID: return (void*)&TriggeredSpeechContext::s##fn; \
case SpeechContext::TYPE_ID: return (void*)&SpeechContext::s##fn; \
case SpeechContextVirtual::TYPE_ID: return (void*)&SpeechContextVirtual::s##fn; \
case SpeechParams::TYPE_ID: return (void*)&SpeechParams::s##fn; \
case SpeechContextList::TYPE_ID: return (void*)&SpeechContextList::s##fn; \
case BoatAudioSettings::TYPE_ID: return (void*)&BoatAudioSettings::s##fn; \
case WeaponSettings::TYPE_ID: return (void*)&WeaponSettings::s##fn; \
case ShoeAudioSettings::TYPE_ID: return (void*)&ShoeAudioSettings::s##fn; \
case OldShoeSettings::TYPE_ID: return (void*)&OldShoeSettings::s##fn; \
case MovementShoeSettings::TYPE_ID: return (void*)&MovementShoeSettings::s##fn; \
case FootstepSurfaceSounds::TYPE_ID: return (void*)&FootstepSurfaceSounds::s##fn; \
case ModelPhysicsParams::TYPE_ID: return (void*)&ModelPhysicsParams::s##fn; \
case SkiAudioSettings::TYPE_ID: return (void*)&SkiAudioSettings::s##fn; \
case RadioStationList::TYPE_ID: return (void*)&RadioStationList::s##fn; \
case RadioStationSettings::TYPE_ID: return (void*)&RadioStationSettings::s##fn; \
case RadioStationTrackList::TYPE_ID: return (void*)&RadioStationTrackList::s##fn; \
case RadioTrackCategoryData::TYPE_ID: return (void*)&RadioTrackCategoryData::s##fn; \
case ScannerCrimeReport::TYPE_ID: return (void*)&ScannerCrimeReport::s##fn; \
case PedRaceToPVG::TYPE_ID: return (void*)&PedRaceToPVG::s##fn; \
case PedVoiceGroups::TYPE_ID: return (void*)&PedVoiceGroups::s##fn; \
case FriendGroup::TYPE_ID: return (void*)&FriendGroup::s##fn; \
case StaticEmitterList::TYPE_ID: return (void*)&StaticEmitterList::s##fn; \
case ScriptedScannerLine::TYPE_ID: return (void*)&ScriptedScannerLine::s##fn; \
case ScannerArea::TYPE_ID: return (void*)&ScannerArea::s##fn; \
case ScannerSpecificLocation::TYPE_ID: return (void*)&ScannerSpecificLocation::s##fn; \
case ScannerSpecificLocationList::TYPE_ID: return (void*)&ScannerSpecificLocationList::s##fn; \
case AmbientZone::TYPE_ID: return (void*)&AmbientZone::s##fn; \
case AmbientRule::TYPE_ID: return (void*)&AmbientRule::s##fn; \
case AmbientZoneList::TYPE_ID: return (void*)&AmbientZoneList::s##fn; \
case AmbientSlotMap::TYPE_ID: return (void*)&AmbientSlotMap::s##fn; \
case AmbientBankMap::TYPE_ID: return (void*)&AmbientBankMap::s##fn; \
case EnvironmentRule::TYPE_ID: return (void*)&EnvironmentRule::s##fn; \
case TrainStation::TYPE_ID: return (void*)&TrainStation::s##fn; \
case InteriorSettings::TYPE_ID: return (void*)&InteriorSettings::s##fn; \
case InteriorWeaponMetrics::TYPE_ID: return (void*)&InteriorWeaponMetrics::s##fn; \
case InteriorRoom::TYPE_ID: return (void*)&InteriorRoom::s##fn; \
case DoorAudioSettings::TYPE_ID: return (void*)&DoorAudioSettings::s##fn; \
case DoorTuningParams::TYPE_ID: return (void*)&DoorTuningParams::s##fn; \
case DoorList::TYPE_ID: return (void*)&DoorList::s##fn; \
case ItemAudioSettings::TYPE_ID: return (void*)&ItemAudioSettings::s##fn; \
case ClimbingAudioSettings::TYPE_ID: return (void*)&ClimbingAudioSettings::s##fn; \
case ModelAudioCollisionSettings::TYPE_ID: return (void*)&ModelAudioCollisionSettings::s##fn; \
case TrainAudioSettings::TYPE_ID: return (void*)&TrainAudioSettings::s##fn; \
case WeatherAudioSettings::TYPE_ID: return (void*)&WeatherAudioSettings::s##fn; \
case WeatherTypeAudioReference::TYPE_ID: return (void*)&WeatherTypeAudioReference::s##fn; \
case BicycleAudioSettings::TYPE_ID: return (void*)&BicycleAudioSettings::s##fn; \
case PlaneAudioSettings::TYPE_ID: return (void*)&PlaneAudioSettings::s##fn; \
case ConductorsDynamicMixingReference::TYPE_ID: return (void*)&ConductorsDynamicMixingReference::s##fn; \
case StemMix::TYPE_ID: return (void*)&StemMix::s##fn; \
case InteractiveMusicMood::TYPE_ID: return (void*)&InteractiveMusicMood::s##fn; \
case StartTrackAction::TYPE_ID: return (void*)&StartTrackAction::s##fn; \
case StopTrackAction::TYPE_ID: return (void*)&StopTrackAction::s##fn; \
case SetMoodAction::TYPE_ID: return (void*)&SetMoodAction::s##fn; \
case MusicEvent::TYPE_ID: return (void*)&MusicEvent::s##fn; \
case StartOneShotAction::TYPE_ID: return (void*)&StartOneShotAction::s##fn; \
case StopOneShotAction::TYPE_ID: return (void*)&StopOneShotAction::s##fn; \
case BeatConstraint::TYPE_ID: return (void*)&BeatConstraint::s##fn; \
case BarConstraint::TYPE_ID: return (void*)&BarConstraint::s##fn; \
case DirectionalAmbience::TYPE_ID: return (void*)&DirectionalAmbience::s##fn; \
case GunfightConductorIntensitySettings::TYPE_ID: return (void*)&GunfightConductorIntensitySettings::s##fn; \
case AnimalParams::TYPE_ID: return (void*)&AnimalParams::s##fn; \
case AnimalVocalAnimTrigger::TYPE_ID: return (void*)&AnimalVocalAnimTrigger::s##fn; \
case ScannerVoiceParams::TYPE_ID: return (void*)&ScannerVoiceParams::s##fn; \
case ScannerVehicleParams::TYPE_ID: return (void*)&ScannerVehicleParams::s##fn; \
case AudioRoadInfo::TYPE_ID: return (void*)&AudioRoadInfo::s##fn; \
case MicSettingsReference::TYPE_ID: return (void*)&MicSettingsReference::s##fn; \
case MicrophoneSettings::TYPE_ID: return (void*)&MicrophoneSettings::s##fn; \
case CarRecordingAudioSettings::TYPE_ID: return (void*)&CarRecordingAudioSettings::s##fn; \
case CarRecordingList::TYPE_ID: return (void*)&CarRecordingList::s##fn; \
case AnimalFootstepSettings::TYPE_ID: return (void*)&AnimalFootstepSettings::s##fn; \
case AnimalFootstepReference::TYPE_ID: return (void*)&AnimalFootstepReference::s##fn; \
case ShoeList::TYPE_ID: return (void*)&ShoeList::s##fn; \
case ClothAudioSettings::TYPE_ID: return (void*)&ClothAudioSettings::s##fn; \
case ClothList::TYPE_ID: return (void*)&ClothList::s##fn; \
case ExplosionAudioSettings::TYPE_ID: return (void*)&ExplosionAudioSettings::s##fn; \
case GranularEngineAudioSettings::TYPE_ID: return (void*)&GranularEngineAudioSettings::s##fn; \
case ShoreLinePoolAudioSettings::TYPE_ID: return (void*)&ShoreLinePoolAudioSettings::s##fn; \
case ShoreLineLakeAudioSettings::TYPE_ID: return (void*)&ShoreLineLakeAudioSettings::s##fn; \
case ShoreLineRiverAudioSettings::TYPE_ID: return (void*)&ShoreLineRiverAudioSettings::s##fn; \
case ShoreLineOceanAudioSettings::TYPE_ID: return (void*)&ShoreLineOceanAudioSettings::s##fn; \
case ShoreLineList::TYPE_ID: return (void*)&ShoreLineList::s##fn; \
case RadioTrackSettings::TYPE_ID: return (void*)&RadioTrackSettings::s##fn; \
case ModelFootStepTuning::TYPE_ID: return (void*)&ModelFootStepTuning::s##fn; \
case GranularEngineSet::TYPE_ID: return (void*)&GranularEngineSet::s##fn; \
case RadioDjSpeechAction::TYPE_ID: return (void*)&RadioDjSpeechAction::s##fn; \
case SilenceConstraint::TYPE_ID: return (void*)&SilenceConstraint::s##fn; \
case ReflectionsSettings::TYPE_ID: return (void*)&ReflectionsSettings::s##fn; \
case AlarmSettings::TYPE_ID: return (void*)&AlarmSettings::s##fn; \
case FadeOutRadioAction::TYPE_ID: return (void*)&FadeOutRadioAction::s##fn; \
case FadeInRadioAction::TYPE_ID: return (void*)&FadeInRadioAction::s##fn; \
case ForceRadioTrackAction::TYPE_ID: return (void*)&ForceRadioTrackAction::s##fn; \
case SlowMoSettings::TYPE_ID: return (void*)&SlowMoSettings::s##fn; \
case PedScenarioAudioSettings::TYPE_ID: return (void*)&PedScenarioAudioSettings::s##fn; \
case PortalSettings::TYPE_ID: return (void*)&PortalSettings::s##fn; \
case ElectricEngineAudioSettings::TYPE_ID: return (void*)&ElectricEngineAudioSettings::s##fn; \
case PlayerBreathingSettings::TYPE_ID: return (void*)&PlayerBreathingSettings::s##fn; \
case PedWallaSpeechSettings::TYPE_ID: return (void*)&PedWallaSpeechSettings::s##fn; \
case AircraftWarningSettings::TYPE_ID: return (void*)&AircraftWarningSettings::s##fn; \
case PedWallaSettingsList::TYPE_ID: return (void*)&PedWallaSettingsList::s##fn; \
case CopDispatchInteractionSettings::TYPE_ID: return (void*)&CopDispatchInteractionSettings::s##fn; \
case RadioTrackTextIds::TYPE_ID: return (void*)&RadioTrackTextIds::s##fn; \
case RandomisedRadioEmitterSettings::TYPE_ID: return (void*)&RandomisedRadioEmitterSettings::s##fn; \
case TennisVocalizationSettings::TYPE_ID: return (void*)&TennisVocalizationSettings::s##fn; \
case DoorAudioSettingsLink::TYPE_ID: return (void*)&DoorAudioSettingsLink::s##fn; \
case SportsCarRevsSettings::TYPE_ID: return (void*)&SportsCarRevsSettings::s##fn; \
case FoliageSettings::TYPE_ID: return (void*)&FoliageSettings::s##fn; \
case ReplayRadioStationTrackList::TYPE_ID: return (void*)&ReplayRadioStationTrackList::s##fn; \
case MacsModelOverrideList::TYPE_ID: return (void*)&MacsModelOverrideList::s##fn; \
case MacsModelOverrideListBig::TYPE_ID: return (void*)&MacsModelOverrideListBig::s##fn; \
case SoundFieldDefinition::TYPE_ID: return (void*)&SoundFieldDefinition::s##fn; \
case GameObjectHashList::TYPE_ID: return (void*)&GameObjectHashList::s##fn; \
default: return NULL; \
} \
}
// PURPOSE - Gets the type id of the parent class from the given type id
rage::u32 gGameObjectsGetBaseTypeId(const rage::u32 classId);
// PURPOSE - Determines if a type inherits from another type
bool gGameObjectsIsOfType(const rage::u32 objectTypeId, const rage::u32 baseTypeId);
// PURPOSE - Determines if a type inherits from another type
template<class _ObjectType>
bool gGameObjectsIsOfType(const _ObjectType* const obj, const rage::u32 baseTypeId)
{
return gGameObjectsIsOfType(obj->ClassId, baseTypeId);
}
//
// Enumerations
//
enum RadioGenre
{
RADIO_GENRE_OFF = 0,
RADIO_GENRE_MODERN_ROCK,
RADIO_GENRE_CLASSIC_ROCK,
RADIO_GENRE_POP,
RADIO_GENRE_MODERN_HIPHOP,
RADIO_GENRE_CLASSIC_HIPHOP,
RADIO_GENRE_PUNK,
RADIO_GENRE_LEFT_WING_TALK,
RADIO_GENRE_RIGHT_WING_TALK,
RADIO_GENRE_COUNTRY,
RADIO_GENRE_DANCE,
RADIO_GENRE_MEXICAN,
RADIO_GENRE_REGGAE,
RADIO_GENRE_JAZZ,
RADIO_GENRE_MOTOWN,
RADIO_GENRE_SURF,
RADIO_GENRE_UNSPECIFIED,
NUM_RADIOGENRE,
RADIOGENRE_MAX = NUM_RADIOGENRE,
}; // enum RadioGenre
const char* RadioGenre_ToString(const RadioGenre value);
RadioGenre RadioGenre_Parse(const char* str, const RadioGenre defaultValue);
enum AmbientRadioLeakage
{
LEAKAGE_BASSY_LOUD = 0,
LEAKAGE_BASSY_MEDIUM,
LEAKAGE_MIDS_LOUD,
LEAKAGE_MIDS_MEDIUM,
LEAKAGE_MIDS_QUIET,
LEAKAGE_CRAZY_LOUD,
LEAKAGE_MODDED,
LEAKAGE_PARTYBUS,
NUM_AMBIENTRADIOLEAKAGE,
AMBIENTRADIOLEAKAGE_MAX = NUM_AMBIENTRADIOLEAKAGE,
}; // enum AmbientRadioLeakage
const char* AmbientRadioLeakage_ToString(const AmbientRadioLeakage value);
AmbientRadioLeakage AmbientRadioLeakage_Parse(const char* str, const AmbientRadioLeakage defaultValue);
enum GPSType
{
GPS_TYPE_NONE = 0,
GPS_TYPE_ANY,
NUM_GPSTYPE,
GPSTYPE_MAX = NUM_GPSTYPE,
}; // enum GPSType
const char* GPSType_ToString(const GPSType value);
GPSType GPSType_Parse(const char* str, const GPSType defaultValue);
enum GPSVoice
{
GPS_VOICE_FEMALE = 0,
GPS_VOICE_MALE,
GPS_VOICE_EXTRA1,
GPS_VOICE_EXTRA2,
GPS_VOICE_EXTRA3,
NUM_GPSVOICE,
GPSVOICE_MAX = NUM_GPSVOICE,
}; // enum GPSVoice
const char* GPSVoice_ToString(const GPSVoice value);
GPSVoice GPSVoice_Parse(const char* str, const GPSVoice defaultValue);
enum RadioType
{
RADIO_TYPE_NONE = 0,
RADIO_TYPE_NORMAL,
RADIO_TYPE_EMERGENCY_SERVICES,
RADIO_TYPE_NORMAL_OFF_MISSION_AND_MP,
NUM_RADIOTYPE,
RADIOTYPE_MAX = NUM_RADIOTYPE,
}; // enum RadioType
const char* RadioType_ToString(const RadioType value);
RadioType RadioType_Parse(const char* str, const RadioType defaultValue);
enum VehicleVolumeCategory
{
VEHICLE_VOLUME_VERY_LOUD = 0,
VEHICLE_VOLUME_LOUD,
VEHICLE_VOLUME_NORMAL,
VEHICLE_VOLUME_QUIET,
VEHICLE_VOLUME_VERY_QUIET,
NUM_VEHICLEVOLUMECATEGORY,
VEHICLEVOLUMECATEGORY_MAX = NUM_VEHICLEVOLUMECATEGORY,
}; // enum VehicleVolumeCategory
const char* VehicleVolumeCategory_ToString(const VehicleVolumeCategory value);
VehicleVolumeCategory VehicleVolumeCategory_Parse(const char* str, const VehicleVolumeCategory defaultValue);
enum SpeechVolumeType
{
CONTEXT_VOLUME_NORMAL = 0,
CONTEXT_VOLUME_SHOUTED,
CONTEXT_VOLUME_PAIN,
CONTEXT_VOLUME_MEGAPHONE,
CONTEXT_VOLUME_FROM_HELI,
CONTEXT_VOLUME_FRONTEND,
NUM_SPEECHVOLUMETYPE,
SPEECHVOLUMETYPE_MAX = NUM_SPEECHVOLUMETYPE,
}; // enum SpeechVolumeType
const char* SpeechVolumeType_ToString(const SpeechVolumeType value);
SpeechVolumeType SpeechVolumeType_Parse(const char* str, const SpeechVolumeType defaultValue);
enum SpeechAudibilityType
{
CONTEXT_AUDIBILITY_NORMAL = 0,
CONTEXT_AUDIBILITY_CLEAR,
CONTEXT_AUDIBILITY_CRITICAL,
CONTEXT_AUDIBILITY_LEAD_IN,
NUM_SPEECHAUDIBILITYTYPE,
SPEECHAUDIBILITYTYPE_MAX = NUM_SPEECHAUDIBILITYTYPE,
}; // enum SpeechAudibilityType
const char* SpeechAudibilityType_ToString(const SpeechAudibilityType value);
SpeechAudibilityType SpeechAudibilityType_Parse(const char* str, const SpeechAudibilityType defaultValue);
enum SpeechRequestedVolumeType
{
SPEECH_VOLUME_UNSPECIFIED = 0,
SPEECH_VOLUME_NORMAL,
SPEECH_VOLUME_SHOUTED,
SPEECH_VOLUME_FRONTEND,
SPEECH_VOLUME_MEGAPHONE,
SPEECH_VOLUME_HELI,
NUM_SPEECHREQUESTEDVOLUMETYPE,
SPEECHREQUESTEDVOLUMETYPE_MAX = NUM_SPEECHREQUESTEDVOLUMETYPE,
}; // enum SpeechRequestedVolumeType
const char* SpeechRequestedVolumeType_ToString(const SpeechRequestedVolumeType value);
SpeechRequestedVolumeType SpeechRequestedVolumeType_Parse(const char* str, const SpeechRequestedVolumeType defaultValue);
enum SpeechResolvingFunction
{
SRF_DEFAULT = 0,
SRF_TIME_OF_DAY,
SRF_PED_TOUGHNESS,
SRF_TARGET_GENDER,
NUM_SPEECHRESOLVINGFUNCTION,
SPEECHRESOLVINGFUNCTION_MAX = NUM_SPEECHRESOLVINGFUNCTION,
}; // enum SpeechResolvingFunction
const char* SpeechResolvingFunction_ToString(const SpeechResolvingFunction value);
SpeechResolvingFunction SpeechResolvingFunction_Parse(const char* str, const SpeechResolvingFunction defaultValue);
enum InteriorRainType
{
RAIN_TYPE_NONE = 0,
RAIN_TYPE_CORRUGATED_IRON,
RAIN_TYPE_PLASTIC,
NUM_INTERIORRAINTYPE,
INTERIORRAINTYPE_MAX = NUM_INTERIORRAINTYPE,
}; // enum InteriorRainType
const char* InteriorRainType_ToString(const InteriorRainType value);
InteriorRainType InteriorRainType_Parse(const char* str, const InteriorRainType defaultValue);
enum InteriorType
{
INTERIOR_TYPE_NONE = 0,
INTERIOR_TYPE_ROAD_TUNNEL,
INTERIOR_TYPE_SUBWAY_TUNNEL,
INTERIOR_TYPE_SUBWAY_STATION,
INTERIOR_TYPE_SUBWAY_ENTRANCE,
INTERIOR_TYPE_ABANDONED_WAREHOUSE,
NUM_INTERIORTYPE,
INTERIORTYPE_MAX = NUM_INTERIORTYPE,
}; // enum InteriorType
const char* InteriorType_ToString(const InteriorType value);
InteriorType InteriorType_Parse(const char* str, const InteriorType defaultValue);
enum ClimbSounds
{
CLIMB_SOUNDS_CONCRETE = 0,
CLIMB_SOUNDS_CHAINLINK,
CLIMB_SOUNDS_METAL,
CLIMB_SOUNDS_WOOD,
NUM_CLIMBSOUNDS,
CLIMBSOUNDS_MAX = NUM_CLIMBSOUNDS,
}; // enum ClimbSounds
const char* ClimbSounds_ToString(const ClimbSounds value);
ClimbSounds ClimbSounds_Parse(const char* str, const ClimbSounds defaultValue);
enum AudioWeight
{
AUDIO_WEIGHT_VL = 0,
AUDIO_WEIGHT_L,
AUDIO_WEIGHT_M,
AUDIO_WEIGHT_H,
AUDIO_WEIGHT_VH,
NUM_AUDIOWEIGHT,
AUDIOWEIGHT_MAX = NUM_AUDIOWEIGHT,
}; // enum AudioWeight
const char* AudioWeight_ToString(const AudioWeight value);
AudioWeight AudioWeight_Parse(const char* str, const AudioWeight defaultValue);
enum AmbientRuleHeight
{
AMBIENCE_HEIGHT_RANDOM = 0,
AMBIENCE_LISTENER_HEIGHT,
AMBIENCE_WORLD_BLANKET_HEIGHT,
AMBIENCE_HEIGHT_WORLD_BLANKET_HEIGHT_PLUS_EXPLICIT,
AMBIENCE_LISTENER_HEIGHT_HEIGHT_PLUS_EXPLICIT,
AMBIENCE_HEIGHT_PZ_FRACTION,
NUM_AMBIENTRULEHEIGHT,
AMBIENTRULEHEIGHT_MAX = NUM_AMBIENTRULEHEIGHT,
}; // enum AmbientRuleHeight
const char* AmbientRuleHeight_ToString(const AmbientRuleHeight value);
AmbientRuleHeight AmbientRuleHeight_Parse(const char* str, const AmbientRuleHeight defaultValue);
enum AmbientRuleExplicitPositionType
{
RULE_EXPLICIT_SPAWN_POS_DISABLED = 0,
RULE_EXPLICIT_SPAWN_POS_WORLD_RELATIVE,
RULE_EXPLICIT_SPAWN_POS_INTERIOR_RELATIVE,
NUM_AMBIENTRULEEXPLICITPOSITIONTYPE,
AMBIENTRULEEXPLICITPOSITIONTYPE_MAX = NUM_AMBIENTRULEEXPLICITPOSITIONTYPE,
}; // enum AmbientRuleExplicitPositionType
const char* AmbientRuleExplicitPositionType_ToString(const AmbientRuleExplicitPositionType value);
AmbientRuleExplicitPositionType AmbientRuleExplicitPositionType_Parse(const char* str, const AmbientRuleExplicitPositionType defaultValue);
enum AmbientRuleConditionTypes
{
RULE_IF_CONDITION_LESS_THAN = 0,
RULE_IF_CONDITION_LESS_THAN_OR_EQUAL_TO,
RULE_IF_CONDITION_GREATER_THAN,
RULE_IF_CONDITION_GREATER_THAN_OR_EQUAL_TO,
RULE_IF_CONDITION_EQUAL_TO,
RULE_IF_CONDITION_NOT_EQUAL_TO,
NUM_AMBIENTRULECONDITIONTYPES,
AMBIENTRULECONDITIONTYPES_MAX = NUM_AMBIENTRULECONDITIONTYPES,
}; // enum AmbientRuleConditionTypes
const char* AmbientRuleConditionTypes_ToString(const AmbientRuleConditionTypes value);
AmbientRuleConditionTypes AmbientRuleConditionTypes_Parse(const char* str, const AmbientRuleConditionTypes defaultValue);
enum AmbientRuleBankLoad
{
INFLUENCE_BANK_LOAD = 0,
DONT_INFLUENCE_BANK_LOAD,
NUM_AMBIENTRULEBANKLOAD,
AMBIENTRULEBANKLOAD_MAX = NUM_AMBIENTRULEBANKLOAD,
}; // enum AmbientRuleBankLoad
const char* AmbientRuleBankLoad_ToString(const AmbientRuleBankLoad value);
AmbientRuleBankLoad AmbientRuleBankLoad_Parse(const char* str, const AmbientRuleBankLoad defaultValue);
enum PedTypes
{
HUMAN = 0,
DOG,
DEER,
BOAR,
COYOTE,
MTLION,
PIG,
CHIMP,
COW,
ROTTWEILER,
ELK,
RETRIEVER,
RAT,
BIRD,
FISH,
SMALL_MAMMAL,
SMALL_DOG,
CAT,
RABBIT,
NUM_PEDTYPES,
PEDTYPES_MAX = NUM_PEDTYPES,
}; // enum PedTypes
const char* PedTypes_ToString(const PedTypes value);
PedTypes PedTypes_Parse(const char* str, const PedTypes defaultValue);
enum CarEngineTypes
{
COMBUSTION = 0,
ELECTRIC,
HYBRID,
BLEND,
NUM_CARENGINETYPES,
CARENGINETYPES_MAX = NUM_CARENGINETYPES,
}; // enum CarEngineTypes
const char* CarEngineTypes_ToString(const CarEngineTypes value);
CarEngineTypes CarEngineTypes_Parse(const char* str, const CarEngineTypes defaultValue);
enum HumanPedTypes
{
AUD_PEDTYPE_MICHAEL = 0,
AUD_PEDTYPE_FRANKLIN,
AUD_PEDTYPE_TREVOR,
AUD_PEDTYPE_MAN,
AUD_PEDTYPE_WOMAN,
AUD_PEDTYPE_GANG,
AUD_PEDTYPE_COP,
NUM_HUMANPEDTYPES,
HUMANPEDTYPES_MAX = NUM_HUMANPEDTYPES,
}; // enum HumanPedTypes
const char* HumanPedTypes_ToString(const HumanPedTypes value);
HumanPedTypes HumanPedTypes_Parse(const char* str, const HumanPedTypes defaultValue);
enum ShoeTypes
{
SHOE_TYPE_BARE = 0,
SHOE_TYPE_BOOTS,
SHOE_TYPE_SHOES,
SHOE_TYPE_HIGH_HEELS,
SHOE_TYPE_FLIPFLOPS,
SHOE_TYPE_FLIPPERS,
SHOE_TYPE_TRAINERS,
SHOE_TYPE_CLOWN,
SHOE_TYPE_GOLF,
NUM_SHOETYPES,
SHOETYPES_MAX = NUM_SHOETYPES,
}; // enum ShoeTypes
const char* ShoeTypes_ToString(const ShoeTypes value);
ShoeTypes ShoeTypes_Parse(const char* str, const ShoeTypes defaultValue);
enum DoorTypes
{
AUD_DOOR_TYPE_SLIDING_HORIZONTAL = 0,
AUD_DOOR_TYPE_SLIDING_VERTICAL,
AUD_DOOR_TYPE_GARAGE,
AUD_DOOR_TYPE_BARRIER_ARM,
AUD_DOOR_TYPE_STD,
NUM_DOORTYPES,
DOORTYPES_MAX = NUM_DOORTYPES,
}; // enum DoorTypes
const char* DoorTypes_ToString(const DoorTypes value);
DoorTypes DoorTypes_Parse(const char* str, const DoorTypes defaultValue);
enum WaterType
{
AUD_WATER_TYPE_POOL = 0,
AUD_WATER_TYPE_RIVER,
AUD_WATER_TYPE_LAKE,
AUD_WATER_TYPE_OCEAN,
NUM_WATERTYPE,
WATERTYPE_MAX = NUM_WATERTYPE,
}; // enum WaterType
const char* WaterType_ToString(const WaterType value);
WaterType WaterType_Parse(const char* str, const WaterType defaultValue);
enum LakeSize
{
AUD_LAKE_SMALL = 0,
AUD_LAKE_MEDIUM,
AUD_LAKE_LARGE,
NUM_LAKESIZE,
LAKESIZE_MAX = NUM_LAKESIZE,
}; // enum LakeSize
const char* LakeSize_ToString(const LakeSize value);
LakeSize LakeSize_Parse(const char* str, const LakeSize defaultValue);
enum RiverType
{
AUD_RIVER_BROOK_WEAK = 0,
AUD_RIVER_BROOK_STRONG,
AUD_RIVER_LA_WEAK,
AUD_RIVER_LA_STRONG,
AUD_RIVER_WEAK,
AUD_RIVER_MEDIUM,
AUD_RIVER_STRONG,
AUD_RIVER_RAPIDS_WEAK,
AUD_RIVER_RAPIDS_STRONG,
NUM_RIVERTYPE,
RIVERTYPE_MAX = NUM_RIVERTYPE,
}; // enum RiverType
const char* RiverType_ToString(const RiverType value);
RiverType RiverType_Parse(const char* str, const RiverType defaultValue);
enum OceanWaterType
{
AUD_OCEAN_TYPE_BEACH = 0,
AUD_OCEAN_TYPE_ROCKS,
AUD_OCEAN_TYPE_PORT,
AUD_OCEAN_TYPE_PIER,
NUM_OCEANWATERTYPE,
OCEANWATERTYPE_MAX = NUM_OCEANWATERTYPE,
}; // enum OceanWaterType
const char* OceanWaterType_ToString(const OceanWaterType value);
OceanWaterType OceanWaterType_Parse(const char* str, const OceanWaterType defaultValue);
enum OceanWaterDirection
{
AUD_OCEAN_DIR_NORTH = 0,
AUD_OCEAN_DIR_NORTH_EAST,
AUD_OCEAN_DIR_EAST,
AUD_OCEAN_DIR_SOUTH_EAST,
AUD_OCEAN_DIR_SOUTH,
AUD_OCEAN_DIR_SOUTH_WEST,
AUD_OCEAN_DIR_WEST,
AUD_OCEAN_DIR_NORTH_WEST,
NUM_OCEANWATERDIRECTION,
OCEANWATERDIRECTION_MAX = NUM_OCEANWATERDIRECTION,
}; // enum OceanWaterDirection
const char* OceanWaterDirection_ToString(const OceanWaterDirection value);
OceanWaterDirection OceanWaterDirection_Parse(const char* str, const OceanWaterDirection defaultValue);
enum MicrophoneType
{
MIC_FOLLOW_PED = 0,
MIC_FOLLOW_VEHICLE,
MIC_C_CHASE_HELI,
MIC_C_IDLE,
MIC_C_TRAIN_TRACK,
MIC_SNIPER_RIFLE,
MIC_DEBUG,
MIC_PLAYER_HEAD,
MIC_C_DEFAULT,
MIC_C_MANCAM,
MIC_VEH_BONNET,
NUM_MICROPHONETYPE,
MICROPHONETYPE_MAX = NUM_MICROPHONETYPE,
}; // enum MicrophoneType
const char* MicrophoneType_ToString(const MicrophoneType value);
MicrophoneType MicrophoneType_Parse(const char* str, const MicrophoneType defaultValue);
enum MicAttenuationType
{
REAR_ATTENUATION_DEFAULT = 0,
REAR_ATTENUATION_ALWAYS,
NUM_MICATTENUATIONTYPE,
MICATTENUATIONTYPE_MAX = NUM_MICATTENUATIONTYPE,
}; // enum MicAttenuationType
const char* MicAttenuationType_ToString(const MicAttenuationType value);
MicAttenuationType MicAttenuationType_Parse(const char* str, const MicAttenuationType defaultValue);
enum MaterialType
{
HOLLOW_METAL = 0,
HOLLOW_PLASTIC,
GLASS,
OTHER,
NUM_MATERIALTYPE,
MATERIALTYPE_MAX = NUM_MATERIALTYPE,
}; // enum MaterialType
const char* MaterialType_ToString(const MaterialType value);
MaterialType MaterialType_Parse(const char* str, const MaterialType defaultValue);
enum SurfacePriority
{
GRAVEL = 0,
SAND,
GRASS,
PRIORITY_OTHER,
TARMAC,
NUM_SURFACEPRIORITY,
SURFACEPRIORITY_MAX = NUM_SURFACEPRIORITY,
}; // enum SurfacePriority
const char* SurfacePriority_ToString(const SurfacePriority value);
SurfacePriority SurfacePriority_Parse(const char* str, const SurfacePriority defaultValue);
enum FilterMode
{
kLowPass2Pole = 0,
kHighPass2Pole,
kBandPass2Pole,
kBandStop2Pole,
kLowPass4Pole,
kHighPass4Pole,
kBandPass4Pole,
kBandStop4Pole,
kPeakingEQ,
kLowShelf2Pole,
kLowShelf4Pole,
kHighShelf2Pole,
kHighShelf4Pole,
NUM_FILTERMODE,
FILTERMODE_MAX = NUM_FILTERMODE,
}; // enum FilterMode
const char* FilterMode_ToString(const FilterMode value);
FilterMode FilterMode_Parse(const char* str, const FilterMode defaultValue);
enum SlowMoType
{
AUD_SLOWMO_GENERAL = 0,
AUD_SLOWMO_CINEMATIC,
AUD_SLOWMO_THIRD_PERSON_CINEMATIC_AIM,
AUD_SLOWMO_STUNT,
AUD_SLOWMO_WEAPON,
AUD_SLOWMO_SWITCH,
AUD_SLOWMO_SPECIAL,
AUD_SLOWMO_CUSTOM,
AUD_SLOWMO_RADIOWHEEL,
AUD_SLOWMO_PAUSEMENU,
NUM_SLOWMOTYPE,
SLOWMOTYPE_MAX = NUM_SLOWMOTYPE,
}; // enum SlowMoType
const char* SlowMoType_ToString(const SlowMoType value);
SlowMoType SlowMoType_Parse(const char* str, const SlowMoType defaultValue);
enum ClatterType
{
AUD_CLATTER_TRUCK_CAB = 0,
AUD_CLATTER_TRUCK_CAGES,
AUD_CLATTER_TRUCK_TRAILER_CHAINS,
AUD_CLATTER_TAXI,
AUD_CLATTER_BUS,
AUD_CLATTER_TRANSIT,
AUD_CLATTER_TRANSIT_CLOWN,
AUD_CLATTER_DETAIL,
AUD_CLATTER_NONE,
NUM_CLATTERTYPE,
CLATTERTYPE_MAX = NUM_CLATTERTYPE,
}; // enum ClatterType
const char* ClatterType_ToString(const ClatterType value);
ClatterType ClatterType_Parse(const char* str, const ClatterType defaultValue);
enum RandomDamageClass
{
RANDOM_DAMAGE_ALWAYS = 0,
RANDOM_DAMAGE_WORKHORSE,
RANDOM_DAMAGE_OCCASIONAL,
RANDOM_DAMAGE_NONE,
NUM_RANDOMDAMAGECLASS,
RANDOMDAMAGECLASS_MAX = NUM_RANDOMDAMAGECLASS,
}; // enum RandomDamageClass
