191 lines
4.6 KiB
Plaintext
191 lines
4.6 KiB
Plaintext
Project SaveLoad
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Files {
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Directory SavegameBuffers {
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savegame_buffer.cpp
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savegame_buffer.h
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savegame_buffer_mp.cpp
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savegame_buffer_mp.h
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savegame_buffer_sp.cpp
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savegame_buffer_sp.h
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}
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Directory SavegameData {
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savegame_data_camera.cpp
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savegame_data_camera.h
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savegame_data_doors.cpp
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savegame_data_doors.h
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savegame_data_extra_content.cpp
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savegame_data_extra_content.h
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savegame_data_garages.cpp
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savegame_data_garages.h
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savegame_data_mini_map.cpp
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savegame_data_mini_map.h
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savegame_data_mp_fog_of_war.cpp
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savegame_data_mp_fog_of_war.h
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savegame_data_mp_timestamp.cpp
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savegame_data_mp_timestamp.h
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savegame_data_player_ped.cpp
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savegame_data_player_ped.h
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savegame_data_radio_stations.cpp
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savegame_data_radio_stations.h
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savegame_data_simple_variables.cpp
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savegame_data_simple_variables.h
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savegame_data_stats.cpp
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savegame_data_stats.h
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savegame_data_stunt_jumps.cpp
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savegame_data_stunt_jumps.h
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Parse {
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savegame_data_camera
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savegame_data_doors
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savegame_data_extra_content
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savegame_data_garages
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savegame_data_mini_map
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savegame_data_mp_fog_of_war
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savegame_data_mp_timestamp
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savegame_data_player_ped
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savegame_data_radio_stations
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savegame_data_simple_variables
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savegame_data_stats
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savegame_data_stunt_jumps
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}
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}
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Directory SavegameMigration {
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savegame_export.cpp
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savegame_export.h
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savegame_import.cpp
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savegame_import.h
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savegame_migration_buffer.cpp
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savegame_migration_buffer.h
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savegame_migration_cloud_text.cpp
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savegame_migration_cloud_text.h
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savegame_migration_data_code.cpp
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savegame_migration_data_code.h
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savegame_migration_data_script.cpp
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savegame_migration_data_script.h
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savegame_migration_metadata.cpp
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savegame_migration_metadata.h
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Parse {
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savegame_migration_cloud_text
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savegame_migration_metadata
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}
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}
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Directory SavegameRtStructures {
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savegame_rtstructure.cpp
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savegame_rtstructure.h
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savegame_rtstructure_mp.cpp
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savegame_rtstructure_mp.h
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savegame_rtstructure_sp.cpp
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savegame_rtstructure_sp.h
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}
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Directory SavegameScriptData {
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script_save_array_of_structs.cpp
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script_save_array_of_structs.h
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script_save_data.cpp
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script_save_data.h
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script_save_nested.cpp
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script_save_nested.h
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script_save_pso_file_tracker.cpp
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script_save_pso_file_tracker.h
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script_save_stack.cpp
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script_save_stack.h
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script_save_state.cpp
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script_save_state.h
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script_save_struct.cpp
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script_save_struct.h
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script_save_xml_trees.cpp
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script_save_xml_trees.h
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}
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GenericGameStorage.cpp
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GenericGameStorage.h
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savegame_autoload.cpp
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savegame_autoload.h
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savegame_channel.h
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savegame_check_file_exists.cpp
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savegame_check_file_exists.h
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savegame_damaged_check.cpp
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savegame_damaged_check.h
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savegame_data.cpp
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savegame_data.h
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savegame_date.cpp
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savegame_date.h
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savegame_defines.h
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savegame_delete.cpp
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savegame_delete.h
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savegame_filenames.cpp
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savegame_filenames.h
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savegame_free_space_check.cpp
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savegame_free_space_check.h
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savegame_frontend.cpp
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savegame_frontend.h
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savegame_get_file_size.cpp
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savegame_get_file_size.h
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savegame_initial_checks.cpp
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savegame_initial_checks.h
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savegame_list.cpp
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savegame_list.h
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savegame_load.cpp
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savegame_load.h
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savegame_load_block.cpp
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savegame_load_block.h
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savegame_messages.cpp
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savegame_messages.h
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savegame_new_game_checks.cpp
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savegame_new_game_checks.h
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savegame_photo_async_buffer.cpp
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savegame_photo_async_buffer.h
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savegame_photo_buffer.cpp
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savegame_photo_buffer.h
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savegame_photo_cloud_deleter.cpp
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savegame_photo_cloud_deleter.h
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savegame_photo_cloud_list.cpp
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savegame_photo_cloud_list.h
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savegame_photo_load_local.cpp
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savegame_photo_load_local.h
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savegame_photo_local_list.cpp
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savegame_photo_local_list.h
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savegame_photo_local_metadata.cpp
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savegame_photo_local_metadata.h
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savegame_photo_manager.cpp
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savegame_photo_manager.h
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savegame_photo_merged_list.cpp
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savegame_photo_merged_list.h
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savegame_photo_metadata.cpp
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savegame_photo_metadata.h
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savegame_photo_mugshot_uploader.cpp
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savegame_photo_mugshot_uploader.h
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savegame_photo_operation_queue.cpp
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savegame_photo_operation_queue.h
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savegame_photo_save_local.cpp
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savegame_photo_save_local.h
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savegame_photo_texture_dictionaries.cpp
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savegame_photo_texture_dictionaries.h
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savegame_photo_unique_id.cpp
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savegame_photo_unique_id.h
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savegame_queue.cpp
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savegame_queue.h
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savegame_queued_operations.cpp
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savegame_queued_operations.h
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savegame_save.cpp
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savegame_save.h
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savegame_save_block.cpp
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savegame_save_block.h
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savegame_scriptdatafile.cpp
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savegame_scriptdatafile.h
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savegame_slow_ps3_scan.cpp
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savegame_slow_ps3_scan.h
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savegame_users_and_devices.cpp
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savegame_users_and_devices.h
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savegame_cloud.cpp
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savegame_cloud.h
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Parse {
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savegame_data
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savegame_scriptdatafile
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}
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}
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