16 lines
332 B
C++
16 lines
332 B
C++
#ifndef _COMMANDS_PLAYER_H_
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#define _COMMANDS_PLAYER_H_
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namespace rage { class Vector3; }
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namespace player_commands
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{
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void SetupScriptCommands();
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const char* GetPlayerName(int PlayerIndex, const char* commandName);
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int CommandGetPlayerHUDColour(int PlayerIndex);
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int CommandGetPlayerIndex();
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}
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#endif // _COMMANDS_PLAYER_H_
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