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Shirona1337andClaude Opus 4.7 f024a0a1ae docs: detailed Zen-vs-Naven plagiarism evidence in paste/README.md
Populate paste/README.md with a per-module / per-subsystem comparison
between OpenZen (this repo, deobfuscated from Zen client) and
Naven-Modern (github.com/Margele/Naven-Modern). Findings collected by
running parallel agents against both source trees:

- Functional modules: 30+ Zen modules trace back to a 1:1 Naven
  counterpart, either same-named or renamed (e.g. KillAura<-Aura,
  CrystalAura<-AttackCrystal, ESP<-Glow, InventoryManager<-
  InventoryCleaner using Naven's @ModuleInfo internal name). Setting
  strings, default values, ranges, RGB constants, and even Chinese
  literals like "点击使用" survive verbatim.
- Framework: EventBus/EventTarget/EventPriority are the renamed twins
  of Naven's EventManager/EventTarget/Priority (same DarkMagician6
  EventAPI shape, identical default byte priority 2). Module,
  ModuleManager, Setting/Value, CommandManager, util classes (
  RotationUtil keeps Naven's odd antlr OrderedHashSet import,
  ChunkUtil keeps "Stream limit didn't work.") all line up.
- Fingerprints that can't be hand-waved away: +1337 magic offset in
  Stuck; the typo 'Recorvey' carried over from rewrites; the
  Projectiles RGB triplets (173,12,255)/(255,238,154); identical
  sensitivity-GCD formula scaled*scaled*scaled*1.2F.

The doc also tabulates module-level severity ("line-by-line" / same-
name+rewrite / not plagiarized) so readers can skim before diving in.

Co-Authored-By: Claude Opus 4.7 <[email protected]>
2026-05-22 01:24:49 +08:00
Shirona1337andClaude Opus 4.7 85eeac4738 docs: add backlog note about Naven-derived module list
README: clarify that the deobfuscated jar is the latest one as of
2026-05-21 (rather than an old build, as some users seem to assume),
collapse a stray hard wrap, and link to a new paste/ subtree that
will track which modules were lifted from the Naven client.

Also rename KillAura.aimRange to attackRange to match the user-facing
'Attack Range' label and how the field is actually used in the in-FOV
check.

Co-Authored-By: Claude Opus 4.7 <[email protected]>
2026-05-22 00:57:42 +08:00