const char* RandomDamageClass_ToString(const RandomDamageClass value);
RandomDamageClass RandomDamageClass_Parse(const char* str, const RandomDamageClass defaultValue);
enum AmbientZoneWaterType
{
AMBIENT_ZONE_FORCE_OVER_WATER = 0,
AMBIENT_ZONE_FORCE_OVER_LAND,
AMBIENT_ZONE_USE_SHORELINES,
NUM_AMBIENTZONEWATERTYPE,
AMBIENTZONEWATERTYPE_MAX = NUM_AMBIENTZONEWATERTYPE,
}; // enum AmbientZoneWaterType
const char* AmbientZoneWaterType_ToString(const AmbientZoneWaterType value);
AmbientZoneWaterType AmbientZoneWaterType_Parse(const char* str, const AmbientZoneWaterType defaultValue);
enum RevLimiterApplyType
{
REV_LIMITER_ENGINE_ONLY = 0,
REV_LIMITER_EXHAUST_ONLY,
REV_LIMITER_BOTH_CHANNELS,
NUM_REVLIMITERAPPLYTYPE,
REVLIMITERAPPLYTYPE_MAX = NUM_REVLIMITERAPPLYTYPE,
}; // enum RevLimiterApplyType
const char* RevLimiterApplyType_ToString(const RevLimiterApplyType value);
RevLimiterApplyType RevLimiterApplyType_Parse(const char* str, const RevLimiterApplyType defaultValue);
enum FakeGesture
{
kAbsolutelyGesture = 0,
kAgreeGesture,
kComeHereFrontGesture,
kComeHereLeftGesture,
kDamnGesture,
kDontKnowGesture,
kEasyNowGesture,
kExactlyGesture,
kForgetItGesture,
kGoodGesture,
kHelloGesture,
kHeyGesture,
kIDontThinkSoGesture,
kIfYouSaySoGesture,
kIllDoItGesture,
kImNotSureGesture,
kImSorryGesture,
kIndicateBackGesture,
kIndicateLeftGesture,
kIndicateRightGesture,
kNoChanceGesture,
kYesGesture,
kYouUnderstandGesture,
NUM_FAKEGESTURE,
FAKEGESTURE_MAX = NUM_FAKEGESTURE,
}; // enum FakeGesture
const char* FakeGesture_ToString(const FakeGesture value);
FakeGesture FakeGesture_Parse(const char* str, const FakeGesture defaultValue);
enum ShellCasingType
{
SHELLCASING_METAL_SMALL = 0,
SHELLCASING_METAL,
SHELLCASING_METAL_LARGE,
SHELLCASING_PLASTIC,
SHELLCASING_NONE,
NUM_SHELLCASINGTYPE,
SHELLCASINGTYPE_MAX = NUM_SHELLCASINGTYPE,
}; // enum ShellCasingType
const char* ShellCasingType_ToString(const ShellCasingType value);
ShellCasingType ShellCasingType_Parse(const char* str, const ShellCasingType defaultValue);
enum FootstepLoudness
{
FOOTSTEP_LOUDNESS_SILENT = 0,
FOOTSTEP_LOUDNESS_QUIET,
FOOTSTEP_LOUDNESS_MEDIUM,
FOOTSTEP_LOUDNESS_LOUD,
NUM_FOOTSTEPLOUDNESS,
FOOTSTEPLOUDNESS_MAX = NUM_FOOTSTEPLOUDNESS,
}; // enum FootstepLoudness
const char* FootstepLoudness_ToString(const FootstepLoudness value);
FootstepLoudness FootstepLoudness_Parse(const char* str, const FootstepLoudness defaultValue);
enum TrackCats
{
RADIO_TRACK_CAT_ADVERTS = 0,
RADIO_TRACK_CAT_IDENTS,
RADIO_TRACK_CAT_MUSIC,
RADIO_TRACK_CAT_NEWS,
RADIO_TRACK_CAT_WEATHER,
RADIO_TRACK_CAT_DJSOLO,
RADIO_TRACK_CAT_TO_NEWS,
RADIO_TRACK_CAT_TO_AD,
RADIO_TRACK_CAT_USER_INTRO,
RADIO_TRACK_CAT_USER_OUTRO,
RADIO_TRACK_CAT_INTRO_MORNING,
RADIO_TRACK_CAT_INTRO_EVENING,
RADIO_TRACK_CAT_TAKEOVER_MUSIC,
RADIO_TRACK_CAT_TAKEOVER_IDENTS,
RADIO_TRACK_CAT_TAKEOVER_DJSOLO,
NUM_RADIO_TRACK_CATS,
NUM_TRACKCATS,
TRACKCATS_MAX = NUM_TRACKCATS,
}; // enum TrackCats
const char* TrackCats_ToString(const TrackCats value);
TrackCats TrackCats_Parse(const char* str, const TrackCats defaultValue);
enum PVGBackupType
{
kMaleCowardly = 0,
kMaleBrave,
kMaleGang,
kFemale,
kCop,
NUM_PVGBACKUPTYPE,
PVGBACKUPTYPE_MAX = NUM_PVGBACKUPTYPE,
}; // enum PVGBackupType
const char* PVGBackupType_ToString(const PVGBackupType value);
PVGBackupType PVGBackupType_Parse(const char* str, const PVGBackupType defaultValue);
enum ScannerSlotType
{
LARGE_SCANNER_SLOT = 0,
SMALL_SCANNER_SLOT,
NUM_SCANNERSLOTTYPE,
SCANNERSLOTTYPE_MAX = NUM_SCANNERSLOTTYPE,
}; // enum ScannerSlotType
const char* ScannerSlotType_ToString(const ScannerSlotType value);
ScannerSlotType ScannerSlotType_Parse(const char* str, const ScannerSlotType defaultValue);
enum AmbientZoneShape
{
kAmbientZoneCuboid = 0,
kAmbientZoneSphere,
kAmbientZoneCuboidLineEmitter,
kAmbientZoneSphereLineEmitter,
NUM_AMBIENTZONESHAPE,
AMBIENTZONESHAPE_MAX = NUM_AMBIENTZONESHAPE,
}; // enum AmbientZoneShape
const char* AmbientZoneShape_ToString(const AmbientZoneShape value);
AmbientZoneShape AmbientZoneShape_Parse(const char* str, const AmbientZoneShape defaultValue);
enum BankingStyle
{
kRotationAngle = 0,
kRotationSpeed,
NUM_BANKINGSTYLE,
BANKINGSTYLE_MAX = NUM_BANKINGSTYLE,
}; // enum BankingStyle
const char* BankingStyle_ToString(const BankingStyle value);
BankingStyle BankingStyle_Parse(const char* str, const BankingStyle defaultValue);
enum MusicConstraintTypes
{
kConstrainStart = 0,
kConstrainEnd,
NUM_MUSICCONSTRAINTTYPES,
MUSICCONSTRAINTTYPES_MAX = NUM_MUSICCONSTRAINTTYPES,
}; // enum MusicConstraintTypes
const char* MusicConstraintTypes_ToString(const MusicConstraintTypes value);
MusicConstraintTypes MusicConstraintTypes_Parse(const char* str, const MusicConstraintTypes defaultValue);
enum MusicArea
{
kMusicAreaEverywhere = 0,
kMusicAreaCity,
kMusicAreaCountry,
NUM_MUSICAREA,
MUSICAREA_MAX = NUM_MUSICAREA,
}; // enum MusicArea
const char* MusicArea_ToString(const MusicArea value);
MusicArea MusicArea_Parse(const char* str, const MusicArea defaultValue);
enum SyncMarkerType
{
kNoSyncMarker = 0,
kAnyMarker,
kBeatMarker,
kBarMarker,
NUM_SYNCMARKERTYPE,
SYNCMARKERTYPE_MAX = NUM_SYNCMARKERTYPE,
}; // enum SyncMarkerType
const char* SyncMarkerType_ToString(const SyncMarkerType value);
SyncMarkerType SyncMarkerType_Parse(const char* str, const SyncMarkerType defaultValue);
enum AnimalType
{
kAnimalNone = 0,
kAnimalBoar,
kAnimalChicken,
kAnimalDog,
kAnimalRottweiler,
kAnimalHorse,
kAnimalCow,
kAnimalCoyote,
kAnimalDeer,
kAnimalEagle,
kAnimalFish,
kAnimalHen,
kAnimalMonkey,
kAnimalMountainLion,
kAnimalPigeon,
kAnimalRat,
kAnimalSeagull,
kAnimalCrow,
kAnimalPig,
kAnimalChickenhawk,
kAnimalCormorant,
kAnimalRhesus,
kAnimalRetriever,
kAnimalChimp,
kAnimalHusky,
kAnimalShepherd,
kAnimalCat,
kAnimalWhale,
kAnimalDolphin,
kAnimalSmallDog,
kAnimalHammerhead,
kAnimalStingray,
kAnimalRabbit,
kAnimalOrca,
NUM_ANIMALTYPE,
ANIMALTYPE_MAX = NUM_ANIMALTYPE,
}; // enum AnimalType
const char* AnimalType_ToString(const AnimalType value);
AnimalType AnimalType_Parse(const char* str, const AnimalType defaultValue);
enum RadioDjSpeechCategories
{
kDjSpeechIntro = 0,
kDjSpeechOutro,
kDjSpeechGeneral,
kDjSpeechTime,
kDjSpeechTo,
NUM_RADIODJSPEECHCATEGORIES,
RADIODJSPEECHCATEGORIES_MAX = NUM_RADIODJSPEECHCATEGORIES,
}; // enum RadioDjSpeechCategories
const char* RadioDjSpeechCategories_ToString(const RadioDjSpeechCategories value);
RadioDjSpeechCategories RadioDjSpeechCategories_Parse(const char* str, const RadioDjSpeechCategories defaultValue);
// disable struct alignment
#if !__SPU
#pragma pack(push, r1, 1)
#endif // !__SPU
//
// PedVoiceGroups
//
enum PedVoiceGroupsFlagIds
{
FLAG_ID_PEDVOICEGROUPS_MAX = 0,
}; // enum PedVoiceGroupsFlagIds
struct PedVoiceGroups
{
static const rage::u32 TYPE_ID = 30;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
PedVoiceGroups() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
PVGType(kMaleCowardly),
VoicePriority(3),
RingtoneSounds(4114177648U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u8 PVGType;
struct tPVGBits
{
union
{
rage::u8 Value;
struct
{
#if __BE
bool padding:7; // padding
bool Populated:1;
#else // __BE
bool Populated:1;
bool padding:7; // padding
#endif // __BE
} BitFields;
};
} PVGBits; // struct tPVGBits
rage::u8 VoicePriority;
rage::u32 RingtoneSounds;
static const rage::u8 MAX_PRIMARYVOICES = 16;
rage::u8 numPrimaryVoices;
struct tPrimaryVoice
{
rage::u32 VoiceName;
rage::u32 ReferenceCount;
rage::u32 RunningTab;
} PrimaryVoice[MAX_PRIMARYVOICES]; // struct tPrimaryVoice
static const rage::u8 MAX_MINIVOICES = 16;
rage::u8 numMiniVoices;
struct tMiniVoice
{
rage::u32 VoiceName;
rage::u32 ReferenceCount;
rage::u32 RunningTab;
} MiniVoice[MAX_MINIVOICES]; // struct tMiniVoice
static const rage::u8 MAX_GANGVOICES = 16;
rage::u8 numGangVoices;
struct tGangVoice
{
rage::u32 VoiceName;
rage::u32 ReferenceCount;
rage::u32 RunningTab;
} GangVoice[MAX_GANGVOICES]; // struct tGangVoice
static const rage::u8 MAX_BACKUPPVGS = 16;
rage::u8 numBackupPVGs;
struct tBackupPVG
{
rage::u32 PVG;
} BackupPVG[MAX_BACKUPPVGS]; // struct tBackupPVG
} SPU_ONLY(__attribute__((packed))); // struct PedVoiceGroups
//
// AnimalParams
//
enum AnimalParamsFlagIds
{
FLAG_ID_ANIMALPARAMS_MAX = 0,
}; // enum AnimalParamsFlagIds
struct AnimalParams
{
static const rage::u32 TYPE_ID = 73;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AnimalParams() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
BasePriority(5),
MinFarDistance(30.0f),
MaxDistanceToBankLoad(60.0f),
MaxSoundInstances(4U),
Type(kAnimalNone),
ScrapeVolCurve(4185979440U), // COLLISION_ANIMAL_SCRAPE_VOLUME
ScrapePitchCurve(1887668371U), // COLLISION_ANIMAL_SCRAPE_PITCH
BigVehicleImpact(0U),
VehicleSpeedForBigImpact(5.0f),
RunOverSound(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::s32 BasePriority;
float MinFarDistance;
float MaxDistanceToBankLoad;
rage::u32 MaxSoundInstances;
rage::u8 Type;
rage::u32 ScrapeVolCurve;
rage::u32 ScrapePitchCurve;
rage::u32 BigVehicleImpact;
float VehicleSpeedForBigImpact;
rage::u32 RunOverSound;
static const rage::u8 MAX_CONTEXTS = 32;
rage::u8 numContexts;
struct tContext
{
char ContextName[32];
float VolumeOffset;
float RollOff;
rage::u32 Priority;
float Probability;
rage::s32 MinTimeBetween;
rage::s32 MaxTimeBetween;
float MaxDistance;
struct tContextBits
{
union
{
rage::u8 Value;
struct
{
#if __BE
bool padding:6; // padding
bool AllowOverlap:1;
bool SwapWhenUsedUp:1;
#else // __BE
bool SwapWhenUsedUp:1;
bool AllowOverlap:1;
bool padding:6; // padding
#endif // __BE
} BitFields;
};
} ContextBits; // struct tContextBits
} Context[MAX_CONTEXTS]; // struct tContext
} SPU_ONLY(__attribute__((packed))); // struct AnimalParams
//
// AnimalVocalAnimTrigger
//
enum AnimalVocalAnimTriggerFlagIds
{
FLAG_ID_ANIMALVOCALANIMTRIGGER_MAX = 0,
}; // enum AnimalVocalAnimTriggerFlagIds
struct AnimalVocalAnimTrigger
{
static const rage::u32 TYPE_ID = 74;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AnimalVocalAnimTrigger() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_ANIMTRIGGERS = 32;
rage::u8 numAnimTriggers;
struct tAnimTriggers
{
rage::u8 Animal;
static const rage::u8 MAX_ANGRYCONTEXTS = 8;
rage::u8 numAngryContexts;
struct tAngryContexts
{
rage::u32 Context;
float Weight;
} AngryContexts[MAX_ANGRYCONTEXTS]; // struct tAngryContexts
static const rage::u8 MAX_PLAYFULCONTEXTS = 8;
rage::u8 numPlayfulContexts;
struct tPlayfulContexts
{
rage::u32 Context;
float Weight;
} PlayfulContexts[MAX_PLAYFULCONTEXTS]; // struct tPlayfulContexts
} AnimTriggers[MAX_ANIMTRIGGERS]; // struct tAnimTriggers
} SPU_ONLY(__attribute__((packed))); // struct AnimalVocalAnimTrigger
// enable struct alignment
#if !__SPU
#pragma pack(pop, r1)
#endif // !__SPU
//
// AudBaseObject
//
enum AudBaseObjectFlagIds
{
FLAG_ID_AUDBASEOBJECT_MAX = 0,
}; // enum AudBaseObjectFlagIds
struct AudBaseObject
{
static const rage::u32 TYPE_ID = 0;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AudBaseObject() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
}; // struct AudBaseObject
//
// VehicleCollisionSettings
//
enum VehicleCollisionSettingsFlagIds
{
FLAG_ID_VEHICLECOLLISIONSETTINGS_MAX = 0,
}; // enum VehicleCollisionSettingsFlagIds
struct VehicleCollisionSettings
{
static const rage::u32 TYPE_ID = 1;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
VehicleCollisionSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
MediumIntensity(0U),
HighIntensity(0U),
SmallScrapeImpact(3817852694U), // NULL_SOUND
SlowScrapeImpact(3817852694U), // NULL_SOUND
SlowScrapeLoop(3817852694U), // NULL_SOUND
RollSound(3817852694U), // NULL_SOUND
VehOnVehCrashSound(3817852694U), // NULL_SOUND
HighImpactSweetenerSound(3817852694U), // NULL_SOUND
SweetenerImpactThreshold(20.0f),
ScrapePitchCurve(1270168322U), // COLLISION_VEHICLE_SCRAPE_PITCH
ScrapeVolCurve(1800623179U), // COLLISION_VEHICLE_SCRAPE_VOLUME
SlowScrapeVolCurve(3839909367U), // COLLISION_VEHICLE_SLOW_SCRAPE_VOLUME
ScrapeImpactVolCurve(1193600127U), // COLLISION_IMPACT_VOLUME
SlowScrapeImpactCurve(1193600127U), // COLLISION_IMPACT_VOLUME
ImpactStartOffsetCurve(218633025U), // COLLISION_IMPACT_START_OFFSET
ImpactVolCurve(1193600127U), // COLLISION_IMPACT_VOLUME
VehicleImpactStartOffsetCurve(218633025U), // COLLISION_IMPACT_START_OFFSET
VehicleImpactVolCurve(1193600127U), // COLLISION_IMPACT_VOLUME
VelocityImpactScalingCurve(1731435240U), // VEH_VEL_IMPACT_SCALING
FakeImpactStartOffsetCurve(4077230118U), // VEHICLE_FAKE_IMPACT_START_OFFSET
FakeImpactVolCurve(77132216U), // VEHICLE_FAKE_IMPACT_VOLUME
FakeImpactMin(1.0f),
FakeImpactMax(20.0f),
FakeImpactScale(1.0f),
VehicleSizeScale(1.0f),
FakeImpactTriggerDelta(6.0f),
FakeImpactSweetenerThreshold(30.0f),
DamageVolCurve(203783793U), // IMPACT_DAMAGE_VOLUME
JumpLandVolCurve(4188035607U), // COLLISION_VEHICLE_JUMPLAND_VOLUME
VehicleMaterialSettings(3279074866U), // AM_CAR_BASE_METAL
DeformationSound(3817852694U), // NULL_SOUND
ImpactDebris(3817852694U), // NULL_SOUND
GlassDebris(3817852694U), // NULL_SOUND
PostImpactDebris(3817852694U), // NULL_SOUND
PedCollisionMin(1.0f),
PedCollisionMax(20.0f),
CollisionMin(1.0f),
CollisionMax(20.0f),
VehicleCollisionMin(0.0f),
VehicleCollisionMax(1.0f),
VehicleSweetenerThreshold(10.0f),
ScrapeMin(1.0f),
ScrapeMax(20.0f),
DamageMin(20.0f),
DamageMax(130.0f),
TrainImpact(3817852694U), // NULL_SOUND
TrainImpactLoop(3817852694U), // NULL_SOUND
WaveImpactLoop(3817852694U), // NULL_SOUND
FragMaterial(0U),
WheelFragMaterial(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 MediumIntensity;
rage::u32 HighIntensity;
rage::u32 SmallScrapeImpact;
rage::u32 SlowScrapeImpact;
rage::u32 SlowScrapeLoop;
rage::u32 RollSound;
rage::u32 VehOnVehCrashSound;
rage::u32 HighImpactSweetenerSound;
float SweetenerImpactThreshold;
rage::u32 ScrapePitchCurve;
rage::u32 ScrapeVolCurve;
rage::u32 SlowScrapeVolCurve;
rage::u32 ScrapeImpactVolCurve;
rage::u32 SlowScrapeImpactCurve;
rage::u32 ImpactStartOffsetCurve;
rage::u32 ImpactVolCurve;
rage::u32 VehicleImpactStartOffsetCurve;
rage::u32 VehicleImpactVolCurve;
rage::u32 VelocityImpactScalingCurve;
rage::u32 FakeImpactStartOffsetCurve;
rage::u32 FakeImpactVolCurve;
float FakeImpactMin;
float FakeImpactMax;
float FakeImpactScale;
float VehicleSizeScale;
float FakeImpactTriggerDelta;
float FakeImpactSweetenerThreshold;
rage::u32 DamageVolCurve;
rage::u32 JumpLandVolCurve;
rage::u32 VehicleMaterialSettings;
rage::u32 DeformationSound;
rage::u32 ImpactDebris;
rage::u32 GlassDebris;
rage::u32 PostImpactDebris;
float PedCollisionMin;
float PedCollisionMax;
float CollisionMin;
float CollisionMax;
float VehicleCollisionMin;
float VehicleCollisionMax;
float VehicleSweetenerThreshold;
float ScrapeMin;
float ScrapeMax;
float DamageMin;
float DamageMax;
rage::u32 TrainImpact;
rage::u32 TrainImpactLoop;
rage::u32 WaveImpactLoop;
rage::u32 FragMaterial;
rage::u32 WheelFragMaterial;
static const rage::u8 MAX_MELEEMATERIALOVERRIDES = 64;
rage::u8 numMeleeMaterialOverrides;
struct tMeleeMaterialOverride
{
rage::audMetadataRef Material;
rage::audMetadataRef Override;
} MeleeMaterialOverride[MAX_MELEEMATERIALOVERRIDES]; // struct tMeleeMaterialOverride
}; // struct VehicleCollisionSettings
//
// TrailerAudioSettings
//
enum TrailerAudioSettingsFlagIds
{
FLAG_ID_TRAILERAUDIOSETTINGS_MAX = 0,
}; // enum TrailerAudioSettingsFlagIds
struct TrailerAudioSettings
{
static const rage::u32 TYPE_ID = 2;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
TrailerAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
BumpSound(1771950309U), // SUSPENSION_UP_COLLISION
ClatterType(AUD_CLATTER_NONE),
LinkStressSound(3817852694U), // NULL_SOUND
ModelCollisionSettings(0U),
FireAudio(804661164U), // VEH_FIRE_SOUNDSET
TrailerBumpVolumeBoost(0),
ClatterSensitivityScalar(1.0f),
ClatterVolumeBoost(0),
ChassisStressSensitivityScalar(1.0f),
ChassisStressVolumeBoost(0),
LinkStressVolumeBoost(0),
LinkStressSensitivityScalar(1.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 BumpSound;
rage::u8 ClatterType;
rage::u32 LinkStressSound;
rage::u32 ModelCollisionSettings;
rage::u32 FireAudio;
rage::s32 TrailerBumpVolumeBoost;
float ClatterSensitivityScalar;
rage::s32 ClatterVolumeBoost;
float ChassisStressSensitivityScalar;
rage::s32 ChassisStressVolumeBoost;
rage::s32 LinkStressVolumeBoost;
float LinkStressSensitivityScalar;
}; // struct TrailerAudioSettings
//
// CarAudioSettings
//
enum CarAudioSettingsFlagIds
{
FLAG_ID_CARAUDIOSETTINGS_SPORTSCARREVSENABLED = 0,
FLAG_ID_CARAUDIOSETTINGS_REVERSEWARNING,
FLAG_ID_CARAUDIOSETTINGS_BIGRIGBRAKES,
FLAG_ID_CARAUDIOSETTINGS_DOOROPENWARNING,
FLAG_ID_CARAUDIOSETTINGS_DISABLEAMBIENTRADIO,
FLAG_ID_CARAUDIOSETTINGS_HEAVYROADNOISE,
FLAG_ID_CARAUDIOSETTINGS_IAMNOTACAR,
FLAG_ID_CARAUDIOSETTINGS_TYRECHIRPSENABLED,
FLAG_ID_CARAUDIOSETTINGS_ISTOYCAR,
FLAG_ID_CARAUDIOSETTINGS_HASCBRADIO,
FLAG_ID_CARAUDIOSETTINGS_DISABLESKIDS,
FLAG_ID_CARAUDIOSETTINGS_CAUSECONTROLLERRUMBLE,
FLAG_ID_CARAUDIOSETTINGS_MOBILECAUSESRADIOINTERFERENCE,
FLAG_ID_CARAUDIOSETTINGS_ISKICKSTARTED,
FLAG_ID_CARAUDIOSETTINGS_HASALARM,
FLAG_ID_CARAUDIOSETTINGS_MAX,
}; // enum CarAudioSettingsFlagIds
struct CarAudioSettings
{
static const rage::u32 TYPE_ID = 3;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
CarAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Engine(0U),
GranularEngine(0U),
HornSounds(3006832378U), // HORN_LIST_DEFAULT
DoorOpenSound(3817852694U), // NULL_SOUND
DoorCloseSound(3817852694U), // NULL_SOUND
BootOpenSound(0U),
BootCloseSound(0U),
RollSound(3817852694U), // NULL_SOUND
BrakeSqueekFactor(0.5f),
SuspensionUp(2095958071U), // SUSPENSION_UP
SuspensionDown(1257191667U), // SUSPENSION_DOWN
MinSuspCompThresh(0.45f),
MaxSuspCompThres(6.9f),
VehicleCollisions(12778311U), // VEHICLE_COLLISION_CAR
CarMake(0U),
CarModel(0U),
CarCategory(0U),
ScannerVehicleSettings(0U),
JumpLandSound(2783670720U), // JUMP_LAND_INTACT
DamagedJumpLandSound(452066476U), // JUMP_LAND_LOOSE
JumpLandMinThresh(31U),
JumpLandMaxThresh(36U),
VolumeCategory(VEHICLE_VOLUME_NORMAL),
GpsType(GPS_TYPE_NONE),
RadioType(RADIO_TYPE_NORMAL),
RadioGenre(RADIO_GENRE_UNSPECIFIED),
IndicatorOn(3817852694U), // NULL_SOUND
IndicatorOff(3817852694U), // NULL_SOUND
Handbrake(3817852694U), // NULL_SOUND
GpsVoice(GPS_VOICE_FEMALE),
AmbientRadioVol(0),
RadioLeakage(LEAKAGE_MIDS_MEDIUM),
ParkingTone(1733173069U), // PARKING_TONES
RoofStuckSound(1442578544U), // AUTOMATIC_ROOF_BROKEN
FreewayPassbyTyreBumpFront(2036240614U), // HIGHWAY_PASSBY_TYRE_BUMP
FreewayPassbyTyreBumpBack(2036240614U), // HIGHWAY_PASSBY_TYRE_BUMP
FireAudio(804661164U), // VEH_FIRE_SOUNDSET
StartupRevs(3087523646U), // STARTUP_SEQUENCE_DEFAULT
WindNoise(3817852694U), // NULL_SOUND
FreewayPassbyTyreBumpFrontSide(4113460614U), // HIGHWAY_PASSBY_TYRE_BUMP_SIDE
FreewayPassbyTyreBumpBackSide(4113460614U), // HIGHWAY_PASSBY_TYRE_BUMP_SIDE
MaxRollOffScalePlayer(6.0f),
MaxRollOffScaleNPC(3.0f),
ConvertibleRoofSoundSet(0U),
OffRoadRumbleSoundVolume(0),
SirenSounds(0U),
AlternativeGranularEngines(0U),
AlternativeGranularEngineProbability(0.0f),
StopStartProb(0U),
NPCRoadNoise(205482709U), // NPC_ROADNOISE_PASSES_DEFAULT
NPCRoadNoiseHighway(899548619U), // NPC_ROADNOISE_PASSES_DEFAULT_HIGHWAYS
ForkliftSounds(0U),
TurretSounds(0U),
ClatterType(AUD_CLATTER_NONE),
DiggerSounds(0U),
TowTruckSounds(0U),
EngineType(COMBUSTION),
ElectricEngine(0U),
Openness(0.0f),
ReverseWarningSound(3817852694U), // NULL_SOUND
RandomDamage(RANDOM_DAMAGE_NONE),
WindClothSound(3817852694U), // NULL_SOUND
CarSpecificShutdownSound(3817852694U), // NULL_SOUND
ClatterSensitivityScalar(1.0f),
ClatterVolumeBoost(0),
ChassisStressSensitivityScalar(1.0f),
ChassisStressVolumeBoost(0),
VehicleRainSound(3817852694U), // NULL_SOUND
AdditionalRevsIncreaseSmoothing(0),
AdditionalRevsDecreaseSmoothing(0),
AdditionalGearChangeSmoothing(0),
AdditionalGearChangeSmoothingTime(0),
ConvertibleRoofInteriorSoundSet(0U),
VehicleRainSoundInterior(3817852694U), // NULL_SOUND
CabinToneLoop(0U),
InteriorViewEngineOpenness(0.0f),
JumpLandSoundInterior(3817852694U), // NULL_SOUND
DamagedJumpLandSoundInterior(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 Engine;
rage::u32 GranularEngine;
rage::u32 HornSounds;
rage::u32 DoorOpenSound;
rage::u32 DoorCloseSound;
rage::u32 BootOpenSound;
rage::u32 BootCloseSound;
rage::u32 RollSound;
float BrakeSqueekFactor;
rage::u32 SuspensionUp;
rage::u32 SuspensionDown;
float MinSuspCompThresh;
float MaxSuspCompThres;
rage::u32 VehicleCollisions;
rage::u32 CarMake;
rage::u32 CarModel;
rage::u32 CarCategory;
rage::u32 ScannerVehicleSettings;
rage::u32 JumpLandSound;
rage::u32 DamagedJumpLandSound;
rage::u32 JumpLandMinThresh;
rage::u32 JumpLandMaxThresh;
rage::u8 VolumeCategory;
rage::u8 GpsType;
rage::u8 RadioType;
rage::u8 RadioGenre;
rage::u32 IndicatorOn;
rage::u32 IndicatorOff;
rage::u32 Handbrake;
rage::u8 GpsVoice;
rage::s8 AmbientRadioVol;
rage::u8 RadioLeakage;
rage::u32 ParkingTone;
rage::u32 RoofStuckSound;
rage::u32 FreewayPassbyTyreBumpFront;
rage::u32 FreewayPassbyTyreBumpBack;
rage::u32 FireAudio;
rage::u32 StartupRevs;
rage::u32 WindNoise;
rage::u32 FreewayPassbyTyreBumpFrontSide;
rage::u32 FreewayPassbyTyreBumpBackSide;
float MaxRollOffScalePlayer;
float MaxRollOffScaleNPC;
rage::u32 ConvertibleRoofSoundSet;
rage::s32 OffRoadRumbleSoundVolume;
rage::u32 SirenSounds;
rage::u32 AlternativeGranularEngines;
float AlternativeGranularEngineProbability;
rage::u32 StopStartProb;
rage::u32 NPCRoadNoise;
rage::u32 NPCRoadNoiseHighway;
rage::u32 ForkliftSounds;
rage::u32 TurretSounds;
rage::u8 ClatterType;
rage::u32 DiggerSounds;
rage::u32 TowTruckSounds;
rage::u8 EngineType;
rage::u32 ElectricEngine;
float Openness;
rage::u32 ReverseWarningSound;
rage::u8 RandomDamage;
rage::u32 WindClothSound;
rage::u32 CarSpecificShutdownSound;
float ClatterSensitivityScalar;
rage::s32 ClatterVolumeBoost;
float ChassisStressSensitivityScalar;
rage::s32 ChassisStressVolumeBoost;
rage::u32 VehicleRainSound;
rage::u16 AdditionalRevsIncreaseSmoothing;
rage::u16 AdditionalRevsDecreaseSmoothing;
rage::u16 AdditionalGearChangeSmoothing;
rage::u16 AdditionalGearChangeSmoothingTime;
rage::u32 ConvertibleRoofInteriorSoundSet;
rage::u32 VehicleRainSoundInterior;
rage::u32 CabinToneLoop;
float InteriorViewEngineOpenness;
rage::u32 JumpLandSoundInterior;
rage::u32 DamagedJumpLandSoundInterior;
}; // struct CarAudioSettings
//
// VehicleEngineAudioSettings
//
enum VehicleEngineAudioSettingsFlagIds
{
FLAG_ID_VEHICLEENGINEAUDIOSETTINGS_MAX = 0,
}; // enum VehicleEngineAudioSettingsFlagIds
struct VehicleEngineAudioSettings
{
static const rage::u32 TYPE_ID = 4;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
VehicleEngineAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
MasterVolume(0),
MaxConeAttenuation(0),
FXCompensation(0),
NonPlayerFXComp(0),
LowEngineLoop(0U),
HighEngineLoop(0U),
LowExhaustLoop(0U),
HighExhaustLoop(0U),
RevsOffLoop(0U),
MinPitch(-500),
MaxPitch(1000),
IdleEngineSimpleLoop(0U),
IdleExhaustSimpleLoop(0U),
IdleMinPitch(0),
IdleMaxPitch(1500),
InductionLoop(0U),
InductionMinPitch(0),
InductionMaxPitch(0),
TurboWhine(3817852694U), // NULL_SOUND
TurboMinPitch(0),
TurboMaxPitch(1200),
DumpValve(3817852694U), // NULL_SOUND
DumpValveProb(100U),
TurboSpinupSpeed(100U),
GearTransLoop(3817852694U), // NULL_SOUND
GearTransMinPitch(0),
GearTransMaxPitch(600),
GTThrottleVol(300U),
Ignition(652097730U), // IGNITION
EngineShutdown(3668957718U), // VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
CoolingFan(3817852694U), // NULL_SOUND
ExhaustPops(0U),
StartLoop(0U),
