diff --git a/saco/net/scriptrpc.cpp b/saco/net/scriptrpc.cpp index b954505..402fa98 100644 --- a/saco/net/scriptrpc.cpp +++ b/saco/net/scriptrpc.cpp @@ -940,7 +940,24 @@ void ScrUnk9F(RPCParameters *rpcParams) } } void ScrUnkA0(RPCParameters *rpcParams) {} -void ScrUnkA1(RPCParameters *rpcParams) {} +void ScrUnkA1(RPCParameters *rpcParams) +{ + PCHAR Data = reinterpret_cast(rpcParams->input); + int iBitLength = rpcParams->numberOfBitsOfData; + PlayerID sender = rpcParams->sender; + + VEHICLEID vehicleId; + BYTE byteA, byteB; + + RakNet::BitStream bsData(Data,(iBitLength/8)+1,false); + + bsData.Read(vehicleId); + bsData.Read(byteA); + bsData.Read(byteB); + + CVehiclePool *pVehiclePool = pNetGame->GetVehiclePool(); + if(pVehiclePool) pVehiclePool->FUNC_1001EB30(vehicleId, byteA, byteB); +} void ScrUnk0F(RPCParameters *rpcParams) { PCHAR Data = reinterpret_cast(rpcParams->input);