Files
RAGECOOP-V/Client/Scripts/Menus/Sub/DevToolMenu.cs
T
2022-10-19 19:07:46 +08:00

115 lines
4.1 KiB
C#

using GTA;
using LemonUI.Menus;
using System;
using System.Threading.Tasks;
using System.Drawing;
using RageCoop.Client.Scripting;
using Console = GTA.Console;
using System.IO;
using Newtonsoft.Json;
using GTA.Native;
namespace RageCoop.Client
{
class AnimDic
{
public string DictionaryName;
public string[] Animations;
}
internal static class DevToolMenu
{
const string AnimationsPath = @"RageCoop\Data\animDictsCompact.json";
public static NativeMenu Menu = new NativeMenu("RAGECOOP", "DevTool", "Internal testing tools")
{
UseMouse = false,
Alignment = Main.Settings.FlipMenu ? GTA.UI.Alignment.Right : GTA.UI.Alignment.Left
};
private static readonly NativeCheckboxItem enableItem = new NativeCheckboxItem("Enable");
public static readonly NativeItem dumpItem = new NativeItem("Dump vehicle weapons");
public static readonly NativeItem dumpFixItem = new NativeItem("Dump weapon fixes");
public static readonly NativeItem dumpWHashItem = new NativeItem("Dump WeaponHash.cs");
public static readonly NativeItem getAnimItem = new NativeItem("Get current animation");
public static readonly NativeItem dumpVWHashItem = new NativeItem("Dump VehicleWeaponHash.cs");
static DevToolMenu()
{
Menu.Banner.Color = Color.FromArgb(225, 0, 0, 0);
Menu.Title.Color = Color.FromArgb(255, 165, 0);
enableItem.Activated += enableItem_Activated;
enableItem.Checked = false;
dumpItem.Activated += DumpItem_Activated;
dumpVWHashItem.Activated += (s,e)=> WeaponUtil.DumpVehicleWeaponHashes();
dumpWHashItem.Activated += (s, e) => WeaponUtil.DumpWeaponHashes();
dumpFixItem.Activated += (s, e) => WeaponUtil.DumpWeaponFix();
getAnimItem.Activated += (s, e) =>
{
if (File.Exists(AnimationsPath))
{
var anims = JsonConvert.DeserializeObject<AnimDic[]>(File.ReadAllText(AnimationsPath));
foreach(var anim in anims)
{
foreach(var a in anim.Animations)
{
if (Function.Call<bool>(Hash.IS_ENTITY_PLAYING_ANIM, Main.P,anim.DictionaryName,a,3))
{
Console.Info(anim.DictionaryName + " : " + a);
GTA.UI.Notification.Show(anim.DictionaryName+" : "+a);
}
}
}
}
else
{
GTA.UI.Notification.Show($"~r~{AnimationsPath} not found");
}
};
Menu.Add(enableItem);
Menu.Add(dumpItem);
Menu.Add(dumpVWHashItem);
Menu.Add(dumpWHashItem);
Menu.Add(dumpFixItem);
Menu.Add(getAnimItem);
}
private static void DumpItem_Activated(object sender, EventArgs e)
{
dumpItem.Enabled = false;
Directory.CreateDirectory(@"RageCoop\Data\tmp");
var input = @"RageCoop\Data\tmp\vehicles.json";
var dumpLocation = @"RageCoop\Data\VehicleWeapons.json";
try
{
VehicleWeaponInfo.Dump(input, dumpLocation);
Console.Info($"Weapon info dumped to " + dumpLocation);
}
catch (Exception ex)
{
Console.Error($"~r~" + ex.ToString());
}
finally
{
dumpItem.Enabled = true;
}
}
private static void enableItem_Activated(object sender, EventArgs e)
{
if (enableItem.Checked)
{
DevTool.ToMark = Game.Player.Character.CurrentVehicle;
DevTool.Instance.Resume();
}
else
{
DevTool.Instance.Pause();
DevTool.ToMark = null;
}
}
}
}