MasterTurboVolume(0),
MasterTransmissionVolume(0),
EngineStartUp(3817852694U), // NULL_SOUND
EngineSynthDef(0U),
EngineSynthPreset(0U),
ExhaustSynthDef(0U),
ExhaustSynthPreset(0U),
EngineSubmixVoice(1225003942U), // DEFAULT_CAR_ENGINE_SUBMIX_CONTROL
ExhaustSubmixVoice(1479769906U), // DEFAULT_CAR_EXHAUST_SUBMIX_CONTROL
UpgradedTransmissionVolumeBoost(0),
UpgradedGearChangeInt(3817852694U), // NULL_SOUND
UpgradedGearChangeExt(3817852694U), // NULL_SOUND
UpgradedEngineVolumeBoost_PostSubmix(0),
UpgradedEngineSynthDef(0U),
UpgradedEngineSynthPreset(0U),
UpgradedExhaustVolumeBoost_PostSubmix(0),
UpgradedExhaustSynthDef(0U),
UpgradedExhaustSynthPreset(0U),
UpgradedDumpValve(3817852694U), // NULL_SOUND
UpgradedTurboVolumeBoost(0),
UpgradedGearTransLoop(3817852694U), // NULL_SOUND
UpgradedTurboWhine(3817852694U), // NULL_SOUND
UpgradedInductionLoop(3817852694U), // NULL_SOUND
UpgradedExhaustPops(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::s32 MasterVolume;
rage::s32 MaxConeAttenuation;
rage::s32 FXCompensation;
rage::s32 NonPlayerFXComp;
rage::u32 LowEngineLoop;
rage::u32 HighEngineLoop;
rage::u32 LowExhaustLoop;
rage::u32 HighExhaustLoop;
rage::u32 RevsOffLoop;
rage::s32 MinPitch;
rage::s32 MaxPitch;
rage::u32 IdleEngineSimpleLoop;
rage::u32 IdleExhaustSimpleLoop;
rage::s32 IdleMinPitch;
rage::s32 IdleMaxPitch;
rage::u32 InductionLoop;
rage::s32 InductionMinPitch;
rage::s32 InductionMaxPitch;
rage::u32 TurboWhine;
rage::s32 TurboMinPitch;
rage::s32 TurboMaxPitch;
rage::u32 DumpValve;
rage::u32 DumpValveProb;
rage::u32 TurboSpinupSpeed;
rage::u32 GearTransLoop;
rage::s32 GearTransMinPitch;
rage::s32 GearTransMaxPitch;
rage::u32 GTThrottleVol;
rage::u32 Ignition;
rage::u32 EngineShutdown;
rage::u32 CoolingFan;
rage::u32 ExhaustPops;
rage::u32 StartLoop;
rage::s32 MasterTurboVolume;
rage::s32 MasterTransmissionVolume;
rage::u32 EngineStartUp;
rage::u32 EngineSynthDef;
rage::u32 EngineSynthPreset;
rage::u32 ExhaustSynthDef;
rage::u32 ExhaustSynthPreset;
rage::u32 EngineSubmixVoice;
rage::u32 ExhaustSubmixVoice;
rage::s32 UpgradedTransmissionVolumeBoost;
rage::u32 UpgradedGearChangeInt;
rage::u32 UpgradedGearChangeExt;
rage::s32 UpgradedEngineVolumeBoost_PostSubmix;
rage::u32 UpgradedEngineSynthDef;
rage::u32 UpgradedEngineSynthPreset;
rage::s32 UpgradedExhaustVolumeBoost_PostSubmix;
rage::u32 UpgradedExhaustSynthDef;
rage::u32 UpgradedExhaustSynthPreset;
rage::u32 UpgradedDumpValve;
rage::s32 UpgradedTurboVolumeBoost;
rage::u32 UpgradedGearTransLoop;
rage::u32 UpgradedTurboWhine;
rage::u32 UpgradedInductionLoop;
rage::u32 UpgradedExhaustPops;
}; // struct VehicleEngineAudioSettings
//
// CollisionMaterialSettings
//
enum CollisionMaterialSettingsFlagIds
{
FLAG_ID_COLLISIONMATERIALSETTINGS_ISSOFTFORLIGHTPROPS = 0,
FLAG_ID_COLLISIONMATERIALSETTINGS_DRYMATERIAL,
FLAG_ID_COLLISIONMATERIALSETTINGS_SHOULDPLAYRICOCHET,
FLAG_ID_COLLISIONMATERIALSETTINGS_ISRESONANT,
FLAG_ID_COLLISIONMATERIALSETTINGS_TREATASFIXED,
FLAG_ID_COLLISIONMATERIALSETTINGS_LOOSESURFACE,
FLAG_ID_COLLISIONMATERIALSETTINGS_SCRAPESFORPEDS,
FLAG_ID_COLLISIONMATERIALSETTINGS_PEDSARESOLID,
FLAG_ID_COLLISIONMATERIALSETTINGS_USECUSTOMCURVES,
FLAG_ID_COLLISIONMATERIALSETTINGS_SHELLCASINGSIGNOREHARDNESS,
FLAG_ID_COLLISIONMATERIALSETTINGS_SURFACESETTLEISLOOP,
FLAG_ID_COLLISIONMATERIALSETTINGS_GENERATEPOSTSHOOTOUTDEBRIS,
FLAG_ID_COLLISIONMATERIALSETTINGS_TRIGGERCLATTERONTOUCH,
FLAG_ID_COLLISIONMATERIALSETTINGS_MAX,
}; // enum CollisionMaterialSettingsFlagIds
struct CollisionMaterialSettings
{
static const rage::u32 TYPE_ID = 5;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
CollisionMaterialSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
HardImpact(3817852694U), // NULL_SOUND
SolidImpact(3817852694U), // NULL_SOUND
SoftImpact(3817852694U), // NULL_SOUND
ScrapeSound(3817852694U), // NULL_SOUND
PedScrapeSound(3817852694U), // NULL_SOUND
BreakSound(3817852694U), // NULL_SOUND
DestroySound(3817852694U), // NULL_SOUND
SettleSound(3817852694U), // NULL_SOUND
BulletImpactSound(3817852694U), // NULL_SOUND
AutomaticBulletImpactSound(3817852694U), // NULL_SOUND
ShotgunBulletImpactSound(3817852694U), // NULL_SOUND
BigVehicleImpactSound(3817852694U), // NULL_SOUND
PedPunch(2083042351U), // PED_PUNCH_HARD_MESH
PedKick(3254844223U), // PED_KICK_HARD_MESH
MediumIntensity(0U),
HighIntensity(0U),
Hardness(100),
MinImpulseMag(0.0f),
MaxImpulseMag(6.0f),
ImpulseMagScalar(100),
MaxScrapeSpeed(24.0f),
MinScrapeSpeed(1.0f),
ScrapeImpactMag(3.0f),
MaxRollSpeed(3.0f),
MinRollSpeed(0.1f),
RollImpactMag(3.0f),
BulletCollisionScaling(100),
FootstepCustomImpactSound(0U),
FootstepMaterialHardness(1.0f),
FootstepMaterialLoudness(1.0f),
FootstepScaling(50),
ScuffstepScaling(20),
FootstepImpactScaling(0),
ScuffImpactScaling(0),
SkiSettings(2555456425U), // SKIS_GENERIC
ImpactStartOffsetCurve(218633025U), // COLLISION_IMPACT_START_OFFSET
ImpactVolCurve(1193600127U), // COLLISION_IMPACT_VOLUME
ScrapePitchCurve(2256680303U), // COLLISION_SCRAPE_PITCH
ScrapeVolCurve(2010537297U), // COLLISION_SCRAPE_VOLUME
FastTyreRoll(3817852694U), // NULL_SOUND
DetailTyreRoll(3817852694U), // NULL_SOUND
MainSkid(4009869971U), // VEHICLES_WHEEL_LOOPS_MAIN_TARMAC_SKID
SideSkid(1128710436U), // VEHICLES_WHEEL_LOOPS_SIDE_TARMAC_SKID
MetalShellCasingSmall(3909942000U), // SHELL_CASINGS_METAL_BOUNCE
MetalShellCasingMedium(3909942000U), // SHELL_CASINGS_METAL_BOUNCE
MetalShellCasingLarge(3909942000U), // SHELL_CASINGS_METAL_BOUNCE
MetalShellCasingSmallSlow(3819042694U), // SHELL_CASINGS_METAL_SLOWMO
MetalShellCasingMediumSlow(3819042694U), // SHELL_CASINGS_METAL_SLOWMO
MetalShellCasingLargeSlow(3819042694U), // SHELL_CASINGS_METAL_SLOWMO
PlasticShellCasing(2730589674U), // SHELL_CASINGS_PLASTIC_BOUNCE
PlasticShellCasingSlow(2730589674U), // SHELL_CASINGS_PLASTIC_BOUNCE
RollSound(3817852694U), // NULL_SOUND
RainLoop(3817852694U), // NULL_SOUND
TyreBump(3874905581U), // TYRE_BUMPS_CONCRETE
ShockwaveSound(3817852694U), // NULL_SOUND
RandomAmbient(3817852694U), // NULL_SOUND
ClimbSettings(0U),
Dirtiness(0.0f),
SurfaceSettle(3817852694U), // NULL_SOUND
RidgedSurfaceLoop(3817852694U), // NULL_SOUND
CollisionCount(0U),
CollisionCountThreshold(3U),
VolumeThreshold(-100.0f),
MaterialID(0),
DebrisLaunch(3817852694U), // NULL_SOUND
DebrisLand(3817852694U), // NULL_SOUND
OffRoadSound(3817852694U), // NULL_SOUND
Roughness(0.0f),
DebrisOnSlope(3817852694U), // NULL_SOUND
BicycleTyreRoll(3817852694U), // NULL_SOUND
OffRoadRumbleSound(3817852694U), // NULL_SOUND
StealthSweetener(3817852694U), // NULL_SOUND
Scuff(3817852694U), // NULL_SOUND
MaterialType(OTHER),
SurfacePriority(PRIORITY_OTHER),
WheelSpinLoop(3817852694U), // NULL_SOUND
BicycleTyreGritSound(3817852694U), // NULL_SOUND
PedSlideSound(3861882180U), // BONNET_SLIDE_DEFAULT
PedRollSound(3861882180U), // BONNET_SLIDE_DEFAULT
TimeInAirToTriggerBigLand(0.8f),
MeleeOverideMaterial(0U),
NameHash(0U),
SlowMoHardImpact(3817852694U), // NULL_SOUND
SlowMoBulletImpactSound(3817852694U), // NULL_SOUND
SlowMoAutomaticBulletImpactSound(3817852694U), // NULL_SOUND
SlowMoShotgunBulletImpactSound(3817852694U), // NULL_SOUND
SlowMoBulletImpactPreSuck(3817852694U), // NULL_SOUND
SlowMoBulletImpactPreSuckTime(0),
SlowMoAutomaticBulletImpactPreSuck(3817852694U), // NULL_SOUND
SlowMoAutomaticBulletImpactPreSuckTime(0),
SlowMoShotgunBulletImpactPreSuck(3817852694U), // NULL_SOUND
SlowMoShotgunBulletImpactPreSuckTime(0)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 HardImpact;
rage::u32 SolidImpact;
rage::u32 SoftImpact;
rage::u32 ScrapeSound;
rage::u32 PedScrapeSound;
rage::u32 BreakSound;
rage::u32 DestroySound;
rage::u32 SettleSound;
rage::u32 BulletImpactSound;
rage::u32 AutomaticBulletImpactSound;
rage::u32 ShotgunBulletImpactSound;
rage::u32 BigVehicleImpactSound;
rage::u32 PedPunch;
rage::u32 PedKick;
rage::u32 MediumIntensity;
rage::u32 HighIntensity;
rage::u8 Hardness;
float MinImpulseMag;
float MaxImpulseMag;
rage::u16 ImpulseMagScalar;
float MaxScrapeSpeed;
float MinScrapeSpeed;
float ScrapeImpactMag;
float MaxRollSpeed;
float MinRollSpeed;
float RollImpactMag;
rage::u8 BulletCollisionScaling;
rage::u32 FootstepCustomImpactSound;
float FootstepMaterialHardness;
float FootstepMaterialLoudness;
rage::audMetadataRef FootstepSettings;
rage::u8 FootstepScaling;
rage::u8 ScuffstepScaling;
rage::u8 FootstepImpactScaling;
rage::u8 ScuffImpactScaling;
rage::u32 SkiSettings;
rage::audMetadataRef AnimalReference;
rage::audMetadataRef WetMaterialReference;
rage::u32 ImpactStartOffsetCurve;
rage::u32 ImpactVolCurve;
rage::u32 ScrapePitchCurve;
rage::u32 ScrapeVolCurve;
rage::u32 FastTyreRoll;
rage::u32 DetailTyreRoll;
rage::u32 MainSkid;
rage::u32 SideSkid;
rage::u32 MetalShellCasingSmall;
rage::u32 MetalShellCasingMedium;
rage::u32 MetalShellCasingLarge;
rage::u32 MetalShellCasingSmallSlow;
rage::u32 MetalShellCasingMediumSlow;
rage::u32 MetalShellCasingLargeSlow;
rage::u32 PlasticShellCasing;
rage::u32 PlasticShellCasingSlow;
rage::u32 RollSound;
rage::u32 RainLoop;
rage::u32 TyreBump;
rage::u32 ShockwaveSound;
rage::u32 RandomAmbient;
rage::u32 ClimbSettings;
float Dirtiness;
rage::u32 SurfaceSettle;
rage::u32 RidgedSurfaceLoop;
rage::u32 CollisionCount;
rage::u32 CollisionCountThreshold;
float VolumeThreshold;
rage::s32 MaterialID;
struct tSoundSet
{
rage::u32 SoundSetRef;
} SoundSet; // struct tSoundSet
rage::u32 DebrisLaunch;
rage::u32 DebrisLand;
rage::u32 OffRoadSound;
float Roughness;
rage::u32 DebrisOnSlope;
rage::u32 BicycleTyreRoll;
rage::u32 OffRoadRumbleSound;
rage::u32 StealthSweetener;
rage::u32 Scuff;
rage::u8 MaterialType;
rage::u8 SurfacePriority;
rage::u32 WheelSpinLoop;
rage::u32 BicycleTyreGritSound;
rage::u32 PedSlideSound;
rage::u32 PedRollSound;
float TimeInAirToTriggerBigLand;
rage::u32 MeleeOverideMaterial;
rage::u32 NameHash;
rage::u32 SlowMoHardImpact;
rage::u32 SlowMoBulletImpactSound;
rage::u32 SlowMoAutomaticBulletImpactSound;
rage::u32 SlowMoShotgunBulletImpactSound;
rage::u32 SlowMoBulletImpactPreSuck;
rage::s32 SlowMoBulletImpactPreSuckTime;
rage::u32 SlowMoAutomaticBulletImpactPreSuck;
rage::s32 SlowMoAutomaticBulletImpactPreSuckTime;
rage::u32 SlowMoShotgunBulletImpactPreSuck;
rage::s32 SlowMoShotgunBulletImpactPreSuckTime;
}; // struct CollisionMaterialSettings
//
// StaticEmitter
//
enum StaticEmitterFlagIds
{
FLAG_ID_STATICEMITTER_ENABLED = 0,
FLAG_ID_STATICEMITTER_GENERATESBEATS,
FLAG_ID_STATICEMITTER_LINKEDTOPROP,
FLAG_ID_STATICEMITTER_CONEDFRONT,
FLAG_ID_STATICEMITTER_FILLSINTERIORSPACE,
FLAG_ID_STATICEMITTER_PLAYFULLRADIO,
FLAG_ID_STATICEMITTER_MUTEFORSCORE,
FLAG_ID_STATICEMITTER_DISABLEDBYSCRIPT,
FLAG_ID_STATICEMITTER_STARTSTOPIMMEDIATELYATTIMELIMITS,
FLAG_ID_STATICEMITTER_MUTEFORFRONTENDRADIO,
FLAG_ID_STATICEMITTER_FORCEMAXPATHDEPTH,
FLAG_ID_STATICEMITTER_IGNORESNIPER,
FLAG_ID_STATICEMITTER_MAX,
}; // enum StaticEmitterFlagIds
struct StaticEmitter
{
static const rage::u32 TYPE_ID = 6;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
StaticEmitter() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Sound(3817852694U), // NULL_SOUND
RadioStation(0U),
MinDistance(0.0f),
MaxDistance(20.0f),
EmittedVolume(0),
FilterCutoff(23900),
HPFCutoff(0),
RolloffFactor(100),
InteriorSettings(0U),
InteriorRoom(0U),
RadioStationForScore(0U),
MaxLeakage(1.0f),
MinLeakageDistance(0),
MaxLeakageDistance(0),
AlarmSettings(0U),
OnBreakOneShot(3817852694U), // NULL_SOUND
MaxPathDepth(3),
SmallReverbSend(0),
MediumReverbSend(0),
LargeReverbSend(0),
MinTimeMinutes(0),
MaxTimeMinutes(1440),
BrokenHealth(0.94f),
UndamagedHealth(0.99f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 Sound;
rage::u32 RadioStation;
struct tPosition
{
float x;
float y;
float z;
} Position; // struct tPosition
float MinDistance;
float MaxDistance;
rage::s32 EmittedVolume;
rage::u16 FilterCutoff;
rage::u16 HPFCutoff;
rage::u16 RolloffFactor;
rage::u32 InteriorSettings;
rage::u32 InteriorRoom;
rage::u32 RadioStationForScore;
float MaxLeakage;
rage::u16 MinLeakageDistance;
rage::u16 MaxLeakageDistance;
rage::u32 AlarmSettings;
rage::u32 OnBreakOneShot;
rage::u8 MaxPathDepth;
rage::u8 SmallReverbSend;
rage::u8 MediumReverbSend;
rage::u8 LargeReverbSend;
rage::u16 MinTimeMinutes;
rage::u16 MaxTimeMinutes;
float BrokenHealth;
float UndamagedHealth;
}; // struct StaticEmitter
//
// EntityEmitter
//
enum EntityEmitterFlagIds
{
FLAG_ID_ENTITYEMITTER_ONLYWHENRAINING = 0,
FLAG_ID_ENTITYEMITTER_MORELIKELYWHENHOT,
FLAG_ID_ENTITYEMITTER_VOLUMECONE,
FLAG_ID_ENTITYEMITTER_WINDBASEDVOLUME,
FLAG_ID_ENTITYEMITTER_GENERATESTREERAIN,
FLAG_ID_ENTITYEMITTER_STOPWHENRAINING,
FLAG_ID_ENTITYEMITTER_COMPUTEOCCLUSION,
FLAG_ID_ENTITYEMITTER_MAX,
}; // enum EntityEmitterFlagIds
struct EntityEmitter
{
static const rage::u32 TYPE_ID = 7;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
EntityEmitter() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Sound(3817852694U), // NULL_SOUND
MaxDistance(100.0f),
BusinessHoursProb(1.0f),
EveningProb(1.0f),
NightProb(1.0f),
ConeInnerAngle(0.0f),
ConeOuterAngle(0.0f),
ConeMaxAtten(0.0f),
StopAfterLoudSound(0U),
MaxPathDepth(3),
BrokenHealth(-1.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 Sound;
float MaxDistance;
float BusinessHoursProb;
float EveningProb;
float NightProb;
float ConeInnerAngle;
float ConeOuterAngle;
float ConeMaxAtten;
rage::u32 StopAfterLoudSound;
rage::u8 MaxPathDepth;
float BrokenHealth;
}; // struct EntityEmitter
//
// HeliAudioSettings
//
enum HeliAudioSettingsFlagIds
{
FLAG_ID_HELIAUDIOSETTINGS_DISABLEAMBIENTRADIO = 0,
FLAG_ID_HELIAUDIOSETTINGS_HASMISSILELOCKSYSTEM,
FLAG_ID_HELIAUDIOSETTINGS_AIRCRAFTWARNINGVOICEISMALE,
FLAG_ID_HELIAUDIOSETTINGS_MAX,
}; // enum HeliAudioSettingsFlagIds
struct HeliAudioSettings
{
static const rage::u32 TYPE_ID = 8;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
HeliAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
RotorLoop(0U),
RearRotorLoop(0U),
ExhaustLoop(0U),
BankingLoop(0U),
CabinToneLoop(0U),
ThrottleSmoothRate(0.005f),
BankAngleVolumeCurve(0U),
BankThrottleVolumeCurve(0U),
BankThrottlePitchCurve(0U),
RotorThrottleVolumeCurve(0U),
RotorThrottlePitchCurve(0U),
RotorThrottleGapCurve(0U),
RearRotorThrottleVolumeCurve(0U),
ExhaustThrottleVolumeCurve(0U),
ExhaustThrottlePitchCurve(0U),
RotorConeFrontAngle(0),
RotorConeRearAngle(0),
RotorConeAtten(-1500),
RearRotorConeFrontAngle(0),
RearRotorConeRearAngle(0),
RearRotorConeAtten(-1500),
ExhaustConeFrontAngle(0),
ExhaustConeRearAngle(0),
ExhaustConeAtten(-1500),
Filter1ThrottleResonanceCurve(0U),
Filter2ThrottleResonanceCurve(0U),
BankingResonanceCurve(0U),
RotorVolumeStartupCurve(0U),
BladeVolumeStartupCurve(0U),
RotorPitchStartupCurve(0U),
RearRotorVolumeStartupCurve(0U),
ExhaustVolumeStartupCurve(0U),
RotorGapStartupCurve(0U),
StartUpOneShot(0U),
BladeConeUpAngle(0),
BladeConeDownAngle(0),
BladeConeAtten(-1500),
ThumpConeUpAngle(0),
ThumpConeDownAngle(0),
ThumpConeAtten(-1500),
ScannerMake(3817852694U), // NULL_SOUND
ScannerModel(3817852694U), // NULL_SOUND
ScannerCategory(3817852694U), // NULL_SOUND
ScannerVehicleSettings(0U),
RadioType(RADIO_TYPE_NORMAL),
RadioGenre(RADIO_GENRE_UNSPECIFIED),
DoorOpen(3817852694U), // NULL_SOUND
DoorClose(3817852694U), // NULL_SOUND
DoorLimit(3817852694U), // NULL_SOUND
DamageLoop(0U),
RotorSpeedToTriggerSpeedCurve(0U),
RotorVolumePostSubmix(0),
EngineSynthDef(0U),
EngineSynthPreset(0U),
ExhaustSynthDef(0U),
ExhaustSynthPreset(0U),
EngineSubmixVoice(3366128323U), // DEFAULT_HELI_ENGINE_SUBMIX_CONTROL
ExhaustSubmixVoice(3536749701U), // DEFAULT_HELI_EXHAUST_SUBMIX_CONTROL
RotorLowFreqLoop(0U),
ExhaustPitchStartupCurve(0U),
VehicleCollisions(2221459117U), // VEHICLE_COLLISION_HELI
FireAudio(804661164U), // VEH_FIRE_SOUNDSET
DistantLoop(0U),
SecondaryDoorStartOpen(3817852694U), // NULL_SOUND
SecondaryDoorStartClose(3817852694U), // NULL_SOUND
SecondaryDoorClose(3817852694U), // NULL_SOUND
SecondaryDoorLimit(3817852694U), // NULL_SOUND
SuspensionUp(2095958071U), // SUSPENSION_UP
SuspensionDown(1257191667U), // SUSPENSION_DOWN
MinSuspCompThresh(0.4f),
MaxSuspCompThres(1.0f),
DamageOneShots(0U),
DamageWarning(3106242784U), // HELI_DAMAGE_WARNING
TailBreak(232137733U), // HELI_TAIL_BREAK
RotorBreak(1971580398U), // HELI_ROTOR_BREAK
RearRotorBreak(1979485215U), // HELI_REAR_ROTOR_BREAK
CableDeploy(347111341U), // HELICOPTER_CABLE_DEPLOY
HardScrape(1769283095U), // MULTI_SCRAPE
EngineCooling(1468762068U), // HEAT_STRESS_HEAT_TICK_LOOP
AltitudeWarning(2663611655U), // ALTITUDE_WARNING
HealthToDamageVolumeCurve(3920017295U), // HELI_DAMAGE_VOLUME_CURVE
HealthBelow600ToDamageVolumeCurve(3920017295U), // HELI_DAMAGE_VOLUME_CURVE
DamageBelow600Loop(0U),
AircraftWarningSeriousDamageThresh(0.003f),
AircraftWarningCriticalDamageThresh(0.003f),
AircraftWarningMaxSpeed(100.0f),
SimpleSoundForLoading(3817852694U), // NULL_SOUND
SlowMoRotorLoop(2430700147U), // PLAYER_SWITCH_HELI_MASTER
SlowMoRotorLowFreqLoop(3817852694U), // NULL_SOUND
VehicleRainSound(3817852694U), // NULL_SOUND
VehicleRainSoundInterior(3817852694U), // NULL_SOUND
StartUpFailOneShot(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 RotorLoop;
rage::u32 RearRotorLoop;
rage::u32 ExhaustLoop;
rage::u32 BankingLoop;
rage::u32 CabinToneLoop;
float ThrottleSmoothRate;
rage::u32 BankAngleVolumeCurve;
rage::u32 BankThrottleVolumeCurve;
rage::u32 BankThrottlePitchCurve;
rage::u32 RotorThrottleVolumeCurve;
rage::u32 RotorThrottlePitchCurve;
rage::u32 RotorThrottleGapCurve;
rage::u32 RearRotorThrottleVolumeCurve;
rage::u32 ExhaustThrottleVolumeCurve;
rage::u32 ExhaustThrottlePitchCurve;
rage::u16 RotorConeFrontAngle;
rage::u16 RotorConeRearAngle;
rage::s16 RotorConeAtten;
rage::u16 RearRotorConeFrontAngle;
rage::u16 RearRotorConeRearAngle;
rage::s16 RearRotorConeAtten;
rage::u16 ExhaustConeFrontAngle;
rage::u16 ExhaustConeRearAngle;
rage::s16 ExhaustConeAtten;
rage::u32 Filter1ThrottleResonanceCurve;
rage::u32 Filter2ThrottleResonanceCurve;
rage::u32 BankingResonanceCurve;
rage::u32 RotorVolumeStartupCurve;
rage::u32 BladeVolumeStartupCurve;
rage::u32 RotorPitchStartupCurve;
rage::u32 RearRotorVolumeStartupCurve;
rage::u32 ExhaustVolumeStartupCurve;
rage::u32 RotorGapStartupCurve;
rage::u32 StartUpOneShot;
rage::u16 BladeConeUpAngle;
rage::u16 BladeConeDownAngle;
rage::s16 BladeConeAtten;
rage::u16 ThumpConeUpAngle;
rage::u16 ThumpConeDownAngle;
rage::s16 ThumpConeAtten;
rage::u32 ScannerMake;
rage::u32 ScannerModel;
rage::u32 ScannerCategory;
rage::u32 ScannerVehicleSettings;
rage::u8 RadioType;
rage::u8 RadioGenre;
rage::u32 DoorOpen;
rage::u32 DoorClose;
rage::u32 DoorLimit;
rage::u32 DamageLoop;
rage::u32 RotorSpeedToTriggerSpeedCurve;
rage::s16 RotorVolumePostSubmix;
rage::u32 EngineSynthDef;
rage::u32 EngineSynthPreset;
rage::u32 ExhaustSynthDef;
rage::u32 ExhaustSynthPreset;
rage::u32 EngineSubmixVoice;
rage::u32 ExhaustSubmixVoice;
rage::u32 RotorLowFreqLoop;
rage::u32 ExhaustPitchStartupCurve;
rage::u32 VehicleCollisions;
rage::u32 FireAudio;
rage::u32 DistantLoop;
rage::u32 SecondaryDoorStartOpen;
rage::u32 SecondaryDoorStartClose;
rage::u32 SecondaryDoorClose;
rage::u32 SecondaryDoorLimit;
rage::u32 SuspensionUp;
rage::u32 SuspensionDown;
float MinSuspCompThresh;
float MaxSuspCompThres;
rage::u32 DamageOneShots;
rage::u32 DamageWarning;
rage::u32 TailBreak;
rage::u32 RotorBreak;
rage::u32 RearRotorBreak;
rage::u32 CableDeploy;
rage::u32 HardScrape;
rage::u32 EngineCooling;
rage::u32 AltitudeWarning;
rage::u32 HealthToDamageVolumeCurve;
rage::u32 HealthBelow600ToDamageVolumeCurve;
rage::u32 DamageBelow600Loop;
float AircraftWarningSeriousDamageThresh;
float AircraftWarningCriticalDamageThresh;
float AircraftWarningMaxSpeed;
rage::u32 SimpleSoundForLoading;
rage::u32 SlowMoRotorLoop;
rage::u32 SlowMoRotorLowFreqLoop;
rage::u32 VehicleRainSound;
rage::u32 VehicleRainSoundInterior;
rage::u32 StartUpFailOneShot;
}; // struct HeliAudioSettings
//
// MeleeCombatSettings
//
enum MeleeCombatSettingsFlagIds
{
FLAG_ID_MELEECOMBATSETTINGS_MAX = 0,
}; // enum MeleeCombatSettingsFlagIds
struct MeleeCombatSettings
{
static const rage::u32 TYPE_ID = 9;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MeleeCombatSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
SwipeSound(1851024669U), // OVERRIDE
GeneralHitSound(1851024669U), // OVERRIDE
PedHitSound(1851024669U), // OVERRIDE
PedResponseSound(3817852694U), // NULL_SOUND
HeadTakeDown(3817852694U), // NULL_SOUND
BodyTakeDown(3817852694U), // NULL_SOUND
SmallAnimalHitSound(3817852694U), // NULL_SOUND
SmallAnimalResponseSound(3817852694U), // NULL_SOUND
BigAnimalHitSound(3817852694U), // NULL_SOUND
BigAnimalResponseSound(3817852694U), // NULL_SOUND
SlowMoPedHitSound(3817852694U), // NULL_SOUND
SlowMoPedResponseSound(3817852694U), // NULL_SOUND
SlowMoHeadTakeDown(3817852694U), // NULL_SOUND
SlowMoBodyTakeDown(3817852694U), // NULL_SOUND
SlowMoSmallAnimalHitSound(3817852694U), // NULL_SOUND
SlowMoSmallAnimalResponseSound(3817852694U), // NULL_SOUND
SlowMoBigAnimalHitSound(3817852694U), // NULL_SOUND
SlowMoBigAnimalResponseSound(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 SwipeSound;
rage::u32 GeneralHitSound;
rage::u32 PedHitSound;
rage::u32 PedResponseSound;
rage::u32 HeadTakeDown;
rage::u32 BodyTakeDown;
rage::u32 SmallAnimalHitSound;
rage::u32 SmallAnimalResponseSound;
rage::u32 BigAnimalHitSound;
rage::u32 BigAnimalResponseSound;
rage::u32 SlowMoPedHitSound;
rage::u32 SlowMoPedResponseSound;
rage::u32 SlowMoHeadTakeDown;
rage::u32 SlowMoBodyTakeDown;
rage::u32 SlowMoSmallAnimalHitSound;
rage::u32 SlowMoSmallAnimalResponseSound;
rage::u32 SlowMoBigAnimalHitSound;
rage::u32 SlowMoBigAnimalResponseSound;
}; // struct MeleeCombatSettings
//
// SpeechContextSettings
//
enum SpeechContextSettingsFlagIds
{
FLAG_ID_SPEECHCONTEXTSETTINGS_MAX = 0,
}; // enum SpeechContextSettingsFlagIds
struct SpeechContextSettings
{
static const rage::u32 TYPE_ID = 10;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
SpeechContextSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_CONTEXTS = 400;
rage::u16 numContexts;
struct tContexts
{
rage::u32 Context;
} Contexts[MAX_CONTEXTS]; // struct tContexts
}; // struct SpeechContextSettings
//
// TriggeredSpeechContext
//
enum TriggeredSpeechContextFlagIds
{
FLAG_ID_TRIGGEREDSPEECHCONTEXT_MAX = 0,
}; // enum TriggeredSpeechContextFlagIds
struct TriggeredSpeechContext : AudBaseObject
{
static const rage::u32 TYPE_ID = 11;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
TriggeredSpeechContext() :
TriggeredContextRepeatTime(0),
PrimaryRepeatTime(0),
PrimaryRepeatTimeOnSameVoice(-1),
BackupRepeatTime(0),
BackupRepeatTimeOnSameVoice(-1),
TimeCanNextUseTriggeredContext(0U),
TimeCanNextPlayPrimary(0U),
TimeCanNextPlayBackup(0U),
PrimarySpeechContext(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::s32 TriggeredContextRepeatTime;
rage::s32 PrimaryRepeatTime;
rage::s32 PrimaryRepeatTimeOnSameVoice;
rage::s32 BackupRepeatTime;
rage::s32 BackupRepeatTimeOnSameVoice;
rage::u32 TimeCanNextUseTriggeredContext;
rage::u32 TimeCanNextPlayPrimary;
rage::u32 TimeCanNextPlayBackup;
rage::u32 PrimarySpeechContext;
static const rage::u8 MAX_BACKUPSPEECHCONTEXTS = 16;
rage::u8 numBackupSpeechContexts;
struct tBackupSpeechContext
{
rage::u32 SpeechContext;
float Weight;
} BackupSpeechContext[MAX_BACKUPSPEECHCONTEXTS]; // struct tBackupSpeechContext
}; // struct TriggeredSpeechContext : AudBaseObject
//
// SpeechContext
//
enum SpeechContextFlagIds
{
FLAG_ID_SPEECHCONTEXT_ALLOWREPEAT = 0,
FLAG_ID_SPEECHCONTEXT_FORCEPLAY,
FLAG_ID_SPEECHCONTEXT_ISCONVERSATION,
FLAG_ID_SPEECHCONTEXT_ISPAIN,
