Files
L4D2Fix/justfile
T
2025-02-28 19:38:52 +08:00

44 lines
1.2 KiB
Makefile

TEMPLATE_VER := "v1.0.0"
TARGET := "D:\\Games\\GamePlatforms\\SteamLibrary\\steamapps\\common\\Left 4 Dead 2"
# use `just preset=x64-release config build` to override this
preset := "x86-release-msvc"
target := "main"
[linux]
init:
bash ./scripts/init_linux.sh
clean:
rm -rf build
build:
xmake
copy: build
cp build/windows/x86/release/kpatch.dll "{{TARGET}}"
cp build/windows/x86/release/left4dead2_fix.exe "{{TARGET}}"
release:
rm release -rf
mkdir -p release/testing
# release
xmake f -m release
xmake
cp build/windows/x86/release/kpatch.dll release/
cp build/windows/x86/release/left4dead2_fix.exe release/
cp assets/请读我.txt release/
cp third/4gb_patch.exe release/
# testing
xmake f -m release.testing
xmake
cp build/windows/x86/release.testing/kpatch.dll release/testing
cp build/windows/x86/release.testing/left4dead2_fix.exe release/testing
cp assets/请读我-自测补丁.txt release/testing
cp third/4gb_patch.exe release/testing
@run:
./build/{{preset}}/bin/{{target}}