Files
GTASource/game/SaveLoad/makefile.txt
T
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

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Project SaveLoad
Files {
Directory SavegameBuffers {
savegame_buffer.cpp
savegame_buffer.h
savegame_buffer_mp.cpp
savegame_buffer_mp.h
savegame_buffer_sp.cpp
savegame_buffer_sp.h
}
Directory SavegameData {
savegame_data_camera.cpp
savegame_data_camera.h
savegame_data_doors.cpp
savegame_data_doors.h
savegame_data_extra_content.cpp
savegame_data_extra_content.h
savegame_data_garages.cpp
savegame_data_garages.h
savegame_data_mini_map.cpp
savegame_data_mini_map.h
savegame_data_mp_fog_of_war.cpp
savegame_data_mp_fog_of_war.h
savegame_data_mp_timestamp.cpp
savegame_data_mp_timestamp.h
savegame_data_player_ped.cpp
savegame_data_player_ped.h
savegame_data_radio_stations.cpp
savegame_data_radio_stations.h
savegame_data_simple_variables.cpp
savegame_data_simple_variables.h
savegame_data_stats.cpp
savegame_data_stats.h
savegame_data_stunt_jumps.cpp
savegame_data_stunt_jumps.h
Parse {
savegame_data_camera
savegame_data_doors
savegame_data_extra_content
savegame_data_garages
savegame_data_mini_map
savegame_data_mp_fog_of_war
savegame_data_mp_timestamp
savegame_data_player_ped
savegame_data_radio_stations
savegame_data_simple_variables
savegame_data_stats
savegame_data_stunt_jumps
}
}
Directory SavegameMigration {
savegame_export.cpp
savegame_export.h
savegame_import.cpp
savegame_import.h
savegame_migration_buffer.cpp
savegame_migration_buffer.h
savegame_migration_cloud_text.cpp
savegame_migration_cloud_text.h
savegame_migration_data_code.cpp
savegame_migration_data_code.h
savegame_migration_data_script.cpp
savegame_migration_data_script.h
savegame_migration_metadata.cpp
savegame_migration_metadata.h
Parse {
savegame_migration_cloud_text
savegame_migration_metadata
}
}
Directory SavegameRtStructures {
savegame_rtstructure.cpp
savegame_rtstructure.h
savegame_rtstructure_mp.cpp
savegame_rtstructure_mp.h
savegame_rtstructure_sp.cpp
savegame_rtstructure_sp.h
}
Directory SavegameScriptData {
script_save_array_of_structs.cpp
script_save_array_of_structs.h
script_save_data.cpp
script_save_data.h
script_save_nested.cpp
script_save_nested.h
script_save_pso_file_tracker.cpp
script_save_pso_file_tracker.h
script_save_stack.cpp
script_save_stack.h
script_save_state.cpp
script_save_state.h
script_save_struct.cpp
script_save_struct.h
script_save_xml_trees.cpp
script_save_xml_trees.h
}
GenericGameStorage.cpp
GenericGameStorage.h
savegame_autoload.cpp
savegame_autoload.h
savegame_channel.h
savegame_check_file_exists.cpp
savegame_check_file_exists.h
savegame_damaged_check.cpp
savegame_damaged_check.h
savegame_data.cpp
savegame_data.h
savegame_date.cpp
savegame_date.h
savegame_defines.h
savegame_delete.cpp
savegame_delete.h
savegame_filenames.cpp
savegame_filenames.h
savegame_free_space_check.cpp
savegame_free_space_check.h
savegame_frontend.cpp
savegame_frontend.h
savegame_get_file_size.cpp
savegame_get_file_size.h
savegame_initial_checks.cpp
savegame_initial_checks.h
savegame_list.cpp
savegame_list.h
savegame_load.cpp
savegame_load.h
savegame_load_block.cpp
savegame_load_block.h
savegame_messages.cpp
savegame_messages.h
savegame_new_game_checks.cpp
savegame_new_game_checks.h
savegame_photo_async_buffer.cpp
savegame_photo_async_buffer.h
savegame_photo_buffer.cpp
savegame_photo_buffer.h
savegame_photo_cloud_deleter.cpp
savegame_photo_cloud_deleter.h
savegame_photo_cloud_list.cpp
savegame_photo_cloud_list.h
savegame_photo_load_local.cpp
savegame_photo_load_local.h
savegame_photo_local_list.cpp
savegame_photo_local_list.h
savegame_photo_local_metadata.cpp
savegame_photo_local_metadata.h
savegame_photo_manager.cpp
savegame_photo_manager.h
savegame_photo_merged_list.cpp
savegame_photo_merged_list.h
savegame_photo_metadata.cpp
savegame_photo_metadata.h
savegame_photo_mugshot_uploader.cpp
savegame_photo_mugshot_uploader.h
savegame_photo_operation_queue.cpp
savegame_photo_operation_queue.h
savegame_photo_save_local.cpp
savegame_photo_save_local.h
savegame_photo_texture_dictionaries.cpp
savegame_photo_texture_dictionaries.h
savegame_photo_unique_id.cpp
savegame_photo_unique_id.h
savegame_queue.cpp
savegame_queue.h
savegame_queued_operations.cpp
savegame_queued_operations.h
savegame_save.cpp
savegame_save.h
savegame_save_block.cpp
savegame_save_block.h
savegame_scriptdatafile.cpp
savegame_scriptdatafile.h
savegame_slow_ps3_scan.cpp
savegame_slow_ps3_scan.h
savegame_users_and_devices.cpp
savegame_users_and_devices.h
savegame_cloud.cpp
savegame_cloud.h
Parse {
savegame_data
savegame_scriptdatafile
}
}