FLAG_ID_SPEECHCONTEXT_ISCOMBAT,
FLAG_ID_SPEECHCONTEXT_ISOKAYONMISSION,
FLAG_ID_SPEECHCONTEXT_ISURGENT,
FLAG_ID_SPEECHCONTEXT_ISMUTEDDURINGSLOWMO,
FLAG_ID_SPEECHCONTEXT_ISPITCHEDDURINGSLOWMO,
FLAG_ID_SPEECHCONTEXT_MAX,
}; // enum SpeechContextFlagIds
struct SpeechContext : AudBaseObject
{
static const rage::u32 TYPE_ID = 12;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
SpeechContext() :
RepeatTime(0),
RepeatTimeOnSameVoice(-1),
VolumeType(CONTEXT_VOLUME_NORMAL),
Audibility(CONTEXT_AUDIBILITY_NORMAL),
GenderNonSpecificVersion(0U),
TimeCanNextPlay(0U),
Priority(3)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ContextNamePHash;
rage::s32 RepeatTime;
rage::s32 RepeatTimeOnSameVoice;
rage::u8 VolumeType;
rage::u8 Audibility;
rage::u32 GenderNonSpecificVersion;
rage::u32 TimeCanNextPlay;
rage::u8 Priority;
static const rage::u8 MAX_FAKEGESTURES = 4;
rage::u8 numFakeGestures;
struct tFakeGesture
{
rage::u8 GestureEnum;
} FakeGesture[MAX_FAKEGESTURES]; // struct tFakeGesture
}; // struct SpeechContext : AudBaseObject
//
// SpeechContextVirtual
//
enum SpeechContextVirtualFlagIds
{
FLAG_ID_SPEECHCONTEXTVIRTUAL_ALLOWREPEAT = 0,
FLAG_ID_SPEECHCONTEXTVIRTUAL_FORCEPLAY,
FLAG_ID_SPEECHCONTEXTVIRTUAL_ISCONVERSATION,
FLAG_ID_SPEECHCONTEXTVIRTUAL_ISPAIN,
FLAG_ID_SPEECHCONTEXTVIRTUAL_ISCOMBAT,
FLAG_ID_SPEECHCONTEXTVIRTUAL_ISOKAYONMISSION,
FLAG_ID_SPEECHCONTEXTVIRTUAL_ISURGENT,
FLAG_ID_SPEECHCONTEXTVIRTUAL_ISMUTEDDURINGSLOWMO,
FLAG_ID_SPEECHCONTEXTVIRTUAL_ISPITCHEDDURINGSLOWMO,
FLAG_ID_SPEECHCONTEXTVIRTUAL_MAX,
}; // enum SpeechContextVirtualFlagIds
struct SpeechContextVirtual : SpeechContext
{
static const rage::u32 TYPE_ID = 13;
static const rage::u32 BASE_TYPE_ID = SpeechContext::TYPE_ID;
SpeechContextVirtual() :
ResolvingFunction(SRF_DEFAULT)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u8 ResolvingFunction;
static const rage::u8 MAX_SPEECHCONTEXTS = 16;
rage::u8 numSpeechContexts;
struct tSpeechContexts
{
rage::u32 SpeechContext;
} SpeechContexts[MAX_SPEECHCONTEXTS]; // struct tSpeechContexts
}; // struct SpeechContextVirtual : SpeechContext
//
// SpeechParams
//
enum SpeechParamsFlagIds
{
FLAG_ID_SPEECHPARAMS_ALLOWREPEAT = 0,
FLAG_ID_SPEECHPARAMS_FORCEPLAY,
FLAG_ID_SPEECHPARAMS_SAYOVERPAIN,
FLAG_ID_SPEECHPARAMS_PRELOADONLY,
FLAG_ID_SPEECHPARAMS_ISCONVERSATIONINTERRUPT,
FLAG_ID_SPEECHPARAMS_ADDBLIP,
FLAG_ID_SPEECHPARAMS_ISURGENT,
FLAG_ID_SPEECHPARAMS_INTERRUPTAMBIENTSPEECH,
FLAG_ID_SPEECHPARAMS_ISMUTEDDURINGSLOWMO,
FLAG_ID_SPEECHPARAMS_ISPITCHEDDURINGSLOWMO,
FLAG_ID_SPEECHPARAMS_MAX,
}; // enum SpeechParamsFlagIds
struct SpeechParams : AudBaseObject
{
static const rage::u32 TYPE_ID = 14;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
SpeechParams() :
PreloadTimeoutInMs(30000U),
RequestedVolume(SPEECH_VOLUME_UNSPECIFIED),
Audibility(CONTEXT_AUDIBILITY_NORMAL),
RepeatTime(0),
RepeatTimeOnSameVoice(-1)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
struct tOverrideContextSettings
{
tOverrideContextSettings()
: Value(0U)
{
}
union
{
rage::u8 Value;
struct
{
#if __BE
bool padding:4; // padding
bool OverrideRepeatTimeOnSameVoice:1;
bool OverrideRepeatTime:1;
bool OverrideForcePlay:1;
bool OverrideAllowRepeat:1;
#else // __BE
bool OverrideAllowRepeat:1;
bool OverrideForcePlay:1;
bool OverrideRepeatTime:1;
bool OverrideRepeatTimeOnSameVoice:1;
bool padding:4; // padding
#endif // __BE
} BitFields;
};
} OverrideContextSettings; // struct tOverrideContextSettings
rage::u32 PreloadTimeoutInMs;
rage::u8 RequestedVolume;
rage::u8 Audibility;
rage::s32 RepeatTime;
rage::s32 RepeatTimeOnSameVoice;
}; // struct SpeechParams : AudBaseObject
//
// SpeechContextList
//
enum SpeechContextListFlagIds
{
FLAG_ID_SPEECHCONTEXTLIST_MAX = 0,
}; // enum SpeechContextListFlagIds
struct SpeechContextList
{
static const rage::u32 TYPE_ID = 15;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
SpeechContextList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_SPEECHCONTEXTS = 64;
rage::u8 numSpeechContexts;
struct tSpeechContexts
{
rage::u32 SpeechContext;
} SpeechContexts[MAX_SPEECHCONTEXTS]; // struct tSpeechContexts
}; // struct SpeechContextList
//
// BoatAudioSettings
//
enum BoatAudioSettingsFlagIds
{
FLAG_ID_BOATAUDIOSETTINGS_DISABLEAMBIENTRADIO = 0,
FLAG_ID_BOATAUDIOSETTINGS_ISSUBMARINE,
FLAG_ID_BOATAUDIOSETTINGS_MAX,
}; // enum BoatAudioSettingsFlagIds
struct BoatAudioSettings
{
static const rage::u32 TYPE_ID = 16;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
BoatAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Engine1Loop(0U),
Engine1Vol(2047542242U), // BOAT_ENGINE_VOLUME
Engine1Pitch(113167440U), // BOAT_ENGINE_PITCH
Engine2Loop(0U),
Engine2Vol(2047542242U), // BOAT_ENGINE_VOLUME
Engine2Pitch(113167440U), // BOAT_ENGINE_PITCH
LowResoLoop(0U),
LowResoLoopVol(2047542242U), // BOAT_ENGINE_VOLUME
LowResoPitch(113167440U), // BOAT_ENGINE_PITCH
ResoLoop(0U),
ResoLoopVol(2047542242U), // BOAT_ENGINE_VOLUME
ResoPitch(113167440U), // BOAT_ENGINE_PITCH
WaterTurbulance(0U),
WaterTurbulanceVol(2047542242U), // BOAT_ENGINE_VOLUME
WaterTurbulancePitch(1799210146U), // BOAT_WATER_TURBULANCE_PITCH
ScannerMake(3817852694U), // NULL_SOUND
ScannerModel(3817852694U), // NULL_SOUND
ScannerCategory(3817852694U), // NULL_SOUND
ScannerVehicleSettings(0U),
RadioType(RADIO_TYPE_NORMAL),
RadioGenre(RADIO_GENRE_UNSPECIFIED),
HornLoop(3817852694U), // NULL_SOUND
IgnitionOneShot(1326271245U), // SPEEDBOAT_IGNITION
ShutdownOneShot(640993156U), // SPEEDBOAT_SHUTDOWN
EngineVolPostSubmix(0),
ExhaustVolPostSubmix(0),
EngineSynthDef(0U),
EngineSynthPreset(0U),
ExhaustSynthDef(0U),
ExhaustSynthPreset(0U),
VehicleCollisions(1296314264U), // VEHICLE_COLLISION_BOAT
EngineSubmixVoice(1368457706U), // DEFAULT_BOAT_ENGINE_SUBMIX_CONTROL
ExhaustSubmixVoice(3406795460U), // DEFAULT_BOAT_EXHAUST_SUBMIX_CONTROL
WaveHitSound(2681268625U), // BOAT_WAVE_HIT
LeftWaterSound(0U),
IdleHullSlapLoop(4294927036U), // IDLE_HULL_SLAP
IdleHullSlapSpeedToVol(2112336202U), // BOAT_SPEED_TO_HULL_SLAP_VOLUME
GranularEngine(0U),
BankSpraySound(78067818U), // GENERAL_WATER_FAST_BOAT_BANK_SPRAY
IgnitionLoop(652097730U), // IGNITION
EngineStartUp(0U),
SubTurningEnginePitchModifier(0U),
SubTurningSweetenerSound(3817852694U), // NULL_SOUND
RevsToSweetenerVolume(3454258691U), // CONSTANT_ONE
TurningToSweetenerVolume(0U),
TurningToSweetenerPitch(0U),
DryLandScrape(3817852694U), // NULL_SOUND
MaxRollOffScalePlayer(6.0f),
MaxRollOffScaleNPC(3.0f),
Openness(1.0f),
DryLandHardScrape(3817852694U), // NULL_SOUND
DryLandHardImpact(3817852694U), // NULL_SOUND
WindClothSound(3817852694U), // NULL_SOUND
FireAudio(804661164U), // VEH_FIRE_SOUNDSET
DoorOpen(3817852694U), // NULL_SOUND
DoorClose(3817852694U), // NULL_SOUND
DoorLimit(3817852694U), // NULL_SOUND
DoorStartClose(3817852694U), // NULL_SOUND
SubExtrasSound(3817852694U), // NULL_SOUND
SFXBankSound(3817852694U), // NULL_SOUND
SubmersibleCreaksSound(3817852694U), // NULL_SOUND
WaveHitBigAirSound(1944386200U), // BOAT_WAVE_HIT_BIG_AIR
BigAirMinTime(1.2f),
VehicleRainSound(3817852694U), // NULL_SOUND
VehicleRainSoundInterior(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 Engine1Loop;
rage::u32 Engine1Vol;
rage::u32 Engine1Pitch;
rage::u32 Engine2Loop;
rage::u32 Engine2Vol;
rage::u32 Engine2Pitch;
rage::u32 LowResoLoop;
rage::u32 LowResoLoopVol;
rage::u32 LowResoPitch;
rage::u32 ResoLoop;
rage::u32 ResoLoopVol;
rage::u32 ResoPitch;
rage::u32 WaterTurbulance;
rage::u32 WaterTurbulanceVol;
rage::u32 WaterTurbulancePitch;
rage::u32 ScannerMake;
rage::u32 ScannerModel;
rage::u32 ScannerCategory;
rage::u32 ScannerVehicleSettings;
rage::u8 RadioType;
rage::u8 RadioGenre;
rage::u32 HornLoop;
rage::u32 IgnitionOneShot;
rage::u32 ShutdownOneShot;
rage::s16 EngineVolPostSubmix;
rage::s16 ExhaustVolPostSubmix;
rage::u32 EngineSynthDef;
rage::u32 EngineSynthPreset;
rage::u32 ExhaustSynthDef;
rage::u32 ExhaustSynthPreset;
rage::u32 VehicleCollisions;
rage::u32 EngineSubmixVoice;
rage::u32 ExhaustSubmixVoice;
rage::u32 WaveHitSound;
rage::u32 LeftWaterSound;
rage::u32 IdleHullSlapLoop;
rage::u32 IdleHullSlapSpeedToVol;
rage::u32 GranularEngine;
rage::u32 BankSpraySound;
rage::u32 IgnitionLoop;
rage::u32 EngineStartUp;
rage::u32 SubTurningEnginePitchModifier;
rage::u32 SubTurningSweetenerSound;
rage::u32 RevsToSweetenerVolume;
rage::u32 TurningToSweetenerVolume;
rage::u32 TurningToSweetenerPitch;
rage::u32 DryLandScrape;
float MaxRollOffScalePlayer;
float MaxRollOffScaleNPC;
float Openness;
rage::u32 DryLandHardScrape;
rage::u32 DryLandHardImpact;
rage::u32 WindClothSound;
rage::u32 FireAudio;
rage::u32 DoorOpen;
rage::u32 DoorClose;
rage::u32 DoorLimit;
rage::u32 DoorStartClose;
rage::u32 SubExtrasSound;
rage::u32 SFXBankSound;
rage::u32 SubmersibleCreaksSound;
rage::u32 WaveHitBigAirSound;
float BigAirMinTime;
rage::u32 VehicleRainSound;
rage::u32 VehicleRainSoundInterior;
}; // struct BoatAudioSettings
//
// WeaponSettings
//
enum WeaponSettingsFlagIds
{
FLAG_ID_WEAPONSETTINGS_ISPLAYERAUTOFIRE = 0,
FLAG_ID_WEAPONSETTINGS_ISNPCAUTOFIRE,
FLAG_ID_WEAPONSETTINGS_ISNONLETHAL,
FLAG_ID_WEAPONSETTINGS_RECOCKWHENSNIPING,
FLAG_ID_WEAPONSETTINGS_DOESMELEEIMPACTS,
FLAG_ID_WEAPONSETTINGS_MAX,
}; // enum WeaponSettingsFlagIds
struct WeaponSettings
{
static const rage::u32 TYPE_ID = 17;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
WeaponSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
FireSound(3817852694U), // NULL_SOUND
SuppressedFireSound(3817852694U), // NULL_SOUND
AutoSound(3817852694U), // NULL_SOUND
ReportSound(3817852694U), // NULL_SOUND
ReportVolumeDelta(-2.0f),
ReportPredelayDelta(50U),
TailEnergyValue(0.2f),
EchoSound(3817852694U), // NULL_SOUND
SuppressedEchoSound(3817852694U), // NULL_SOUND
ShellCasingSound(3817852694U), // NULL_SOUND
SwipeSound(3817852694U), // NULL_SOUND
GeneralStrikeSound(3817852694U), // NULL_SOUND
PedStrikeSound(3817852694U), // NULL_SOUND
HeftSound(3817852694U), // NULL_SOUND
PutDownSound(3817852694U), // NULL_SOUND
RattleSound(3817852694U), // NULL_SOUND
RattleLandSound(3817852694U), // NULL_SOUND
PickupSound(2328742057U), // FRONTEND_GAME_PICKUP_WEAPON
ShellCasing(SHELLCASING_METAL),
SafetyOn(3817852694U), // NULL_SOUND
SafetyOff(3817852694U), // NULL_SOUND
SpecialWeaponSoundSet(0U),
BankSound(3817852694U), // NULL_SOUND
InteriorShotSound(3817852694U), // NULL_SOUND
ReloadSounds(0U),
IntoCoverSound(3817852694U), // NULL_SOUND
OutOfCoverSound(3817852694U), // NULL_SOUND
BulletImpactTimeFilter(0U),
LastBulletImpactTime(0U),
RattleAimSound(3817852694U), // NULL_SOUND
SmallAnimalStrikeSound(3817852694U), // NULL_SOUND
BigAnimalStrikeSound(3817852694U), // NULL_SOUND
SlowMoFireSound(3817852694U), // NULL_SOUND
HitPedSound(3817852694U), // NULL_SOUND
SlowMoFireSoundPresuck(3817852694U), // NULL_SOUND
SlowMoSuppressedFireSound(3817852694U), // NULL_SOUND
SlowMoSuppressedFireSoundPresuck(3817852694U), // NULL_SOUND
SlowMoReportSound(3817852694U), // NULL_SOUND
SlowMoInteriorShotSound(3817852694U), // NULL_SOUND
SlowMoPedStrikeSound(3817852694U), // NULL_SOUND
SlowMoPedStrikeSoundPresuck(3817852694U), // NULL_SOUND
SlowMoBigAnimalStrikeSound(3817852694U), // NULL_SOUND
SlowMoBigAnimalStrikeSoundPresuck(3817852694U), // NULL_SOUND
SlowMoSmallAnimalStrikeSound(3817852694U), // NULL_SOUND
SlowMoSmallAnimalStrikeSoundPresuck(3817852694U), // NULL_SOUND
SlowMoFireSoundPresuckTime(0),
SlowMoSuppressedFireSoundPresuckTime(0),
SlowMoPedStrikeSoundPresuckTime(0),
SlowMoBigAnimalStrikeSoundPresuckTime(0),
SlowMoSmallAnimalStrikeSoundPresuckTime(0),
SuperSlowMoFireSound(3817852694U), // NULL_SOUND
SuperSlowMoFireSoundPresuck(3817852694U), // NULL_SOUND
SuperSlowMoSuppressedFireSound(3817852694U), // NULL_SOUND
SuperSlowMoSuppressedFireSoundPresuck(3817852694U), // NULL_SOUND
SuperSlowMoReportSound(3817852694U), // NULL_SOUND
SuperSlowMoInteriorShotSound(3817852694U), // NULL_SOUND
SuperSlowMoPedStrikeSound(3817852694U), // NULL_SOUND
SuperSlowMoPedStrikeSoundPresuck(3817852694U), // NULL_SOUND
SuperSlowMoBigAnimalStrikeSound(3817852694U), // NULL_SOUND
SuperSlowMoBigAnimalStrikeSoundPresuck(3817852694U), // NULL_SOUND
SuperSlowMoSmallAnimalStrikeSound(3817852694U), // NULL_SOUND
SuperSlowMoSmallAnimalStrikeSoundPresuck(3817852694U), // NULL_SOUND
SuperSlowMoFireSoundPresuckTime(9999),
SuperSlowMoSuppressedFireSoundPresuckTime(9999),
SuperSlowMoPedStrikeSoundPresuckTime(9999),
SuperSlowMoBigAnimalStrikeSoundPresuckTime(9999),
SuperSlowMoSmallAnimalStrikeSoundPresuckTime(9999)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 FireSound;
rage::u32 SuppressedFireSound;
rage::u32 AutoSound;
rage::u32 ReportSound;
float ReportVolumeDelta;
rage::u32 ReportPredelayDelta;
float TailEnergyValue;
rage::u32 EchoSound;
rage::u32 SuppressedEchoSound;
rage::u32 ShellCasingSound;
rage::u32 SwipeSound;
rage::u32 GeneralStrikeSound;
rage::u32 PedStrikeSound;
rage::u32 HeftSound;
rage::u32 PutDownSound;
rage::u32 RattleSound;
rage::u32 RattleLandSound;
rage::u32 PickupSound;
rage::u8 ShellCasing;
rage::u32 SafetyOn;
rage::u32 SafetyOff;
rage::u32 SpecialWeaponSoundSet;
rage::u32 BankSound;
rage::u32 InteriorShotSound;
rage::u32 ReloadSounds;
rage::u32 IntoCoverSound;
rage::u32 OutOfCoverSound;
rage::u32 BulletImpactTimeFilter;
rage::u32 LastBulletImpactTime;
rage::u32 RattleAimSound;
rage::u32 SmallAnimalStrikeSound;
rage::u32 BigAnimalStrikeSound;
rage::u32 SlowMoFireSound;
rage::u32 HitPedSound;
rage::u32 SlowMoFireSoundPresuck;
rage::u32 SlowMoSuppressedFireSound;
rage::u32 SlowMoSuppressedFireSoundPresuck;
rage::u32 SlowMoReportSound;
rage::u32 SlowMoInteriorShotSound;
rage::u32 SlowMoPedStrikeSound;
rage::u32 SlowMoPedStrikeSoundPresuck;
rage::u32 SlowMoBigAnimalStrikeSound;
rage::u32 SlowMoBigAnimalStrikeSoundPresuck;
rage::u32 SlowMoSmallAnimalStrikeSound;
rage::u32 SlowMoSmallAnimalStrikeSoundPresuck;
rage::s32 SlowMoFireSoundPresuckTime;
rage::s32 SlowMoSuppressedFireSoundPresuckTime;
rage::s32 SlowMoPedStrikeSoundPresuckTime;
rage::s32 SlowMoBigAnimalStrikeSoundPresuckTime;
rage::s32 SlowMoSmallAnimalStrikeSoundPresuckTime;
rage::u32 SuperSlowMoFireSound;
rage::u32 SuperSlowMoFireSoundPresuck;
rage::u32 SuperSlowMoSuppressedFireSound;
rage::u32 SuperSlowMoSuppressedFireSoundPresuck;
rage::u32 SuperSlowMoReportSound;
rage::u32 SuperSlowMoInteriorShotSound;
rage::u32 SuperSlowMoPedStrikeSound;
rage::u32 SuperSlowMoPedStrikeSoundPresuck;
rage::u32 SuperSlowMoBigAnimalStrikeSound;
rage::u32 SuperSlowMoBigAnimalStrikeSoundPresuck;
rage::u32 SuperSlowMoSmallAnimalStrikeSound;
rage::u32 SuperSlowMoSmallAnimalStrikeSoundPresuck;
rage::s32 SuperSlowMoFireSoundPresuckTime;
rage::s32 SuperSlowMoSuppressedFireSoundPresuckTime;
rage::s32 SuperSlowMoPedStrikeSoundPresuckTime;
rage::s32 SuperSlowMoBigAnimalStrikeSoundPresuckTime;
rage::s32 SuperSlowMoSmallAnimalStrikeSoundPresuckTime;
}; // struct WeaponSettings
//
// ShoeAudioSettings
//
enum ShoeAudioSettingsFlagIds
{
FLAG_ID_SHOEAUDIOSETTINGS_MAX = 0,
}; // enum ShoeAudioSettingsFlagIds
struct ShoeAudioSettings
{
static const rage::u32 TYPE_ID = 18;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ShoeAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Walk(3817852694U), // NULL_SOUND
DirtyWalk(3817852694U), // NULL_SOUND
CreakyWalk(3817852694U), // NULL_SOUND
GlassyWalk(3817852694U), // NULL_SOUND
Run(3817852694U), // NULL_SOUND
DirtyRun(3817852694U), // NULL_SOUND
CreakyRun(3817852694U), // NULL_SOUND
GlassyRun(3817852694U), // NULL_SOUND
WetWalk(3817852694U), // NULL_SOUND
WetRun(3817852694U), // NULL_SOUND
SoftWalk(3817852694U), // NULL_SOUND
Scuff(3817852694U), // NULL_SOUND
Land(3817852694U), // NULL_SOUND
ShoeHardness(1.0f),
ShoeCreakiness(1.0f),
ShoeType(SHOE_TYPE_SHOES),
ShoeFitness(1.0f),
LadderShoeDown(3817852694U), // NULL_SOUND
LadderShoeUp(3817852694U), // NULL_SOUND
Kick(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Walk;
rage::u32 DirtyWalk;
rage::u32 CreakyWalk;
rage::u32 GlassyWalk;
rage::u32 Run;
rage::u32 DirtyRun;
rage::u32 CreakyRun;
rage::u32 GlassyRun;
rage::u32 WetWalk;
rage::u32 WetRun;
rage::u32 SoftWalk;
rage::u32 Scuff;
rage::u32 Land;
float ShoeHardness;
float ShoeCreakiness;
rage::u8 ShoeType;
float ShoeFitness;
rage::u32 LadderShoeDown;
rage::u32 LadderShoeUp;
rage::u32 Kick;
}; // struct ShoeAudioSettings
//
// OldShoeSettings
//
enum OldShoeSettingsFlagIds
{
FLAG_ID_OLDSHOESETTINGS_MAX = 0,
}; // enum OldShoeSettingsFlagIds
struct OldShoeSettings
{
static const rage::u32 TYPE_ID = 19;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
OldShoeSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
ScuffHard(3817852694U), // NULL_SOUND
Scuff(3817852694U), // NULL_SOUND
Ladder(3817852694U), // NULL_SOUND
Jump(3817852694U), // NULL_SOUND
Run(3817852694U), // NULL_SOUND
Walk(3817852694U), // NULL_SOUND
Sprint(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 ScuffHard;
rage::u32 Scuff;
rage::u32 Ladder;
rage::u32 Jump;
rage::u32 Run;
rage::u32 Walk;
rage::u32 Sprint;
}; // struct OldShoeSettings
//
// MovementShoeSettings
//
enum MovementShoeSettingsFlagIds
{
FLAG_ID_MOVEMENTSHOESETTINGS_MAX = 0,
}; // enum MovementShoeSettingsFlagIds
struct MovementShoeSettings
{
static const rage::u32 TYPE_ID = 20;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MovementShoeSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
AudioEventLoudness(FOOTSTEP_LOUDNESS_MEDIUM)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::audMetadataRef HighHeels;
rage::audMetadataRef Leather;
rage::audMetadataRef RubberHard;
rage::audMetadataRef RubberSoft;
rage::audMetadataRef Bare;
rage::audMetadataRef HeavyBoots;
rage::audMetadataRef FlipFlops;
rage::u8 AudioEventLoudness;
}; // struct MovementShoeSettings
//
// FootstepSurfaceSounds
//
enum FootstepSurfaceSoundsFlagIds
{
FLAG_ID_FOOTSTEPSURFACESOUNDS_MAX = 0,
}; // enum FootstepSurfaceSoundsFlagIds
struct FootstepSurfaceSounds
{
static const rage::u32 TYPE_ID = 21;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
FootstepSurfaceSounds() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::audMetadataRef Normal;
}; // struct FootstepSurfaceSounds
//
// ModelPhysicsParams
//
enum ModelPhysicsParamsFlagIds
{
FLAG_ID_MODELPHYSICSPARAMS_MAX = 0,
}; // enum ModelPhysicsParamsFlagIds
struct ModelPhysicsParams
{
static const rage::u32 TYPE_ID = 22;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ModelPhysicsParams() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
NumFeet(2U),
PedType(HUMAN),
FootstepTuningValues(2925934527U), // DEFAULT_TUNING_VALUES
StopSpeedThreshold(0.9f),
WalkSpeedThreshold(2.0f),
RunSpeedThreshold(4.9f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 NumFeet;
rage::u8 PedType;
rage::u32 FootstepTuningValues;
float StopSpeedThreshold;
float WalkSpeedThreshold;
float RunSpeedThreshold;
static const rage::u8 MAX_MODES = 20;
rage::u8 numModes;
struct tModes
{
rage::u32 Name;
float GroundDistanceDownEpsilon;
float GroundDistanceUpEpsilon;
float DownSpeedEpsilon;
float HindGroundDistanceDownEpsilon;
float HindGroundDistanceUpEpsilon;
float SpeedSmootherIncreaseRate;
float SpeedSmootherDecreaseRate;
rage::u32 TimeToRetrigger;
} Modes[MAX_MODES]; // struct tModes
}; // struct ModelPhysicsParams
//
// SkiAudioSettings
//
enum SkiAudioSettingsFlagIds
{
FLAG_ID_SKIAUDIOSETTINGS_MAX = 0,
}; // enum SkiAudioSettingsFlagIds
struct SkiAudioSettings
{
static const rage::u32 TYPE_ID = 23;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
SkiAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
StraightSound(3817852694U), // NULL_SOUND
MinSpeed(0.0f),
MaxSpeed(20.0f),
TurnSound(3817852694U), // NULL_SOUND
MinTurn(0.0f),
MaxTurn(0.3f),
TurnEdgeSound(3817852694U), // NULL_SOUND
MinSlopeEdge(0.0f),
MaxSlopeEdge(0.5f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 StraightSound;
float MinSpeed;
float MaxSpeed;
rage::u32 TurnSound;
float MinTurn;
float MaxTurn;
rage::u32 TurnEdgeSound;
float MinSlopeEdge;
float MaxSlopeEdge;
}; // struct SkiAudioSettings
//
// RadioStationList
//
enum RadioStationListFlagIds
{
FLAG_ID_RADIOSTATIONLIST_MAX = 0,
}; // enum RadioStationListFlagIds
struct RadioStationList
{
static const rage::u32 TYPE_ID = 24;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
RadioStationList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_STATIONS = 100;
rage::u8 numStations;
struct tStation
{
rage::audMetadataRef StationSettings;
} Station[MAX_STATIONS]; // struct tStation
}; // struct RadioStationList
//
// RadioStationSettings
//
enum RadioStationSettingsFlagIds
{
FLAG_ID_RADIOSTATIONSETTINGS_NOBACK2BACKMUSIC = 0,
FLAG_ID_RADIOSTATIONSETTINGS_BACK2BACKADS,
FLAG_ID_RADIOSTATIONSETTINGS_PLAYWEATHER,
FLAG_ID_RADIOSTATIONSETTINGS_PLAYNEWS,
FLAG_ID_RADIOSTATIONSETTINGS_SEQUENTIALMUSIC,
FLAG_ID_RADIOSTATIONSETTINGS_IDENTSINSTEADOFADS,
FLAG_ID_RADIOSTATIONSETTINGS_LOCKED,
FLAG_ID_RADIOSTATIONSETTINGS_HIDDEN,
FLAG_ID_RADIOSTATIONSETTINGS_PLAYSUSERSMUSIC,
FLAG_ID_RADIOSTATIONSETTINGS_HASREVERBCHANNEL,
FLAG_ID_RADIOSTATIONSETTINGS_ISMIXSTATION,
FLAG_ID_RADIOSTATIONSETTINGS_MAX,
}; // enum RadioStationSettingsFlagIds
struct RadioStationSettings
{
static const rage::u32 TYPE_ID = 25;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
RadioStationSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Order(1000),
NextStationSettingsPtr(0U),
Genre(RADIO_GENRE_UNSPECIFIED),
AmbientRadioVol(0)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::s32 Order;
rage::u32 NextStationSettingsPtr;
rage::u8 Genre;
rage::s8 AmbientRadioVol;
char Name[32];
static const rage::u32 MAX_TRACKLISTS = 30;
rage::u32 numTrackLists;
struct tTrackList
{
rage::audMetadataRef TrackListRef;
} TrackList[MAX_TRACKLISTS]; // struct tTrackList
}; // struct RadioStationSettings
//
// RadioStationTrackList
//
enum RadioStationTrackListFlagIds
{
FLAG_ID_RADIOSTATIONTRACKLIST_LOCKED = 0,
FLAG_ID_RADIOSTATIONTRACKLIST_SHUFFLE,
FLAG_ID_RADIOSTATIONTRACKLIST_MAX,
}; // enum RadioStationTrackListFlagIds
struct RadioStationTrackList
{
static const rage::u32 TYPE_ID = 26;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
RadioStationTrackList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Category(RADIO_TRACK_CAT_MUSIC),
NextValidSelectionTime(0U),
HistoryWriteIndex(0),
TotalNumTracks(0),
NextTrackListPtr(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u8 Category;
rage::u32 NextValidSelectionTime;
rage::u8 HistoryWriteIndex;
rage::u8 numHistorySpaceElems;
rage::u32 HistorySpace[10];
rage::u16 TotalNumTracks;
rage::u32 NextTrackListPtr;
static const rage::u8 MAX_TRACKS = 250;
rage::u8 numTracks;
struct tTrack
{
rage::u32 Context;
rage::u32 SoundRef;
} Track[MAX_TRACKS]; // struct tTrack
}; // struct RadioStationTrackList
//
// RadioTrackCategoryData
//
enum RadioTrackCategoryDataFlagIds
{
FLAG_ID_RADIOTRACKCATEGORYDATA_MAX = 0,
}; // enum RadioTrackCategoryDataFlagIds
struct RadioTrackCategoryData
{
static const rage::u32 TYPE_ID = 27;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
RadioTrackCategoryData() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_CATEGORYS = 30;
rage::u8 numCategorys;
struct tCategory
{
rage::u8 Category;
rage::u32 Value;
} Category[MAX_CATEGORYS]; // struct tCategory
}; // struct RadioTrackCategoryData
//
// ScannerCrimeReport
//
enum ScannerCrimeReportFlagIds
{
FLAG_ID_SCANNERCRIMEREPORT_MAX = 0,
}; // enum ScannerCrimeReportFlagIds
struct ScannerCrimeReport
{
static const rage::u32 TYPE_ID = 28;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ScannerCrimeReport() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
GenericInstructionSndRef(3817852694U), // NULL_SOUND
