[server] Implement/match CNetGame::AddSpawn(...)

This commit is contained in:
RD42
2026-01-01 08:21:16 -08:00
parent 8e404ba8f4
commit 02614daf69
2 changed files with 13 additions and 0 deletions
+12
View File
@@ -668,6 +668,18 @@ void CNetGame::LoadBanList()
//----------------------------------------------------
int CNetGame::AddSpawn(PLAYER_SPAWN_INFO *pSpawnInfo)
{
if (m_iSpawnsAvailable < MAX_SPAWNS)
{
memcpy(&m_AvailableSpawns[m_iSpawnsAvailable],pSpawnInfo,sizeof(PLAYER_SPAWN_INFO));
return m_iSpawnsAvailable++;
}
return MAX_SPAWNS;
}
//----------------------------------------------------
DWORD CNetGame::GetTime()
{
return (DWORD)RakNet::GetTime();