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expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

80 lines
2.6 KiB
C++

//
// camera/replay/ReplayBaseCamera.h
//
// Copyright (C) 1999-2012 Rockstar Games. All Rights Reserved.
//
#ifndef REPLAY_BASE_CAMERA_H
#define REPLAY_BASE_CAMERA_H
#include "camera/base/BaseCamera.h"
#include "scene/RegdRefTypes.h"
#include "control/replay/ReplaySettings.h"
class camReplayBaseCameraMetadata;
class camCollision;
#if GTA_REPLAY
struct sReplayMarkerInfo;
#endif
class camReplayBaseCamera : public camBaseCamera
{
DECLARE_RTTI_DERIVED_CLASS(camReplayBaseCamera, camBaseCamera);
public:
template <class _T> friend class camFactoryHelper; //Allow the factory helper class to access the protected constructor.
protected:
camReplayBaseCamera(const camBaseObjectMetadata& metadata);
public:
#if GTA_REPLAY
virtual bool Init(const s32 markerIndex, const bool shouldForceDefaultFrame = false);
virtual void GetDefaultFrame(camFrame& frame) const;
virtual bool ShouldFallbackToGameplayCamera() const { return false; }
bool IsWaitingToInitialize() const { return m_WaitingToInit; }
s32 GetMarkerIndex() const { return m_MarkerIndex; }
s32 GetDofMarkerIndex() const { return m_DofMarkerIndex; }
void SetDofMarkerIndex(s32 markerIndex) { m_DofMarkerIndex = markerIndex; }
u32 GetNumReplayUpdatesPerformed() const { return m_NumReplayUpdatesPerformed; }
#endif // GTA_REPLAY
protected:
virtual bool Update();
virtual void ComputeDofOverriddenFocusSettings(Vector3& focusPosition, float& blendLevel) const;
virtual const CEntity* ComputeDofOverriddenFocusEntity() const;
virtual void ComputeDofSettings(float overriddenFocusDistance, float overriddenFocusDistanceBlendLevel, camDepthOfFieldSettingsMetadata& settings) const;
virtual void PostUpdate();
#if GTA_REPLAY
virtual void SaveMarkerCameraInfo(sReplayMarkerInfo& markerInfo, const camFrame& camFrame) const;
virtual void LoadMarkerCameraInfo(sReplayMarkerInfo& markerInfo, camFrame& camFrame);
virtual void ValidateEntities(sReplayMarkerInfo& markerInfo);
static bool GetClosestParachuteCB(CEntity* pEntity, void* data);
static void AvoidCollisionWithParachutes(const Vector3& testPoint, const camCollision* collision);
#endif // GTA_REPLAY
const camReplayBaseCameraMetadata& m_Metadata;
#if GTA_REPLAY
s32 m_MarkerIndex;
s32 m_DofMarkerIndex;
u32 m_NumReplayUpdatesPerformed; //Resets in Init(), m_NumUpdatesPerformed doesn't
bool m_WaitingToInit;
bool m_ForcingDefaultFrame;
#endif // GTA_REPLAY
private:
//Forbid copy construction and assignment.
camReplayBaseCamera(const camReplayBaseCamera& other);
camReplayBaseCamera& operator=(const camReplayBaseCamera& other);
};
#endif // REPLAY_BASE_CAMERA_H