PedsAroundInstructionSndRef(3817852694U), // NULL_SOUND
PoliceAroundInstructionSndRef(3817852694U), // NULL_SOUND
AcknowledgeSituationProbability(0.5f),
SmallCrimeSoundRef(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 GenericInstructionSndRef;
rage::u32 PedsAroundInstructionSndRef;
rage::u32 PoliceAroundInstructionSndRef;
float AcknowledgeSituationProbability;
rage::u32 SmallCrimeSoundRef;
static const rage::u8 MAX_CRIMESETS = 32;
rage::u8 numCrimeSets;
struct tCrimeSet
{
rage::u32 SoundRef;
float Weight;
} CrimeSet[MAX_CRIMESETS]; // struct tCrimeSet
}; // struct ScannerCrimeReport
//
// PedRaceToPVG
//
enum PedRaceToPVGFlagIds
{
FLAG_ID_PEDRACETOPVG_MAX = 0,
}; // enum PedRaceToPVGFlagIds
struct PedRaceToPVG : AudBaseObject
{
static const rage::u32 TYPE_ID = 29;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
PedRaceToPVG() :
Universal(0U),
White(0U),
Black(0U),
Chinese(0U),
Latino(0U),
Arab(0U),
Balkan(0U),
Jamaican(0U),
Korean(0U),
Italian(0U),
Pakistani(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 Universal;
rage::u32 White;
rage::u32 Black;
rage::u32 Chinese;
rage::u32 Latino;
rage::u32 Arab;
rage::u32 Balkan;
rage::u32 Jamaican;
rage::u32 Korean;
rage::u32 Italian;
rage::u32 Pakistani;
static const rage::u8 MAX_FRIENDPVGS = 32;
rage::u8 numFriendPVGs;
struct tFriendPVGs
{
rage::u32 PVG;
} FriendPVGs[MAX_FRIENDPVGS]; // struct tFriendPVGs
}; // struct PedRaceToPVG : AudBaseObject
//
// FriendGroup
//
enum FriendGroupFlagIds
{
FLAG_ID_FRIENDGROUP_MAX = 0,
}; // enum FriendGroupFlagIds
struct FriendGroup : AudBaseObject
{
static const rage::u32 TYPE_ID = 31;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
}; // struct FriendGroup : AudBaseObject
//
// StaticEmitterList
//
enum StaticEmitterListFlagIds
{
FLAG_ID_STATICEMITTERLIST_MAX = 0,
}; // enum StaticEmitterListFlagIds
struct StaticEmitterList
{
static const rage::u32 TYPE_ID = 32;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
StaticEmitterList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_EMITTERS = 1024;
rage::u16 numEmitters;
struct tEmitter
{
rage::u32 StaticEmitter;
} Emitter[MAX_EMITTERS]; // struct tEmitter
}; // struct StaticEmitterList
//
// ScriptedScannerLine
//
enum ScriptedScannerLineFlagIds
{
FLAG_ID_SCRIPTEDSCANNERLINE_DISABLESCANNERSFX = 0,
FLAG_ID_SCRIPTEDSCANNERLINE_ENABLEECHO,
FLAG_ID_SCRIPTEDSCANNERLINE_MAX,
}; // enum ScriptedScannerLineFlagIds
struct ScriptedScannerLine
{
static const rage::u32 TYPE_ID = 33;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ScriptedScannerLine() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
static const rage::u16 MAX_PHRASES = 256;
rage::u16 numPhrases;
struct tPhrase
{
rage::u32 SoundRef;
rage::u8 Slot;
rage::u16 PostDelay;
} Phrase[MAX_PHRASES]; // struct tPhrase
}; // struct ScriptedScannerLine
//
// ScannerArea
//
enum ScannerAreaFlagIds
{
FLAG_ID_SCANNERAREA_MAX = 0,
}; // enum ScannerAreaFlagIds
struct ScannerArea
{
static const rage::u32 TYPE_ID = 34;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ScannerArea() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
ConjunctiveSound(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 ConjunctiveSound;
struct tScannerAreaBits
{
tScannerAreaBits()
: Value(0U)
{
}
union
{
rage::u8 Value;
struct
{
#if __BE
bool padding:7; // padding
bool NeverPlayDirection:1;
#else // __BE
bool NeverPlayDirection:1;
bool padding:7; // padding
#endif // __BE
} BitFields;
};
} ScannerAreaBits; // struct tScannerAreaBits
}; // struct ScannerArea
//
// ScannerSpecificLocation
//
enum ScannerSpecificLocationFlagIds
{
FLAG_ID_SCANNERSPECIFICLOCATION_MAX = 0,
}; // enum ScannerSpecificLocationFlagIds
struct ScannerSpecificLocation
{
static const rage::u32 TYPE_ID = 35;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ScannerSpecificLocation() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Radius(100.0f),
ProbOfPlaying(1.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::Vector3 Position;
float Radius;
float ProbOfPlaying;
static const rage::u8 MAX_SOUNDS = 16;
rage::u8 numSounds;
struct tSounds
{
rage::u32 Sound;
} Sounds[MAX_SOUNDS]; // struct tSounds
}; // struct ScannerSpecificLocation
//
// ScannerSpecificLocationList
//
enum ScannerSpecificLocationListFlagIds
{
FLAG_ID_SCANNERSPECIFICLOCATIONLIST_MAX = 0,
}; // enum ScannerSpecificLocationListFlagIds
struct ScannerSpecificLocationList
{
static const rage::u32 TYPE_ID = 36;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ScannerSpecificLocationList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_LOCATIONS = 1000;
rage::u16 numLocations;
struct tLocation
{
rage::u32 Ref;
} Location[MAX_LOCATIONS]; // struct tLocation
}; // struct ScannerSpecificLocationList
//
// AmbientZone
//
enum AmbientZoneFlagIds
{
FLAG_ID_AMBIENTZONE_INTERIORZONE = 0,
FLAG_ID_AMBIENTZONE_ZONEENABLEDSTATEPERSISTENT,
FLAG_ID_AMBIENTZONE_ZONEENABLEDSTATENONPERSISTENT,
FLAG_ID_AMBIENTZONE_USEPLAYERPOSITION,
FLAG_ID_AMBIENTZONE_DISABLEINMULTIPLAYER,
FLAG_ID_AMBIENTZONE_SCALEMAXWORLDHEIGHTWITHZONEINFLUENCE,
FLAG_ID_AMBIENTZONE_HASTUNNELREFLECTIONS,
FLAG_ID_AMBIENTZONE_HASREVERBLINKEDREFLECTIONS,
FLAG_ID_AMBIENTZONE_HASRANDOMSTATICRADIOEMITTERS,
FLAG_ID_AMBIENTZONE_HASRANDOMVEHICLERADIOEMITTERS,
FLAG_ID_AMBIENTZONE_OCCLUDERAIN,
FLAG_ID_AMBIENTZONE_MAX,
}; // enum AmbientZoneFlagIds
struct AmbientZone
{
static const rage::u32 TYPE_ID = 37;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AmbientZone() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Shape(kAmbientZoneCuboid),
BuiltUpFactor(0.0f),
MinPedDensity(0.0f),
MaxPedDensity(1.0f),
PedDensityTOD(0U),
PedDensityScalar(1.0f),
MaxWindInfluence(-1.0f),
MinWindInfluence(-1.0f),
WindElevationSounds(0U),
EnvironmentRule(0U),
AudioScene(0U),
UnderwaterCreakFactor(-1.0f),
PedWallaSettings(0U),
RandomisedRadioSettings(0U),
NumRulesToPlay(4),
ZoneWaterCalculation(AMBIENT_ZONE_FORCE_OVER_LAND)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u8 Shape;
struct tActivationZone
{
rage::Vector3 Centre;
rage::Vector3 Size;
rage::Vector3 PostRotationOffset;
rage::Vector3 SizeScale;
rage::u16 RotationAngle;
} ActivationZone; // struct tActivationZone
struct tPositioningZone
{
rage::Vector3 Centre;
rage::Vector3 Size;
rage::Vector3 PostRotationOffset;
rage::Vector3 SizeScale;
rage::u16 RotationAngle;
} PositioningZone; // struct tPositioningZone
float BuiltUpFactor;
float MinPedDensity;
float MaxPedDensity;
rage::u32 PedDensityTOD;
float PedDensityScalar;
float MaxWindInfluence;
float MinWindInfluence;
rage::u32 WindElevationSounds;
rage::u32 EnvironmentRule;
rage::u32 AudioScene;
float UnderwaterCreakFactor;
rage::u32 PedWallaSettings;
rage::u32 RandomisedRadioSettings;
rage::u8 NumRulesToPlay;
rage::u8 ZoneWaterCalculation;
static const rage::u8 MAX_RULES = 32;
rage::u8 numRules;
struct tRule
{
rage::u32 Ref;
} Rule[MAX_RULES]; // struct tRule
static const rage::u8 MAX_DIRAMBIENCES = 32;
rage::u8 numDirAmbiences;
struct tDirAmbience
{
rage::u32 Ref;
float Volume;
} DirAmbience[MAX_DIRAMBIENCES]; // struct tDirAmbience
}; // struct AmbientZone
//
// AmbientRule
//
enum AmbientRuleFlagIds
{
FLAG_ID_AMBIENTRULE_IGNOREINITIALMINREPEATTIME = 0,
FLAG_ID_AMBIENTRULE_STOPWHENRAINING,
FLAG_ID_AMBIENTRULE_STOPONLOUDSOUND,
FLAG_ID_AMBIENTRULE_FOLLOWLISTENER,
FLAG_ID_AMBIENTRULE_USEOCCLUSION,
FLAG_ID_AMBIENTRULE_STREAMINGSOUND,
FLAG_ID_AMBIENTRULE_STOPONZONEDEACTIVATION,
FLAG_ID_AMBIENTRULE_TRIGGERONLOUDSOUND,
FLAG_ID_AMBIENTRULE_CANTRIGGEROVERWATER,
FLAG_ID_AMBIENTRULE_CHECKCONDITIONSEACHFRAME,
FLAG_ID_AMBIENTRULE_USEPLAYERPOSITION,
FLAG_ID_AMBIENTRULE_DISABLEINMULTIPLAYER,
FLAG_ID_AMBIENTRULE_MAX,
}; // enum AmbientRuleFlagIds
struct AmbientRule
{
static const rage::u32 TYPE_ID = 38;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AmbientRule() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Sound(3817852694U), // NULL_SOUND
Category(1155669136U), // BASE
LastPlayTime(0U),
DynamicBankID(-1),
DynamicSlotType(0U),
Weight(1.0f),
MinDist(70.0f),
MaxDist(250.0f),
MinTimeMinutes(0),
MaxTimeMinutes(1440),
MinRepeatTime(0),
MinRepeatTimeVariance(0),
SpawnHeight(AMBIENCE_HEIGHT_RANDOM),
ExplicitSpawnPositionUsage(RULE_EXPLICIT_SPAWN_POS_DISABLED),
MaxLocalInstances(-1),
MaxGlobalInstances(-1),
BlockabilityFactor(100),
MaxPathDepth(3)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::Vector3 ExplicitSpawnPosition;
rage::u32 Sound;
rage::u32 Category;
rage::u32 LastPlayTime;
rage::s32 DynamicBankID;
rage::u32 DynamicSlotType;
float Weight;
float MinDist;
float MaxDist;
rage::u16 MinTimeMinutes;
rage::u16 MaxTimeMinutes;
rage::u16 MinRepeatTime;
rage::u16 MinRepeatTimeVariance;
rage::u8 SpawnHeight;
rage::u8 ExplicitSpawnPositionUsage;
rage::s8 MaxLocalInstances;
rage::s8 MaxGlobalInstances;
rage::u8 BlockabilityFactor;
rage::u8 MaxPathDepth;
static const rage::u8 MAX_CONDITIONS = 5;
rage::u8 numConditions;
struct tCondition
{
rage::u32 ConditionVariable;
float ConditionValue;
rage::u8 ConditionType;
rage::u8 BankLoading;
} Condition[MAX_CONDITIONS]; // struct tCondition
}; // struct AmbientRule
//
// AmbientZoneList
//
enum AmbientZoneListFlagIds
{
FLAG_ID_AMBIENTZONELIST_MAX = 0,
}; // enum AmbientZoneListFlagIds
struct AmbientZoneList
{
static const rage::u32 TYPE_ID = 39;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AmbientZoneList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_ZONES = 1000;
rage::u16 numZones;
struct tZone
{
rage::u32 Ref;
} Zone[MAX_ZONES]; // struct tZone
}; // struct AmbientZoneList
//
// AmbientSlotMap
//
enum AmbientSlotMapFlagIds
{
FLAG_ID_AMBIENTSLOTMAP_MAX = 0,
}; // enum AmbientSlotMapFlagIds
struct AmbientSlotMap
{
static const rage::u32 TYPE_ID = 40;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AmbientSlotMap() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_SLOTMAPS = 255;
rage::u8 numSlotMaps;
struct tSlotMap
{
rage::u32 WaveSlotName;
rage::u32 SlotType;
rage::u32 Priority;
} SlotMap[MAX_SLOTMAPS]; // struct tSlotMap
}; // struct AmbientSlotMap
//
// AmbientBankMap
//
enum AmbientBankMapFlagIds
{
FLAG_ID_AMBIENTBANKMAP_MAX = 0,
}; // enum AmbientBankMapFlagIds
struct AmbientBankMap
{
static const rage::u32 TYPE_ID = 41;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AmbientBankMap() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_BANKMAPS = 255;
rage::u8 numBankMaps;
struct tBankMap
{
rage::u32 BankName;
rage::u32 SlotType;
} BankMap[MAX_BANKMAPS]; // struct tBankMap
}; // struct AmbientBankMap
//
// EnvironmentRule
//
enum EnvironmentRuleFlagIds
{
FLAG_ID_ENVIRONMENTRULE_OVERRIDEREVERB = 0,
FLAG_ID_ENVIRONMENTRULE_OVERRIDEECHOS,
FLAG_ID_ENVIRONMENTRULE_RANDOMECHOPOSITIONS,
FLAG_ID_ENVIRONMENTRULE_HEIGHTRESTRICTIONS,
FLAG_ID_ENVIRONMENTRULE_MAX,
}; // enum EnvironmentRuleFlagIds
struct EnvironmentRule : AudBaseObject
{
static const rage::u32 TYPE_ID = 42;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
EnvironmentRule() :
ReverbSmall(0.0f),
ReverbMedium(0.0f),
ReverbLarge(0.0f),
ReverbDamp(0.0f),
EchoDelay(250.0f),
EchoDelayVariance(75.0f),
EchoAttenuation(-100.0f),
EchoNumber(0),
EchoSoundList(0U),
BaseEchoVolumeModifier(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
float ReverbSmall;
float ReverbMedium;
float ReverbLarge;
float ReverbDamp;
float EchoDelay;
float EchoDelayVariance;
float EchoAttenuation;
rage::u8 EchoNumber;
rage::u32 EchoSoundList;
float BaseEchoVolumeModifier;
}; // struct EnvironmentRule : AudBaseObject
//
// TrainStation
//
enum TrainStationFlagIds
{
FLAG_ID_TRAINSTATION_MAX = 0,
}; // enum TrainStationFlagIds
struct TrainStation
{
static const rage::u32 TYPE_ID = 43;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
TrainStation() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
StationNameSound(3817852694U), // NULL_SOUND
TransferSound(3817852694U), // NULL_SOUND
Letter(3817852694U), // NULL_SOUND
ApproachingStation(3817852694U), // NULL_SOUND
SpareSound1(3817852694U), // NULL_SOUND
SpareSound2(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 StationNameSound;
rage::u32 TransferSound;
rage::u32 Letter;
rage::u32 ApproachingStation;
rage::u32 SpareSound1;
rage::u32 SpareSound2;
rage::u8 StationNameLen;
char StationName[255];
}; // struct TrainStation
//
// InteriorSettings
//
enum InteriorSettingsFlagIds
{
FLAG_ID_INTERIORSETTINGS_HASINTERIORWALLA = 0,
FLAG_ID_INTERIORSETTINGS_INHIBITIDLEMUSIC,
FLAG_ID_INTERIORSETTINGS_BUILDALLEXTENDEDPATHS,
FLAG_ID_INTERIORSETTINGS_BUILDINTERINTERIORPATHS,
FLAG_ID_INTERIORSETTINGS_ALLOWQUIETSCENE,
FLAG_ID_INTERIORSETTINGS_USEBOUNDINGBOXOCCLUSION,
FLAG_ID_INTERIORSETTINGS_MAX,
}; // enum InteriorSettingsFlagIds
struct InteriorSettings
{
static const rage::u32 TYPE_ID = 44;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
InteriorSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
InteriorWallaSoundSet(3565506855U), // INTERIOR_WALLA_STREAMED_DEFAULT
InteriorReflections(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 InteriorWallaSoundSet;
rage::u32 InteriorReflections;
static const rage::u8 MAX_ROOMS = 64;
rage::u8 numRooms;
struct tRoom
{
rage::audMetadataRef Ref;
} Room[MAX_ROOMS]; // struct tRoom
}; // struct InteriorSettings
//
// InteriorWeaponMetrics
//
enum InteriorWeaponMetricsFlagIds
{
FLAG_ID_INTERIORWEAPONMETRICS_MAX = 0,
}; // enum InteriorWeaponMetricsFlagIds
struct InteriorWeaponMetrics
{
static const rage::u32 TYPE_ID = 45;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
InteriorWeaponMetrics() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Wetness(0.0f),
Visability(0.2f),
LPF(24000U),
Predelay(0U),
Hold(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
float Wetness;
float Visability;
rage::u32 LPF;
rage::u32 Predelay;
float Hold;
}; // struct InteriorWeaponMetrics
//
// InteriorRoom
//
enum InteriorRoomFlagIds
{
FLAG_ID_INTERIORROOM_HASINTERIORWALLA = 0,
FLAG_ID_INTERIORROOM_MAX,
}; // enum InteriorRoomFlagIds
struct InteriorRoom
{
static const rage::u32 TYPE_ID = 46;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
InteriorRoom() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
RoomName(0U),
InteriorType(INTERIOR_TYPE_NONE),
ReverbSmall(0.0f),
ReverbMedium(0.0f),
ReverbLarge(0.0f),
RoomToneSound(3817852694U), // NULL_SOUND
RainType(RAIN_TYPE_NONE),
ExteriorAudibility(1.0f),
RoomOcclusionDamping(0.0f),
NonMarkedPortalOcclusion(0.0f),
DistanceFromPortalForOcclusion(0.0f),
DistanceFromPortalFadeDistance(0.0f),
WeaponMetrics(0U),
InteriorWallaSoundSet(3565506855U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 RoomName;
rage::audMetadataRef AmbientZone;
rage::u8 InteriorType;
float ReverbSmall;
float ReverbMedium;
float ReverbLarge;
rage::u32 RoomToneSound;
rage::u8 RainType;
float ExteriorAudibility;
float RoomOcclusionDamping;
float NonMarkedPortalOcclusion;
float DistanceFromPortalForOcclusion;
float DistanceFromPortalFadeDistance;
rage::u32 WeaponMetrics;
rage::u32 InteriorWallaSoundSet;
}; // struct InteriorRoom
//
// DoorAudioSettings
//
enum DoorAudioSettingsFlagIds
{
FLAG_ID_DOORAUDIOSETTINGS_MAX = 0,
}; // enum DoorAudioSettingsFlagIds
struct DoorAudioSettings
{
static const rage::u32 TYPE_ID = 47;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
DoorAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Sounds(0U),
MaxOcclusion(0.7f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Sounds;
rage::audMetadataRef TuningParams;
float MaxOcclusion;
}; // struct DoorAudioSettings
//
// DoorTuningParams
//
enum DoorTuningParamsFlagIds
{
FLAG_ID_DOORTUNINGPARAMS_ISRAILLEVELCROSSING = 0,
FLAG_ID_DOORTUNINGPARAMS_MAX,
}; // enum DoorTuningParamsFlagIds
struct DoorTuningParams
{
static const rage::u32 TYPE_ID = 48;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
DoorTuningParams() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
OpenThresh(0.0f),
HeadingThresh(0.0f),
ClosedThresh(0.0f),
SpeedThresh(0.1f),
SpeedScale(1.0f),
HeadingDeltaThreshold(0.0001f),
AngularVelocityThreshold(0.003f),
DoorType(AUD_DOOR_TYPE_STD)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
float OpenThresh;
float HeadingThresh;
float ClosedThresh;
float SpeedThresh;
float SpeedScale;
float HeadingDeltaThreshold;
float AngularVelocityThreshold;
rage::u8 DoorType;
}; // struct DoorTuningParams
//
// DoorList
//
enum DoorListFlagIds
{
FLAG_ID_DOORLIST_MAX = 0,
}; // enum DoorListFlagIds
struct DoorList
{
static const rage::u32 TYPE_ID = 49;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
DoorList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_DOORS = 1000;
rage::u16 numDoors;
struct tDoor
{
rage::u32 PropName;
rage::audMetadataRef DoorAudioSettings;
} Door[MAX_DOORS]; // struct tDoor
}; // struct DoorList
//
// ItemAudioSettings
//
enum ItemAudioSettingsFlagIds
{
FLAG_ID_ITEMAUDIOSETTINGS_MAX = 0,
}; // enum ItemAudioSettingsFlagIds
struct ItemAudioSettings
{
static const rage::u32 TYPE_ID = 50;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ItemAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::audMetadataRef WeaponSettings;
static const rage::u8 MAX_CONTEXTSETTINGS = 64;
rage::u8 numContextSettings;
struct tContextSettings
{
rage::u32 Context;
rage::audMetadataRef WeaponSettings;
} ContextSettings[MAX_CONTEXTSETTINGS]; // struct tContextSettings
}; // struct ItemAudioSettings
//
// ClimbingAudioSettings
//
enum ClimbingAudioSettingsFlagIds
{
FLAG_ID_CLIMBINGAUDIOSETTINGS_MAX = 0,
}; // enum ClimbingAudioSettingsFlagIds
struct ClimbingAudioSettings
{
static const rage::u32 TYPE_ID = 51;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ClimbingAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
climbLaunch(3817852694U), // NULL_SOUND
climbFoot(3817852694U), // NULL_SOUND
climbKnee(3817852694U), // NULL_SOUND
climbScrape(3817852694U), // NULL_SOUND
climbHand(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 climbLaunch;
rage::u32 climbFoot;
rage::u32 climbKnee;
rage::u32 climbScrape;
rage::u32 climbHand;
}; // struct ClimbingAudioSettings
//
// ModelAudioCollisionSettings
//
enum ModelAudioCollisionSettingsFlagIds
{
FLAG_ID_MODELAUDIOCOLLISIONSETTINGS_ISRESONANT = 0,
FLAG_ID_MODELAUDIOCOLLISIONSETTINGS_TURNOFFRAINVOLONPROPS,
FLAG_ID_MODELAUDIOCOLLISIONSETTINGS_SWINGINGPROP,
FLAG_ID_MODELAUDIOCOLLISIONSETTINGS_RAINLOOPTRACKSLISTENER,
FLAG_ID_MODELAUDIOCOLLISIONSETTINGS_PLACERAINLOOPONTOPOFBOUNDS,
FLAG_ID_MODELAUDIOCOLLISIONSETTINGS_RESONANCELOOPTRACKSLISTENER,
FLAG_ID_MODELAUDIOCOLLISIONSETTINGS_MAX,
}; // enum ModelAudioCollisionSettingsFlagIds
struct ModelAudioCollisionSettings
{
static const rage::u32 TYPE_ID = 52;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ModelAudioCollisionSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
LastFragTime(0U),
MediumIntensity(0U),
HighIntensity(0U),
BreakSound(3817852694U), // NULL_SOUND
DestroySound(3817852694U), // NULL_SOUND
UprootSound(3817852694U), // NULL_SOUND
WindSounds(0U),
SwingSound(3817852694U), // NULL_SOUND
MinSwingVel(0.1f),
MaxswingVel(5.0f),
RainLoop(3817852694U), // NULL_SOUND
ShockwaveSound(3817852694U), // NULL_SOUND
RandomAmbient(3817852694U), // NULL_SOUND
EntityResonance(3817852694U), // NULL_SOUND
Weight(AUDIO_WEIGHT_M)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 LastFragTime;
rage::u32 MediumIntensity;
rage::u32 HighIntensity;
rage::u32 BreakSound;
rage::u32 DestroySound;
rage::u32 UprootSound;
rage::u32 WindSounds;
rage::u32 SwingSound;
float MinSwingVel;
float MaxswingVel;
rage::u32 RainLoop;
rage::u32 ShockwaveSound;
rage::u32 RandomAmbient;
rage::u32 EntityResonance;
rage::u8 Weight;
static const rage::u8 MAX_MATERIALOVERRIDES = 64;
rage::u8 numMaterialOverrides;
struct tMaterialOverride
{
rage::audMetadataRef Material;
rage::audMetadataRef Override;
} MaterialOverride[MAX_MATERIALOVERRIDES]; // struct tMaterialOverride
static const rage::u32 MAX_FRAGCOMPONENTSETTINGS = 256;
rage::u32 numFragComponentSettings;
struct tFragComponentSetting
{
rage::audMetadataRef ModelSettings;
} FragComponentSetting[MAX_FRAGCOMPONENTSETTINGS]; // struct tFragComponentSetting
}; // struct ModelAudioCollisionSettings
//
// TrainAudioSettings
//
enum TrainAudioSettingsFlagIds
{
FLAG_ID_TRAINAUDIOSETTINGS_MAX = 0,
}; // enum TrainAudioSettingsFlagIds
struct TrainAudioSettings
{
static const rage::u32 TYPE_ID = 53;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
TrainAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
DriveTone(0U),
DriveToneSynth(0U),
IdleLoop(0U),
Brakes(0U),
BigBrakeRelease(0U),
BrakeRelease(0U),
WheelDry(0U),
AirHornOneShot(0U),
BellLoopCrosing(0U),
BellLoopEngine(0U),
AmbientCarriage(0U),
AmbientRumble(0U),
AmbientGrind(0U),
AmbientSqueal(0U),
CarriagePitchCurve(424604923U), // SUBWAY_CARRIAGE_PITCH
CarriageVolumeCurve(2086004744U), // SUBWAY_CARRIAGE_VOLUME
DriveTonePitchCurve(3575425038U), // SUBWAY_DRIVE_TONE_PITCH
DriveToneVolumeCurve(2315049992U), // SUBWAY_DRIVE_TONE_VOLUME
DriveToneSynthPitchCurve(2853505231U), // SUBWAY_DRIVE_TONE_SYNTH_PITCH
DriveToneSynthVolumeCurve(2362081187U), // SUBWAY_DRIVE_TONE_SYNTH_VOLUME
GrindPitchCurve(3123948585U), // SUBWAY_GRIND_PITCH
GrindVolumeCurve(3669158791U), // SUBWAY_GRIND_VOLUME
TrainIdlePitchCurve(135851773U), // SUBWAY_IDLE_PITCH
TrainIdleVolumeCurve(2790246344U), // SUBWAY_IDLE_VOLUME
SquealPitchCurve(3096118849U), // SUBWAY_SQUEAL_PITCH
SquealVolumeCurve(1034145554U), // SUBWAY_SQUEAL_VOLUME
ScrapeSpeedVolumeCurve(3873334346U), // SUBWAY_SCRAPE_SPEED_VOLUME
WheelVolumeCurve(1180265007U), // SUBWAY_WHEEL_VOLUME
WheelDelayCurve(855040938U), // SUBWAY_WHEEL_DELAY
RumbleVolumeCurve(1886860914U), // SUBWAY_RUMBLE_VOLUME
BrakeVelocityPitchCurve(3077542682U), // SUBWAY_BRAKE_VELOCITY_PITCH
BrakeVelocityVolumeCurve(1703205213U), // SUBWAY_BRAKE_VELOCITY_VOLUME
BrakeAccelerationPitchCurve(2388576451U), // SUBWAY_BRAKE_ACCELERATION_PITCH
BrakeAccelerationVolumeCurve(844880444U), // SUBWAY_BRAKE_ACCELERATION_VOLUME
TrainApproachTrackRumble(4028963543U), // TRAIN_APPROACH_TRACK_RUMBLE
TrackRumbleDistanceToIntensity(4156373648U), // SUBWAY_RUMBLE_DISTANCE_TO_INTENSITY
TrainDistanceToRollOffScale(3454258691U), // CONSTANT_ONE
VehicleCollisions(1122753141U), // VEHICLE_COLLISION_TRAIN
ShockwaveIntensityScale(1.0f),
ShockwaveRadiusScale(1.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 DriveTone;
rage::u32 DriveToneSynth;
rage::u32 IdleLoop;
rage::u32 Brakes;
rage::u32 BigBrakeRelease;
rage::u32 BrakeRelease;
rage::u32 WheelDry;
rage::u32 AirHornOneShot;
rage::u32 BellLoopCrosing;
rage::u32 BellLoopEngine;
rage::u32 AmbientCarriage;
rage::u32 AmbientRumble;
rage::u32 AmbientGrind;
rage::u32 AmbientSqueal;
rage::u32 CarriagePitchCurve;
rage::u32 CarriageVolumeCurve;
rage::u32 DriveTonePitchCurve;
rage::u32 DriveToneVolumeCurve;
rage::u32 DriveToneSynthPitchCurve;
rage::u32 DriveToneSynthVolumeCurve;
rage::u32 GrindPitchCurve;
rage::u32 GrindVolumeCurve;
rage::u32 TrainIdlePitchCurve;
rage::u32 TrainIdleVolumeCurve;
rage::u32 SquealPitchCurve;
rage::u32 SquealVolumeCurve;
rage::u32 ScrapeSpeedVolumeCurve;
rage::u32 WheelVolumeCurve;
rage::u32 WheelDelayCurve;
rage::u32 RumbleVolumeCurve;
rage::u32 BrakeVelocityPitchCurve;
rage::u32 BrakeVelocityVolumeCurve;
rage::u32 BrakeAccelerationPitchCurve;
rage::u32 BrakeAccelerationVolumeCurve;
rage::u32 TrainApproachTrackRumble;
rage::u32 TrackRumbleDistanceToIntensity;
rage::u32 TrainDistanceToRollOffScale;
rage::u32 VehicleCollisions;
float ShockwaveIntensityScale;
float ShockwaveRadiusScale;
}; // struct TrainAudioSettings
//
// WeatherAudioSettings
//
enum WeatherAudioSettingsFlagIds
{
FLAG_ID_WEATHERAUDIOSETTINGS_MAX = 0,
