Files
GTASource/game/renderer/Lights/LightsVisibilitySort.frag
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

19 lines
489 B
GLSL

#include "system/dependency.h"
#include "system/dma.h"
#include <cell/spurs.h>
using namespace rage;
#include "atl/array.h"
#include "spatialdata/transposedplaneset.h"
#include "system/dependency.h"
#include "vectormath/vec3v.h"
#include "LightsVisibilitySort.cpp"
using rage::sysDependency;
SPUFRAG_DECL(bool, LightsVisibilitySort, sysDependency&);
SPUFRAG_IMPL(bool, LightsVisibilitySort, sysDependency& dependency) {
return LightsVisibilitySort::RunFromDependency( dependency );
}