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expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

26 lines
401 B
HLSL

#ifndef PRAGMA_DCL
#pragma dcl position diffuse texcoord0 normal tangent0
#define PRAGMA_DCL
#endif
//
// gta_vehicle_generic.fx shader;
//
// props: spec/bump/dirt/damage
//
// 10/01/2007 - Andrzej: - initial;
//
//
#define USE_SPECULAR
#define USE_NORMAL_MAP
#define USE_DEFAULT_TECHNIQUES
#define USE_VEHICLE_DAMAGE
//#define VEHCONST_SPECTEXTILEUV (1.0f)
#include "vehicle_common.fxh"