}; // enum WeatherAudioSettingsFlagIds
struct WeatherAudioSettings
{
static const rage::u32 TYPE_ID = 54;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
WeatherAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Strength(0.0f),
Blustery(0.0f),
Temperature(0.0f),
TimeOfDayAffectsTemperature(0.0f),
WhistleVolumeOffset(0.0f),
WindGust(3817852694U), // NULL_SOUND
AudioScene(0U),
WindGustEnd(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
float Strength;
float Blustery;
float Temperature;
float TimeOfDayAffectsTemperature;
float WhistleVolumeOffset;
rage::u32 WindGust;
rage::u32 AudioScene;
rage::u32 WindGustEnd;
static const rage::u8 MAX_WINDSOUNDS = 6;
rage::u8 numWindSounds;
struct tWindSound
{
rage::u32 WindSoundComponent;
} WindSound[MAX_WINDSOUNDS]; // struct tWindSound
}; // struct WeatherAudioSettings
//
// WeatherTypeAudioReference
//
enum WeatherTypeAudioReferenceFlagIds
{
FLAG_ID_WEATHERTYPEAUDIOREFERENCE_MAX = 0,
}; // enum WeatherTypeAudioReferenceFlagIds
struct WeatherTypeAudioReference
{
static const rage::u32 TYPE_ID = 55;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
WeatherTypeAudioReference() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_REFERENCES = 32;
rage::u8 numReferences;
struct tReference
{
rage::u32 WeatherName;
rage::audMetadataRef WeatherType;
} Reference[MAX_REFERENCES]; // struct tReference
}; // struct WeatherTypeAudioReference
//
// BicycleAudioSettings
//
enum BicycleAudioSettingsFlagIds
{
FLAG_ID_BICYCLEAUDIOSETTINGS_MAX = 0,
}; // enum BicycleAudioSettingsFlagIds
struct BicycleAudioSettings
{
static const rage::u32 TYPE_ID = 56;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
BicycleAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
ChainLoop(3817852694U), // NULL_SOUND
SprocketSound(3817852694U), // NULL_SOUND
RePedalSound(3817852694U), // NULL_SOUND
GearChangeSound(3817852694U), // NULL_SOUND
RoadNoiseVolumeScale(1.0f),
SkidVolumeScale(1.0f),
SuspensionUp(2095958071U), // SUSPENSION_UP
SuspensionDown(1257191667U), // SUSPENSION_DOWN
MinSuspCompThresh(0.45f),
MaxSuspCompThres(6.9f),
JumpLandSound(2783670720U), // JUMP_LAND_INTACT
DamagedJumpLandSound(452066476U), // JUMP_LAND_LOOSE
JumpLandMinThresh(31U),
JumpLandMaxThresh(36U),
VehicleCollisions(2398302013U), // VEHICLE_COLLISION_BICYCLE
BellSound(3817852694U), // NULL_SOUND
BrakeBlock(3817852694U), // NULL_SOUND
BrakeBlockWet(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 ChainLoop;
rage::u32 SprocketSound;
rage::u32 RePedalSound;
rage::u32 GearChangeSound;
float RoadNoiseVolumeScale;
float SkidVolumeScale;
rage::u32 SuspensionUp;
rage::u32 SuspensionDown;
float MinSuspCompThresh;
float MaxSuspCompThres;
rage::u32 JumpLandSound;
rage::u32 DamagedJumpLandSound;
rage::u32 JumpLandMinThresh;
rage::u32 JumpLandMaxThresh;
rage::u32 VehicleCollisions;
rage::u32 BellSound;
rage::u32 BrakeBlock;
rage::u32 BrakeBlockWet;
}; // struct BicycleAudioSettings
//
// PlaneAudioSettings
//
enum PlaneAudioSettingsFlagIds
{
FLAG_ID_PLANEAUDIOSETTINGS_ENGINESATTACHEDTOWINGS = 0,
FLAG_ID_PLANEAUDIOSETTINGS_HASMISSILELOCKSYSTEM,
FLAG_ID_PLANEAUDIOSETTINGS_ISJET,
FLAG_ID_PLANEAUDIOSETTINGS_DISABLEAMBIENTRADIO,
FLAG_ID_PLANEAUDIOSETTINGS_AIRCRAFTWARNINGVOICEISMALE,
FLAG_ID_PLANEAUDIOSETTINGS_MAX,
}; // enum PlaneAudioSettingsFlagIds
struct PlaneAudioSettings
{
static const rage::u32 TYPE_ID = 57;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
PlaneAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
EngineLoop(3817852694U), // NULL_SOUND
ExhaustLoop(3817852694U), // NULL_SOUND
IdleLoop(3817852694U), // NULL_SOUND
DistanceLoop(3817852694U), // NULL_SOUND
PropellorLoop(3817852694U), // NULL_SOUND
BankingLoop(3817852694U), // NULL_SOUND
EngineConeFrontAngle(0),
EngineConeRearAngle(0),
EngineConeAtten(-1500),
ExhaustConeFrontAngle(0),
ExhaustConeRearAngle(0),
ExhaustConeAtten(-1500),
PropellorConeFrontAngle(0),
PropellorConeRearAngle(0),
PropellorConeAtten(-1500),
EngineThrottleVolumeCurve(0U),
EngineThrottlePitchCurve(0U),
ExhaustThrottleVolumeCurve(0U),
ExhaustThrottlePitchCurve(0U),
PropellorThrottleVolumeCurve(0U),
PropellorThrottlePitchCurve(0U),
IdleThrottleVolumeCurve(0U),
IdleThrottlePitchCurve(0U),
DistanceThrottleVolumeCurve(0U),
DistanceThrottlePitchCurve(0U),
DistanceVolumeCurve(0U),
StallWarning(3817852694U), // NULL_SOUND
DoorOpen(3817852694U), // NULL_SOUND
DoorClose(3817852694U), // NULL_SOUND
DoorLimit(3817852694U), // NULL_SOUND
LandingGearDeploy(3817852694U), // NULL_SOUND
LandingGearRetract(3817852694U), // NULL_SOUND
Ignition(3817852694U), // NULL_SOUND
TyreSqueal(3817852694U), // NULL_SOUND
BankingThrottleVolumeCurve(0U),
BankingThrottlePitchCurve(0U),
BankingAngleVolCurve(0U),
AfterburnerLoop(0U),
BankingStyle(kRotationAngle),
AfterburnerThrottleVolCurve(0U),
EngineSynthDef(0U),
EngineSynthPreset(0U),
ExhaustSynthDef(0U),
ExhaustSynthPreset(0U),
EngineSubmixVoice(770649551U), // DEFAULT_PLANE_ENGINE_SUBMIX_CONTROL
ExhaustSubmixVoice(911897457U), // DEFAULT_PLANE_EXHAUST_SUBMIX_CONTROL
PropellorBreakOneShot(546884953U), // PROP_PLANE_ENGINE_BREAKDOWN
WindNoise(3817852694U), // NULL_SOUND
PeelingPitchCurve(0U),
DivingFactor(1),
MaxDivePitch(750),
DiveAirSpeedThreshold(50),
DivingRateApproachingGround(-30),
PeelingAfterburnerPitchScalingFactor(2.0f),
Rudder(3817852694U), // NULL_SOUND
Aileron(3817852694U), // NULL_SOUND
Elevator(3817852694U), // NULL_SOUND
DoorStartOpen(3817852694U), // NULL_SOUND
DoorStartClose(3817852694U), // NULL_SOUND
VehicleCollisions(3581910264U), // VEHICLE_COLLISION_PLANE
FireAudio(804661164U), // VEH_FIRE_SOUNDSET
EngineMissFire(3817852694U), // NULL_SOUND
IsRealLODRange(5000000U),
SuspensionUp(2095958071U), // SUSPENSION_UP
SuspensionDown(1257191667U), // SUSPENSION_DOWN
MinSuspCompThresh(0.4f),
MaxSuspCompThres(1.0f),
DamageEngineSpeedVolumeCurve(352902987U), // PLANE_JET_DAMAGE_THROTTLE_VOL
DamageEngineSpeedPitchCurve(2569650137U), // PLANE_JET_DAMAGE_PITCH
DamageHealthVolumeCurve(3433411471U), // PLANE_JET_DAMAGE_VOL
TurbineWindDown(45330392U), // JET_PLANE_COOLING_TURBINE
JetDamageLoop(1581846411U), // JET_PLANE_DAMAGE_LOOP
AfterburnerThrottlePitchCurve(406516903U), // PLANE_JET_AFTERBURNER_PITCH
NPCEngineSmoothAmount(0.003f),
FlybySound(3817852694U), // NULL_SOUND
DivingSound(3817852694U), // NULL_SOUND
DivingSoundPitchFactor(1),
DivingSoundVolumeFactor(1),
MaxDiveSoundPitch(750),
RadioType(RADIO_TYPE_NORMAL),
RadioGenre(RADIO_GENRE_UNSPECIFIED),
AircraftWarningSeriousDamageThresh(0.003f),
AircraftWarningCriticalDamageThresh(0.003f),
AircraftWarningMaxSpeed(100.0f),
SimpleSoundForLoading(3817852694U), // NULL_SOUND
FlyAwaySound(3817852694U), // NULL_SOUND
VehicleRainSound(3817852694U), // NULL_SOUND
VehicleRainSoundInterior(3817852694U), // NULL_SOUND
CabinToneLoop(0U),
WaveHitSound(3817852694U), // NULL_SOUND
WaveHitBigAirSound(3817852694U), // NULL_SOUND
BigAirMinTime(1.2f),
LeftWaterSound(0U),
IdleHullSlapLoop(3817852694U), // NULL_SOUND
IdleHullSlapSpeedToVol(0U),
WaterTurbulenceSound(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 EngineLoop;
rage::u32 ExhaustLoop;
rage::u32 IdleLoop;
rage::u32 DistanceLoop;
rage::u32 PropellorLoop;
rage::u32 BankingLoop;
rage::u16 EngineConeFrontAngle;
rage::u16 EngineConeRearAngle;
rage::s16 EngineConeAtten;
rage::u16 ExhaustConeFrontAngle;
rage::u16 ExhaustConeRearAngle;
rage::s16 ExhaustConeAtten;
rage::u16 PropellorConeFrontAngle;
rage::u16 PropellorConeRearAngle;
rage::s16 PropellorConeAtten;
rage::u32 EngineThrottleVolumeCurve;
rage::u32 EngineThrottlePitchCurve;
rage::u32 ExhaustThrottleVolumeCurve;
rage::u32 ExhaustThrottlePitchCurve;
rage::u32 PropellorThrottleVolumeCurve;
rage::u32 PropellorThrottlePitchCurve;
rage::u32 IdleThrottleVolumeCurve;
rage::u32 IdleThrottlePitchCurve;
rage::u32 DistanceThrottleVolumeCurve;
rage::u32 DistanceThrottlePitchCurve;
rage::u32 DistanceVolumeCurve;
rage::u32 StallWarning;
rage::u32 DoorOpen;
rage::u32 DoorClose;
rage::u32 DoorLimit;
rage::u32 LandingGearDeploy;
rage::u32 LandingGearRetract;
rage::u32 Ignition;
rage::u32 TyreSqueal;
rage::u32 BankingThrottleVolumeCurve;
rage::u32 BankingThrottlePitchCurve;
rage::u32 BankingAngleVolCurve;
rage::u32 AfterburnerLoop;
rage::u8 BankingStyle;
rage::u32 AfterburnerThrottleVolCurve;
rage::u32 EngineSynthDef;
rage::u32 EngineSynthPreset;
rage::u32 ExhaustSynthDef;
rage::u32 ExhaustSynthPreset;
rage::u32 EngineSubmixVoice;
rage::u32 ExhaustSubmixVoice;
rage::u32 PropellorBreakOneShot;
rage::u32 WindNoise;
rage::u32 PeelingPitchCurve;
rage::s16 DivingFactor;
rage::s16 MaxDivePitch;
rage::s16 DiveAirSpeedThreshold;
rage::s16 DivingRateApproachingGround;
float PeelingAfterburnerPitchScalingFactor;
rage::u32 Rudder;
rage::u32 Aileron;
rage::u32 Elevator;
rage::u32 DoorStartOpen;
rage::u32 DoorStartClose;
rage::u32 VehicleCollisions;
rage::u32 FireAudio;
rage::u32 EngineMissFire;
rage::u32 IsRealLODRange;
rage::u32 SuspensionUp;
rage::u32 SuspensionDown;
float MinSuspCompThresh;
float MaxSuspCompThres;
rage::u32 DamageEngineSpeedVolumeCurve;
rage::u32 DamageEngineSpeedPitchCurve;
rage::u32 DamageHealthVolumeCurve;
rage::u32 TurbineWindDown;
rage::u32 JetDamageLoop;
rage::u32 AfterburnerThrottlePitchCurve;
float NPCEngineSmoothAmount;
rage::u32 FlybySound;
rage::u32 DivingSound;
rage::s16 DivingSoundPitchFactor;
rage::s16 DivingSoundVolumeFactor;
rage::s16 MaxDiveSoundPitch;
rage::u8 RadioType;
rage::u8 RadioGenre;
float AircraftWarningSeriousDamageThresh;
float AircraftWarningCriticalDamageThresh;
float AircraftWarningMaxSpeed;
rage::u32 SimpleSoundForLoading;
rage::u32 FlyAwaySound;
rage::u32 VehicleRainSound;
rage::u32 VehicleRainSoundInterior;
rage::u32 CabinToneLoop;
rage::u32 WaveHitSound;
rage::u32 WaveHitBigAirSound;
float BigAirMinTime;
rage::u32 LeftWaterSound;
rage::u32 IdleHullSlapLoop;
rage::u32 IdleHullSlapSpeedToVol;
rage::u32 WaterTurbulenceSound;
}; // struct PlaneAudioSettings
//
// ConductorsDynamicMixingReference
//
enum ConductorsDynamicMixingReferenceFlagIds
{
FLAG_ID_CONDUCTORSDYNAMICMIXINGREFERENCE_MAX = 0,
}; // enum ConductorsDynamicMixingReferenceFlagIds
struct ConductorsDynamicMixingReference
{
static const rage::u32 TYPE_ID = 58;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ConductorsDynamicMixingReference() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_REFERENCES = 32;
rage::u8 numReferences;
struct tReference
{
rage::u32 Type;
rage::u32 Scene;
rage::u32 MixGroup;
} Reference[MAX_REFERENCES]; // struct tReference
}; // struct ConductorsDynamicMixingReference
//
// StemMix
//
enum StemMixFlagIds
{
FLAG_ID_STEMMIX_MAX = 0,
}; // enum StemMixFlagIds
struct StemMix
{
static const rage::u32 TYPE_ID = 59;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
StemMix() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Stem1Volume(0),
Stem2Volume(0),
Stem3Volume(0),
Stem4Volume(0),
Stem5Volume(0),
Stem6Volume(0),
Stem7Volume(0),
Stem8Volume(0)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::s16 Stem1Volume;
rage::s16 Stem2Volume;
rage::s16 Stem3Volume;
rage::s16 Stem4Volume;
rage::s16 Stem5Volume;
rage::s16 Stem6Volume;
rage::s16 Stem7Volume;
rage::s16 Stem8Volume;
}; // struct StemMix
//
// MusicTimingConstraint
//
enum MusicTimingConstraintFlagIds
{
FLAG_ID_MUSICTIMINGCONSTRAINT_MAX = 0,
}; // enum MusicTimingConstraintFlagIds
struct MusicTimingConstraint
{
static const rage::u32 TYPE_ID = 60;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MusicTimingConstraint() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
}; // struct MusicTimingConstraint
//
// MusicAction
//
enum MusicActionFlagIds
{
FLAG_ID_MUSICACTION_MAX = 0,
}; // enum MusicActionFlagIds
struct MusicAction
{
static const rage::u32 TYPE_ID = 61;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MusicAction() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
Constrain(kConstrainStart),
DelayTime(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u8 Constrain;
static const rage::u32 MAX_TIMINGCONSTRAINTS = 2;
rage::u32 numTimingConstraints;
struct tTimingConstraints
{
rage::audMetadataRef Constraint;
} TimingConstraints[MAX_TIMINGCONSTRAINTS]; // struct tTimingConstraints
float DelayTime;
}; // struct MusicAction
//
// InteractiveMusicMood
//
enum InteractiveMusicMoodFlagIds
{
FLAG_ID_INTERACTIVEMUSICMOOD_MAX = 0,
}; // enum InteractiveMusicMoodFlagIds
struct InteractiveMusicMood : AudBaseObject
{
static const rage::u32 TYPE_ID = 62;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
InteractiveMusicMood() :
FadeInTime(400),
FadeOutTime(3000),
AmbMusicDuckingVol(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::s16 FadeInTime;
rage::s16 FadeOutTime;
float AmbMusicDuckingVol;
static const rage::u8 MAX_STEMMIXES = 16;
rage::u8 numStemMixes;
struct tStemMixes
{
rage::audMetadataRef StemMix;
rage::audMetadataRef OnTriggerAction;
float MinDuration;
float MaxDuration;
float FadeTime;
rage::u8 Constrain;
static const rage::u8 MAX_TIMINGCONSTRAINTS = 2;
rage::u8 numTimingConstraints;
struct tTimingConstraints
{
rage::audMetadataRef Constraint;
} TimingConstraints[MAX_TIMINGCONSTRAINTS]; // struct tTimingConstraints
} StemMixes[MAX_STEMMIXES]; // struct tStemMixes
}; // struct InteractiveMusicMood : AudBaseObject
//
// StartTrackAction
//
enum StartTrackActionFlagIds
{
FLAG_ID_STARTTRACKACTION_OVERRIDERADIO = 0,
FLAG_ID_STARTTRACKACTION_RANDOMSTARTOFFSET,
FLAG_ID_STARTTRACKACTION_MUTERADIOOFFSOUND,
FLAG_ID_STARTTRACKACTION_MAX,
}; // enum StartTrackActionFlagIds
struct StartTrackAction : MusicAction
{
static const rage::u32 TYPE_ID = 63;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
StartTrackAction() :
Song(0U),
VolumeOffset(0.0f),
FadeInTime(-1),
FadeOutTime(-1),
StartOffsetScalar(0.0f),
LastSong(1000U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 Song;
rage::audMetadataRef Mood;
float VolumeOffset;
rage::s32 FadeInTime;
rage::s32 FadeOutTime;
float StartOffsetScalar;
rage::u32 LastSong;
static const rage::u8 MAX_ALTSONGS = 64;
rage::u8 numAltSongs;
struct tAltSongs
{
rage::u32 Song;
rage::u8 ValidArea;
} AltSongs[MAX_ALTSONGS]; // struct tAltSongs
}; // struct StartTrackAction : MusicAction
//
// StopTrackAction
//
enum StopTrackActionFlagIds
{
FLAG_ID_STOPTRACKACTION_UNFREEZERADIO = 0,
FLAG_ID_STOPTRACKACTION_MAX,
}; // enum StopTrackActionFlagIds
struct StopTrackAction : MusicAction
{
static const rage::u32 TYPE_ID = 64;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
StopTrackAction() :
FadeTime(-1)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::s32 FadeTime;
}; // struct StopTrackAction : MusicAction
//
// SetMoodAction
//
enum SetMoodActionFlagIds
{
FLAG_ID_SETMOODACTION_MAX = 0,
}; // enum SetMoodActionFlagIds
struct SetMoodAction : MusicAction
{
static const rage::u32 TYPE_ID = 65;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
SetMoodAction() :
VolumeOffset(0.0f),
FadeInTime(-1),
FadeOutTime(-1)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::audMetadataRef Mood;
float VolumeOffset;
rage::s32 FadeInTime;
rage::s32 FadeOutTime;
}; // struct SetMoodAction : MusicAction
//
// MusicEvent
//
enum MusicEventFlagIds
{
FLAG_ID_MUSICEVENT_MAX = 0,
}; // enum MusicEventFlagIds
struct MusicEvent
{
static const rage::u32 TYPE_ID = 66;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MusicEvent() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_ACTIONS = 8;
rage::u8 numActions;
struct tActions
{
rage::audMetadataRef Action;
} Actions[MAX_ACTIONS]; // struct tActions
}; // struct MusicEvent
//
// StartOneShotAction
//
enum StartOneShotActionFlagIds
{
FLAG_ID_STARTONESHOTACTION_UNFREEZERADIO = 0,
FLAG_ID_STARTONESHOTACTION_OVERRIDERADIO,
FLAG_ID_STARTONESHOTACTION_MAX,
}; // enum StartOneShotActionFlagIds
struct StartOneShotAction : MusicAction
{
static const rage::u32 TYPE_ID = 67;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
StartOneShotAction() :
Sound(0U),
Predelay(-1),
FadeInTime(-1),
FadeOutTime(-1),
SyncMarker(kNoSyncMarker)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 Sound;
rage::s32 Predelay;
rage::s32 FadeInTime;
rage::s32 FadeOutTime;
rage::u8 SyncMarker;
}; // struct StartOneShotAction : MusicAction
//
// StopOneShotAction
//
enum StopOneShotActionFlagIds
{
FLAG_ID_STOPONESHOTACTION_MAX = 0,
}; // enum StopOneShotActionFlagIds
struct StopOneShotAction : MusicAction
{
static const rage::u32 TYPE_ID = 68;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
}; // struct StopOneShotAction : MusicAction
//
// BeatConstraint
//
enum BeatConstraintFlagIds
{
FLAG_ID_BEATCONSTRAINT_MAX = 0,
}; // enum BeatConstraintFlagIds
struct BeatConstraint : MusicTimingConstraint
{
static const rage::u32 TYPE_ID = 69;
static const rage::u32 BASE_TYPE_ID = MusicTimingConstraint::TYPE_ID;
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
struct tValidSixteenths
{
tValidSixteenths()
: Value(0U)
{
}
union
{
rage::u16 Value;
struct
{
#if __BE
bool _16:1;
bool _15:1;
bool _14:1;
bool _13:1;
bool _12:1;
bool _11:1;
bool _10:1;
bool _9:1;
bool _8:1;
bool _7:1;
bool _6:1;
bool _5:1;
bool _4:1;
bool _3:1;
bool _2:1;
bool _1:1;
#else // __BE
bool _1:1;
bool _2:1;
bool _3:1;
bool _4:1;
bool _5:1;
bool _6:1;
bool _7:1;
bool _8:1;
bool _9:1;
bool _10:1;
bool _11:1;
bool _12:1;
bool _13:1;
bool _14:1;
bool _15:1;
bool _16:1;
#endif // __BE
} BitFields;
};
} ValidSixteenths; // struct tValidSixteenths
}; // struct BeatConstraint : MusicTimingConstraint
//
// BarConstraint
//
enum BarConstraintFlagIds
{
FLAG_ID_BARCONSTRAINT_MAX = 0,
}; // enum BarConstraintFlagIds
struct BarConstraint : MusicTimingConstraint
{
static const rage::u32 TYPE_ID = 70;
static const rage::u32 BASE_TYPE_ID = MusicTimingConstraint::TYPE_ID;
BarConstraint() :
PatternLength(8),
ValidBar(1)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::s32 PatternLength;
rage::s32 ValidBar;
}; // struct BarConstraint : MusicTimingConstraint
//
// DirectionalAmbience
//
enum DirectionalAmbienceFlagIds
{
FLAG_ID_DIRECTIONALAMBIENCE_MONOPANNEDSOURCE = 0,
FLAG_ID_DIRECTIONALAMBIENCE_STOPWHENRAINING,
FLAG_ID_DIRECTIONALAMBIENCE_MAX,
}; // enum DirectionalAmbienceFlagIds
struct DirectionalAmbience
{
static const rage::u32 TYPE_ID = 71;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
DirectionalAmbience() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
SoundNorth(0U),
SoundEast(0U),
SoundSouth(0U),
SoundWest(0U),
VolumeSmoothing(1.0f),
TimeToVolume(0U),
OcclusionToVol(0U),
HeightToCutOff(0U),
OcclusionToCutOff(0U),
BuiltUpFactorToVol(0U),
BuildingDensityToVol(0U),
TreeDensityToVol(0U),
WaterFactorToVol(0U),
InstanceVolumeScale(1.0f),
HeightAboveBlanketToVol(0U),
HighwayFactorToVol(0U),
VehicleCountToVol(0U),
MaxDistanceOutToSea(-1.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 SoundNorth;
rage::u32 SoundEast;
rage::u32 SoundSouth;
rage::u32 SoundWest;
float VolumeSmoothing;
rage::u32 TimeToVolume;
rage::u32 OcclusionToVol;
rage::u32 HeightToCutOff;
rage::u32 OcclusionToCutOff;
rage::u32 BuiltUpFactorToVol;
rage::u32 BuildingDensityToVol;
rage::u32 TreeDensityToVol;
rage::u32 WaterFactorToVol;
float InstanceVolumeScale;
rage::u32 HeightAboveBlanketToVol;
rage::u32 HighwayFactorToVol;
rage::u32 VehicleCountToVol;
float MaxDistanceOutToSea;
}; // struct DirectionalAmbience
//
// GunfightConductorIntensitySettings
//
enum GunfightConductorIntensitySettingsFlagIds
{
FLAG_ID_GUNFIGHTCONDUCTORINTENSITYSETTINGS_MAX = 0,
}; // enum GunfightConductorIntensitySettingsFlagIds
struct GunfightConductorIntensitySettings
{
static const rage::u32 TYPE_ID = 72;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
GunfightConductorIntensitySettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
ObjectsMediumIntensity(0U),
ObjectsHighIntensity(0U),
VehiclesMediumIntensity(0U),
VehiclesHighIntensity(0U),
GroundMediumIntensity(0U),
GroundHighIntensity(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
struct tCommon
{
rage::u32 MaxTimeAfterLastShot;
} Common; // struct tCommon
struct tGoingIntoCover
{
float TimeToFakeBulletImpacts;
float MinTimeToReTriggerFakeBI;
float MaxTimeToReTriggerFakeBI;
} GoingIntoCover; // struct tGoingIntoCover
struct tRunningAway
{
float MinTimeToFakeBulletImpacts;
float MaxTimeToFakeBulletImpacts;
float VfxProbability;
} RunningAway; // struct tRunningAway
struct tOpenSpace
{
float MinTimeToFakeBulletImpacts;
float MaxTimeToFakeBulletImpacts;
} OpenSpace; // struct tOpenSpace
rage::u32 ObjectsMediumIntensity;
rage::u32 ObjectsHighIntensity;
rage::u32 VehiclesMediumIntensity;
rage::u32 VehiclesHighIntensity;
rage::u32 GroundMediumIntensity;
rage::u32 GroundHighIntensity;
}; // struct GunfightConductorIntensitySettings
//
// ScannerVoiceParams
//
enum ScannerVoiceParamsFlagIds
{
FLAG_ID_SCANNERVOICEPARAMS_MAX = 0,
}; // enum ScannerVoiceParamsFlagIds
struct ScannerVoiceParams
{
static const rage::u32 TYPE_ID = 75;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ScannerVoiceParams() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
struct tNoPrefix
{
rage::u32 BlackSound;
rage::u32 BlueSound;
rage::u32 BrownSound;
rage::u32 BeigeSound;
rage::u32 GraphiteSound;
rage::u32 GreenSound;
rage::u32 GreySound;
rage::u32 OrangeSound;
rage::u32 PinkSound;
rage::u32 RedSound;
rage::u32 SilverSound;
rage::u32 WhiteSound;
rage::u32 YellowSound;
} NoPrefix; // struct tNoPrefix
struct tBright
{
rage::u32 BlackSound;
rage::u32 BlueSound;
rage::u32 BrownSound;
rage::u32 BeigeSound;
rage::u32 GraphiteSound;
rage::u32 GreenSound;
rage::u32 GreySound;
rage::u32 OrangeSound;
rage::u32 PinkSound;
rage::u32 RedSound;
rage::u32 SilverSound;
rage::u32 WhiteSound;
rage::u32 YellowSound;
} Bright; // struct tBright
struct tLight
{
rage::u32 BlackSound;
rage::u32 BlueSound;
rage::u32 BrownSound;
rage::u32 BeigeSound;
rage::u32 GraphiteSound;
rage::u32 GreenSound;
rage::u32 GreySound;
rage::u32 OrangeSound;
rage::u32 PinkSound;
rage::u32 RedSound;
rage::u32 SilverSound;
rage::u32 WhiteSound;
rage::u32 YellowSound;
} Light; // struct tLight
struct tDark
{
rage::u32 BlackSound;
rage::u32 BlueSound;
rage::u32 BrownSound;
rage::u32 BeigeSound;
rage::u32 GraphiteSound;
rage::u32 GreenSound;
rage::u32 GreySound;
rage::u32 OrangeSound;
rage::u32 PinkSound;
rage::u32 RedSound;
rage::u32 SilverSound;
rage::u32 WhiteSound;
rage::u32 YellowSound;
} Dark; // struct tDark
struct tExtraPrefix
{
rage::u32 Battered;
rage::u32 BeatUp;
rage::u32 Chopped;
rage::u32 Custom;
rage::u32 Customized;
rage::u32 Damaged;
rage::u32 Dented;
rage::u32 Dirty;
rage::u32 Distressed;
rage::u32 Mint;
rage::u32 Modified;
rage::u32 RunDown1;
rage::u32 RunDown2;
rage::u32 Rusty;
} ExtraPrefix; // struct tExtraPrefix
}; // struct ScannerVoiceParams
//
// ScannerVehicleParams
//
enum ScannerVehicleParamsFlagIds
{
FLAG_ID_SCANNERVEHICLEPARAMS_BLOCKCOLORREPORTING = 0,
FLAG_ID_SCANNERVEHICLEPARAMS_MAX,
}; // enum ScannerVehicleParamsFlagIds
struct ScannerVehicleParams
{
static const rage::u32 TYPE_ID = 76;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ScannerVehicleParams() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
static const rage::u8 MAX_VOICES = 8;
rage::u8 numVoices;
struct tVoice
{
rage::u32 ManufacturerSound;
rage::u32 ModelSound;
rage::u32 CategorySound;
rage::u32 ScannerColorOverride;
} Voice[MAX_VOICES]; // struct tVoice
}; // struct ScannerVehicleParams
//
// AudioRoadInfo
//
enum AudioRoadInfoFlagIds
{
FLAG_ID_AUDIOROADINFO_MAX = 0,
}; // enum AudioRoadInfoFlagIds
struct AudioRoadInfo
{
static const rage::u32 TYPE_ID = 77;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AudioRoadInfo() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
