19 lines
489 B
GLSL
19 lines
489 B
GLSL
#include "system/dependency.h"
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#include "system/dma.h"
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#include <cell/spurs.h>
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using namespace rage;
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#include "atl/array.h"
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#include "spatialdata/transposedplaneset.h"
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#include "system/dependency.h"
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#include "vectormath/vec3v.h"
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#include "LightsVisibilitySort.cpp"
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using rage::sysDependency;
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SPUFRAG_DECL(bool, LightsVisibilitySort, sysDependency&);
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SPUFRAG_IMPL(bool, LightsVisibilitySort, sysDependency& dependency) {
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return LightsVisibilitySort::RunFromDependency( dependency );
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} |