Files
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

259 lines
4.6 KiB
Plaintext

Project scene
Files {
Directory debug {
EntityReport.cpp
EntityReport.h
MapOptimizeHelper.cpp
MapOptimizeHelper.h
ObjExporter.h
ObjExporter.cpp
PostScanDebug.h
PostScanDebug.cpp
SceneCostTracker.h
SceneCostTracker.cpp
SceneIsolator.h
SceneIsolator.cpp
SceneStreamerDebug.h
SceneStreamerDebug.cpp
}
Directory decorator {
decoratorInterface.cpp
decoratorInterface.h
}
Directory entities {
compEntity.cpp
compEntity.h
}
Directory lod {
LodDebug.h
LodDebug.cpp
LodMgr.h
LodMgr.cpp
LodDrawable.h
LodDrawable.cpp
LodScale.cpp
LodScale.h
AttributeDebug.cpp
AttributeDebug.h
}
Directory loader {
ManagedImapGroup.cpp
ManagedImapGroup.h
MapData.cpp
MapData.h
MapData_Extensions.cpp
MapData_Extensions.h
MapData_Entities.cpp
MapData_Entities.h
MapData_Buildings.cpp
MapData_Buildings.h
MapData_Composite.cpp
MapData_Composite.h
MapData_Interiors.cpp
MapData_Interiors.h
MapData_Misc.cpp
MapData_Misc.h
MapFileMgr.cpp
MapFileMgr.h
MapTypes.cpp
MapTypes.h
Map_TxdParents.cpp
Map_TxdParents.h
PackFileMetaData.cpp
PackFileMetaData.h
Parse {
MapData
MapData_Extensions
MapData_Buildings
MapData_Composite
MapData_Entities
MapData_Interiors
MapData_Misc
MapTypes
Map_TxdParents
PackFileMetaData
}
}
Directory playerswitch {
PlayerSwitchDebug.cpp
PlayerSwitchDebug.h
PlayerSwitchEstablishingShotMetadata.cpp
PlayerSwitchEstablishingShotMetadata.h
PlayerSwitchInterface.cpp
PlayerSwitchInterface.h
PlayerSwitchMgrBase.cpp
PlayerSwitchMgrBase.h
PlayerSwitchMgrLong.cpp
PlayerSwitchMgrLong.h
PlayerSwitchMgrShort.cpp
PlayerSwitchMgrShort.h
PlayerSwitchEstablishingShot.cpp
PlayerSwitchEstablishingShot.h
Parse {
PlayerSwitchEstablishingShotMetadata
PlayerSwitchInterface
}
}
Directory portals {
FrustumDebug.cpp
FrustumDebug.h
InteriorInst.cpp
InteriorInst.h
InteriorProxy.cpp
InteriorProxy.h
InteriorGroupManager.cpp
InteriorGroupManager.h
LayoutManager.cpp
LayoutManager.h
LayoutManagerParser.cpp
LayoutManagerParser.h
Portal.cpp
Portal.h
PortalInst.cpp
PortalInst.h
PortalTracker.cpp
PortalTracker.h
portalDebugHelper.cpp
portalDebugHelper.h
Parse {
InteriorProxy
LayoutManagerParser
}
}
Directory ipl {
IplCullBox.cpp
IplCullBox.h
IplCullBoxEditor.cpp
IplCullBoxEditor.h
Parse {
IplCullBox
}
}
Directory streamer {
SceneLoader.cpp
SceneLoader.h
SceneStreamer.cpp
SceneStreamer.h
SceneStreamerBase.cpp
SceneStreamerBase.h
SceneStreamerList.cpp
SceneStreamerList.h
SceneStreamerMgr.cpp
SceneStreamerMgr.h
SceneScoring.cpp
SceneScoring.h
sortbucketsspu.cpp
StreamVolume.cpp
StreamVolume.h
}
Directory volume {
Volume.cpp
Volume.h
VolumeManager.cpp
VolumeManager.h
VolumePrimitiveBase.cpp
VolumePrimitiveBase.h
VolumeBox.cpp
VolumeBox.h
VolumeCylinder.cpp
VolumeCylinder.h
VolumeSphere.cpp
VolumeSphere.h
VolumeEllipse.cpp
VolumeEllipse.h
VolumeAggregate.cpp
VolumeAggregate.h
VolumeEditor.cpp
VolumeEditor.h
VolumeTool.cpp
VolumeTool.h
}
Directory world {
GameScan.cpp
GameScan.h
GameWorld.cpp
GameWorld.h
GameWorldHeightMap.cpp
GameWorldHeightMap.h
GameWorldWaterHeight.cpp
GameWorldWaterHeight.h
VisibilityMasks.h
WorldDebugHelper.cpp
WorldDebugHelper.h
}
2dEffect.cpp
2dEffect.h
AnimatedBuilding.cpp
AnimatedBuilding.h
Building.cpp
Building.h
ContinuityMgr.cpp
ContinuityMgr.h
DataFileMgr.cpp
DataFileMgr.h
dlc_channel.h
DownloadableTextureManager.cpp
DownloadableTextureManager.h
DynamicEntity.cpp
DynamicEntity.h
EntityTypes.h
Entity.cpp
Entity.h
EntityBatch.cpp
EntityBatch.h
EntityBatch_Def.h
EntityId.cpp
EntityId.h
EntityIterator.cpp
EntityIterator.h
EntityExt_AltGfx.cpp
EntityExt_AltGfx.h
ExtraContent.cpp
ExtraContent.h
ExtraContent_durango.winrt.cpp
ExtraContentDefs.h
MountableContent.cpp
MountableContent.h
ExtraMetadataMgr.cpp
ExtraMetadataMgr.h
ExtraMetadataDefs.cpp
ExtraMetadataDefs.h
FileLoader.cpp
FileLoader.h
FocusEntity.cpp
FocusEntity.h
InstancePriority.cpp
InstancePriority.h
LoadScene.cpp
LoadScene.h
MapChange.cpp
MapChange.h
Physical.cpp
Physical.h
RefMacros.h
RegdRefTypes.h
scene.cpp
scene.h
scene_channel.h
SurrogateCloudFileProvider.cpp
SurrogateCloudFileProvider.h
texLod.cpp
texLod.h
WarpManager.cpp
WarpManager.h
worldpoints.cpp
worldpoints.h
Parse {
DataFileMgr
ExtraContent
ExtraMetadataDefs
}
}
Custom {
Folder streamer {
sortbucketsspu.frag
}
}