RoadName(0U),
TyreBumpDistance(12.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 RoadName;
float TyreBumpDistance;
}; // struct AudioRoadInfo
//
// MicSettingsReference
//
enum MicSettingsReferenceFlagIds
{
FLAG_ID_MICSETTINGSREFERENCE_MAX = 0,
}; // enum MicSettingsReferenceFlagIds
struct MicSettingsReference
{
static const rage::u32 TYPE_ID = 78;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MicSettingsReference() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_REFERENCES = 64;
rage::u8 numReferences;
struct tReference
{
rage::u32 CameraType;
rage::audMetadataRef MicSettings;
} Reference[MAX_REFERENCES]; // struct tReference
}; // struct MicSettingsReference
//
// MicrophoneSettings
//
enum MicrophoneSettingsFlagIds
{
FLAG_ID_MICROPHONESETTINGS_PLAYERFRONTEND = 0,
FLAG_ID_MICROPHONESETTINGS_DISTANTPLAYERWEAPONS,
FLAG_ID_MICROPHONESETTINGS_DISABLEBULLETSBY,
FLAG_ID_MICROPHONESETTINGS_MAX,
}; // enum MicrophoneSettingsFlagIds
struct MicrophoneSettings
{
static const rage::u32 TYPE_ID = 79;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MicrophoneSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
MicType(MIC_FOLLOW_PED)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u8 MicType;
static const rage::u8 MAX_LISTENERPARAMETERS = 2;
rage::u8 numListenerParameters;
struct tListenerParameters
{
float ListenerContribution;
float RearAttenuationFrontConeAngle;
float RearAttenuationRearConeAngle;
float CloseRearAttenuation;
float FarRearAttenuation;
float RollOff;
rage::u8 RearAttenuationType;
float MicLength;
float MicToPlayerLocalEnvironmentRatio;
} ListenerParameters[MAX_LISTENERPARAMETERS]; // struct tListenerParameters
}; // struct MicrophoneSettings
//
// CarRecordingAudioSettings
//
enum CarRecordingAudioSettingsFlagIds
{
FLAG_ID_CARRECORDINGAUDIOSETTINGS_MAX = 0,
}; // enum CarRecordingAudioSettingsFlagIds
struct CarRecordingAudioSettings
{
static const rage::u32 TYPE_ID = 80;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
CarRecordingAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Mixgroup(0U),
VehicleModelId(65535U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Mixgroup;
rage::u32 VehicleModelId;
static const rage::u8 MAX_EVENTS = 128;
rage::u8 numEvents;
struct tEvent
{
float Time;
rage::u32 Sound;
rage::u32 OneShotScene;
} Event[MAX_EVENTS]; // struct tEvent
static const rage::u8 MAX_PERSISTENTMIXERSCENES = 3;
rage::u8 numPersistentMixerScenes;
struct tPersistentMixerScenes
{
rage::u32 Scene;
float StartTime;
float EndTime;
} PersistentMixerScenes[MAX_PERSISTENTMIXERSCENES]; // struct tPersistentMixerScenes
}; // struct CarRecordingAudioSettings
//
// CarRecordingList
//
enum CarRecordingListFlagIds
{
FLAG_ID_CARRECORDINGLIST_MAX = 0,
}; // enum CarRecordingListFlagIds
struct CarRecordingList
{
static const rage::u32 TYPE_ID = 81;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
CarRecordingList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_CARRECORDINGS = 1000;
rage::u16 numCarRecordings;
struct tCarRecording
{
rage::u32 Name;
rage::audMetadataRef CarRecordingAudioSettings;
} CarRecording[MAX_CARRECORDINGS]; // struct tCarRecording
}; // struct CarRecordingList
//
// AnimalFootstepSettings
//
enum AnimalFootstepSettingsFlagIds
{
FLAG_ID_ANIMALFOOTSTEPSETTINGS_MAX = 0,
}; // enum AnimalFootstepSettingsFlagIds
struct AnimalFootstepSettings
{
static const rage::u32 TYPE_ID = 82;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AnimalFootstepSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
WalkAndTrot(3817852694U), // NULL_SOUND
Gallop1(3817852694U), // NULL_SOUND
Gallop2(3817852694U), // NULL_SOUND
Scuff(3817852694U), // NULL_SOUND
Jump(3817852694U), // NULL_SOUND
Land(3817852694U), // NULL_SOUND
LandHard(3817852694U), // NULL_SOUND
Clumsy(3817852694U), // NULL_SOUND
SlideLoop(3817852694U), // NULL_SOUND
AudioEventLoudness(FOOTSTEP_LOUDNESS_MEDIUM)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 WalkAndTrot;
rage::u32 Gallop1;
rage::u32 Gallop2;
rage::u32 Scuff;
rage::u32 Jump;
rage::u32 Land;
rage::u32 LandHard;
rage::u32 Clumsy;
rage::u32 SlideLoop;
rage::u8 AudioEventLoudness;
}; // struct AnimalFootstepSettings
//
// AnimalFootstepReference
//
enum AnimalFootstepReferenceFlagIds
{
FLAG_ID_ANIMALFOOTSTEPREFERENCE_MAX = 0,
}; // enum AnimalFootstepReferenceFlagIds
struct AnimalFootstepReference
{
static const rage::u32 TYPE_ID = 83;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AnimalFootstepReference() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_ANIMALREFERENCES = 1000;
rage::u16 numAnimalReferences;
struct tAnimalReference
{
rage::u32 Name;
rage::audMetadataRef AnimalFootstepSettings;
} AnimalReference[MAX_ANIMALREFERENCES]; // struct tAnimalReference
}; // struct AnimalFootstepReference
//
// ShoeList
//
enum ShoeListFlagIds
{
FLAG_ID_SHOELIST_MAX = 0,
}; // enum ShoeListFlagIds
struct ShoeList
{
static const rage::u32 TYPE_ID = 84;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ShoeList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_SHOES = 1000;
rage::u16 numShoes;
struct tShoe
{
rage::u32 ShoeName;
rage::audMetadataRef ShoeAudioSettings;
} Shoe[MAX_SHOES]; // struct tShoe
}; // struct ShoeList
//
// ClothAudioSettings
//
enum ClothAudioSettingsFlagIds
{
FLAG_ID_CLOTHAUDIOSETTINGS_HAVEPOCKETS = 0,
FLAG_ID_CLOTHAUDIOSETTINGS_FLAPSINWIND,
FLAG_ID_CLOTHAUDIOSETTINGS_MAX,
}; // enum ClothAudioSettingsFlagIds
struct ClothAudioSettings
{
static const rage::u32 TYPE_ID = 85;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ClothAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
ImpactSound(2143502167U), // BODY_FALL_BODY
WalkSound(0U),
RunSound(0U),
SprintSound(0U),
IntoCoverSound(3817852694U), // NULL_SOUND
OutOfCoverSound(3817852694U), // NULL_SOUND
WindSound(3817852694U), // NULL_SOUND
Intensity(0.0f),
PlayerVersion(0U),
BulletImpacts(798085190U), // GENERIC_PED_BULLETIMPACTS
PedRollSound(3817852694U), // NULL_SOUND
ScrapeMaterialSettings(0U),
JumpLandSound(3817852694U), // NULL_SOUND
MeleeSwingSound(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 ImpactSound;
rage::u32 WalkSound;
rage::u32 RunSound;
rage::u32 SprintSound;
rage::u32 IntoCoverSound;
rage::u32 OutOfCoverSound;
rage::u32 WindSound;
float Intensity;
rage::u32 PlayerVersion;
rage::u32 BulletImpacts;
rage::u32 PedRollSound;
rage::u32 ScrapeMaterialSettings;
rage::u32 JumpLandSound;
rage::u32 MeleeSwingSound;
}; // struct ClothAudioSettings
//
// ClothList
//
enum ClothListFlagIds
{
FLAG_ID_CLOTHLIST_MAX = 0,
}; // enum ClothListFlagIds
struct ClothList
{
static const rage::u32 TYPE_ID = 86;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ClothList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_CLOTHS = 1000;
rage::u16 numCloths;
struct tCloth
{
rage::u32 ClothName;
rage::audMetadataRef ClothAudioSettings;
} Cloth[MAX_CLOTHS]; // struct tCloth
}; // struct ClothList
//
// ExplosionAudioSettings
//
enum ExplosionAudioSettingsFlagIds
{
FLAG_ID_EXPLOSIONAUDIOSETTINGS_DISABLEDEBRIS = 0,
FLAG_ID_EXPLOSIONAUDIOSETTINGS_DISABLESHOCKWAVE,
FLAG_ID_EXPLOSIONAUDIOSETTINGS_ISCAREXPLOSION,
FLAG_ID_EXPLOSIONAUDIOSETTINGS_MAX,
}; // enum ExplosionAudioSettingsFlagIds
struct ExplosionAudioSettings
{
static const rage::u32 TYPE_ID = 87;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ExplosionAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
ExplosionSound(774271614U), // MAIN_EXPLOSION
DebrisSound(2945760942U), // DEBRIS_RANDOM_ONE_SHOTS
DeafeningVolume(16.0f),
DebrisTimeScale(1.0f),
DebrisVolume(0.0f),
ShockwaveIntensity(1.0f),
ShockwaveDelay(0.55f),
SlowMoExplosionSound(3817852694U), // NULL_SOUND
SlowMoExplosionPreSuckSound(3817852694U), // NULL_SOUND
SlowMoExplosionPreSuckSoundTime(0),
SlowMoExplosionPreSuckMixerScene(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 ExplosionSound;
rage::u32 DebrisSound;
float DeafeningVolume;
float DebrisTimeScale;
float DebrisVolume;
float ShockwaveIntensity;
float ShockwaveDelay;
rage::u32 SlowMoExplosionSound;
rage::u32 SlowMoExplosionPreSuckSound;
rage::s32 SlowMoExplosionPreSuckSoundTime;
rage::u32 SlowMoExplosionPreSuckMixerScene;
}; // struct ExplosionAudioSettings
//
// GranularEngineAudioSettings
//
enum GranularEngineAudioSettingsFlagIds
{
FLAG_ID_GRANULARENGINEAUDIOSETTINGS_GEARCHANGEWOBBLESENABLED = 0,
FLAG_ID_GRANULARENGINEAUDIOSETTINGS_PUBLISH,
FLAG_ID_GRANULARENGINEAUDIOSETTINGS_HASREVLIMITER,
FLAG_ID_GRANULARENGINEAUDIOSETTINGS_VISUALFXONLIMITER,
FLAG_ID_GRANULARENGINEAUDIOSETTINGS_EXHAUSTPROXIMITYMIXERSCENEENABLED,
FLAG_ID_GRANULARENGINEAUDIOSETTINGS_MAX,
}; // enum GranularEngineAudioSettingsFlagIds
struct GranularEngineAudioSettings
{
static const rage::u32 TYPE_ID = 88;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
GranularEngineAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
MasterVolume(0),
EngineAccel(3817852694U), // NULL_SOUND
ExhaustAccel(3817852694U), // NULL_SOUND
EngineVolume_PreSubmix(0),
ExhaustVolume_PreSubmix(0),
AccelVolume_PreSubmix(0),
DecelVolume_PreSubmix(0),
IdleVolume_PreSubmix(0),
EngineRevsVolume_PreSubmix(0),
ExhaustRevsVolume_PreSubmix(0),
EngineThrottleVolume_PreSubmix(0),
ExhaustThrottleVolume_PreSubmix(0),
EngineVolume_PostSubmix(0),
ExhaustVolume_PostSubmix(0),
EngineMaxConeAttenuation(-300),
ExhaustMaxConeAttenuation(-300),
EngineRevsVolume_PostSubmix(0),
ExhaustRevsVolume_PostSubmix(0),
EngineThrottleVolume_PostSubmix(0),
ExhaustThrottleVolume_PostSubmix(0),
GearChangeWobbleLength(30U),
GearChangeWobbleLengthVariance(0.2f),
GearChangeWobbleSpeed(0.26f),
GearChangeWobbleSpeedVariance(0.2f),
GearChangeWobblePitch(0.15f),
GearChangeWobblePitchVariance(0.2f),
GearChangeWobbleVolume(0.0f),
GearChangeWobbleVolumeVariance(0.2f),
EngineClutchAttenuation_PostSubmix(0),
ExhaustClutchAttenuation_PostSubmix(0),
EngineSynthDef(0U),
EngineSynthPreset(0U),
ExhaustSynthDef(0U),
ExhaustSynthPreset(0U),
NPCEngineAccel(3817852694U), // NULL_SOUND
NPCExhaustAccel(3817852694U), // NULL_SOUND
RevLimiterPopSound(3817852694U), // NULL_SOUND
MinRPMOverride(0U),
MaxRPMOverride(0U),
EngineSubmixVoice(1225003942U), // DEFAULT_CAR_ENGINE_SUBMIX_CONTROL
ExhaustSubmixVoice(1479769906U), // DEFAULT_CAR_EXHAUST_SUBMIX_CONTROL
ExhaustProximityVolume_PostSubmix(600),
RevLimiterGrainsToPlay(5U),
RevLimiterGrainsToSkip(2U),
SynchronisedSynth(3817852694U), // NULL_SOUND
UpgradedEngineVolumeBoost_PostSubmix(0),
UpgradedEngineSynthDef(0U),
UpgradedEngineSynthPreset(0U),
UpgradedExhaustVolumeBoost_PostSubmix(0),
UpgradedExhaustSynthDef(0U),
UpgradedExhaustSynthPreset(0U),
DamageSynthHashList(0U),
UpgradedRevLimiterPop(1755537032U), // UPGRADE_POPS_MULTI
EngineIdleVolume_PostSubmix(0),
ExhaustIdleVolume_PostSubmix(0),
StartupRevsVolumeBoostEngine_PostSubmix(500),
StartupRevsVolumeBoostExhaust_PostSubmix(500),
RevLimiterApplyType(REV_LIMITER_EXHAUST_ONLY),
RevLimiterVolumeCut(0.2f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::s32 MasterVolume;
rage::u32 EngineAccel;
rage::u32 ExhaustAccel;
rage::s32 EngineVolume_PreSubmix;
rage::s32 ExhaustVolume_PreSubmix;
rage::s32 AccelVolume_PreSubmix;
rage::s32 DecelVolume_PreSubmix;
rage::s32 IdleVolume_PreSubmix;
rage::s32 EngineRevsVolume_PreSubmix;
rage::s32 ExhaustRevsVolume_PreSubmix;
rage::s32 EngineThrottleVolume_PreSubmix;
rage::s32 ExhaustThrottleVolume_PreSubmix;
rage::s32 EngineVolume_PostSubmix;
rage::s32 ExhaustVolume_PostSubmix;
rage::s32 EngineMaxConeAttenuation;
rage::s32 ExhaustMaxConeAttenuation;
rage::s32 EngineRevsVolume_PostSubmix;
rage::s32 ExhaustRevsVolume_PostSubmix;
rage::s32 EngineThrottleVolume_PostSubmix;
rage::s32 ExhaustThrottleVolume_PostSubmix;
rage::u32 GearChangeWobbleLength;
float GearChangeWobbleLengthVariance;
float GearChangeWobbleSpeed;
float GearChangeWobbleSpeedVariance;
float GearChangeWobblePitch;
float GearChangeWobblePitchVariance;
float GearChangeWobbleVolume;
float GearChangeWobbleVolumeVariance;
rage::s32 EngineClutchAttenuation_PostSubmix;
rage::s32 ExhaustClutchAttenuation_PostSubmix;
rage::u32 EngineSynthDef;
rage::u32 EngineSynthPreset;
rage::u32 ExhaustSynthDef;
rage::u32 ExhaustSynthPreset;
rage::u32 NPCEngineAccel;
rage::u32 NPCExhaustAccel;
rage::u32 RevLimiterPopSound;
rage::u32 MinRPMOverride;
rage::u32 MaxRPMOverride;
rage::u32 EngineSubmixVoice;
rage::u32 ExhaustSubmixVoice;
rage::s32 ExhaustProximityVolume_PostSubmix;
rage::u32 RevLimiterGrainsToPlay;
rage::u32 RevLimiterGrainsToSkip;
rage::u32 SynchronisedSynth;
rage::s32 UpgradedEngineVolumeBoost_PostSubmix;
rage::u32 UpgradedEngineSynthDef;
rage::u32 UpgradedEngineSynthPreset;
rage::s32 UpgradedExhaustVolumeBoost_PostSubmix;
rage::u32 UpgradedExhaustSynthDef;
rage::u32 UpgradedExhaustSynthPreset;
rage::u32 DamageSynthHashList;
rage::u32 UpgradedRevLimiterPop;
rage::s32 EngineIdleVolume_PostSubmix;
rage::s32 ExhaustIdleVolume_PostSubmix;
rage::s32 StartupRevsVolumeBoostEngine_PostSubmix;
rage::s32 StartupRevsVolumeBoostExhaust_PostSubmix;
rage::u8 RevLimiterApplyType;
float RevLimiterVolumeCut;
}; // struct GranularEngineAudioSettings
//
// ShoreLineAudioSettings
//
enum ShoreLineAudioSettingsFlagIds
{
FLAG_ID_SHORELINEAUDIOSETTINGS_ISININTERIOR = 0,
FLAG_ID_SHORELINEAUDIOSETTINGS_MAX,
}; // enum ShoreLineAudioSettingsFlagIds
struct ShoreLineAudioSettings
{
static const rage::u32 TYPE_ID = 89;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ShoreLineAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
struct tActivationBox
{
struct tCenter
{
float X;
float Y;
} Center; // struct tCenter
struct tSize
{
float Width;
float Height;
} Size; // struct tSize
float RotationAngle;
} ActivationBox; // struct tActivationBox
}; // struct ShoreLineAudioSettings
//
// ShoreLinePoolAudioSettings
//
enum ShoreLinePoolAudioSettingsFlagIds
{
FLAG_ID_SHORELINEPOOLAUDIOSETTINGS_ISININTERIOR = 0,
FLAG_ID_SHORELINEPOOLAUDIOSETTINGS_TREATASLAKE,
FLAG_ID_SHORELINEPOOLAUDIOSETTINGS_MAX,
}; // enum ShoreLinePoolAudioSettingsFlagIds
struct ShoreLinePoolAudioSettings : ShoreLineAudioSettings
{
static const rage::u32 TYPE_ID = 90;
static const rage::u32 BASE_TYPE_ID = ShoreLineAudioSettings::TYPE_ID;
ShoreLinePoolAudioSettings() :
WaterLappingMinDelay(-500),
WaterLappingMaxDelay(500),
WaterSplashMinDelay(5000),
WaterSplashMaxDelay(14000),
FirstQuadIndex(-1),
SecondQuadIndex(-1),
ThirdQuadIndex(-1),
FourthQuadIndex(-1),
SmallestDistanceToPoint(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::s32 WaterLappingMinDelay;
rage::s32 WaterLappingMaxDelay;
rage::s32 WaterSplashMinDelay;
rage::s32 WaterSplashMaxDelay;
rage::s32 FirstQuadIndex;
rage::s32 SecondQuadIndex;
rage::s32 ThirdQuadIndex;
rage::s32 FourthQuadIndex;
float SmallestDistanceToPoint;
static const rage::u16 MAX_SHORELINEPOINTS = 1000;
rage::u16 numShoreLinePoints;
struct tShoreLinePoints
{
float X;
float Y;
} ShoreLinePoints[MAX_SHORELINEPOINTS]; // struct tShoreLinePoints
}; // struct ShoreLinePoolAudioSettings : ShoreLineAudioSettings
//
// ShoreLineLakeAudioSettings
//
enum ShoreLineLakeAudioSettingsFlagIds
{
FLAG_ID_SHORELINELAKEAUDIOSETTINGS_ISININTERIOR = 0,
FLAG_ID_SHORELINELAKEAUDIOSETTINGS_MAX,
}; // enum ShoreLineLakeAudioSettingsFlagIds
struct ShoreLineLakeAudioSettings : ShoreLineAudioSettings
{
static const rage::u32 TYPE_ID = 91;
static const rage::u32 BASE_TYPE_ID = ShoreLineAudioSettings::TYPE_ID;
ShoreLineLakeAudioSettings() :
NextShoreline(0U),
LakeSize(AUD_LAKE_SMALL)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 NextShoreline;
rage::u8 LakeSize;
static const rage::u8 MAX_SHORELINEPOINTS = 32;
rage::u8 numShoreLinePoints;
struct tShoreLinePoints
{
float X;
float Y;
} ShoreLinePoints[MAX_SHORELINEPOINTS]; // struct tShoreLinePoints
}; // struct ShoreLineLakeAudioSettings : ShoreLineAudioSettings
//
// ShoreLineRiverAudioSettings
//
enum ShoreLineRiverAudioSettingsFlagIds
{
FLAG_ID_SHORELINERIVERAUDIOSETTINGS_ISININTERIOR = 0,
FLAG_ID_SHORELINERIVERAUDIOSETTINGS_MAX,
}; // enum ShoreLineRiverAudioSettingsFlagIds
struct ShoreLineRiverAudioSettings : ShoreLineAudioSettings
{
static const rage::u32 TYPE_ID = 92;
static const rage::u32 BASE_TYPE_ID = ShoreLineAudioSettings::TYPE_ID;
ShoreLineRiverAudioSettings() :
NextShoreline(0U),
RiverType(AUD_RIVER_MEDIUM),
DefaultHeight(-9999.9f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 NextShoreline;
rage::u8 RiverType;
float DefaultHeight;
static const rage::u8 MAX_SHORELINEPOINTS = 32;
rage::u8 numShoreLinePoints;
struct tShoreLinePoints
{
float X;
float Y;
float RiverWidth;
} ShoreLinePoints[MAX_SHORELINEPOINTS]; // struct tShoreLinePoints
}; // struct ShoreLineRiverAudioSettings : ShoreLineAudioSettings
//
// ShoreLineOceanAudioSettings
//
enum ShoreLineOceanAudioSettingsFlagIds
{
FLAG_ID_SHORELINEOCEANAUDIOSETTINGS_ISININTERIOR = 0,
FLAG_ID_SHORELINEOCEANAUDIOSETTINGS_WAVEDETECTION,
FLAG_ID_SHORELINEOCEANAUDIOSETTINGS_MAX,
}; // enum ShoreLineOceanAudioSettingsFlagIds
struct ShoreLineOceanAudioSettings : ShoreLineAudioSettings
{
static const rage::u32 TYPE_ID = 93;
static const rage::u32 BASE_TYPE_ID = ShoreLineAudioSettings::TYPE_ID;
ShoreLineOceanAudioSettings() :
OceanType(AUD_OCEAN_TYPE_BEACH),
OceanDirection(AUD_OCEAN_DIR_NORTH),
NextShoreline(0U),
WaveStartDPDistance(10.0f),
WaveStartHeight(0.5f),
WaveBreaksDPDistance(5.0f),
WaveBreaksHeight(0.65f),
WaveEndDPDistance(0.0f),
WaveEndHeight(0.7f),
RecedeHeight(0.5f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u8 OceanType;
rage::u8 OceanDirection;
rage::u32 NextShoreline;
float WaveStartDPDistance;
float WaveStartHeight;
float WaveBreaksDPDistance;
float WaveBreaksHeight;
float WaveEndDPDistance;
float WaveEndHeight;
float RecedeHeight;
static const rage::u8 MAX_SHORELINEPOINTS = 32;
rage::u8 numShoreLinePoints;
struct tShoreLinePoints
{
float X;
float Y;
} ShoreLinePoints[MAX_SHORELINEPOINTS]; // struct tShoreLinePoints
}; // struct ShoreLineOceanAudioSettings : ShoreLineAudioSettings
//
// ShoreLineList
//
enum ShoreLineListFlagIds
{
FLAG_ID_SHORELINELIST_MAX = 0,
}; // enum ShoreLineListFlagIds
struct ShoreLineList
{
static const rage::u32 TYPE_ID = 94;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ShoreLineList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_SHORELINES = 1000;
rage::u16 numShoreLines;
struct tShoreLines
{
rage::u32 ShoreLine;
} ShoreLines[MAX_SHORELINES]; // struct tShoreLines
}; // struct ShoreLineList
//
// RadioTrackSettings
//
enum RadioTrackSettingsFlagIds
{
FLAG_ID_RADIOTRACKSETTINGS_MAX = 0,
}; // enum RadioTrackSettingsFlagIds
struct RadioTrackSettings
{
static const rage::u32 TYPE_ID = 95;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
RadioTrackSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Sound(0U),
StartOffset(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Sound;
struct tHistory
{
rage::u8 Category;
rage::u32 Sound;
} History; // struct tHistory
float StartOffset;
}; // struct RadioTrackSettings
//
// ModelFootStepTuning
//
enum ModelFootStepTuningFlagIds
{
FLAG_ID_MODELFOOTSTEPTUNING_MAX = 0,
}; // enum ModelFootStepTuningFlagIds
struct ModelFootStepTuning
{
static const rage::u32 TYPE_ID = 96;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ModelFootStepTuning() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
FootstepPitchRatioMin(-600.0f),
FootstepPitchRatioMax(400.0f),
InLeftPocketProbability(0.5f),
HasKeysProbability(0.1f),
HasMoneyProbability(0.1f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
float FootstepPitchRatioMin;
float FootstepPitchRatioMax;
float InLeftPocketProbability;
float HasKeysProbability;
float HasMoneyProbability;
static const rage::u8 MAX_MODES = 10;
rage::u8 numModes;
struct tModes
{
rage::u32 Name;
struct tShoe
{
float VolumeOffset;
rage::u32 LPFCutoff;
rage::u32 AttackTime;
float DragScuffProbability;
} Shoe; // struct tShoe
struct tDirtLayer
{
float VolumeOffset;
rage::u32 LPFCutoff;
rage::u32 AttackTime;
rage::u32 SweetenerCurve;
} DirtLayer; // struct tDirtLayer
struct tCreakLayer
{
float VolumeOffset;
rage::u32 LPFCutoff;
rage::u32 AttackTime;
rage::u32 SweetenerCurve;
} CreakLayer; // struct tCreakLayer
struct tGlassLayer
{
float VolumeOffset;
rage::u32 LPFCutoff;
rage::u32 AttackTime;
rage::u32 SweetenerCurve;
} GlassLayer; // struct tGlassLayer
struct tWetLayer
{
float VolumeOffset;
rage::u32 LPFCutoff;
rage::u32 AttackTime;
rage::u32 SweetenerCurve;
} WetLayer; // struct tWetLayer
struct tCustomImpact
{
float VolumeOffset;
rage::u32 LPFCutoff;
rage::u32 AttackTime;
} CustomImpact; // struct tCustomImpact
float MaterialImpactImpulseScale;
} Modes[MAX_MODES]; // struct tModes
}; // struct ModelFootStepTuning
//
// GranularEngineSet
//
enum GranularEngineSetFlagIds
{
FLAG_ID_GRANULARENGINESET_MAX = 0,
}; // enum GranularEngineSetFlagIds
struct GranularEngineSet
{
static const rage::u32 TYPE_ID = 97;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
GranularEngineSet() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_GRANULARENGINES = 10;
rage::u8 numGranularEngines;
struct tGranularEngines
{
rage::u32 GranularEngine;
float Weight;
} GranularEngines[MAX_GRANULARENGINES]; // struct tGranularEngines
}; // struct GranularEngineSet
//
// RadioDjSpeechAction
//
enum RadioDjSpeechActionFlagIds
{
FLAG_ID_RADIODJSPEECHACTION_MAX = 0,
}; // enum RadioDjSpeechActionFlagIds
struct RadioDjSpeechAction : MusicAction
{
static const rage::u32 TYPE_ID = 98;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
RadioDjSpeechAction() :
Station(0U),
Category(kDjSpeechGeneral)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 Station;
rage::u8 Category;
}; // struct RadioDjSpeechAction : MusicAction
//
// SilenceConstraint
//
enum SilenceConstraintFlagIds
{
FLAG_ID_SILENCECONSTRAINT_MAX = 0,
}; // enum SilenceConstraintFlagIds
struct SilenceConstraint : MusicTimingConstraint
{
static const rage::u32 TYPE_ID = 99;
static const rage::u32 BASE_TYPE_ID = MusicTimingConstraint::TYPE_ID;
SilenceConstraint() :
MinimumDuration(0.15f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
float MinimumDuration;
}; // struct SilenceConstraint : MusicTimingConstraint
//
// ReflectionsSettings
//
enum ReflectionsSettingsFlagIds
{
FLAG_ID_REFLECTIONSSETTINGS_FILTERENABLED = 0,
FLAG_ID_REFLECTIONSSETTINGS_STATICREFLECTIONS,
FLAG_ID_REFLECTIONSSETTINGS_INVERTPHASECHANNEL0,
FLAG_ID_REFLECTIONSSETTINGS_INVERTPHASECHANNEL1,
FLAG_ID_REFLECTIONSSETTINGS_INVERTPHASECHANNEL2,
FLAG_ID_REFLECTIONSSETTINGS_INVERTPHASECHANNEL3,
FLAG_ID_REFLECTIONSSETTINGS_INVERTPHASECHANNEL4,
FLAG_ID_REFLECTIONSSETTINGS_INVERTPHASECHANNEL5,
FLAG_ID_REFLECTIONSSETTINGS_MAX,
}; // enum ReflectionsSettingsFlagIds
struct ReflectionsSettings
{
static const rage::u32 TYPE_ID = 100;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ReflectionsSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
MinDelay(0.0f),
MaxDelay(2.0f),
DelayTimeScalar(1.0f),
DelayTimeAddition(0.1f),
EnterSound(0U),
ExitSound(0U),
SubmixVoice(216594444U), // DEFAULT_REFLECTIONS_SUBMIX_CONTROL
Smoothing(1.0f),
PostSubmixVolumeAttenuation(0),
RollOffScale(1.0f),
FilterMode(kPeakingEQ),
FilterFrequencyMin(10000.0f),
FilterFrequencyMax(10000.0f),
FilterResonanceMin(1.0f),
FilterResonanceMax(1.0f),
FilterBandwidthMin(100.0f),
FilterBandwidthMax(100.0f),
DistanceToFilterInput(1108420702U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
float MinDelay;
float MaxDelay;
float DelayTimeScalar;
float DelayTimeAddition;
rage::u32 EnterSound;
rage::u32 ExitSound;
rage::u32 SubmixVoice;
float Smoothing;
rage::s16 PostSubmixVolumeAttenuation;
float RollOffScale;
rage::u8 FilterMode;
float FilterFrequencyMin;
