Files
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

46 lines
2.1 KiB
Scheme

// Keep all these different from one another to catch when too many of one type has been used - maximum iterations follow in comments
CONST_INT MICRO_STACK_SIZE (128) // 20
CONST_INT MINI_STACK_SIZE (512) // 20
CONST_INT DEFAULT_STACK_SIZE (1424) // 68
CONST_INT SPECIAL_ABILITY_STACK_SIZE (1828) // 13
CONST_INT FRIEND_STACK_SIZE (2050) // 12
CONST_INT SHOP_STACK_SIZE (2324) // 6
CONST_INT CELLPHONE_STACK_SIZE (2552) // 2
CONST_INT VEHICLE_SPAWN_STACK_SIZE (3568) // 1
CONST_INT CAR_MOD_SHOP_STACK_SIZE (3600) // 2
CONST_INT PAUSE_MENU_SCRIPT_STACK_SIZE (3076) // 2
CONST_INT MULTIPLAYER_MISSION_STACK_SIZE (5050) // 19
CONST_INT CONTACTS_APP_STACK_SIZE (4000) // 1
CONST_INT SMPL_INTERIOR_STACK_SIZE (2512) // 1
CONST_INT WAREHOUSE_STACK_SIZE (14100) // 1 //also used for activity creator
CONST_INT IE_DELIVERY_STACK_SIZE (2324) // 1
CONST_INT SHOP_CONTROLLER_STACK_SIZE (3200) // 1
#IF IS_DEBUG_BUILD
CONST_INT DEBUG_SCRIPT_STACK_SIZE (4080) // 1
#ENDIF // IS_DEBUG_BUILD
// CONST_INT SOAK_TEST_STACK_SIZE (4088) // 1 Only for code use. Do not use
// CONST_INT NETWORK_BOT_STACK_SIZE (4096) // 31 Only for code use. Do not use
CONST_INT APP_INTERNET_STACK_SIZE (4592) // 1
CONST_INT INTERACTION_MENU_STACK_SIZE (9800) // 1
CONST_INT SCRIPT_XML_STACK_SIZE (8344) // 4
CONST_INT INGAMEHUD_STACK_SIZE (4600) //1 //Brenda Needs this for the ingame hud.
CONST_INT PROPERTY_INT_STACK_SIZE (19400) // 1 //4626
CONST_INT ACTIVITY_CREATOR_INT_STACK_SIZE (15900) // 3
CONST_INT AM_MP_YACHT_STACK_SIZE (5000) // 3
CONST_INT TRANSITION_STACK_SIZE (8032) //1
CONST_INT FMMC_LAUNCHER_STACK_SIZE (24000) // 1
CONST_INT MULTIPLAYER_FREEMODE_STACK_SIZE (70500) // 1 Mission Controller
CONST_INT MISSION_STACK_SIZE (53000) // 1 Mission Creator
CONST_INT MP_LAUNCH_SCRIPT_STACK_SIZE (33750) // 1 <-- For freemode.sc
#IF IS_DEBUG_BUILD
CONST_INT DEBUG_MENU_STACK_SIZE (35000) // 1
#ENDIF // IS_DEBUG_BUILD