float FilterFrequencyMax;
float FilterResonanceMin;
float FilterResonanceMax;
float FilterBandwidthMin;
float FilterBandwidthMax;
rage::u32 DistanceToFilterInput;
}; // struct ReflectionsSettings
//
// AlarmSettings
//
enum AlarmSettingsFlagIds
{
FLAG_ID_ALARMSETTINGS_MAX = 0,
}; // enum AlarmSettingsFlagIds
struct AlarmSettings
{
static const rage::u32 TYPE_ID = 101;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AlarmSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
AlarmLoop(3817852694U), // NULL_SOUND
AlarmDecayCurve(1667993428U), // AMBIENCE_DEFAULT_ALARM_DECAY
StopDistance(1000U),
InteriorSettings(0U),
BankName(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 AlarmLoop;
rage::u32 AlarmDecayCurve;
rage::u32 StopDistance;
rage::u32 InteriorSettings;
rage::u32 BankName;
rage::Vector3 CentrePosition;
}; // struct AlarmSettings
//
// FadeOutRadioAction
//
enum FadeOutRadioActionFlagIds
{
FLAG_ID_FADEOUTRADIOACTION_MAX = 0,
}; // enum FadeOutRadioActionFlagIds
struct FadeOutRadioAction : MusicAction
{
static const rage::u32 TYPE_ID = 102;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
FadeOutRadioAction() :
FadeTime(0.5f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
float FadeTime;
}; // struct FadeOutRadioAction : MusicAction
//
// FadeInRadioAction
//
enum FadeInRadioActionFlagIds
{
FLAG_ID_FADEINRADIOACTION_MAX = 0,
}; // enum FadeInRadioActionFlagIds
struct FadeInRadioAction : MusicAction
{
static const rage::u32 TYPE_ID = 103;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
FadeInRadioAction() :
FadeTime(0.5f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
float FadeTime;
}; // struct FadeInRadioAction : MusicAction
//
// ForceRadioTrackAction
//
enum ForceRadioTrackActionFlagIds
{
FLAG_ID_FORCERADIOTRACKACTION_UNFREEZESTATION = 0,
FLAG_ID_FORCERADIOTRACKACTION_MAX,
}; // enum ForceRadioTrackActionFlagIds
struct ForceRadioTrackAction : MusicAction
{
static const rage::u32 TYPE_ID = 104;
static const rage::u32 BASE_TYPE_ID = MusicAction::TYPE_ID;
ForceRadioTrackAction() :
Station(0U),
NextIndex(0U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 Station;
rage::u32 NextIndex;
static const rage::u8 MAX_TRACKLISTS = 16;
rage::u8 numTrackLists;
struct tTrackList
{
rage::audMetadataRef Track;
} TrackList[MAX_TRACKLISTS]; // struct tTrackList
}; // struct ForceRadioTrackAction : MusicAction
//
// SlowMoSettings
//
enum SlowMoSettingsFlagIds
{
FLAG_ID_SLOWMOSETTINGS_MAX = 0,
}; // enum SlowMoSettingsFlagIds
struct SlowMoSettings
{
static const rage::u32 TYPE_ID = 105;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
SlowMoSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Scene(0U),
Priority(AUD_SLOWMO_GENERAL),
Release(0.0f),
SlowMoSound(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Scene;
rage::u8 Priority;
float Release;
rage::u32 SlowMoSound;
}; // struct SlowMoSettings
//
// PedScenarioAudioSettings
//
enum PedScenarioAudioSettingsFlagIds
{
FLAG_ID_PEDSCENARIOAUDIOSETTINGS_ISSTREAMING = 0,
FLAG_ID_PEDSCENARIOAUDIOSETTINGS_ALLOWSHAREDOWNERSHIP,
FLAG_ID_PEDSCENARIOAUDIOSETTINGS_MAX,
}; // enum PedScenarioAudioSettingsFlagIds
struct PedScenarioAudioSettings
{
static const rage::u32 TYPE_ID = 106;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
PedScenarioAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
MaxInstances(1U),
Sound(3817852694U), // NULL_SOUND
SharedOwnershipRadius(100.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
rage::u32 MaxInstances;
rage::u32 Sound;
float SharedOwnershipRadius;
static const rage::u8 MAX_PROPOVERRIDES = 16;
rage::u8 numPropOverrides;
struct tPropOverride
{
rage::u32 PropName;
rage::u32 Sound;
} PropOverride[MAX_PROPOVERRIDES]; // struct tPropOverride
}; // struct PedScenarioAudioSettings
//
// PortalSettings
//
enum PortalSettingsFlagIds
{
FLAG_ID_PORTALSETTINGS_MAX = 0,
}; // enum PortalSettingsFlagIds
struct PortalSettings
{
static const rage::u32 TYPE_ID = 107;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
PortalSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
MaxOcclusion(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
float MaxOcclusion;
}; // struct PortalSettings
//
// ElectricEngineAudioSettings
//
enum ElectricEngineAudioSettingsFlagIds
{
FLAG_ID_ELECTRICENGINEAUDIOSETTINGS_MAX = 0,
}; // enum ElectricEngineAudioSettingsFlagIds
struct ElectricEngineAudioSettings
{
static const rage::u32 TYPE_ID = 108;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ElectricEngineAudioSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
MasterVolume(0),
SpeedLoop(3817852694U), // NULL_SOUND
SpeedLoop_MinPitch(0),
SpeedLoop_MaxPitch(600),
SpeedLoop_ThrottleVol(0),
BoostLoop(3817852694U), // NULL_SOUND
BoostLoop_MinPitch(0),
BoostLoop_MaxPitch(1200),
BoostLoop_SpinupSpeed(100U),
BoostLoop_Vol(0),
RevsOffLoop(3817852694U), // NULL_SOUND
RevsOffLoop_MinPitch(-500),
RevsOffLoop_MaxPitch(1000),
RevsOffLoop_Vol(0),
BankLoadSound(3817852694U), // NULL_SOUND
EngineStartUp(3817852694U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::s32 MasterVolume;
rage::u32 SpeedLoop;
rage::s32 SpeedLoop_MinPitch;
rage::s32 SpeedLoop_MaxPitch;
rage::s32 SpeedLoop_ThrottleVol;
rage::u32 BoostLoop;
rage::s32 BoostLoop_MinPitch;
rage::s32 BoostLoop_MaxPitch;
rage::u32 BoostLoop_SpinupSpeed;
rage::s32 BoostLoop_Vol;
rage::u32 RevsOffLoop;
rage::s32 RevsOffLoop_MinPitch;
rage::s32 RevsOffLoop_MaxPitch;
rage::s32 RevsOffLoop_Vol;
rage::u32 BankLoadSound;
rage::u32 EngineStartUp;
}; // struct ElectricEngineAudioSettings
//
// PlayerBreathingSettings
//
enum PlayerBreathingSettingsFlagIds
{
FLAG_ID_PLAYERBREATHINGSETTINGS_MAX = 0,
}; // enum PlayerBreathingSettingsFlagIds
struct PlayerBreathingSettings
{
static const rage::u32 TYPE_ID = 109;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
PlayerBreathingSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
TimeBetweenLowRunBreaths(0),
TimeBetweenHighRunBreaths(0),
TimeBetweenExhaustedBreaths(0),
TimeBetweenFinalBreaths(0),
MinBreathStateChangeWaitToLow(0),
MaxBreathStateChangeWaitToLow(0),
MinBreathStateChangeLowToHighFromWait(0),
MaxBreathStateChangeLowToHighFromWait(0),
MinBreathStateChangeHighToLowFromLow(0),
MaxBreathStateChangeHighToLowFromLow(0),
MinBreathStateChangeLowToHighFromHigh(0),
MaxBreathStateChangeLowToHighFromHigh(0),
MinBreathStateChangeExhaustedToIdleFromLow(0),
MaxBreathStateChangeExhaustedToIdleFromLow(0),
MinBreathStateChangeExhaustedToIdleFromHigh(0),
MaxBreathStateChangeExhaustedToIdleFromHigh(0),
MinBreathStateChangeLowToHighFromExhausted(0),
MaxBreathStateChangeLowToHighFromExhausted(0)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::s32 TimeBetweenLowRunBreaths;
rage::s32 TimeBetweenHighRunBreaths;
rage::s32 TimeBetweenExhaustedBreaths;
rage::s32 TimeBetweenFinalBreaths;
rage::s32 MinBreathStateChangeWaitToLow;
rage::s32 MaxBreathStateChangeWaitToLow;
rage::s32 MinBreathStateChangeLowToHighFromWait;
rage::s32 MaxBreathStateChangeLowToHighFromWait;
rage::s32 MinBreathStateChangeHighToLowFromLow;
rage::s32 MaxBreathStateChangeHighToLowFromLow;
rage::s32 MinBreathStateChangeLowToHighFromHigh;
rage::s32 MaxBreathStateChangeLowToHighFromHigh;
rage::s32 MinBreathStateChangeExhaustedToIdleFromLow;
rage::s32 MaxBreathStateChangeExhaustedToIdleFromLow;
rage::s32 MinBreathStateChangeExhaustedToIdleFromHigh;
rage::s32 MaxBreathStateChangeExhaustedToIdleFromHigh;
rage::s32 MinBreathStateChangeLowToHighFromExhausted;
rage::s32 MaxBreathStateChangeLowToHighFromExhausted;
}; // struct PlayerBreathingSettings
//
// PedWallaSpeechSettings
//
enum PedWallaSpeechSettingsFlagIds
{
FLAG_ID_PEDWALLASPEECHSETTINGS_MAX = 0,
}; // enum PedWallaSpeechSettingsFlagIds
struct PedWallaSpeechSettings
{
static const rage::u32 TYPE_ID = 110;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
PedWallaSpeechSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
SpeechSound(3817852694U), // NULL_SOUND
VolumeAboveRMSLevel(0),
MaxVolume(0),
PedDensityThreshold(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 SpeechSound;
rage::s16 VolumeAboveRMSLevel;
rage::s16 MaxVolume;
float PedDensityThreshold;
static const rage::u8 MAX_SPEECHCONTEXTS = 20;
rage::u8 numSpeechContexts;
struct tSpeechContexts
{
char ContextName[32];
rage::s8 Variations;
} SpeechContexts[MAX_SPEECHCONTEXTS]; // struct tSpeechContexts
}; // struct PedWallaSpeechSettings
//
// AircraftWarningSettings
//
enum AircraftWarningSettingsFlagIds
{
FLAG_ID_AIRCRAFTWARNINGSETTINGS_MAX = 0,
}; // enum AircraftWarningSettingsFlagIds
struct AircraftWarningSettings
{
static const rage::u32 TYPE_ID = 111;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
AircraftWarningSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
MinTimeBetweenDamageReports(1000)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::s32 MinTimeBetweenDamageReports;
struct tTargetedLock
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} TargetedLock; // struct tTargetedLock
struct tMissleFired
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} MissleFired; // struct tMissleFired
struct tAcquiringTarget
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} AcquiringTarget; // struct tAcquiringTarget
struct tTargetAcquired
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} TargetAcquired; // struct tTargetAcquired
struct tAllClear
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} AllClear; // struct tAllClear
struct tPlaneWarningStall
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} PlaneWarningStall; // struct tPlaneWarningStall
struct tAltitudeWarningLow
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
float DownProbeLength;
} AltitudeWarningLow; // struct tAltitudeWarningLow
struct tAltitudeWarningHigh
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} AltitudeWarningHigh; // struct tAltitudeWarningHigh
struct tEngine_1_Fire
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} Engine_1_Fire; // struct tEngine_1_Fire
struct tEngine_2_Fire
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} Engine_2_Fire; // struct tEngine_2_Fire
struct tEngine_3_Fire
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} Engine_3_Fire; // struct tEngine_3_Fire
struct tEngine_4_Fire
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} Engine_4_Fire; // struct tEngine_4_Fire
struct tDamagedSerious
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} DamagedSerious; // struct tDamagedSerious
struct tDamagedCritical
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} DamagedCritical; // struct tDamagedCritical
struct tOverspeed
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} Overspeed; // struct tOverspeed
struct tTerrain
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
float ForwardProbeLength;
} Terrain; // struct tTerrain
struct tPullUp
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
rage::s32 MaxTimeSinceTerrainTriggerToPlay;
} PullUp; // struct tPullUp
struct tLowFuel
{
rage::s32 MinTimeInStateToTrigger;
rage::s32 MaxTimeBetweenTriggerAndPlay;
rage::s32 MinTimeBetweenPlay;
} LowFuel; // struct tLowFuel
}; // struct AircraftWarningSettings
//
// PedWallaSettingsList
//
enum PedWallaSettingsListFlagIds
{
FLAG_ID_PEDWALLASETTINGSLIST_MAX = 0,
}; // enum PedWallaSettingsListFlagIds
struct PedWallaSettingsList
{
static const rage::u32 TYPE_ID = 112;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
PedWallaSettingsList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_PEDWALLASETTINGSINSTANCES = 16;
rage::u8 numPedWallaSettingsInstances;
struct tPedWallaSettingsInstance
{
rage::u32 PedWallaSettings;
float Weight;
float PedDensityThreshold;
rage::s8 IsMale;
rage::s8 IsGang;
} PedWallaSettingsInstance[MAX_PEDWALLASETTINGSINSTANCES]; // struct tPedWallaSettingsInstance
}; // struct PedWallaSettingsList
//
// CopDispatchInteractionSettings
//
enum CopDispatchInteractionSettingsFlagIds
{
FLAG_ID_COPDISPATCHINTERACTIONSETTINGS_MAX = 0,
}; // enum CopDispatchInteractionSettingsFlagIds
struct CopDispatchInteractionSettings
{
static const rage::u32 TYPE_ID = 113;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
CopDispatchInteractionSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
MinTimeBetweenInteractions(60000),
MinTimeBetweenInteractionsVariance(15000),
FirstLinePredelay(1000),
FirstLinePredelayVariance(250),
SecondLinePredelay(1000),
SecondLinePredelayVariance(250),
ScannerPredelay(6000),
ScannerPredelayVariance(1000),
MinTimeBetweenSpottedAndVehicleLinePlays(1500),
MinTimeBetweenSpottedAndVehicleLinePlaysVariance(500),
MaxTimeAfterVehicleChangeSpottedLineCanPlay(5000),
TimePassedSinceLastLineToForceVoiceChange(60000),
NumCopsKilledToForceVoiceChange(4U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::s32 MinTimeBetweenInteractions;
rage::s32 MinTimeBetweenInteractionsVariance;
rage::s32 FirstLinePredelay;
rage::s32 FirstLinePredelayVariance;
rage::s32 SecondLinePredelay;
rage::s32 SecondLinePredelayVariance;
rage::s32 ScannerPredelay;
rage::s32 ScannerPredelayVariance;
rage::s32 MinTimeBetweenSpottedAndVehicleLinePlays;
rage::s32 MinTimeBetweenSpottedAndVehicleLinePlaysVariance;
rage::s32 MaxTimeAfterVehicleChangeSpottedLineCanPlay;
rage::s32 TimePassedSinceLastLineToForceVoiceChange;
rage::u32 NumCopsKilledToForceVoiceChange;
struct tSuspectCrashedVehicle
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} SuspectCrashedVehicle; // struct tSuspectCrashedVehicle
struct tSuspectEnteredFreeway
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} SuspectEnteredFreeway; // struct tSuspectEnteredFreeway
struct tSuspectEnteredMetro
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} SuspectEnteredMetro; // struct tSuspectEnteredMetro
struct tSuspectIsInCar
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} SuspectIsInCar; // struct tSuspectIsInCar
struct tSuspectIsOnFoot
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} SuspectIsOnFoot; // struct tSuspectIsOnFoot
struct tSuspectIsOnMotorcycle
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} SuspectIsOnMotorcycle; // struct tSuspectIsOnMotorcycle
struct tSuspectLeftFreeway
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} SuspectLeftFreeway; // struct tSuspectLeftFreeway
struct tRequestBackup
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} RequestBackup; // struct tRequestBackup
struct tAcknowledgeSituation
{
rage::s32 MinTimeAfterCrime;
rage::s32 MaxTimeAfterCrime;
} AcknowledgeSituation; // struct tAcknowledgeSituation
struct tUnitRespondingDispatch
{
float Probability;
} UnitRespondingDispatch; // struct tUnitRespondingDispatch
struct tRequestGuidanceDispatch
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
rage::s32 TimeNotSpottedToTrigger;
float ProbabilityOfMegaphoneLine;
} RequestGuidanceDispatch; // struct tRequestGuidanceDispatch
struct tHeliMaydayDispatch
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} HeliMaydayDispatch; // struct tHeliMaydayDispatch
struct tShotAtHeli
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} ShotAtHeli; // struct tShotAtHeli
struct tHeliApproachingDispatch
{
rage::s32 MinTimeBetween;
rage::s32 MinTimeBetweenVariance;
} HeliApproachingDispatch; // struct tHeliApproachingDispatch
}; // struct CopDispatchInteractionSettings
//
// RadioTrackTextIds
//
enum RadioTrackTextIdsFlagIds
{
FLAG_ID_RADIOTRACKTEXTIDS_MAX = 0,
}; // enum RadioTrackTextIdsFlagIds
struct RadioTrackTextIds
{
static const rage::u32 TYPE_ID = 114;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
RadioTrackTextIds() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u32 MAX_TEXTIDS = 255;
rage::u32 numTextIds;
struct tTextId
{
rage::u32 OffsetMs;
rage::u32 TextId;
} TextId[MAX_TEXTIDS]; // struct tTextId
}; // struct RadioTrackTextIds
//
// RandomisedRadioEmitterSettings
//
enum RandomisedRadioEmitterSettingsFlagIds
{
FLAG_ID_RANDOMISEDRADIOEMITTERSETTINGS_USEOCCLUSIONONSTATICEMITTERS = 0,
FLAG_ID_RANDOMISEDRADIOEMITTERSETTINGS_USEOCCLUSIONONVEHICLEEMITTERS,
FLAG_ID_RANDOMISEDRADIOEMITTERSETTINGS_MAX,
}; // enum RandomisedRadioEmitterSettingsFlagIds
struct RandomisedRadioEmitterSettings
{
static const rage::u32 TYPE_ID = 115;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
RandomisedRadioEmitterSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA),
VehicleEmitterBias(0.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
float VehicleEmitterBias;
struct tStaticEmitterConfig
{
rage::u32 StaticEmitter;
float MinTime;
float MaxTime;
float MinFadeRadius;
float MaxFadeRadius;
rage::u32 RetriggerTimeMin;
rage::u32 RetriggerTimeMax;
} StaticEmitterConfig; // struct tStaticEmitterConfig
struct tVehicleEmitterConfig
{
rage::u32 StaticEmitter;
float MinTime;
float MaxTime;
rage::u32 MinAttackTime;
rage::u32 MaxAttackTime;
rage::u32 MinHoldTime;
rage::u32 MaxHoldTime;
rage::u32 MinReleaseTime;
rage::u32 MaxReleaseTime;
float MinPanAngleChange;
float MaxPanAngleChange;
rage::u32 RetriggerTimeMin;
rage::u32 RetriggerTimeMax;
} VehicleEmitterConfig; // struct tVehicleEmitterConfig
}; // struct RandomisedRadioEmitterSettings
//
// TennisVocalizationSettings
//
enum TennisVocalizationSettingsFlagIds
{
FLAG_ID_TENNISVOCALIZATIONSETTINGS_MAX = 0,
}; // enum TennisVocalizationSettingsFlagIds
struct TennisVocalizationSettings
{
static const rage::u32 TYPE_ID = 116;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
TennisVocalizationSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
struct tLite
{
float NullWeight;
float LiteWeight;
float MedWeight;
float StrongWeight;
} Lite; // struct tLite
struct tMed
{
float NullWeight;
float LiteWeight;
float MedWeight;
float StrongWeight;
} Med; // struct tMed
struct tStrong
{
float NullWeight;
float LiteWeight;
float MedWeight;
float StrongWeight;
} Strong; // struct tStrong
}; // struct TennisVocalizationSettings
//
// DoorAudioSettingsLink
//
enum DoorAudioSettingsLinkFlagIds
{
FLAG_ID_DOORAUDIOSETTINGSLINK_MAX = 0,
}; // enum DoorAudioSettingsLinkFlagIds
struct DoorAudioSettingsLink
{
static const rage::u32 TYPE_ID = 117;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
DoorAudioSettingsLink() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::audMetadataRef DoorAudioSettings;
}; // struct DoorAudioSettingsLink
//
// SportsCarRevsSettings
//
enum SportsCarRevsSettingsFlagIds
{
FLAG_ID_SPORTSCARREVSSETTINGS_MAX = 0,
}; // enum SportsCarRevsSettingsFlagIds
struct SportsCarRevsSettings
{
static const rage::u32 TYPE_ID = 118;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
SportsCarRevsSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
EngineVolumeBoost(200),
ExhaustVolumeBoost(600),
RollOffBoost(15.0f),
MinTriggerTime(60000U),
MinRepeatTime(120000U),
AttackTimeScalar(1.0f),
ReleaseTimeScalar(0.25f),
SmallReverbSend(0),
MediumReverbSend(0),
LargeReverbSend(30),
JunctionTriggerSpeed(1.0f),
JunctionStopSpeed(0.5f),
JunctionMinDistance(25U),
JunctionMaxDistance(70U),
PassbyTriggerSpeed(10.0f),
PassbyStopSpeed(5.0f),
PassbyMinDistance(10U),
PassbyMaxDistance(70U),
PassbyLookaheadTime(2.0f),
ClusterTriggerDistance(20U),
ClusterTriggerSpeed(10.0f)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::s32 EngineVolumeBoost;
rage::s32 ExhaustVolumeBoost;
float RollOffBoost;
rage::u32 MinTriggerTime;
rage::u32 MinRepeatTime;
float AttackTimeScalar;
float ReleaseTimeScalar;
rage::u8 SmallReverbSend;
rage::u8 MediumReverbSend;
rage::u8 LargeReverbSend;
float JunctionTriggerSpeed;
float JunctionStopSpeed;
rage::u32 JunctionMinDistance;
rage::u32 JunctionMaxDistance;
float PassbyTriggerSpeed;
float PassbyStopSpeed;
rage::u32 PassbyMinDistance;
rage::u32 PassbyMaxDistance;
float PassbyLookaheadTime;
rage::u32 ClusterTriggerDistance;
float ClusterTriggerSpeed;
}; // struct SportsCarRevsSettings
//
// FoliageSettings
//
enum FoliageSettingsFlagIds
{
FLAG_ID_FOLIAGESETTINGS_MAX = 0,
}; // enum FoliageSettingsFlagIds
struct FoliageSettings
{
static const rage::u32 TYPE_ID = 119;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
FoliageSettings() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Run(1922424370U), // BUSH_RUN_TEST
Sprint(4016528369U), // BUSH_SPRINT_TEST
Walk(1090937910U)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Run;
rage::u32 Sprint;
rage::u32 Walk;
}; // struct FoliageSettings
//
// ReplayRadioStationTrackList
//
enum ReplayRadioStationTrackListFlagIds
{
FLAG_ID_REPLAYRADIOSTATIONTRACKLIST_LOCKED = 0,
FLAG_ID_REPLAYRADIOSTATIONTRACKLIST_MAX,
}; // enum ReplayRadioStationTrackListFlagIds
struct ReplayRadioStationTrackList
{
static const rage::u32 TYPE_ID = 120;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
ReplayRadioStationTrackList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF),
Flags(0xAAAAAAAA)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
rage::u32 Flags;
static const rage::u8 MAX_TRACKS = 250;
rage::u8 numTracks;
struct tTrack
{
rage::u32 TrackId;
rage::u32 SoundRef;
} Track[MAX_TRACKS]; // struct tTrack
}; // struct ReplayRadioStationTrackList
//
// MacsModelOverrideList
//
enum MacsModelOverrideListFlagIds
{
FLAG_ID_MACSMODELOVERRIDELIST_MAX = 0,
}; // enum MacsModelOverrideListFlagIds
struct MacsModelOverrideList
{
static const rage::u32 TYPE_ID = 121;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MacsModelOverrideList() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u8 MAX_ENTRYS = 32;
rage::u8 numEntrys;
struct tEntry
{
rage::u32 Model;
rage::u32 Macs;
} Entry[MAX_ENTRYS]; // struct tEntry
}; // struct MacsModelOverrideList
//
// MacsModelOverrideListBig
//
enum MacsModelOverrideListBigFlagIds
{
FLAG_ID_MACSMODELOVERRIDELISTBIG_MAX = 0,
}; // enum MacsModelOverrideListBigFlagIds
struct MacsModelOverrideListBig
{
static const rage::u32 TYPE_ID = 122;
static const rage::u32 BASE_TYPE_ID = 0xFFFFFFFF;
MacsModelOverrideListBig() :
ClassId(0xFF),
NameTableOffset(0XFFFFFF)
{}
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
rage::u32 ClassId : 8;
rage::u32 NameTableOffset : 24;
static const rage::u16 MAX_ENTRYS = 32768;
rage::u16 numEntrys;
struct tEntry
{
rage::u32 Model;
rage::u32 Macs;
} Entry[MAX_ENTRYS]; // struct tEntry
}; // struct MacsModelOverrideListBig
//
// SoundFieldDefinition
//
enum SoundFieldDefinitionFlagIds
{
FLAG_ID_SOUNDFIELDDEFINITION_MAX = 0,
}; // enum SoundFieldDefinitionFlagIds
struct SoundFieldDefinition : AudBaseObject
{
static const rage::u32 TYPE_ID = 123;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
static const rage::u8 MAX_EMITTERS = 240;
rage::u8 numEmitters;
struct tEmitter
{
struct tSphericalCoords
{
float Azimuth;
float Zenith;
} SphericalCoords; // struct tSphericalCoords
} Emitter[MAX_EMITTERS]; // struct tEmitter
static const rage::u16 MAX_HULLINDICES = 1100;
rage::u16 numHullIndices;
struct tHullIndices
{
rage::u32 Index;
} HullIndices[MAX_HULLINDICES]; // struct tHullIndices
}; // struct SoundFieldDefinition : AudBaseObject
//
// GameObjectHashList
//
enum GameObjectHashListFlagIds
{
FLAG_ID_GAMEOBJECTHASHLIST_MAX = 0,
}; // enum GameObjectHashListFlagIds
struct GameObjectHashList : AudBaseObject
{
static const rage::u32 TYPE_ID = 124;
static const rage::u32 BASE_TYPE_ID = AudBaseObject::TYPE_ID;
// PURPOSE - Returns a pointer to the field whose name is specified by the hash
void* GetFieldPtr(const rage::u32 fieldNameHash);
static const rage::u32 MAX_GAMEOBJECTHASHES = 65535;
rage::u32 numGameObjectHashes;
struct tGameObjectHashes
{
rage::u32 GameObjectHash;
} GameObjectHashes[MAX_GAMEOBJECTHASHES]; // struct tGameObjectHashes
}; // struct GameObjectHashList : AudBaseObject
} // namespace rage
#endif // AUD_GAMEOBJECTS_H